rodecomp/Source/UI/Window
ragnarok-clanker 7ea84b3b37 Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ...
Batch #17208 by eAthena: 4 byte-identical, 1 confirmed by peer review.

- fn_03631 UINavigationV4Wnd::LoadRoute: byte-identical (already on main)
- fn_10693 UIEditCtrl3::~UIEditCtrl3: byte-identical (already on main)
- fn_10715 UIEditCtrl3::`scalar deleting destructor': byte-identical (already on main)
- fn_16930 UIWindow::CreateItemTagButton: logic confirmed by peer review (already on main)
- fn_21631 CGameMode::ReceivePlayerNameUpdate: byte-identical (already on main)

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 14:52:37 +00:00
..
FrameFocus.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
FrameSkin.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
FrameSkin.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
FrameTextCache.cpp Decompile fn_11892 (FrameTextHash::operator()) 2026-11-04 20:03:25 +00:00
FrameTextCache.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to UI headers 2026-10-27 13:55:58 +00:00
InputFocus.cpp Decompile fn_17261 (UIWindowMgr::SetPressedWindowRoot) 2026-11-10 12:19:07 +00:00
InputFocus.h Maintenance: [forced, user-approved] Remove fabricated UIEditContext scalar fields and InputFocus wrapper (family C1-C4). focus -> UI 2026-11-02 20:47:58 +00:00
UIBasicCtrl.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIBasicCtrl.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIBitmapTab.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIBitmapTab.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIControl.cpp Decompile 18 functions in Source/UI/Window/UIControl.h, Source/UI/Window/UIControl.cpp, ... 2026-11-11 13:29:14 +00:00
UIControl.h Decompile 18 functions in Source/UI/Window/UIControl.h, Source/UI/Window/UIControl.cpp, ... 2026-11-11 13:29:14 +00:00
UIEnums.h Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
UIFrameWnd.cpp Decompile fn_04314 (UIReputeWnd::Paint) 2026-11-11 13:04:28 +00:00
UIFrameWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIPadding.h Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2 2026-11-03 00:23:34 +00:00
UIRegisterMgr.cpp Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
UIRegisterMgr.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
UIResizer.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIResizer.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UITab.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UITab.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIWindow.cpp Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ... 2026-11-11 14:52:37 +00:00
UIWindow.h Decompile fn_16936 (UIWindow::DrawBitmapRegion) 2026-11-10 21:26:35 +00:00
UIWindowFactory.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIWindowFactory.h Decompile 2 functions in Source/UI/MiniPartyManager.cpp, Source/UI/Window/UIWindowFactory.cpp, ... 2026-10-31 15:12:59 +00:00
UIWindowMgr.cpp Decompile 2 functions in Source/Client/Browser/BrowserRegistry.cpp, Source/Client/Browser/BrowserCreation.cpp, ... 2026-11-11 13:45:58 +00:00
UIWindowMgr.h Decompile fn_17211 (UIWindowMgr::AddMessageBox) 2026-11-10 22:16:00 +00:00
UIWindowMgr.inl Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowAncestry.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowBackground.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowBorder.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowBorder.h Decompile 2 functions in Source/UI/Window/WindowBorder.cpp, Source/UI/Window/WindowBorder.h 2026-10-28 12:06:20 +00:00
WindowDialogs.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowFrameUpdate.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
WindowId.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
WindowLowerBorder.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowManagerWindows.h Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
WindowMgrState.cpp Decompile 2 functions in Source/UI/Window/WindowMgrState.cpp 2026-11-11 11:23:03 +00:00
WindowMouseHit.cpp Decompile fn_04314 (UIReputeWnd::Paint) 2026-11-11 13:04:28 +00:00
WindowNotifications.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WindowOrdering.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowOverlay.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowPolicy.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowPolicy.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WindowRegistration.cpp Confirm 3 functions in Source/UI/Window/WindowRegistration.cpp, Source/UI/Window/WindowRetirement.cpp, ... 2026-11-07 19:13:25 +00:00
WindowRetirement.cpp Decompile fn_17147 (UIWindowMgr::SubmitActiveDialog) 2026-11-10 12:34:31 +00:00
WindowSprite.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowTitlebar.cpp Decompile 10 functions in Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, ... 2026-11-11 12:05:23 +00:00