rodecomp/Source/Render/Device/RenderBackends.cpp
ragnarok-clanker 7ea84b3b37 Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ...
Batch #17208 by eAthena: 4 byte-identical, 1 confirmed by peer review.

- fn_03631 UINavigationV4Wnd::LoadRoute: byte-identical (already on main)
- fn_10693 UIEditCtrl3::~UIEditCtrl3: byte-identical (already on main)
- fn_10715 UIEditCtrl3::`scalar deleting destructor': byte-identical (already on main)
- fn_16930 UIWindow::CreateItemTagButton: logic confirmed by peer review (already on main)
- fn_21631 CGameMode::ReceivePlayerNameUpdate: byte-identical (already on main)

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 14:52:37 +00:00

13 lines
371 B
C++

#include "Render/Device/RenderBackends.h"
extern template std::string& std::string::assign(const char*, std::string::size_type);
// OFFSET: 0x0056A2A0
// FUNCTION: fn_02289
std::vector<RenderBackend> EnumerateRenderBackends() {
std::vector<RenderBackend> backends;
backends.push_back({1, "DirectX 7"});
backends.push_back({2, "DirectX 9"});
return backends;
}