rodecomp/Source/Contents/Emblems
ragnarok-clanker 7ea84b3b37 Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ...
Batch #17208 by eAthena: 4 byte-identical, 1 confirmed by peer review.

- fn_03631 UINavigationV4Wnd::LoadRoute: byte-identical (already on main)
- fn_10693 UIEditCtrl3::~UIEditCtrl3: byte-identical (already on main)
- fn_10715 UIEditCtrl3::`scalar deleting destructor': byte-identical (already on main)
- fn_16930 UIWindow::CreateItemTagButton: logic confirmed by peer review (already on main)
- fn_21631 CGameMode::ReceivePlayerNameUpdate: byte-identical (already on main)

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 14:52:37 +00:00
..
EmblemCache.cpp Confirm fn_12079 (UIFrameWnd::AddNumberedButton) 2026-11-11 08:08:10 +00:00
EmblemCacheRaw.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
EmblemDataDownloadAsyncWork.cpp Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ... 2026-11-11 14:17:23 +00:00
EmblemDataDownloadAsyncWork.h Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart 2026-11-11 13:28:21 +00:00
EmblemDataMgr.cpp Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ... 2026-11-11 14:17:23 +00:00
EmblemDataMgr.h Decompile fn_05155 (CGuildEmblemReqBundle::Update) 2026-11-07 04:21:01 +00:00
EmblemDataUploadAsyncWork.cpp Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ... 2026-11-11 14:52:37 +00:00
EmblemDataUploadAsyncWork.h Decompile 9 functions in Source/Contents/Async/AsyncWorkMgr.cpp, Source/Contents/Async/AsyncWorkMgr.h, ... 2026-11-02 14:36:35 +00:00
EmblemDownload.cpp Decompile 2 functions in Source/Contents/Emblems/EmblemDownload.cpp, Source/Contents/Emblems/EmblemDownload.h, ... 2026-11-05 03:35:40 +00:00
EmblemDownload.h Decompile 2 functions in Source/Contents/Emblems/EmblemDownload.cpp, Source/Contents/Emblems/EmblemDownload.h, ... 2026-11-05 03:35:40 +00:00
EmblemUpload.cpp Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in 2026-11-11 10:05:15 +00:00
GuildEmblemLookup.cpp Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ... 2026-11-11 14:17:23 +00:00
GuildEmblemReqBundle.cpp Decompile fn_05155 (CGuildEmblemReqBundle::Update) 2026-11-10 18:27:36 +00:00
GuildEmblemReqBundle.h Decompile fn_05155 (CGuildEmblemReqBundle::Update) 2026-11-07 04:21:01 +00:00
GuildEmblemState.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00