rodecomp/Source/UI/Window/UIWindow.cpp
ragnarok-clanker 7ea84b3b37 Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ...
Batch #17208 by eAthena: 4 byte-identical, 1 confirmed by peer review.

- fn_03631 UINavigationV4Wnd::LoadRoute: byte-identical (already on main)
- fn_10693 UIEditCtrl3::~UIEditCtrl3: byte-identical (already on main)
- fn_10715 UIEditCtrl3::`scalar deleting destructor': byte-identical (already on main)
- fn_16930 UIWindow::CreateItemTagButton: logic confirmed by peer review (already on main)
- fn_21631 CGameMode::ReceivePlayerNameUpdate: byte-identical (already on main)

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 14:52:37 +00:00

3869 lines
124 KiB
C++

#include "Client/Mode/ModeMessage.h"
#include "UI/Window/WindowId.h"
#include "Client/Input/Mouse.h"
#include "UI/Window/UIEnums.h"
#include "UI/Chat/UINewChatWnd.h"
#include "Client/Application/Launcher.h"
#include "Client/Input/InputCharset.h"
#include "Client/Mode/CMode.h"
#include "Render/DeviceContext/DCSurface.h"
#include "UI/Login/UINewSelectCharWnd.h"
#include "UI/Navigation/UIRoMapWnd.h"
#include "File/FileEnumeration.h"
#include "Contents/World/World.h"
#include "Contents/Actors/Pc.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Input/Language.h"
#include "Client/Mode/CGameMode.h"
#include "Client/Replay/Replay.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Contents/Tables/MessageTable.h"
#include "Contents/Navigation/NavigationManager.h"
#include "Contents/Sprites/SpriteRidingOffset.h"
#include "Client/Session/Session.h"
#include "Client/Mode/ModeEvents.h"
#include "Network/TextEncoding.h"
#include "Render/DeviceContext/DCBitmap.h"
#include "Render/Primitives/RenderPrimitivePool.h"
#include "Render/Primitives/RenderQueues.h"
#include "Render/Renderer.h"
#include "Render/Textures/SpritePixels.h"
#include "Render/Text/TextContext.h"
#include "Render/Textures/Texture.h"
#include "Resource/Bitmap/BitmapImage.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/Bitmap/PaletteResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/Bitmap/TextureNames.h"
#include "Resource/Sprites/ActionResource.h"
#include "Resource/Sprites/SpriteResource.h"
#include "UI/Buttons/UIBasicButton.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Buttons/UICheckBox.h"
#include "UI/Buttons/UIItemTagButton.h"
#include "UI/Chat/UINewChatWnd.h"
#include "UI/Edit/UIEditCtrl.h"
#include "UI/Lists/UIComboBox.h"
#include "UI/Lists/UIComboBoxDefWnd.h"
#include "UI/Navigation/UIListBoxNaviSearch.h"
#include "UI/Lists/UIScrollBar.h"
#include "UI/Navigation/UIScrollBarNavi.h"
#include "UI/Text/ColoredText.h"
#include "Render/Textures/TextureCache.h"
#include "UI/Text/TextWrapping.h"
#include "UI/Window/WindowBorder.h"
#include "UI/Navigation/NavigationLink.h"
#include "UI/Text/TextMarkup.h"
#include "UI/Text/UITextViewer.h"
#include "UI/Buttons/UIStaticBitmap.h"
#include "UI/Navigation/UINavigationV4Wnd.h"
#include "UI/Navigation/UIPrivateAirplaneWnd.h"
#include "UI/Text/UIStaticText.h"
#include "UI/Window/InputFocus.h"
#include "UI/Navigation/UINavigationWnd.h"
#include "UI/Window/UIWindow.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowManagerWindows.h"
#include "UI/Window/WindowPolicy.h"
#include "Utility/Text/FormatString.h"
#include "Utility/Text/StringUtil.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/Items/ItemInfo.h"
#include "Contents/Map/PrivateAirplaneMgr.h"
#include "Contents/Map/MapSkyMgr.h"
#include "Resource/MSGSTRINGID.h"
#include <algorithm>
#include <atlconv.h>
#include <bit>
#include <cstdlib>
#include <cstdio>
#include <cstring>
#include <functional>
#include <span>
#include <string>
#include <windows.h>
#include <timeapi.h>
extern template bool std::_Traits_equal<std::char_traits<char>>(const char*, std::size_t, const char*, std::size_t) noexcept;
extern template std::vector<std::string>::~vector();
namespace {
struct NavigationTargetLook {
/* 0000 */ int job;
/* 0004 */ int sex;
/* 0008 */ int bodyPalette;
/* 000C */ int head;
/* 0010 */ int headPalette;
/* 0014 */ int accessory0;
/* 0018 */ int accessory1;
/* 001C */ int accessory2;
/* 0020 */ int robe;
};
}
// INLINED
inline WindowGeometry::WindowGeometry()
: width(0), height(0), x(0), y(0), surface(nullptr), visible(1), id(600), state(0), animationFrame(0), targetAlpha(255), alphaStart(timeGetTime()),
currentAlpha(255) {
}
// INLINED
inline void WindowGeometry::Show(int state) {
this->visible = state;
}
// INLINED
inline void WindowGeometry::SetId(int value) {
this->id = value;
}
// INLINED
inline std::uint32_t WindowGeometry::Color() {
if (this->currentAlpha < this->targetAlpha) {
this->currentAlpha = std::min<std::uint32_t>(this->targetAlpha, this->currentAlpha + ((timeGetTime() - this->alphaStart) >> 4));
} else if (this->currentAlpha > this->targetAlpha) {
this->currentAlpha = std::max<std::uint32_t>(this->targetAlpha, this->currentAlpha - ((timeGetTime() - this->alphaStart) >> 4));
}
if (this->currentAlpha > 255) {
this->currentAlpha = this->targetAlpha;
}
return (this->currentAlpha << 24) + 0xFFFFFF;
}
// STATIC: 0x0145723C
// GLOBAL: gl_24364
std::uint32_t g_windowUid = 0xFFFFFFFFu;
// OFFSET: 0x005C2260
// FUNCTION: fn_03528
int __fastcall sub_5C2260(const int* object) {
return object[0];
}
// OFFSET: 0x005C22D0
// FUNCTION: fn_03529
int __fastcall sub_5C22D0(const int* object) {
return object[8];
}
// OFFSET: 0x005C22E0
// FUNCTION: fn_03530
int __fastcall sub_5C22E0(const int* object) {
return object[7];
}
// OFFSET: 0x005C22F0
// FUNCTION: fn_03531
int __fastcall sub_5C22F0(const int* object) {
return object[9];
}
// OFFSET: 0x00A79A90
// FUNCTION: fn_16914
UIWindow::UIWindow(unsigned char cached)
: parent(nullptr), hasTextBackground(0), textBackgroundColor(0), renderLayer(4), m_dirty(1) {
const std::uint32_t uid = g_windowUid + 1;
this->m_clip = 0;
g_windowUid = uid;
this->m_uid = uid;
this->m_cached = cached;
}
// OFFSET: 0x00A79E90
// FUNCTION: fn_16917
UIWindow::~UIWindow() {
this->OnDestroy();
delete this->geometry.surface;
this->geometry.surface = nullptr;
this->DeleteChildren();
g_windowMgr.UnregisterWindow(this);
g_windowMgr.ForgetWindowReferences(this);
}
// OFFSET: 0x00A79F80
// FUNCTION: fn_16918
bool RunWindowAction(bool primary, bool secondary, int value, int limit, std::function<void()> primaryAction, std::function<void()> secondaryAction) {
if (!primary && !secondary) {
return false;
}
(primary ? (secondary && value > limit ? secondaryAction : primaryAction) : secondaryAction)();
return true;
}
// INLINED
UIWindow* UIWindow::Parent() const {
return this->parent;
}
// OFFSET: 0x00A82EB0
// FUNCTION: fn_16998
__declspec(noinline) void UIWindow::Resize(int width, int height) {
delete this->geometry.surface;
this->geometry.surface = CreateBitmapDC(width, height, true);
this->geometry.width = width;
this->geometry.height = height;
this->Invalidate();
}
// OFFSET: 0x005C4650
// FUNCTION: fn_03571
bool UIWindow::IsFrameWnd() {
return false;
}
// OFFSET: 0x005C4670
// FUNCTION: fn_03573
bool UIWindow::NeedsFrameRefresh() {
return false;
}
// OFFSET: 0x00A81D40
// FUNCTION: fn_16987
void UIWindow::Move(int x, int y) {
this->geometry.Move(x, y);
}
// OFFSET: 0x005C3220
// FUNCTION: fn_03553
bool UIWindow::IsEditable() {
return false;
}
// OFFSET: 0x005C4510
// FUNCTION: fn_03564
UIWindow* UIWindow::GetEditWindow() {
return this;
}
// OFFSET: 0x005C45C0
// FUNCTION: fn_03567
bool UIWindow::GetTransBoxInfo(void*) {
return false;
}
// OFFSET: 0x005C4660
// FUNCTION: fn_03572
bool UIWindow::IsTransmitMouseInput() {
return false;
}
// OFFSET: 0x005CA050
// FUNCTION: fn_03638
bool UIWindow::CanHitTest() {
return true;
}
// OFFSET: 0x00A7BB00
// FUNCTION: fn_16933
void UIWindow::DragAndDrop(int, int, std::intptr_t) {
g_modeMgr.gameMode->SendMsg(MM_CANCEL_DRAG, 0, 0, 0, 0);
}
// OFFSET: 0x005CA0F0
// FUNCTION: fn_03640
void UIWindow::StoreInfo() {
}
// OFFSET: 0x005C7B40
// FUNCTION: fn_03623
void UIWindow::StoreMoveOrigin() {
}
// OFFSET: 0x005C4680
// FUNCTION: fn_03574
void UIWindow::MoveFromOrigin(int, int) {
}
// OFFSET: 0x005C9630
// FUNCTION: fn_03632
void UIWindow::Show(int visible) {
this->geometry.Show(visible);
}
// OFFSET: 0x005C6070
// FUNCTION: fn_03584
void UIWindow::OnCreate(int, int) {
}
// OFFSET: 0x005C6F10
// FUNCTION: fn_03592
void UIWindow::OnInit() {
}
// OFFSET: 0x005C7340
// FUNCTION: fn_03613
void UIWindow::Grow(int width, int height) {
this->Resize((this->geometry.width + width), (this->geometry.height + height));
}
// OFFSET: 0x005C6080
// FUNCTION: fn_03585
void UIWindow::OnDestroy() {
}
// OFFSET: 0x005C72D0
// FUNCTION: fn_03606
void UIWindow::OnProcess() {
}
// OFFSET: 0x006006C0
// FUNCTION: fn_04159
void UIWindow::Paint() {
}
// OFFSET: 0x005C7320
// FUNCTION: fn_03611
void UIWindow::OnRun() {
}
// OFFSET: 0x005C7330
// FUNCTION: fn_03612
void UIWindow::OnSize(int, int) {
}
// OFFSET: 0x005C4C70
// FUNCTION: fn_03578
void UIWindow::OnBeginEdit() {
}
// OFFSET: 0x005C6F00
// FUNCTION: fn_03591
void UIWindow::OnFinishEdit(int) {
}
// OFFSET: 0x005FDA50
// FUNCTION: fn_04116
void UIWindow::OnLBtnDown(int, int) {
}
// OFFSET: 0x005C6F30
// FUNCTION: fn_03594
void UIWindow::OnLBtnDblClk(int, int) {
}
// OFFSET: 0x005C7280
// FUNCTION: fn_03602
void UIWindow::OnMouseMove(int, int) {
}
// OFFSET: 0x005C7260
// FUNCTION: fn_03600
void UIWindow::OnMouseHover(int, int) {
}
// OFFSET: 0x005C7290
// FUNCTION: fn_03603
void UIWindow::OnMouseCheck(int, int) {
}
// OFFSET: 0x00A81D60
// FUNCTION: fn_16988
void UIWindow::ResetCursor(int, int) {
g_modeMgr.gameMode->SetCursorAction(0);
}
// OFFSET: 0x005C7240
// FUNCTION: fn_03598
void UIWindow::OnLBtnUp(int, int) {
}
// OFFSET: 0x005C7300
// FUNCTION: fn_03609
void UIWindow::OnRBtnDown(int, int) {
}
// OFFSET: 0x005C7310
// FUNCTION: fn_03610
void UIWindow::OnRBtnUp(int, int) {
}
// OFFSET: 0x005C72E0
// FUNCTION: fn_03607
void UIWindow::OnRBtnDblClk(int, int) {
}
// OFFSET: 0x005C73A0
// FUNCTION: fn_03615
void UIWindow::OnWheel(int) {
}
// OFFSET: 0x005C7AB0
// FUNCTION: fn_03620
void UIWindow::RefreshSnap() {
}
// OFFSET: 0x00A83660
// FUNCTION: fn_17005
int UIWindow::SendMsg(UIWindow*, int message, std::intptr_t, std::intptr_t, std::intptr_t, std::intptr_t) {
switch (message) {
case UM_DEFPUSH:
if (this->parent) {
this->Parent()->SendMsg(this, UM_DEFPUSH, 0, 0, 0, 0);
}
break;
case UM_CANCELPUSH:
if (this->parent) {
this->Parent()->SendMsg(this, UM_CANCELPUSH, 0, 0, 0, 0);
}
break;
}
return 0;
}
// OFFSET: 0x00A81C30
// FUNCTION: fn_16983
void UIWindow::Invalidate() {
this->m_dirty = 1;
if (this->parent && this->Parent()->m_cached == 1) {
this->Parent()->Invalidate();
}
}
// OFFSET: 0x00A81C50
// FUNCTION: fn_16984
void UIWindow::InvalidateChildren() {
this->m_dirty = 1;
this->OnInvalidate();
for (auto it = this->m_children.begin(); it != this->m_children.end(); ++it) {
UIWindow* child = *it;
if (child->geometry.visible != 0) {
child->InvalidateChildren();
}
}
}
// OFFSET: 0x005C4630
// FUNCTION: fn_03569
void UIWindow::OnInvalidate() {
}
// OFFSET: 0x00A7D6F0
// FUNCTION: fn_16954
std::uint32_t UIWindow::Color() {
return this->geometry.Color();
}
// OFFSET: 0x00A7B710
// FUNCTION: fn_16931
bool UIWindow::Update(int redraw) {
if (this->m_dirty == 1) {
this->Paint();
this->m_dirty = 0;
redraw = 1;
}
bool changed = false;
for (auto it = this->m_children.begin(); it != this->m_children.end(); ++it) {
UIWindow* child = *it;
if (child->geometry.visible == 1) {
changed = child->Update(redraw) || changed;
}
}
if (this->m_cached == 1) {
if (redraw != 1 && changed != true) {
return false;
}
std::list<RenderPrimitive*> primitives(this->m_primitives);
for (auto it = this->m_children.begin(); it != this->m_children.end(); ++it) {
UIWindow* child = *it;
if (child->geometry.visible == 1) {
primitives.push_back(child->DrawPrimitive());
}
}
g_renderer->RenderToTexture(this->geometry.width, this->geometry.height, primitives, this->m_texture);
return this->parent != nullptr;
}
if (!this->parent) {
return false;
}
UIWindow* parentWindow = this->Parent();
if (parentWindow->m_cached != 0) {
return redraw == 1 || changed == true;
}
if (redraw != 1 && changed != true) {
return false;
}
CDCBitmap& source = *static_cast<CDCBitmap*>(this->geometry.surface);
if (this->m_clip != 0) {
const int x = this->geometry.x >= 0 ? this->geometry.x : 0;
int width = this->geometry.width;
int sourceX;
if (this->geometry.x < 0) {
width += this->geometry.x;
sourceX = -this->geometry.x;
} else {
sourceX = 0;
}
if (parentWindow->geometry.width < (x + width)) {
width = (parentWindow->geometry.width - x);
}
const int y = this->geometry.y >= 0 ? this->geometry.y : 0;
int height = this->geometry.height;
int sourceY;
if (this->geometry.y < 0) {
height += this->geometry.y;
sourceY = -this->geometry.y;
} else {
sourceY = 0;
}
if (parentWindow->geometry.height < (y + height)) {
height = (parentWindow->geometry.height - y);
}
if (width > 0 && height > 0) {
parentWindow->geometry.surface->CopyFrom(x, y, sourceX, sourceY, width, height, source);
}
} else {
parentWindow->geometry.surface->BlendFrom(this->geometry.x, this->geometry.y, this->geometry.width, this->geometry.height, source);
}
return true;
}
// OFFSET: 0x005C45B0
// FUNCTION: fn_03566
bool UIWindow::GetCustomTransBoxInfo(void*) {
return false;
}
// OFFSET: 0x005C33D0
// FUNCTION: fn_03556
void UIWindow::DrawTransBox() {
}
// OFFSET: 0x005C4480
// FUNCTION: fn_03560
std::vector<unsigned char> UIWindow::GetReplayData() {
return std::vector<unsigned char>();
}
// OFFSET: 0x005C8F60
// FUNCTION: fn_03629
void UIWindow::SetId(int value) {
this->geometry.SetId(value);
}
// OFFSET: 0x005C4500
// FUNCTION: fn_03563
int UIWindow::GetWindowType() {
return 0;
}
// OFFSET: 0x005C7250
// FUNCTION: fn_03599
void UIWindow::OnMouseEnter() {
}
// OFFSET: 0x005C7270
// FUNCTION: fn_03601
void UIWindow::OnMouseLeave() {
}
// OFFSET: 0x00A7FFB0
// FUNCTION: fn_16970
RenderPrimitive* UIWindow::DrawPrimitive() {
if (this->m_cached == 0) {
static_cast<CDCBitmap*>(this->geometry.surface)->UploadTexture(this->m_texture);
}
RenderPrimitive* primitive = g_renderer->primitives.Acquire();
primitive->texture = this->m_texture;
const float width = static_cast<float>(std::bit_cast<std::int32_t>(this->m_texture->TextureWidth()));
const float height = static_cast<float>(std::bit_cast<std::int32_t>(this->m_texture->TextureHeight()));
primitive->quad[0].x = static_cast<float>(this->geometry.x);
primitive->quad[0].y = static_cast<float>(this->geometry.y);
primitive->quad[0].u = g_textureOffsetX / width;
primitive->quad[0].v = g_textureOffsetY / height;
primitive->quad[1].x = static_cast<float>(this->geometry.x + this->geometry.width);
primitive->quad[1].y = static_cast<float>(this->geometry.y);
primitive->quad[1].u = (static_cast<float>(this->geometry.width) + g_textureOffsetX) / width;
primitive->quad[1].v = g_textureOffsetY / height;
primitive->quad[2].x = static_cast<float>(this->geometry.x);
primitive->quad[2].y = static_cast<float>(this->geometry.y + this->geometry.height);
primitive->quad[2].u = g_textureOffsetX / width;
primitive->quad[2].v = (static_cast<float>(this->geometry.height) + g_textureOffsetY) / height;
primitive->quad[3].x = static_cast<float>(this->geometry.x + this->geometry.width);
primitive->quad[3].y = static_cast<float>(this->geometry.y + this->geometry.height);
primitive->quad[3].u = (static_cast<float>(this->geometry.width) + g_textureOffsetX) / width;
primitive->quad[3].v = (static_cast<float>(this->geometry.height) + g_textureOffsetY) / height;
for (RenderVertex& vertex : primitive->quad) {
vertex.z = 0.000001f;
vertex.rhw = 0.999999f;
vertex.diffuse = this->Color();
}
return primitive;
}
// OFFSET: 0x00A81B10
// FUNCTION: fn_16981
UIWindow* UIWindow::HitTest(int x, int y) {
if (!this->CanHitTest() || this->geometry.visible == 0) {
return nullptr;
}
if (x < this->geometry.x || x >= (this->geometry.x + this->geometry.width) || y < this->geometry.y || y >= (this->geometry.y + this->geometry.height)) {
return nullptr;
}
for (auto child = this->m_children.rbegin(); child != this->m_children.rend(); ++child) {
UIWindow* hit = (*child)->HitTest((x - this->geometry.x), (y - this->geometry.y));
if (hit) {
return hit;
}
}
return this;
}
// OFFSET: 0x00A7C4B0
// FUNCTION: fn_16945
void UIWindow::VisitChildren() {
for (auto it = this->m_children.begin(); it != this->m_children.end(); ++it) {
UIWindow* child = *it;
if (child) {
child->VisitChildren();
}
}
}
// OFFSET: 0x005C7AC0
// FUNCTION: fn_03621
void UIWindow::ApplySkin(bool) {
}
// OFFSET: 0x00A7A080
// FUNCTION: fn_16920
__declspec(noinline) void UIWindow::AddChild(UIWindow* child) {
child->parent = this;
this->m_children.push_back(child);
}
// OFFSET: 0x00A7A0A0
// FUNCTION: fn_16921
void UIWindow::AddChildFront(UIWindow* child) {
child->parent = this;
this->m_children.push_front(child);
}
// OFFSET: 0x00A7AA90
// FUNCTION: fn_16925
void UIWindow::PlaceBeside(UIWindow* anchor) {
if (!anchor) {
return;
}
int x = anchor->geometry.x;
int y = anchor->geometry.y;
for (UIWindow* node = anchor->parent; node; node = node->parent) {
x += node->geometry.x;
y += node->geometry.y;
}
if (this->geometry.width + anchor->geometry.width + x <= g_renderer->viewport.width) {
x += anchor->geometry.width;
} else {
const int rightSpace = g_renderer->viewport.width - anchor->geometry.width - x;
if (x >= this->geometry.width) {
x -= this->geometry.width;
} else if (rightSpace >= x) {
x = g_renderer->viewport.width - this->geometry.width;
} else {
x = 0;
}
}
if (this->geometry.height + y > g_renderer->viewport.height) {
y = g_renderer->viewport.height - this->geometry.height;
}
int parentX = 0;
int parentY = 0;
for (UIWindow* node = this->parent; node; node = node->parent) {
parentX += node->geometry.x;
parentY += node->geometry.y;
}
this->Move(x - parentX, y - parentY);
}
// OFFSET: 0x00A81A30
// FUNCTION: fn_16979
UIWindow* UIWindow::FindUid(std::uint32_t uid) {
if (uid == this->m_uid) {
return this;
}
for (UIWindow* child : this->m_children) {
if (UIWindow* found = child->FindUid(uid)) {
return found;
}
}
return nullptr;
}
// OFFSET: 0x00A7D6D0
// FUNCTION: fn_16953
UIWindow* UIWindow::Root() {
UIWindow* root = this;
while (root->parent) {
root = root->parent;
}
return root;
}
// OFFSET: 0x00A7ED50
// FUNCTION: fn_16960
UIWindow* UIWindow::NextFocusable(UIWindow* child) {
for (auto it = this->m_children.begin(); it != this->m_children.end(); ++it) {
if (*it == child && (*it)->IsEditable()) {
for (++it; it != this->m_children.end(); ++it) {
if ((*it)->IsEditable()) {
return *it;
}
}
return nullptr;
}
}
return nullptr;
}
// OFFSET: 0x00A7FF30
// FUNCTION: fn_16969
UIWindow* UIWindow::PreviousFocusable(UIWindow* child) {
for (auto it = this->m_children.rbegin(); it != this->m_children.rend(); ++it) {
if (*it == child && (*it)->IsEditable()) {
for (++it; it != this->m_children.rend(); ++it) {
if ((*it)->IsEditable()) {
return *it;
}
}
return nullptr;
}
}
return nullptr;
}
// OFFSET: 0x00A82DD0
// FUNCTION: fn_16995
void UIWindow::DeleteChildren() {
for (auto it = this->m_children.begin(); it != this->m_children.end(); ++it) {
UIWindow* child = *it;
delete child;
}
this->m_children.clear();
}
// OFFSET: 0x00A82E30
// FUNCTION: fn_16996
void UIWindow::ClearChildren(bool destroy) {
if (destroy) {
this->DeleteChildren();
} else {
this->m_children.clear();
}
}
// OFFSET: 0x00A82E50
// FUNCTION: fn_16997
void UIWindow::RemoveChild(UIWindow* child, unsigned char destroy) {
if (!child) {
return;
}
const auto entry = std::find(this->m_children.begin(), this->m_children.end(), child);
if (entry == this->m_children.end()) {
return;
}
if (destroy == 1) {
g_windowMgr.DeferDeletion(child);
}
this->m_children.erase(entry);
}
// OFFSET: 0x00A81CC0
// FUNCTION: fn_16986
bool UIWindow::Contains(const UIWindow* window) const {
if (!window) {
return false;
}
if (window == this) {
return true;
}
for (auto it = this->m_children.begin(); it != this->m_children.end(); ++it) {
UIWindow* child = *it;
if (child->Contains(window)) {
return true;
}
}
return false;
}
// OFFSET: 0x00A7B3F0
// FUNCTION: fn_16926
void UIWindow::ResetStates() {
this->geometry.state = 0;
this->Invalidate();
for (auto it = this->m_children.begin(); it != this->m_children.end(); ++it) {
(*it)->ResetStates();
}
}
// OFFSET: 0x00A7B430
// FUNCTION: fn_16927
__declspec(noinline) void UIWindow::ClearSurface(std::uint32_t color) {
if (this->geometry.surface) {
this->geometry.surface->Fill(nullptr, color);
}
}
// OFFSET: 0x00A7B470
// FUNCTION: fn_16929
__declspec(noinline) void UIWindow::SetSize(int width, int height) {
delete this->geometry.surface;
this->geometry.surface = CreateBitmapDC(width, height, true);
this->geometry.width = width;
this->geometry.height = height;
this->Invalidate();
this->OnCreate(width, height);
this->OnSize(width, height);
this->OnInit();
}
// INLINED
__declspec(noinline) void UIWindow::DrawBitmap(int x, int y, const BitmapImage* image, bool transparent) {
if (!this->geometry.surface || !image) {
return;
}
static_cast<CDCBitmap*>(this->geometry.surface)->SetAlpha(image->alpha != 0);
this->geometry.surface->Copy(x, y, image->width, image->height, image->pixels, transparent);
}
// OFFSET: 0x00A7BB60
// FUNCTION: fn_16935
__declspec(noinline) void UIWindow::DrawBitmap(int x, int y, CBitmapRes* bitmap, bool transparent) {
if (!this->geometry.surface || !bitmap) {
return;
}
static_cast<CDCBitmap*>(this->geometry.surface)->SetAlpha(bitmap->image.alpha != 0);
this->geometry.surface->Copy(x, y, bitmap->image.width, bitmap->image.height, bitmap->image.pixels, transparent);
}
// OFFSET: 0x00A80580
// FUNCTION: fn_16975
int UIWindow::TextWidth(const char* text, unsigned bytes, int family, int height, unsigned char bold, unsigned char italic
) {
if (!text) {
return 0;
}
if (!bytes) {
bytes = static_cast<unsigned>(std::strlen(text));
if (!bytes) {
return 0;
}
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, italic);
return context.Measure(text, bytes).cx;
}
// OFFSET: 0x00A7D760
// FUNCTION: fn_16955
int UIWindow::ColoredTextWidth(const char* text, unsigned bytes, int family, int height, unsigned char bold) {
if (!text) {
return 0;
}
if (!bytes) {
bytes = static_cast<unsigned>(std::strlen(text));
if (!bytes) {
return 0;
}
}
int width = this->TextWidth(text, bytes, family, height, bold, 0);
std::uint32_t color = 0;
if (ParseColorCode(SegmentEnd(text, text + bytes), color) && color) {
TextContext context(*this->geometry.surface);
context.SetFont(0, 12, 0, 0);
const int marker = context.Measure("^000000", 7).cx;
width += (3 - marker) * 2;
}
return width;
}
// OFFSET: 0x00A84360
// FUNCTION: fn_17009
__declspec(noinline) void UIWindow::DrawTextAt(int x, int y, const char* text, int bytes, int family, int height, std::uint32_t color, unsigned char bold,
unsigned char italic
) {
if (!bytes) {
bytes = static_cast<int>(std::strlen(text));
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, italic);
context.SetColor(color);
context.Draw(x, y, text, bytes);
}
// OFFSET: 0x00A84590
// FUNCTION: fn_17011
void UIWindow::DrawVerticalText(int x, int y, const char* text, unsigned bytes, int family, int height, std::uint32_t color, unsigned char bold) {
if (!bytes) {
bytes = static_cast<unsigned>(std::strlen(text));
}
const char* const end = text + bytes;
const char* const marker = text + TextContext::Marker(text, bytes);
int widest = 0;
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, 0);
context.SetColor(color);
for (const char* current = text; current < end;) {
const char* const next = CharNextExA(static_cast<WORD>(g_textCodePage), current, 0);
const SIZE size = context.Measure(current, static_cast<int>(next - current));
current = next;
if (widest < size.cx) {
widest = size.cx;
}
}
if (marker && *marker) {
text = marker + 3;
}
for (const char* current = text; current < end;) {
const char* const next = CharNextExA(static_cast<WORD>(g_textCodePage), current, 0);
const SIZE size = context.Measure(text, static_cast<int>(next - text));
context.Draw(x + (widest - size.cx) / 2, y, text, static_cast<int>(next - text));
current = next;
text = next;
y += size.cy;
}
}
// OFFSET: 0x00A847C0
// FUNCTION: fn_17012
void UIWindow::DrawCenteredText(int x, int y, const char* text, int width, int family, int height, std::uint32_t color, unsigned char bold) {
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, 0);
context.SetColor(color);
const int bytes = static_cast<int>(std::strlen(text));
if (width) {
const int extent = context.Measure(text, bytes).cx;
context.Draw(static_cast<int>((width - extent) * 0.5 + x), y, text, static_cast<int>(std::strlen(text)));
} else {
context.Draw(x, y, text, bytes);
}
}
// OFFSET: 0x00A860C0
// FUNCTION: fn_17018
void UIWindow::DrawCenteredOutlinedText(
int x, int y, const char* text, int width, int bytes, std::uint32_t color, std::uint32_t outline, int family, int height, unsigned char bold
) {
if (bytes == 0) {
bytes = static_cast<int>(std::strlen(text));
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, 0);
const SIZE size = context.Measure(text, static_cast<int>(std::strlen(text)));
const int left = static_cast<int>((width - size.cx) * 0.5f + x);
context.SetColor(outline);
context.Draw(left - 1, y, text, bytes);
context.Draw(left + 1, y, text, bytes);
context.Draw(left, y - 1, text, bytes);
context.Draw(left, y + 1, text, bytes);
context.SetColor(color);
context.Draw(left, y, text, bytes);
}
// OFFSET: 0x00A86320
// FUNCTION: fn_17020
void UIWindow::DrawVerticalOutlinedText(
int x, int y, const char* text, int bytes, std::uint32_t color, std::uint32_t outline, int family, int height, unsigned char bold
) {
if (bytes == 0) {
bytes = static_cast<int>(std::strlen(text));
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, 0);
const SIZE size = context.Measure(text, bytes);
context.SetColor(outline);
context.Draw(x + size.cy - 1, y, text, bytes);
context.Draw(x + size.cy + 1, y, text, bytes);
context.Draw(x + size.cy, y - 1, text, bytes);
context.Draw(x + size.cy, y + 1, text, bytes);
context.SetColor(color);
context.Draw(x + size.cy, y, text, bytes);
}
// OFFSET: 0x00A86440
// FUNCTION: fn_17021
void UIWindow::DrawRightAlignedText(int right, int y, const char* text, int bytes, int family, int height, std::uint32_t color, unsigned char bold) {
if (bytes == 0) {
bytes = static_cast<int>(std::strlen(text));
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, 0);
const SIZE size = context.Measure(text, static_cast<int>(std::strlen(text)));
context.SetColor(color);
context.Draw(right - size.cx, y, text, bytes);
}
// OFFSET: 0x00A86510
// FUNCTION: fn_17022
void UIWindow::DrawShadowedText(
int x, int y, const char* text, int bytes, std::uint32_t color, std::uint32_t shadow, int family, int height, unsigned char bold
) {
if (bytes == 0) {
bytes = static_cast<int>(std::strlen(text));
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, 0);
context.SetColor(shadow);
context.Draw(x + 1, y + 1, text, bytes);
context.SetColor(color);
context.Draw(x, y, text, bytes);
}
// OFFSET: 0x00A865E0
// FUNCTION: fn_17023
void UIWindow::DrawFormattedText(int x, int y, const std::string& text, int width, int align, int family, int height, std::uint32_t color, unsigned char bold) {
const int textWidth = this->FormattedTextWidth(text, family, height, bold);
if (!width) {
width = textWidth;
}
switch (align) {
case 2:
x -= textWidth;
break;
case 6:
x = static_cast<int>((width - textWidth) * 0.5f + x);
break;
}
int offset = 0;
unsigned char currentBold = bold;
const char* current = text.c_str();
const char* const end = current + std::strlen(current);
while (current != end) {
if (*current == '^') {
if (current[1] == 'b') {
currentBold = 1;
current += 2;
continue;
}
if (current[1] == '/' && current[2] == 'b') {
currentBold = bold;
current += 3;
continue;
}
char code[7] = {};
strncpy_s(code, sizeof(code), current + 1, 6);
char* parsed = nullptr;
const DWORD value = std::strtol(code, &parsed, 16);
if (parsed - code == 6) {
color = RGB(GetBValue(value), GetGValue(value), GetRValue(value));
current += 7;
continue;
}
}
const char* const next = CharNextExA(static_cast<WORD>(g_textCodePage), current, 0);
const int advance = this->TextWidth(std::string(current, next).c_str(), 0, family, height, currentBold, 0);
{
const std::string character(current, next);
const char* const drawn = character.c_str();
const int bytes = static_cast<int>(std::strlen(drawn));
TextContext context(*this->geometry.surface);
context.SetFont(family, height, currentBold, 0);
context.SetColor(color);
context.Draw(x + offset, y, drawn, bytes);
}
offset += advance;
if (offset > width) {
break;
}
current = next;
}
}
// OFFSET: 0x00A869C0
// FUNCTION: fn_17024
void UIWindow::DrawEmboldenedText(int x, int y, const char* text, std::uint32_t color, std::uint32_t secondColor, int bytes, int family, int height) {
if (bytes == 0) {
bytes = static_cast<int>(std::strlen(text));
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, 0, 0);
context.SetColor(color);
context.Draw(x, y, text, bytes);
context.SetColor(secondColor);
context.Draw(x - 1, y, text, bytes);
}
// OFFSET: 0x00A7C470
// FUNCTION: fn_16944
void UIWindow::FlushPrimitives(RenderQueues& queues, bool depthAlpha, float depthStart, float depthEnd) {
for (RenderPrimitive* primitive : this->m_overlayPrimitives) {
queues.Submit(primitive, 513, depthAlpha, depthStart, depthEnd);
}
this->m_overlayPrimitives.clear();
}
// OFFSET: 0x00A7B450
// FUNCTION: fn_16928
void UIWindow::FillSurface(std::uint32_t color, const RECT* rectangle) {
if (this->geometry.surface) {
this->geometry.surface->Fill(rectangle, color);
}
}
// OFFSET: 0x00A7BB20
// FUNCTION: fn_16934
void UIWindow::DrawBitmapScaled(int x, int y, int width, int height, const BitmapImage* image, int option) {
if (!this->geometry.surface || !image) {
return;
}
this->geometry.surface->ScaleCopy(x, y, image->width, image->height, width, height, image->pixels, option);
}
// OFFSET: 0x00A7BBB0
// FUNCTION: fn_16936
void UIWindow::DrawBitmapRegion(int x, int y, CBitmapRes* bitmap, bool transparent, bool whole, int left, int top, int right, int bottom) {
if (!this->geometry.surface || !bitmap) {
return;
}
static_cast<CDCBitmap*>(this->geometry.surface)->SetAlpha(bitmap->image.alpha != 0);
if (whole) {
this->geometry.surface->CopyRegion(x, y, 0, 0, bitmap->image.width, bitmap->image.height, bitmap->image.pixels, bitmap->image.width, bitmap->image.height, transparent, false);
} else {
this->geometry.surface->CopyRegion(x, y, left, top, right, bottom, bitmap->image.pixels, bitmap->image.width, bitmap->image.height, transparent, false);
}
}
// OFFSET: 0x00A7BDD0
// FUNCTION: fn_16939
void UIWindow::DrawAuxiliaryScaled(int mode, int x, int y, int width, int height, BitmapImage* image, int option, bool rebuild) {
if (!this->geometry.surface || !image) {
return;
}
if (rebuild) {
image->ClearAuxiliary();
}
image->CreateAuxiliary(mode);
if (image->auxiliary) {
this->geometry.surface->ScaleCopy(x, y, image->width, image->height, width, height, static_cast<const std::uint32_t*>(image->auxiliary), option);
}
}
// OFFSET: 0x00A7BE30
// FUNCTION: fn_16940
void UIWindow::DrawAuxiliary(int mode, int x, int y, BitmapImage* image, bool transparent, bool rebuild) {
if (!this->geometry.surface || !image) {
return;
}
if (rebuild) {
image->ClearAuxiliary();
}
image->CreateAuxiliary(mode);
if (image->auxiliary) {
this->geometry.surface->Copy(x, y, image->width, image->height, static_cast<const std::uint32_t*>(image->auxiliary), transparent);
}
}
// OFFSET: 0x00A7BE90
// FUNCTION: fn_16941
void UIWindow::DrawAmount(int amount, std::string text, int x, int y) {
COLORREF color = 0;
COLORREF shadow = 0;
bool outlined = true;
if (amount >= 1000000000) {
color = 0x7F00FF;
shadow = 0xFF;
} else if (amount >= 100000000) {
color = 0x64C8C8;
} else if (amount >= 10000000) {
color = 0xFF;
outlined = false;
} else if (amount >= 1000000) {
color = 0xFF00;
} else if (amount >= 100000) {
color = 0xFF0000;
outlined = false;
} else if (amount >= 10000) {
color = 0xFF1EFF;
outlined = false;
} else if (amount >= 1000) {
color = 0xFFFF;
shadow = 0xFF;
} else if (amount >= 100) {
color = 0xFFFF00;
shadow = 0xFF0000;
} else if (amount >= 10) {
color = 0xC800C8;
shadow = 0xFF0000;
} else {
color = 0xFFFF00;
}
if (outlined) {
this->DrawEmboldenedText(x, y, text.c_str(), color, shadow, 0, 0, 12);
} else {
this->DrawTextAt(x, y, text.c_str(), 0, 0, 12, color, 0, 0);
}
}
// OFFSET: 0x00A80170
// FUNCTION: fn_16971
int UIWindow::TextHeight(const char* text, unsigned bytes, int family, int height, unsigned char bold, unsigned char italic
) {
if (!text) {
return 0;
}
if (!bytes) {
bytes = static_cast<unsigned>(std::strlen(text));
if (!bytes) {
return 0;
}
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, italic);
return context.Measure(text, bytes).cy;
}
// OFFSET: 0x00A80230
// FUNCTION: fn_16972
int UIWindow::VerticalTextHeight(const char* text, unsigned bytes, int family, int height, unsigned char bold) {
if (!text) {
return 0;
}
if (!bytes) {
bytes = static_cast<unsigned>(std::strlen(text));
if (!bytes) {
return 0;
}
}
const char* end = text + bytes;
int total = 0;
const char* marker = text + TextContext::Marker(text, static_cast<unsigned>(end - text));
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, 0);
if (marker && *marker) {
text = marker + 3;
}
while (text < end) {
const char* next = CharNextExA(static_cast<WORD>(g_textCodePage), text, 0);
total += context.Measure(text, static_cast<int>(next - text)).cy;
text = next;
}
return total;
}
// OFFSET: 0x00A80340
// FUNCTION: fn_16973
SIZE UIWindow::TextSize(const char* text, unsigned bytes, int family, int height, unsigned char bold, unsigned char italic
) {
SIZE size = {};
if (!text) {
return size;
}
if (!bytes) {
bytes = static_cast<unsigned>(std::strlen(text));
if (!bytes) {
return size;
}
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, italic);
size = context.Measure(text, bytes);
return size;
}
// OFFSET: 0x00A80430
// FUNCTION: fn_16974
SIZE UIWindow::VerticalTextSize(const char* text, unsigned bytes, int family, int height, unsigned char bold, unsigned char italic
) {
SIZE size = {};
if (!text) {
return size;
}
if (!bytes) {
bytes = static_cast<unsigned>(std::strlen(text));
if (!bytes) {
return size;
}
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, italic);
const char* end = text + bytes;
const char* marker = text + TextContext::Marker(text, static_cast<unsigned>(end - text));
if (marker && *marker) {
text = marker + 3;
}
while (text < end) {
const char* next = CharNextExA(static_cast<WORD>(g_textCodePage), text, 0);
const SIZE part = context.Measure(text, static_cast<int>(next - text));
if (size.cx < part.cx) {
size.cx = part.cx;
}
size.cy += part.cy;
text = next;
}
return size;
}
// OFFSET: 0x00A80640
// FUNCTION: fn_16976
int UIWindow::FormattedTextWidth(std::string text, int family, int height, unsigned char bold) {
int total = 0;
unsigned char currentBold = bold;
const char* current = text.c_str();
const char* end = current + std::strlen(current);
while (current != end) {
if (*current == '^') {
if (current[1] == 'b') {
currentBold = 1;
current += 2;
continue;
}
if (current[1] == '/' && current[2] == 'b') {
currentBold = bold;
current += 3;
continue;
}
char color[7] = {};
strncpy_s(color, sizeof(color), current + 1, 6);
char* parsed = nullptr;
std::strtol(color, &parsed, 16);
if (parsed - color == 6) {
current += 7;
continue;
}
} else if (current[1] == '\\' && current[2] == 'n') {
current += 2;
continue;
}
const char* next = CharNextExA(static_cast<WORD>(g_textCodePage), current, 0);
const std::string character(current, next);
total += this->TextWidth(character.c_str(), 0, family, height, currentBold, 0);
current = next;
}
return total;
}
// OFFSET: 0x00A80880
// FUNCTION: fn_16977
std::string UIWindow::FitDisplayText(int width, const char* text, int family, int height, unsigned char bold) {
std::string display = DisplayUrlTextTag(text);
display = DisplayNavigationTextTag(display);
display = DisplayTipBoxTextTag(display);
display = DisplayItemTextTag(display);
display = RemoveTextLinkInfo(display);
if (g_windowMgr.chatWnd) {
display = static_cast<UINewChatWnd*>(g_windowMgr.chatWnd)->ConvertChat(std::move(display));
}
std::string navigation;
DisplayNavigationLink(navigation, display);
display = std::move(navigation);
display = DisplayQuestTextTag(display);
const auto textWidth = [this, family, height, bold](const char* value) {
if (!value) {
return 0;
}
const unsigned bytes = static_cast<unsigned>(std::strlen(value));
if (!bytes) {
return 0;
}
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, 0);
return static_cast<int>(context.Measure(value, bytes).cx);
};
const int extent = textWidth(display.c_str());
{
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, 0);
context.Measure("...", 3);
}
if (extent <= width) {
return display;
}
std::string fitted(display);
std::wstring remaining(ATL::CA2WEX<128>(display.c_str(), CP_THREAD_ACP));
while (remaining.size() > 1) {
if (remaining.size() >= 2) {
std::size_t length = remaining.size() - 1;
if ((remaining[remaining.size() - 2] & 0x80) != 0 && (remaining[remaining.size() - 1] & 0x80) != 0) {
--length;
}
remaining.resize(length);
}
ATL::CW2AEX<128> converted(remaining.c_str(), CP_THREAD_ACP);
fitted = std::string(converted) + "...";
if (textWidth(fitted.c_str()) <= width) {
return fitted;
}
}
ATL::CW2AEX<128> converted(remaining.c_str(), CP_THREAD_ACP);
fitted = std::string(converted) + "...";
return fitted;
}
// OFFSET: 0x00A81400
// FUNCTION: fn_16978
std::string UIWindow::FitVerticalDisplayText(int height, const char* text, int family, int fontHeight, unsigned char bold) {
std::string display;
display = text;
display = DisplayUrlTextTag(display);
display = static_cast<const std::string&>(DisplayNavigationTextTag(display));
display = static_cast<const std::string&>(DisplayTipBoxTextTag(display));
display = static_cast<const std::string&>(DisplayItemTextTag(display));
display = static_cast<const std::string&>(RemoveTextLinkInfo(display));
if (g_windowMgr.chatWnd) {
display = static_cast<UINewChatWnd*>(g_windowMgr.chatWnd)->ConvertChat(std::move(display));
}
std::string navigation;
DisplayNavigationLink(navigation, display);
display = std::move(navigation);
display = static_cast<const std::string&>(DisplayQuestTextTag(display));
if (this->VerticalTextHeight(display.c_str(), display.size(), family, fontHeight, bold) <= height) {
return display;
}
const char* begin = display.c_str();
std::size_t length = display.size();
std::string fitted(display);
int extent;
do {
fitted.resize(length);
fitted += ".";
if (CountCharacters(static_cast<WORD>(g_textCodePage), begin, begin + length) <= 1) {
break;
}
extent = this->VerticalTextHeight(fitted.c_str(), fitted.size(), family, fontHeight, bold);
length = CharPrevExA(static_cast<WORD>(g_textCodePage), begin, begin + length, 0) - begin;
} while (height < extent);
return fitted;
}
// OFFSET: 0x00A81E10
// FUNCTION: fn_16991
const char* UIWindow::TruncateText(const char* text, int maxBytes) {
if (!text) {
return nullptr;
}
if (static_cast<int>(std::strlen(text)) > maxBytes) {
int bytes = 0;
const char* current = text;
const char* end = text + std::strlen(text);
while (current < end) {
const int previous = bytes;
const char* next = g_serverLanguage->NextChar(current, static_cast<int>(end - current));
bytes += static_cast<int>(next - current);
if (bytes > maxBytes) {
bytes = previous;
break;
}
current = next;
}
if (bytes > 0) {
char* buffer = static_cast<char*>(std::malloc(bytes + 1));
std::memcpy(buffer, text, bytes);
buffer[bytes] = '\0';
// GLOBAL: gl_25070
static std::string truncated;
truncated = buffer;
std::free(buffer);
return truncated.c_str();
}
}
return text;
}
// OFFSET: 0x00A81FD0
// FUNCTION: fn_16992
void UIWindow::WrapTextWithBreaks(const char* text, std::vector<std::string>* lines, std::vector<bool>* breaks, int width) {
if (!text) {
return;
}
const int totalWidth = this->TextWidth(text, 0, 0, 12, 0, 0);
const int length = static_cast<int>(std::strlen(text));
if (totalWidth <= 0) {
return;
}
for (int offset = 0; offset < length;) {
int bytes = 0;
const char* start = text + offset;
int lineWidth = 0;
const char* end = start + std::strlen(start);
if (start >= end) {
continue;
}
bool newline = false;
const char* current = start;
do {
const int previous = bytes;
const char* next = g_serverLanguage->NextChar(current, static_cast<int>(end - current));
const int characterBytes = static_cast<int>(next - current);
bytes += characterBytes;
lineWidth += this->TextWidth(current, characterBytes, 0, 12, 0, 0);
if (characterBytes == 1 && *current == '\r') {
newline = true;
++bytes;
break;
}
if (lineWidth > width) {
bytes = previous;
break;
}
current = next;
} while (current < end);
if (bytes > 0) {
char* buffer = static_cast<char*>(std::malloc(bytes + 1));
std::memcpy(buffer, start, bytes);
buffer[bytes] = '\0';
lines->push_back(std::string(buffer));
std::free(buffer);
breaks->push_back(newline);
offset += bytes;
}
}
}
// OFFSET: 0x00A7E120
// FUNCTION: fn_16959
std::list<int> UIWindow::WrapFormattedText(std::string text, std::list<std::string>* lines, int maxWidth, int family, int height, unsigned char bold) {
lines->clear();
if (maxWidth <= 0) {
maxWidth = this->FormattedTextWidth(text.c_str(), family, height, bold);
}
std::list<int> widths;
int width = 0;
std::string line;
unsigned char currentBold = bold;
std::string colorCode;
const char* current = text.c_str();
const char* end = current + std::strlen(current);
while (end != current) {
if (*current == '\n') {
lines->push_back(line);
if (colorCode.empty()) {
line.clear();
} else {
line = '^' + colorCode;
}
widths.push_back(width);
width = 0;
++current;
continue;
}
if (current[1] == '\\' && current[2] == 'n') {
lines->push_back(line);
line.clear();
widths.push_back(width);
width = 0;
current += 2;
continue;
}
if (*current == '^') {
if (current[1] == 'b') {
currentBold = 1;
line.append(current, 2);
current += 2;
if (end == current) {
lines->push_back(line);
}
continue;
}
if (current[1] == '/' && current[2] == 'b') {
currentBold = bold;
line.append(current, 3);
current += 3;
if (end == current) {
lines->push_back(line);
}
continue;
}
char color[7] = {};
strncpy_s(color, sizeof(color), current + 1, 6);
char* parsed = nullptr;
std::strtol(color, &parsed, 16);
if (parsed - color == 6) {
colorCode = color;
line.append(current, 7);
current += 7;
if (end == current) {
lines->push_back(line);
}
continue;
}
}
const char* next = CharNextExA(static_cast<WORD>(g_textCodePage), current, 0);
const int characterWidth = this->TextWidth(std::string(current, next).c_str(), 0, family, height, currentBold, 0);
if (maxWidth < characterWidth + width) {
lines->push_back(line);
if (colorCode.empty()) {
line.clear();
} else {
line = '^' + colorCode;
}
widths.push_back(width);
width = 0;
}
width += characterWidth;
line.append(current, next - current);
current = next;
if (end == current) {
lines->push_back(line);
}
}
return widths;
}
// OFFSET: 0x00A836C0
// FUNCTION: fn_17006
int UIWindow::RestoreEditTexts(const unsigned char* data) {
int offset = 4;
int count;
std::memcpy(&count, data, sizeof(count));
if (!count) {
return 0;
}
char text[260];
std::memset(text, 0, sizeof(text));
for (UIWindow*& child : this->m_children) {
if (child->GetWindowType() != 2) {
continue;
}
int length;
std::memcpy(&length, data + offset, sizeof(length));
offset += 4;
if (!length) {
continue;
}
std::memset(text, 0, sizeof(text));
std::memcpy(text, data + offset, length);
offset += length;
UIEditCtrl* edit = static_cast<UIEditCtrl*>(child);
edit->SetText(text);
edit->Invalidate();
}
return offset;
}
// INLINED
static __forceinline bool FitSpriteFrame(const ActionFrame* frame, const CSprRes* sprite, int width, int height, int* x, int* y, float* scale) {
if (!width || !height || !frame || !sprite || !x || !y || !scale) {
return false;
}
const SpriteFrameCell& first = frame->Cell(0);
if (first.image == -1) {
return false;
}
const SpriteRleImage* image = sprite->images[first.imageType][first.image];
if (!image) {
return false;
}
int left = static_cast<int>(static_cast<float>(first.x) * first.scaleX);
int top = static_cast<int>(static_cast<float>(first.y) * first.scaleY);
int right = static_cast<int>(static_cast<float>(image->width) * first.scaleX) + left;
int bottom = static_cast<int>(static_cast<float>(image->height) * first.scaleY) + top;
for (int index = 1; index < frame->cellCount; ++index) {
const SpriteFrameCell& cell = frame->Cell(index);
if (cell.image == -1) {
continue;
}
const SpriteRleImage* part = sprite->images[cell.imageType][cell.image];
if (!part) {
continue;
}
const int cellX = static_cast<int>(static_cast<float>(cell.x) * cell.scaleX);
const int cellWidth = static_cast<int>(static_cast<float>(part->width) * cell.scaleX);
const int cellY = static_cast<int>(static_cast<float>(cell.y) * cell.scaleY);
const int cellHeight = static_cast<int>(static_cast<float>(part->height) * cell.scaleY);
if (left > cellX) {
left = cellX;
}
if (right < cellX + cellWidth) {
right = cellX + cellWidth;
}
if (top > cellY) {
top = cellY;
}
if (bottom < cellY + cellHeight) {
bottom = cellY + cellHeight;
}
}
const int spanX = std::abs(left - right);
const int spanY = std::abs(top - bottom);
bool horizontal = true;
float fit;
if (spanX < spanY) {
horizontal = false;
fit = height < spanY ? static_cast<float>(height) / static_cast<float>(spanY) : 1.0f;
} else {
fit = width < spanX ? static_cast<float>(width) / static_cast<float>(spanX) : 1.0f;
}
*scale = fit;
if (fit == 1.0) {
*x = -left - static_cast<int>(static_cast<float>(width - spanX) * -0.5f);
*y = -top - static_cast<int>(static_cast<float>(height - spanY) * -0.5f);
return true;
}
*x = static_cast<int>(static_cast<float>(-left) * fit);
*y = static_cast<int>(static_cast<float>(-top) * *scale);
if (horizontal) {
*y -= static_cast<int>((static_cast<float>(height) - static_cast<float>(spanY) * *scale) * -0.5f);
} else {
*x += static_cast<int>((static_cast<float>(width) - static_cast<float>(spanX) * *scale) * 0.5f);
}
return true;
}
// OFFSET: 0x00A83FD0
// FUNCTION: fn_17008
bool UIWindow::FitSprite(const ActionFrame* frame, const CSprRes* sprite, int width, int height, int* x, int* y, float* scale) {
if (!FitSpriteFrame(frame, sprite, width, height, x, y, scale)) {
return false;
}
return true;
}
// OFFSET: 0x005C27E0
// FUNCTION: fn_03535
UIListBox_NaviSearch::UIListBox_NaviSearch() : UIListBox() {
}
// OFFSET: 0x005C3340
// FUNCTION: fn_03554
void UIListBox_NaviSearch::Clear() {
UIListBox::Clear();
this->icons.clear();
}
// OFFSET: 0x005C6F20
// FUNCTION: fn_03593
void UIListBox_NaviSearch::OnLBtnDblClk(int, int) {
}
// OFFSET: 0x005C6F40
// FUNCTION: fn_03595
void UIListBox_NaviSearch::OnLBtnDown(int x, int y) {
this->selected = this->LineAt(x, y);
if (this->selected != -1) {
this->parent->SendMsg(this, UM_COMMAND, this->geometry.id, this->selected, 0, 0);
}
this->Invalidate();
}
// OFFSET: 0x005C7360
// FUNCTION: fn_03614
void UIListBox_NaviSearch::OnWheel(int value) {
if (this->verticalOverflow != 0) {
if (value < 0) {
this->SendMsg(this->verticalBar, UM_SCROLLVERT, 6, 0, 0, 0);
} else {
this->SendMsg(this->verticalBar, UM_SCROLLVERT, -6, 0, 0, 0);
}
}
}
// OFFSET: 0x005C7AD0
// FUNCTION: fn_03622
void UIListBox_NaviSearch::Resize(int width, int height) {
UIWindow::Resize(width, height);
this->verticalBar->Resize(12, height);
this->verticalBar->Move((width - 13), 0);
this->horizontalBar->Resize((width - 13), 12);
this->horizontalBar->Move(0, (height - 13));
this->Refresh();
}
// OFFSET: 0x005C3360
// FUNCTION: fn_03555
bool UINavigationV4Wnd::ClearRouteTexts() {
for (auto it = this->routeFiles.begin(); it != this->routeFiles.end(); ++it) {
it->clear();
}
this->routeFiles.clear();
return true;
}
// OFFSET: 0x005C33E0
// FUNCTION: fn_03557
void UINavigationV4Wnd::DrawMapTexture(int x, int y, int size) {
if (g_navigationManager.previewTexture) {
this->FillRegion(x, y, size, size, 0);
const float scale = static_cast<float>(size) / static_cast<float>(g_navigationManager.previewTexture->Width());
this->geometry.surface->DrawScaledSurface(
x, y, size, size, g_navigationManager.previewTexture, g_navigationManager.previewTexture->Width(), g_navigationManager.previewTexture->Height(), scale, scale, 0xFFFFFFFFu, false, 0, 0, 0,
0
);
}
}
// OFFSET: 0x005C4520
// FUNCTION: fn_03565
std::string CGameMode::MapName() {
return this->mapName;
}
// OFFSET: 0x005C45D0
// FUNCTION: fn_03568
bool UINavigationV4Wnd::IsListShown() const {
return this->minimizeCheck->geometry.state != 0;
}
// OFFSET: 0x005C4690
// FUNCTION: fn_03575
void UINavigationV4Wnd::LayoutWithoutDetails() {
this->expandedCloseButton->Move(-1000, -1000);
this->maximizeButton->Move(-1000, -1000);
this->helpButton->Move((this->geometry.width - 42), 3);
this->closeButton->Move((this->geometry.width - 14), 3);
this->minimizeButton->Move((this->geometry.width - 28), 3);
this->searchType->Move(29, 21);
this->searchEdit->Move(94, 21);
this->searchButton->Move(207, 21);
this->dataButton->Move(236, 21);
this->backButton->Move(4, 21);
this->roadIconButton->Move(237, 317);
this->minimizeCheck->Move(9, 321);
this->roadListButton->Move(203, 317);
this->summaryLabel->Move(-1000, -1000);
this->roadList->Move(-1000, -1000);
this->searchList->Move(-1000, -1000);
this->filterCheck->Move(-1000, -1000);
this->shareButton->Move(-1000, -1000);
this->findButton->Move(-1000, -1000);
this->moveButton->Move(-1000, -1000);
this->Invalidate();
}
// OFFSET: 0x005C4AE0
// FUNCTION: fn_03577
void UINavigationV4Wnd::LayoutWithDetails() {
this->expandedCloseButton->Move(-1000, -1000);
this->maximizeButton->Move(-1000, -1000);
this->helpButton->Move((this->geometry.width - 42), 3);
this->closeButton->Move((this->geometry.width - 14), 3);
this->minimizeButton->Move((this->geometry.width - 28), 3);
this->searchType->Move(29, 21);
this->searchEdit->Move(94, 21);
this->searchButton->Move(207, 21);
this->dataButton->Move(236, 21);
this->backButton->Move(4, 21);
this->roadIconButton->Move(237, 317);
this->minimizeCheck->Move(9, 321);
this->roadListButton->Move(203, 317);
this->summaryLabel->Move(20, 48);
this->roadList->Move(1, 70);
this->searchList->Move(139, 166);
this->filterCheck->Move(146, 247);
this->shareButton->Move(145, 263);
this->findButton->Move(207, 263);
this->moveButton->Move(145, 288);
this->Invalidate();
}
// OFFSET: 0x005CA060
// FUNCTION: fn_03639
void UINavigationV4Wnd::StoreInfo() {
NavigationWindowInfo* info = this->info;
if (!info) {
return;
}
info->width = this->geometry.width;
this->info->height = this->geometry.height;
const int margin = !this->info->expanded ? 228 : 272;
const int maximumX = g_renderer->viewport.width - margin;
if (maximumX < this->geometry.x) {
this->geometry.x = maximumX;
}
if (this->geometry.x < 0) {
this->geometry.x = 0;
}
this->info->x = this->geometry.x;
const int maximumY = g_renderer->viewport.height - 338;
if (maximumY < this->geometry.y) {
this->geometry.y = maximumY;
}
if (this->geometry.y < 0) {
this->geometry.y = 0;
}
this->info->y = this->geometry.y;
}
// OFFSET: 0x005C7140
// FUNCTION: fn_03597
void UINavigationroadiconWnd::OnLBtnUp(int x, int y) {
int slot = 0;
if (y >= 25 && y <= 55) {
if (x >= 11 && x <= 41) {
slot = 1;
} else if (x >= 47 && x <= 77) {
slot = 2;
} else if (x >= 83 && x <= 113) {
slot = 3;
} else if (x >= 119 && x <= 149) {
slot = 4;
}
}
if (slot == 0 && y >= 63 && y <= 91) {
if (x >= 11 && x <= 41) {
slot = 5;
} else if (x >= 47 && x <= 77) {
slot = 6;
} else if (x >= 83 && x <= 113) {
slot = 7;
} else if (x >= 119 && x <= 149) {
slot = 8;
}
}
if (slot != 0) {
if (g_windowMgr.navigationWnd) {
g_windowMgr.navigationWnd->SendMsg(nullptr, UM_SETCURITEM, slot, 0, 0, 0);
}
const int column = slot > 4 ? slot - 4 : slot;
this->icon->Move(column * 36 - 26, slot < 5 ? 24 : 60);
}
this->Invalidate();
UIFrameWnd::OnLBtnUp(x, y);
}
// OFFSET: 0x005C6CC0
// FUNCTION: fn_03590
void UIPrivateAirplaneWnd::Paint() {
this->DrawBitmap(
0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\private_airplane\\bg_pay.bmp"))), false
);
this->DrawTextAt(19, 4, LookupMessage(MSI_PRIVATE_AIRPLANE_FAILED_NOT_ENOUGH_ITEM), 0, 0, 12, 0xffffff, 0, 0);
this->DrawTextAt(18, 3, LookupMessage(MSI_PRIVATE_AIRPLANE_FAILED_NOT_ENOUGH_ITEM), 0, 0, 12, 0, 0, 0);
if (this->m_text.size() == 0) {
return;
}
this->DrawBitmap(
7, 86, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\private_airplane\\ico_notic.bmp"))), true
);
std::list<std::string> lines;
this->WrapText(this->m_text, &lines, 0xa4, 0, 12, 0);
std::list<std::string>::iterator it = lines.begin();
if (it == lines.end()) {
return;
}
int offset = 0;
for (; it != lines.end(); ++it, offset += 12) {
this->DrawTextAt(
26, static_cast<int>(static_cast<unsigned>(32 - lines.size() * 12) * 0.5 + 78.0 + offset), it->c_str(), 0, 0, 12, 0x3512b5, 0, 0
);
}
}
// OFFSET: 0x005C72A0
// FUNCTION: fn_03604
void UINavigationV4Wnd::OnProcess() {
if (g_navigationManager.displayMode == 2) {
this->Invalidate();
}
}
// OFFSET: 0x005C72C0
// FUNCTION: fn_03605
void UIPrivateAirplaneWnd::OnProcess() {
}
#pragma pack(push, 1)
struct EditTextsRecord {
/* 0000 */ std::uint32_t marker;
/* 0004 */ std::uint16_t bytes;
/* 0006 */ int windowId;
/* 000A */ int count;
/* 000E */ unsigned char data[0xFF2];
};
#pragma pack(pop)
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(EditTextsRecord) == 0x1000);
#endif
// OFFSET: 0x00A834E0
// FUNCTION: fn_17004
int UIWindow::RecordEditTexts() {
if (Replay::Instance().state != 2 || !g_windowMgr.WindowPolicy(6, this->geometry.id)) {
return 0;
}
EditTextsRecord record;
std::memset(&record, 0, sizeof(record));
int count = 0;
for (UIWindow* child : this->m_children) {
if (child->GetWindowType() == 2) {
++count;
}
}
record.count = count;
int offset = 14;
if (count == 0) {
return offset;
}
for (UIWindow*& child : this->m_children) {
if (child->GetWindowType() != 2) {
continue;
}
UIEditCtrl* edit = static_cast<UIEditCtrl*>(child);
const int length = edit->Length();
std::memcpy(reinterpret_cast<unsigned char*>(&record) + offset, &length, sizeof(length));
offset += 4;
if (length) {
std::memcpy(reinterpret_cast<unsigned char*>(&record) + offset, edit->Text(), length);
offset += length;
}
}
const std::uint16_t bytes = static_cast<std::uint16_t>(offset);
record.bytes = bytes;
record.marker = 0x038608AEu;
record.windowId = this->geometry.id;
Replay::Instance().Record(bytes, &record, 41, 0);
return offset;
}
// OFFSET: 0x005C4C80
// FUNCTION: fn_03579
void UIListBox_NaviSearch::OnCreate(int width, int height) {
this->verticalBar = new UIScrollBar_Navi();
this->verticalBar->Configure(width - 7, 0, 1, height);
this->AddChild(this->verticalBar);
this->horizontalBar = new UIScrollBar();
this->horizontalBar->Configure(0, height - 13, 0, width - 13);
this->AddChild(this->horizontalBar);
}
// OFFSET: 0x005C6090
// FUNCTION: fn_03586
void UIListBox_NaviSearch::Paint() {
if (this->transparent != 0) {
this->ClearSurface(0xFFFF00FFu);
if (this->parent) {
this->parent->Invalidate();
}
} else {
this->ClearSurface((this->backgroundRed & 255) | ((this->backgroundGreen & 255) << 8) | ((this->backgroundBlue & 255) << 16));
}
this->FillRegion(this->geometry.width - 1, 0, 1, this->geometry.height, 0xEBDEDE);
const int first = this->topLine;
const int limit = this->geometry.height / this->lineHeight - this->bottomMargin + first;
const int end = static_cast<int>(std::min(static_cast<unsigned>(limit), static_cast<unsigned>(this->lines.size())));
std::uint32_t color = 0;
for (int index = first, row = 0; index < end; ++index, ++row) {
if (index == this->selected) {
this->FillRegion(0, row * this->lineHeight, this->geometry.width, this->lineHeight - 1, this->selectionColor);
}
int x = 3 - this->horizontalOffset;
const int y = this->lineHeight * row;
const int icon = this->icons[index];
if (icon > 0) {
if (icon == 1) {
this->DrawBitmap(x, y, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\icon_list_map.bmp"))), false);
} else if (icon == 2) {
this->DrawBitmap(x, y, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\icon_list_npc.bmp"))), false);
} else if (icon == 3) {
this->DrawBitmap(x, y, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\icon_list_mob.bmp"))), false);
} else if (icon == 100) {
this->DrawBitmap(x, y, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\icon_list_Start.bmp"))), false);
} else if (icon == 200) {
this->DrawBitmap(x, y, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\icon_list_Riute.bmp"))), false);
} else if (icon == 300) {
this->DrawBitmap(x, y, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\icon_list_Target.bmp"))), false);
}
x += 11;
}
const std::string& line = this->lines[index];
DrawColoredText(*this, x, y, line.c_str(), static_cast<unsigned>(line.size()), color, 0, 12, false);
}
}
// OFFSET: 0x005C4EA0
// FUNCTION: fn_03581
void UINavigationV4Wnd::OnCreate(int, int) {
this->expandedCloseButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->expandedCloseButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_close_normal.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->expandedCloseButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_close_over.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->expandedCloseButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_close_press.bmp", 2, 0);
this->expandedCloseButton->SetSize(static_cast<UIBitmapButton*>(this->expandedCloseButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->expandedCloseButton)->BitmapHeight());
this->expandedCloseButton->SetId(201);
static_cast<UIBitmapButton*>(this->expandedCloseButton)->SetTooltip(LookupMessage(MSI_ZENY_LOTTO_BUY_10));
this->AddChild(this->expandedCloseButton);
this->maximizeButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->maximizeButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_maximize_normal.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->maximizeButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_maximize_over.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->maximizeButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_maximize_press.bmp", 2, 0);
this->maximizeButton->SetSize(static_cast<UIBitmapButton*>(this->maximizeButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->maximizeButton)->BitmapHeight());
this->maximizeButton->SetId(200);
static_cast<UIBitmapButton*>(this->maximizeButton)->SetTooltip(LookupMessage(MSI_NAVIGATION_ALL));
this->AddChild(this->maximizeButton);
this->minimizeCheck = new UICheckBox();
this->minimizeCheck->SetSize(110, 12);
static_cast<UICheckBox*>(this->minimizeCheck)->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", "Minimize");
static_cast<UICheckBox*>(this->minimizeCheck)->SetChecked(0);
static_cast<UICheckBox*>(this->minimizeCheck)->SetTooltip(LookupMessage(MSI_NAVIGATION_MAP));
this->AddChild(this->minimizeCheck);
this->roadIconButton = new UIBitmapButton();
this->SetRoadIcon(g_navigationManager.viewIcon);
this->roadIconButton->SetSize(static_cast<UIBitmapButton*>(this->roadIconButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->roadIconButton)->BitmapHeight());
this->roadIconButton->SetId(189);
static_cast<UIBitmapButton*>(this->roadIconButton)->SetTooltip(LookupMessage(MSI_TAREN_LOGINREFUSE_FAIL_NOTACTIVATED));
this->AddChild(this->roadIconButton);
this->roadListButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->roadListButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_roadlistwnd_normal.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->roadListButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_roadlistwnd_over.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->roadListButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_roadlistwnd_press.bmp", 2, 0);
this->roadListButton->SetSize(static_cast<UIBitmapButton*>(this->roadListButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->roadListButton)->BitmapHeight());
this->roadListButton->SetId(442);
static_cast<UIBitmapButton*>(this->roadListButton)->SetTooltip(LookupMessage(MSI_NAVIGATION_SEARCHTORUITE));
this->AddChild(this->roadListButton);
this->roadList = new UIListBox_NaviSearch();
this->roadList->SetSize(138, 244);
this->roadList->backgroundRed = 255;
this->roadList->backgroundGreen = 255;
this->roadList->backgroundBlue = 255;
this->roadList->SetId(336);
this->AddChild(this->roadList);
this->searchList = new UIListBox_NaviSearch();
this->searchList->SetSize(132, 80);
this->searchList->backgroundRed = 240;
this->searchList->backgroundGreen = 244;
this->searchList->backgroundBlue = 253;
this->searchList->SetId(441);
this->AddChild(this->searchList);
this->filterCheck = new UICheckBox();
this->filterCheck->SetSize(110, 12);
static_cast<UICheckBox*>(this->filterCheck)->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", "service");
this->filterCheck->SetId(213);
static_cast<UICheckBox*>(this->filterCheck)->SetChecked(g_navigationManager.allowGates);
static_cast<UICheckBox*>(this->filterCheck)->SetTooltip(LookupMessage(MSI_NAVIGATION_V4_HELP));
this->AddChild(this->filterCheck);
this->shareButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->shareButton)->SetBitmap("유저인터페이스\\private_airplane\\btn_share_normal.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->shareButton)->SetBitmap("유저인터페이스\\private_airplane\\btn_share_over.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->shareButton)->SetBitmap("유저인터페이스\\private_airplane\\btn_share_press.bmp", 2, 0);
this->shareButton->SetSize(static_cast<UIBitmapButton*>(this->shareButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->shareButton)->BitmapHeight());
this->shareButton->SetId(354);
static_cast<UIBitmapButton*>(this->shareButton)->SetTooltip(LookupMessage(MSI_NAVIGATION_SHARE_DESC));
this->AddChild(this->shareButton);
this->findButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->findButton)->SetBitmap("유저인터페이스\\private_airplane\\btn_find_normal.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->findButton)->SetBitmap("유저인터페이스\\private_airplane\\btn_find_over.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->findButton)->SetBitmap("유저인터페이스\\private_airplane\\btn_find_press.bmp", 2, 0);
this->findButton->SetSize(static_cast<UIBitmapButton*>(this->findButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->findButton)->BitmapHeight());
this->findButton->SetId(430);
static_cast<UIBitmapButton*>(this->findButton)->SetTooltip(LookupMessage(MSI_NAVIGATION_VIEWCHANGE));
this->AddChild(this->findButton);
this->moveButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->moveButton)->SetBitmap("유저인터페이스\\private_airplane\\btn_move_normal.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->moveButton)->SetBitmap("유저인터페이스\\private_airplane\\btn_move_over.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->moveButton)->SetBitmap("유저인터페이스\\private_airplane\\btn_move_press.bmp", 2, 0);
this->moveButton->SetSize(static_cast<UIBitmapButton*>(this->moveButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->moveButton)->BitmapHeight());
this->moveButton->SetId(499);
this->AddChild(this->moveButton);
this->summaryLabel = new UIStaticText();
this->summaryLabel->SetSize(100, 20);
this->AddChild(this->summaryLabel);
this->summaryLabel->SetText(LookupMessage(MSI_NAVIGATION_SEARCH_02), 0);
this->summaryLabel->SetColor(0, 0, 0);
this->closeButton = this->AddCloseButton(LookupMessage(MSI_ZENY_LOTTO_BUY_10), 0);
this->minimizeButton = this->AddMinimizeButton(LookupMessage(MSI_NAVIGATION_MAP), 0);
this->helpButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->helpButton)->SetBitmap("유저인터페이스\\navigation_interface\\NaviHelp_off.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->helpButton)->SetBitmap("유저인터페이스\\navigation_interface\\NaviHelp_on.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->helpButton)->SetBitmap("유저인터페이스\\navigation_interface\\NaviHelp_on.bmp", 2, 0);
this->helpButton->SetSize(static_cast<UIBitmapButton*>(this->helpButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->helpButton)->BitmapHeight());
this->helpButton->SetId(343);
static_cast<UIBitmapButton*>(this->helpButton)->SetTooltip(LookupMessage(MSI_NAVIGATION_NPC));
this->AddChild(this->helpButton);
this->dataButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->dataButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_Navidata_Open_normal.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->dataButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_Navidata_Open_over.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->dataButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_Navidata_Open_press.bmp", 2, 0);
this->dataButton->SetSize(static_cast<UIBitmapButton*>(this->dataButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->dataButton)->BitmapHeight());
this->dataButton->SetId(191);
static_cast<UIBitmapButton*>(this->dataButton)->SetTooltip(LookupMessage(MSI_NAVIGATION_MINI));
this->AddChild(this->dataButton);
this->searchEdit = new UIBitmapEditCtrl;
this->searchEdit->SetSize(113, 18);
static_cast<UIBitmapEditCtrl*>(this->searchEdit)->maximum = 30;
static_cast<UIBitmapEditCtrl*>(this->searchEdit)->SetBitmapName("유저인터페이스\\navigation_interface3\\bg_search.bmp");
this->searchEdit->SetId(516);
this->AddChild(this->searchEdit);
this->searchButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->searchButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_searchbar_normal.bmp", 3, 0);
static_cast<UIBitmapButton*>(this->searchButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_searchbar_normal.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->searchButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_searchbar_over.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->searchButton)->SetBitmap("유저인터페이스\\navigation_interface3\\btn_searchbar_press.bmp", 2, 0);
this->searchButton->SetSize(static_cast<UIBitmapButton*>(this->searchButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->searchButton)->BitmapHeight());
this->searchButton->SetId(321);
static_cast<UIBitmapButton*>(this->searchButton)->SetTooltip(LookupMessage(MSI_NAVIGATION_SEARCHINFO));
this->AddChild(this->searchButton);
this->backButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->backButton)->SetBitmap("유저인터페이스\\navigation_interface3\\bt_back.bmp", 3, 0);
static_cast<UIBitmapButton*>(this->backButton)->SetBitmap("유저인터페이스\\navigation_interface3\\bt_back.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->backButton)->SetBitmap("유저인터페이스\\navigation_interface3\\bt_back_on.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->backButton)->SetBitmap("유저인터페이스\\navigation_interface3\\bt_back_on.bmp", 2, 0);
this->backButton->SetSize(static_cast<UIBitmapButton*>(this->backButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->backButton)->BitmapHeight());
this->backButton->SetId(284);
static_cast<UIBitmapButton*>(this->backButton)->SetTooltip(LookupMessage(MSI_NAVIGATION_ICONTIP));
this->AddChild(this->backButton);
this->searchType = new UIComboBox_BmpWnd();
static_cast<UIComboBox_BmpWnd*>(this->searchType)->dropdownHeight = 67;
static_cast<UIComboBox_BmpWnd*>(this->searchType)->Create(61, 18, "유저인터페이스\\navigation_interface3\\dropdown_on", "유저인터페이스\\navigation_interface3\\bg_combo.bmp");
static_cast<UIComboBox_BmpWnd*>(this->searchType)->SetBorderColor(100, 100, 100);
static_cast<UIComboBox_BmpWnd*>(this->searchType)->SetColor(232, 232, 232);
this->AddChild(this->searchType);
static_cast<UIComboBox_BmpWnd*>(this->searchType)->AddOption(LookupMessage(MSI_NAVIGATION_MOB), 0);
static_cast<UIComboBox_BmpWnd*>(this->searchType)->AddOption(LookupMessage(MSI_NAVIGATION_SETSTRING), 0);
static_cast<UIComboBox_BmpWnd*>(this->searchType)->AddOption(LookupMessage(MSI_NAVIGATION_SCROLL), 0);
static_cast<UIComboBox_BmpWnd*>(this->searchType)->AddOption(LookupMessage(MSI_NAVIGATION_USESCROLL), 0);
static_cast<UIComboBox_BmpWnd*>(this->searchType)->Select(g_navigationManager.searchType);
this->RefreshLayout();
}
// OFFSET: 0x005C5D40
// FUNCTION: fn_03582
void UINavigationroadiconWnd::OnCreate(int, int) {
this->AddCloseButton(LookupMessage(MSI_ZENY_LOTTO_BUY_10), 0);
this->icon = new UIStaticBitmap();
this->icon->SetBitmap("유저인터페이스\\navigation_interface3\\img_roadIocn_bg_select.bmp");
this->icon->SetSize(this->icon->geometry.width, this->icon->geometry.height);
const int slot = g_navigationManager.viewIcon;
const int column = slot > 4 ? slot - 4 : slot;
this->icon->Move(slot >= 1 && slot <= 8 ? column * 36 - 26 : 0, slot < 5 ? 24 : 60);
this->icon->Show(1);
this->AddChild(this->icon);
}
// OFFSET: 0x005C62F0
// FUNCTION: fn_03588
void UINavigationV4Wnd::Paint() {
if (g_navigationManager.expandedMap == true) {
DrawFilledRoundedBorder(*this, 0, 0, 0x86, 0x3d, 0xffffff);
DrawFilledRoundedBorder(*this, 1, 0x11, 0x84, 0x2b, 0);
this->DrawTextAt(3, 3, LookupMessage(MSI_NAVIGATION_MOB_S_S), 0, 0, 12, 0, 0, 0);
if (g_navigationManager.destinationText.size() != 0) {
this->DrawBitmap(
2, 0x12, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\ico_destination.bmp"))), true
);
this->DrawTextAt(5, 0x15, g_navigationManager.selectedNodeText.c_str(), 0, 0, 12, 0xffffff, 1, 0);
this->DrawTextAt(5, 0x28, g_navigationManager.subDestinationText.c_str(), 0, 0, 12, 0xffffff, 1, 0);
}
return;
}
this->DrawPanelBackground(this->DrawTitleBar(true, LookupMessage(MSI_NAVIGATION_MOB_S_S), 0), 0, "");
this->DrawButtonBar(0, 0, 1);
this->FillRegion(0, 0x2b, 0x110, 1, 0xcccccc);
this->DrawBitmap(
0, this->geometry.height - 0x18,
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\bg_down.bmp"))), false
);
if (g_navigationManager.viewMode == 2 && g_navigationManager.displayMode == 1) {
this->FillRegion(1, 0x2c, 0x10e, 0x10e, 0xcccccc);
this->DrawMapTexture(3, 0x2e, 0x10a);
this->DrawTextAt(10, 0x30, g_navigationManager.destinationTitle.c_str(), 0, 0, 12, 0xffffff, 1, 0);
this->DrawTextAt(10, 0x44, g_navigationManager.destinationText.c_str(), 0, 0, 12, 0xffffff, 1, 0);
this->DrawTextAt(10, this->geometry.height - 0x2a, g_navigationManager.routeText.c_str(), 0, 0, 12, 0xffffff, 1, 0
);
if (g_navigationManager.cells.begin() != g_navigationManager.cells.end()) {
for (const NaviCell& point : g_navigationManager.cells) {
this->FillRegion(
static_cast<int>(point.x * 2.078125f + 3.0f), static_cast<int>(point.y * 2.078125f + 46.0f), 2, 2, 0xf0f00a
);
}
const NaviCell& last = g_navigationManager.cells.back();
this->DrawBitmap(
static_cast<int>(last.x * 2.078125f + 3.0f - 8.0f), static_cast<int>(last.y * 2.078125f + 46.0f - 21.0f),
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\ico_destination.bmp"))), true
);
}
int column = 0;
int row = 0;
if (g_navigationManager.PlayerCell(&column, &row)) {
NaviCell view;
g_navigationManager.MapCellToView(&view, g_session.m_navigationPlayerMap, column, row, 266.0f);
this->DrawBitmap(
view.x - 6, view.y + 0x1d,
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\ico_location.bmp"))), true
);
}
return;
}
if (g_navigationManager.displayMode == 2) {
this->FillRegion(1, 0x2c, 0x10e, 0x10e, 0xcccccc);
this->DrawMapTexture(3, 0x2e, 0x10a);
CNaviInfo* info = static_cast<CNaviInfo*>(g_navigationManager.GetCurrentTarget().object);
if (info) {
DrawOutlinedText(*this, 9, 0x32, info->GetTitle(), 0, 0xffffff, 0, 0, 0xb, 1, 0);
DrawOutlinedText(*this, 9, 0x41, info->GetName(), 0, 0xffffff, 0, 0, 0xb, 1, 0);
}
if (static_cast<DWORD>(this->noticeUntil) > timeGetTime()) {
CTexture* background = g_texMgr.Load("유저인터페이스\\navigation_interface3\\back.bmp", 0, false, true, false);
if (background) {
this->geometry.surface->DrawScaledSurface(
0xc, 0x110, this->geometry.width - 0x18, 0x1e, background, background->Width(), background->Height(), 1.0f, 1.0f, 0x66ffffff, false, 0, 0,
0, 0
);
}
CTexture* mouse = g_texMgr.Load("유저인터페이스\\navigation_interface3\\icon_mouse.bmp", 0, false, true, false);
if (mouse) {
this->geometry.surface->DrawScaledSurface(
0x12, 0x115, mouse->Width(), mouse->Height(), mouse, mouse->Width(), mouse->Height(), 1.0f, 1.0f, 0xffffffff, false, 0, 0, 0, 0
);
}
std::string message = LookupMessage(MSI_NAVIGATION_V4_HELP03);
std::vector<std::string> lines;
WrapPlainText(message.c_str(), lines, 0x26);
int y = (0x29 - static_cast<int>(lines.size())) * 7;
for (unsigned int index = 0; index < lines.size(); ++index) {
DrawOutlinedText(*this, 0x2a, y, lines[index].c_str(), 0, 0xffffff, 0, 0, 0xb, 1, 0);
y += 0xe;
}
}
const int x = g_mouse.x - this->geometry.x;
if (x > 3 && x < 0x10d) {
this->FillRegion(x, 0x2e, 2, 0x10a, 0xffaa2200);
}
const int y = g_mouse.y - this->geometry.y;
if (y > 0x2e && y < 0x138) {
this->FillRegion(3, y, 0x10a, 2, 0xffaa2200);
}
return;
}
this->FillRegion(0x8a, 0x2c, 1, 0x10e, 0xcccccc);
this->FillRegion(0x8b, 0xf2, 0x84, 1, 0xcccccc);
this->DrawBitmap(
5, 0x2e, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\bg_dot.bmp"))), false
);
int mapX = 0x9b;
int mapY = 0x3c;
int mapSize = 0x64;
const NavigationTarget target = g_navigationManager.GetCurrentTarget();
if (target.type == 2) {
mapX = 0xe3;
mapSize = 0x28;
this->DrawTargetSprite(
0x93, 0x2d, 0x74, 0x74, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\Anibackground.bmp")))
);
mapY = 0x78;
} else if (target.type == 3) {
mapX = 0xe3;
mapSize = 0x28;
this->DrawActionSprite(
g_navigationManager.previewSprite, g_navigationManager.previewAction, 0x93, 0x2d, 0x74, 0x74, 0x5dc, true,
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\Anibackground.bmp")))
);
mapY = 0x78;
}
this->DrawMapTexture(mapX, mapY, mapSize);
const int active = g_navigationManager.previewType;
const int count = static_cast<int>(g_navigationManager.routeLines.size());
for (int index = 0; index < count; ++index) {
if (g_navigationManager.routeLines[index].kind == active) {
const int labelX = g_navigationManager.routeLines[index].x;
const int labelY = g_navigationManager.routeLines[index].y;
this->DrawTextAt(labelX + 1, labelY + 1, g_navigationManager.routeLines[index].text.c_str(), 0, 0, 12,
g_navigationManager.routeLines[index].color, 0, 0
);
this->DrawTextAt(labelX, labelY, g_navigationManager.routeLines[index].text.c_str(), 0, 0, 12,
g_navigationManager.routeLines[index].shadowColor, 0, 0
);
}
}
}
// OFFSET: 0x005C6C70
// FUNCTION: fn_03589
void UINavigationroadiconWnd::Paint() {
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\navigation_interface3\\bg_roadIocn_select.bmp")));
this->DrawBitmap(0, this->DrawTitleBar(true, LookupMessage(MSI_NAVIGATION_SHARETIP), 0), bitmap, false);
}
// OFFSET: 0x005C7CC0
// FUNCTION: fn_03626
int UINavigationV4Wnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
switch (message) {
case UM_SETINFO:
this->info = reinterpret_cast<NavigationWindowInfo*>(argument1);
this->info->Clamp();
this->Move(this->info->x, this->info->y);
this->Invalidate();
break;
case UM_COMMAND:
if (argument1 != 0x150 && argument1 != 0x1B9) {
this->RecordResponse(static_cast<int>(argument1), argument2, argument3, argument4);
}
switch (argument1) {
case 0x1AE: {
this->Invalidate();
int result = g_navigationManager.SaveCurrentTarget();
if (result == 0) {
{
const NavigationTarget target = g_navigationManager.GetSavedTarget();
result = g_navigationManager.Navigate(target.x, target.y);
}
if (result >= 0) {
g_navigationManager.displayMode = 1;
g_navigationManager.SelectTarget(g_navigationManager.GetSelectedNode());
if (g_windowMgr.modal) {
static_cast<UINavigationWnd*>(g_windowMgr.modal)->RefreshWorldMapMarks();
}
}
}
g_navigationManager.ShowRouteResult(result, 1);
this->RefreshLayout();
if (UIWindow* window = g_windowMgr.LookupWindow(WID_NAVIGATIONRUIDEWND)) {
window->SendMsg(nullptr, UM_REFRESH, 0, 0, 0, 0);
}
break;
}
case ID_SEARCH:
if (static_cast<UIEditCtrl*>(this->searchEdit)->Length() != 0 && !g_navigationManager.expandedMap) {
g_navigationManager.searchText = static_cast<UIEditCtrl*>(this->searchEdit)->Text();
g_navigationManager.UpdateSearchResults();
this->searchList->Clear();
this->searchList->Invalidate();
g_navigationManager.ResetCurrentTarget();
g_navigationManager.LoadTargetPreview();
this->FillRouteGroups();
g_navigationManager.displayMode = 0;
if (g_windowMgr.modal) {
static_cast<UINavigationWnd*>(g_windowMgr.modal)->RefreshWorldMapLevels();
}
this->LayoutWithDetails();
g_serverLanguage->ResetInput();
}
break;
case ID_CHECK:
g_navigationManager.includeObjects = false;
g_navigationManager.allowGates = argument2 != 0;
g_navigationManager.allowWarps = g_navigationManager.allowGates;
break;
case ID_MINI:
g_navigationManager.expandedMap = true;
this->geometry.targetAlpha = 0xAA;
this->geometry.alphaStart = timeGetTime();
if (g_windowMgr.modal) {
static_cast<UIRoMapWnd*>(g_windowMgr.modal)->UpdateNavigationButtons();
}
this->RefreshLayout();
break;
case ID_BASE:
g_navigationManager.expandedMap = false;
this->geometry.targetAlpha = 0xFF;
this->geometry.alphaStart = timeGetTime();
g_navigationManager.hideWindow = false;
this->RefreshLayout();
break;
case ID_BUTTON1:
if (!g_windowMgr.CloseWindow(WID_NAVIGATIONROADICONWND)) {
g_windowMgr.EnsureWindow(WID_NAVIGATIONROADICONWND);
}
break;
case 0xBF: {
if (g_windowMgr.comboBoxWnd != 0) {
g_windowMgr.CloseWindow(WID_COMBOBOXWND);
}
this->ClearRouteTexts();
const std::string directory = FormatOwnedString("%s\\Navigationdata\\", g_applicationDirectory);
EnumerateFileNames(this->routeFiles, directory.c_str(), "*.txt");
const int count = static_cast<int>(this->routeFiles.size());
if (count != 0) {
UIWindow* history = g_windowMgr.EnsureWindow(WID_COMBOBOXWND);
for (const std::string& name : this->routeFiles) {
history->SendMsg(nullptr, UM_ADDITEM, reinterpret_cast<std::intptr_t>(name.c_str()), 0, 0, 0);
}
const int height = (std::min)(count * 0x10, 0xA0);
history->SendMsg(nullptr, UM_SETCURITEM, 0, 0, 0, 0);
history->Resize(0xA0, height);
history->SendMsg(nullptr, UM_SET_CALLER_WID, 0xCB, 0, 0, 0);
int x = this->geometry.width - 0xA5;
int y = 0x24;
this->ToScreen(x, y);
history->Move(x, y);
}
break;
}
case ID_HELP:
if (!g_windowMgr.CloseWindow(WID_NAVIGATIONHELPWND)) {
g_windowMgr.EnsureWindow(WID_NAVIGATIONHELPWND);
}
break;
case 0x1BA:
if (!g_windowMgr.CloseWindow(WID_NAVIGATIONRUIDEWND) && g_navigationManager.NodeCount() != 0) {
g_windowMgr.EnsureWindow(WID_NAVIGATIONRUIDEWND);
}
break;
case ID_SELECT_ITEM:
if (g_replayAnimationScaling == 0) {
argument2 = this->roadList->selected;
}
this->SelectRoute(static_cast<int>(argument2));
if (argument2 != -1) {
g_navigationManager.selectedPathNode = 0;
if (!g_navigationManager.SelectNodeState()) {
g_navigationManager.selectedPathNode = 0;
g_navigationManager.SelectNodeState();
}
this->searchList->selected = g_navigationManager.selectedPathNode;
this->searchList->Invalidate();
if (g_windowMgr.modal) {
static_cast<UINavigationWnd*>(g_windowMgr.modal)->RefreshWorldMapSelection();
}
this->Invalidate();
this->RecordResponse(static_cast<int>(argument1), argument2, argument3, argument4);
}
this->Invalidate();
break;
case 0x1B9:
if (g_replayAnimationScaling == 0) {
argument2 = this->searchList->selected;
}
if (argument2 != -1) {
this->SelectRouteNode(static_cast<int>(argument2));
this->RecordResponse(static_cast<int>(argument1), argument2, argument3, argument4);
}
this->Invalidate();
break;
case ID_CHARGE:
if (!g_navigationManager.GetSavedTarget().object) {
if (g_navigationManager.displayMode == 2) {
if (g_navigationManager.viewMode == 2) {
this->LayoutWithoutDetails();
g_navigationManager.displayMode = 1;
g_navigationManager.SelectTarget(g_navigationManager.GetSelectedNode());
} else {
this->LayoutWithDetails();
g_navigationManager.displayMode = 0;
g_navigationManager.SelectNodeState();
}
}
} else if (g_navigationManager.displayMode == 1 || (g_navigationManager.displayMode == 2 && g_navigationManager.viewMode != 2)) {
g_navigationManager.displayMode = 0;
g_navigationManager.SelectNodeState();
this->RefreshLayout();
} else {
g_navigationManager.displayMode = 1;
g_navigationManager.SelectTarget(g_navigationManager.GetSelectedNode());
this->RefreshLayout();
}
break;
case ID_PREVIEW:
if (g_navigationManager.GetCurrentTargetName().size() != 0) {
const int type = g_navigationManager.GetCurrentTarget().type;
if (type < 2) {
this->LayoutWithoutDetails();
g_navigationManager.displayMode = 2;
this->noticeUntil = timeGetTime() + 5000;
} else {
const NavigationTarget target = g_navigationManager.GetCurrentTarget();
CNavi_Object* object = static_cast<CNavi_Object*>(target.object);
int x = 1000;
int y = 1000;
if (type == 2) {
NaviCell cell;
x = object->GetCell(&cell)->x;
NaviCell other;
y = object->GetCell(&other)->y;
}
this->InsertNavigationLink(object->GetInfo()->GetName(), x, y);
}
}
break;
case ID_CLOSE:
if (g_navigationManager.viewMode == 2) {
if (g_windowMgr.Confirm(LookupMessage(MSI_NAVIGATION_HELP2), 2, true, false, 0, "Message", 0x118, 0x78, 0) == 0xBB) {
g_navigationManager.SetViewMode(1);
g_navigationManager.displayMode = 0;
g_navigationManager.ClearSavedTarget();
g_windowMgr.CloseWindow(WID_NAVIGATIONRUIDEWND);
this->RefreshLayout();
g_worldViewMgr.ClearMarks();
}
} else {
if (g_windowMgr.modal) {
this->SendMsg(nullptr, UM_COMMAND, ID_MINI, 0, 0, 0);
}
g_navigationManager.displayMode = 0;
g_navigationManager.expandedMap = false;
g_navigationManager.Reset(true);
g_worldViewMgr.ClearMarks();
g_worldViewMgr.ClearLevels();
g_worldViewMgr.ResetSelection();
g_windowMgr.CloseWindow(WID_NAVIGATIONRUIDEWND);
g_windowMgr.CloseWindow(WID_NAVIGATIONV4WND);
}
break;
case 499:
if (!g_windowMgr.LookupWindow(WID_WAITWND)) {
UIPrivateAirplaneWnd* window = new UIPrivateAirplaneWnd();
window->SetSize(0xD0, 0x6E);
window->Move(static_cast<int>((g_renderer->viewport.width - 0xD0) * 0.5), static_cast<int>((g_renderer->viewport.height - 0x6E) * 0.5));
g_windowMgr.AddRendered(window);
if (g_navigationManager.GetCurrentTargetType() == 2) {
window->SendMsg(nullptr, 0x9A, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_TO_BLOCK_WHISPER_FAILED1)), 0, 0, 0);
}
std::string mapName = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->MapName();
mapName = mapName.substr(0, mapName.find(".rsw")) + ".gat";
if (!g_privateAirplaneItems->IsStartableMap(mapName)) {
window->SendMsg(nullptr, 0x9A, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENTER_ONE_LINE_WITHOUT_LINE_BREAKS)), 0, 0, 0);
window->SendMsg(nullptr, UM_REFRESHBUTTON, 0, 0, 0, 0);
}
std::string targetName = g_navigationManager.GetCurrentTargetName() + ".gat";
if (!g_privateAirplaneItems->IsEndableMap(targetName)) {
window->SendMsg(nullptr, 0x9A, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_CANNOT_REGISTER_NAME_THAT_CONTAINS_BADWORDS)), 0, 0, 0);
window->SendMsg(nullptr, UM_REFRESHBUTTON, 0, 0, 0, 0);
}
if (mapName.compare(targetName) == 0) {
window->SendMsg(nullptr, 0x9A, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_REGISTER_ADVENTURER_AGENCY)), 0, 0, 0);
window->SendMsg(nullptr, UM_REFRESHBUTTON, 0, 0, 0, 0);
}
CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
if (mode->scene && static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player &&
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->render.state == 3) {
window->SendMsg(nullptr, 0x9A, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_REGISTER_ADVENTURER_AGENCY2)), 0, 0, 0);
window->SendMsg(nullptr, UM_REFRESHBUTTON, 0, 0, 0, 0);
}
g_windowMgr.privateAirplaneWnd = window;
if (g_windowMgr.RunModal(window) == 0xBC) {
g_windowMgr.privateAirplaneWnd = nullptr;
}
}
break;
}
break;
case UM_COMBOBOX_SELECTED:
if (sender == this->searchType) {
g_navigationManager.searchType = static_cast<int>(argument1);
g_navigationManager.BuildNodePaths();
this->FillRouteGroups();
this->Invalidate();
if (g_replayAnimationScaling != 0) {
this->searchType->SendMsg(nullptr, UM_CHANGEMSG, argument1, 0, 0, 0);
}
} else if (g_replayAnimationScaling == 0) {
this->LoadRoute(static_cast<int>(argument1));
}
break;
case UM_SETCURITEM:
this->SetRoadIcon(static_cast<int>(argument1));
break;
case UM_DEFPUSH:
if (sender == this->searchEdit && static_cast<UIEditCtrl*>(this->searchEdit)->Length() > 0) {
this->SendMsg(this->searchEdit, UM_COMMAND, ID_SEARCH, 0, 0, 0);
}
break;
}
return 0;
}
// OFFSET: 0x005C8D70
// FUNCTION: fn_03627
int UINavigationroadiconWnd::SendMsg(UIWindow*, int message, std::intptr_t a, std::intptr_t, std::intptr_t, std::intptr_t) {
if (message == UM_COMMAND && a == ID_CLOSE) {
g_windowMgr.CloseWindow(WID_NAVIGATIONROADICONWND);
}
return 0;
}
// OFFSET: 0x005C4D70
// FUNCTION: fn_03580
void UINavigationRuideWnd::OnCreate(int width, int) {
this->AddCloseButton(LookupMessage(MSI_ZENY_LOTTO_BUY_10), 0);
this->routeList = new UIListBox_NaviSearch();
this->routeList->SetSize(width - 4, 293);
this->routeList->backgroundRed = 255;
this->routeList->backgroundGreen = 255;
this->routeList->backgroundBlue = 255;
this->routeList->SetId(336);
this->routeList->Move(2, 20);
this->AddChild(this->routeList);
this->RefreshRoute();
}
// OFFSET: 0x005C6290
// FUNCTION: fn_03587
void UINavigationRuideWnd::Paint() {
this->FillRegion(0, 0, 272, 338, 0xCCCCCC);
this->DrawPanelBackground(this->DrawTitleBar(true, LookupMessage(MSI_NAVIGATION_SEARCH_01), 0), 0, "");
this->DrawButtonBar(0, 0, 1);
}
// OFFSET: 0x005C7A00
// FUNCTION: fn_03619
void UIListBox_NaviSearch::Refresh() {
const int visible = this->geometry.height / this->lineHeight;
const int count = static_cast<int>(this->lines.size());
const int overflow = std::max(0, count - visible);
int maximum = 0;
if (overflow != 0) {
this->verticalOverflow = 1;
maximum = this->bottomMargin + overflow;
} else {
this->verticalOverflow = 0;
}
this->verticalBar->SetRange(maximum, visible, static_cast<int>(this->lines.size()));
this->verticalBar->Invalidate();
}
// OFFSET: 0x005C7B50
// FUNCTION: fn_03624
int UIListBox_NaviSearch::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
switch (message) {
case UM_SCROLLVERT:
case UM_SCROLLVERTPAGEUP:
case UM_SCROLLVERTPAGEDOWN:
break;
default:
return this->UIListBox::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
const int previous = this->topLine;
int lineHeight;
int top;
if (message == UM_SCROLLVERTPAGEUP) {
lineHeight = this->lineHeight;
top = previous - this->geometry.height / lineHeight + 1;
} else if (message == UM_SCROLLVERTPAGEDOWN) {
lineHeight = this->lineHeight;
top = previous - 1 + this->geometry.height / lineHeight;
} else {
top = static_cast<int>(argument1) + previous;
lineHeight = this->lineHeight;
}
this->topLine = top;
if (top < 0) {
this->topLine = 0;
top = 0;
}
const int maximum = this->bottomMargin + static_cast<int>(this->lines.size()) - this->geometry.height / lineHeight;
if (static_cast<unsigned int>(top) > static_cast<unsigned int>(maximum)) {
this->topLine = maximum;
top = maximum;
}
this->verticalBar->SetPosition(top);
this->verticalBar->Invalidate();
this->Invalidate();
if (this->transparent != 0 && this->parent) {
this->parent->Invalidate();
}
return this->topLine - previous;
}
// OFFSET: 0x005C7C70
// FUNCTION: fn_03625
int UINavigationRuideWnd::SendMsg(UIWindow*, int message, std::intptr_t a, std::intptr_t, std::intptr_t, std::intptr_t) {
switch (message) {
case UM_COMMAND:
if (a == 201) {
g_windowMgr.CloseWindow(WID_NAVIGATIONRUIDEWND);
}
[[fallthrough]];
case UM_REFRESH:
this->RefreshRoute();
this->Invalidate();
break;
}
return 0;
}
// OFFSET: 0x005C8F70
// FUNCTION: fn_03630
void UINavigationRuideWnd::RefreshRoute() {
char text[50];
std::memset(text, 0, sizeof(text));
this->routeList->Clear();
for (int index = 0; index < g_navigationManager.NodeCount(); ++index) {
CNavi_Link* node = g_navigationManager.GetNode(index);
NaviCell first;
const int y = node->GetCell(&first)->y;
NaviCell second;
const int x = node->GetCell(&second)->x;
std::sprintf(text, "%s (%d %d)", node->GetInfo()->GetName(), x, y);
UIListBox_NaviSearch* list = this->routeList;
if (index == 0) {
list->icons.push_back(100);
} else {
list->icons.push_back(200);
}
list->AddLine(text);
list->Invalidate();
}
NaviCell cell;
if (g_navigationManager.GetDestinationCell(&cell)->x > 0) {
NaviCell first;
const int y = g_navigationManager.GetDestinationCell(&first)->y;
NaviCell second;
const int x = g_navigationManager.GetDestinationCell(&second)->x;
std::sprintf(text, "%s (%d %d)", g_navigationManager.GetDestinationInfo()->GetName(), x, y);
} else {
std::sprintf(text, "%s", g_navigationManager.GetDestinationInfo()->GetName());
}
UIListBox_NaviSearch* list = this->routeList;
list->icons.push_back(300);
list->AddLine(text);
list->Invalidate();
}
// OFFSET: 0x005C73B0
// FUNCTION: fn_03616
std::string UINavigationV4Wnd::ObjectName(int type, void* object) {
std::string name;
if (type == 2) {
name.assign(static_cast<CNavi_Object*>(object)->GetName());
} else if (type == 3) {
name.assign(static_cast<CNavi_Object*>(object)->GetName());
} else if (type == 1) {
name.assign(static_cast<CNaviInfo*>(object)->GetName());
} else if (type == 0) {
name.assign(static_cast<CNaviInfo*>(object)->GetName());
}
return name;
}
// OFFSET: 0x005C77B0
// FUNCTION: fn_03618
std::string UINavigationV4Wnd::MobName(CNavi_Object* mob) {
char grade[50];
std::memset(grade, 0, sizeof(grade));
std::string name;
name.assign(mob->GetName());
const int level = mob->GetFlag();
if (level > 0) {
std::string text(LookupMessage(MSI_BANK_DEPOSIT_NO_MONEY));
if (level > 99) {
text.assign(LookupMessage(MSI_NAVIGATION_NUM4));
} else if (level > 49) {
text.assign(LookupMessage(MSI_NAVIGATION_NUM5));
} else if (level >= 20 && level <= 49) {
text.assign(LookupMessage(MSI_BANK_SYSTEM_ERROR));
} else if (level >= 5 && level <= 19) {
text = LookupMessage(MSI_BANK_WITHDRAW_NO_MONEY);
}
std::sprintf(grade, " (%s)", text.c_str());
}
name.append(grade);
return name;
}
// OFFSET: 0x005C74B0
// FUNCTION: fn_03617
std::string UINavigationV4Wnd::ObjectLabel(int type, void* object) {
char suffix[50];
std::memset(suffix, 0, sizeof(suffix));
std::string label;
if (type == 2) {
label.assign(static_cast<CNavi_Object*>(object)->GetInfo()->GetName());
NaviCell first;
NaviCell second;
std::sprintf(suffix, " [%d,%d]", static_cast<CNavi_Object*>(object)->GetCell(&second)->x, static_cast<CNavi_Object*>(object)->GetCell(&first)->y);
label.append(suffix);
} else if (type == 3) {
label.assign(static_cast<CNavi_Object*>(object)->GetInfo()->GetName());
const int level = static_cast<CNavi_Object*>(object)->GetFlag();
if (level > 0) {
std::string text(LookupMessage(MSI_BANK_DEPOSIT_NO_MONEY));
if (level > 99) {
text.assign(LookupMessage(MSI_NAVIGATION_NUM4));
} else if (level > 49) {
text = LookupMessage(MSI_NAVIGATION_NUM5);
} else if (level >= 20 && level <= 49) {
text = LookupMessage(MSI_BANK_SYSTEM_ERROR);
} else if (level >= 5 && level <= 19) {
text = LookupMessage(MSI_BANK_WITHDRAW_NO_MONEY);
}
std::sprintf(suffix, " (%s)", text.c_str());
}
label.append(suffix);
} else if (type == 1) {
label.assign(static_cast<CNaviInfo*>(object)->GetTitle());
} else if (type == 0) {
label.assign(static_cast<CNaviInfo*>(object)->GetTitle());
}
return label;
}
// OFFSET: 0x005C9640
// FUNCTION: fn_03633
void UINavigationV4Wnd::SelectRoute(int route) {
this->searchList->Invalidate();
this->searchList->Clear();
if (g_navigationManager.nodePaths.empty()) {
return;
}
g_navigationManager.selectedPath = route;
if (route == -1) {
return;
}
const int count = static_cast<int>(g_navigationManager.nodePaths[route].size());
std::string text;
for (int index = 0; index < count; ++index) {
NavigationTarget target = g_navigationManager.GetState(g_navigationManager.nodePaths[route][index]);
const bool cellUnset = target.x == -1000 && target.y == -1000;
if (cellUnset) {
text = this->MobName(static_cast<CNavi_Object*>(target.object));
} else {
text = this->ObjectLabel(target.type, target.object);
if (target.type == 0) {
char coords[30] = {};
std::sprintf(coords, " [%d,%d]", target.x, target.y);
text += coords;
}
}
const int icon = target.type;
const char* line = text.c_str();
UIListBox_NaviSearch* list = this->searchList;
list->icons.push_back(icon);
list->AddLine(line);
list->Invalidate();
}
this->Invalidate();
}
// OFFSET: 0x005C9180
// FUNCTION: fn_03631
bool UINavigationV4Wnd::LoadRoute(int index) {
if (this->routeFiles.empty() || static_cast<unsigned int>(index) > this->routeFiles.size() || index < 0) {
return false;
}
std::string name = this->routeFiles[index].c_str();
if (name.size() == 0) {
return false;
}
std::string path = FormatOwnedString("%s\\Navigationdata\\%s", g_applicationDirectory, name.c_str());
FILE* file = fopen(path.c_str(), "rb");
if (!file) {
return false;
}
g_navigationManager.ClearStates();
char delimiters[] = "\t ,\t\n";
char line[1024];
std::memset(line, 0, sizeof(line));
std::vector<std::string> tokens;
while (!feof(file)) {
fgets(line, 1024, file);
for (char* token = strtok(line, delimiters); token; token = strtok(nullptr, delimiters)) {
tokens.emplace_back(std::string(token));
}
g_navigationManager.AddState(tokens);
tokens.erase(tokens.begin(), tokens.end());
}
fclose(file);
g_navigationManager.BuildSingleNodePaths();
if (g_navigationManager.StateCount() > 0) {
this->RecordData(0x38F, g_navigationManager.WriteStates());
}
this->FillRouteGroups();
this->SendMsg(this, UM_COMMAND, ID_BUTTON2, 0, 0, 0);
return true;
}
// OFFSET: 0x005C9A20
// FUNCTION: fn_03634
void UINavigationV4Wnd::FillRouteGroups() {
this->roadList->Clear();
this->roadList->Invalidate();
for (unsigned int index = 0; index < g_navigationManager.nodePaths.size(); ++index) {
NavigationTarget target = g_navigationManager.GetState(g_navigationManager.nodePaths[index][0]);
const int count = static_cast<int>(g_navigationManager.nodePaths[index].size());
std::string name = this->ObjectName(target.type, target.object);
if (target.type == 0 && !target.name.empty()) {
name = target.name;
}
char text[50];
std::memset(text, 0, sizeof(text));
std::sprintf(text, "[%d]%s", count, name.c_str());
const int icon = target.type;
UIListBox_NaviSearch* list = this->roadList;
list->icons.push_back(icon);
list->AddLine(text);
list->Invalidate();
}
char summary[50];
std::memset(summary, 0, sizeof(summary));
std::sprintf(summary, LookupMessage(MSI_WORLDMAP_NAVIGATION_SET), static_cast<int>(g_navigationManager.nodePaths.size()));
this->summaryLabel->SetText(summary, 0);
this->Invalidate();
}
// OFFSET: 0x00A7C580
// FUNCTION: fn_16947
void UIWindow::DrawActionSprite(
const CSprRes* sprite, const CActRes* action, int x, int y, int width, int height, int interval, bool scaled, const CBitmapRes* background
) {
if (!sprite || !action) {
return;
}
const std::vector<ActionFrame>& frames = action->Animation(0);
if (frames.empty()) {
return;
}
int offsetX;
int offsetY;
float scale;
if (!FitSpriteFrame(&frames[0], sprite, width, height, &offsetX, &offsetY, &scale)) {
return;
}
if (!scaled) {
scale = 1.0f;
}
if (background) {
const BitmapImage& image = background->image;
this->geometry.surface->Copy(offsetX - image.width / 2 + x, offsetY - image.height / 2 + y, image.width, image.height, image.pixels, true);
}
const int count = static_cast<int>(frames.size());
int index = 0;
if (interval > 0) {
const float elapsed = static_cast<float>(timeGetTime() % static_cast<unsigned>(interval));
const int frame = std::max(static_cast<int>(elapsed * (static_cast<float>(count) / static_cast<float>(interval))), 0);
index = count > frame ? frame : count - 1;
}
if (frames.size() > static_cast<unsigned>(index)) {
this->geometry.surface->DrawScaledSprite(x, y, width, height, sprite, &frames[index], offsetX, offsetY, scale, nullptr);
}
}
// OFFSET: 0x005C6F90
// FUNCTION: fn_03596
void UINavigationV4Wnd::OnLBtnUp(int x, int y) {
UIFrameWnd::OnLBtnUp(x, y);
if (!g_navigationManager.expandedMap) {
const int mapY = y - 46;
if (mapY >= 0 && mapY <= 266) {
const int mapX = x - 3;
if (mapX >= 0 && mapX <= 266 && g_navigationManager.displayMode == 2) {
NavigationTarget target = g_navigationManager.GetCurrentTarget();
CNaviInfo* info = static_cast<CNaviInfo*>(target.object);
const int width = info->GetCellX();
const int height = info->GetCellY();
const int size = width > height ? width : height;
const float scale = static_cast<float>(size) / 265.0f;
float positionX = static_cast<float>(mapX) * scale;
float positionY = static_cast<float>(size) - static_cast<float>(mapY) * scale;
const int difference = width - height;
const int offsetX = static_cast<int>(std::fabs(difference > 0 ? 0.0 : difference * 0.5));
const int offsetY = static_cast<int>(std::fabs(difference > 0 ? difference * 0.5 : 0.0));
const int cellX = static_cast<int>(positionX - static_cast<float>(offsetX));
const int cellY = static_cast<int>(positionY - static_cast<float>(offsetY));
if (cellX >= 0 && cellY >= 0 && width >= cellX && height >= cellY) {
this->InsertNavigationLink(info->GetName(), cellX, cellY);
}
}
}
} else {
this->geometry.targetAlpha = 170;
this->geometry.alphaStart = timeGetTime();
}
}
// GLOBAL: gl_25052
static const std::string g_windowNaviLinkTag = "<NAVIL>";
// GLOBAL: gl_25053
static const std::string g_windowNaviLinkCloseTag = "</NAVIL>";
// OFFSET: 0x005C9E00
// FUNCTION: fn_03636
void UINavigationV4Wnd::InsertNavigationLink(std::string name, int x, int y) {
const std::string xText = g_navigationLinkParser->EncodeNavigationNumber(x >= 0 ? x : 1000);
const std::string yText = g_navigationLinkParser->EncodeNavigationNumber(y >= 0 ? y : 1000);
std::string link = g_windowNaviLinkTag;
link += name;
link += xText;
link += yText;
link += g_windowNaviLinkCloseTag;
if (g_windowMgr.GetHoverWindow() && g_windowMgr.GetHoverWindow()->geometry.id != 516) {
if (ChatWindow()->m_suggestions == g_windowMgr.GetHoverWindow() && !g_windowMgr.inputSuggestionsEnabled) {
ChatWindow()->ToggleInput();
}
} else if (!g_windowMgr.inputSuggestionsEnabled) {
ChatWindow()->ToggleInput();
} else {
g_windowMgr.SetFocus(ChatWindow()->m_suggestions);
}
g_windowMgr.GetHoverWindow()->SendMsg(nullptr, 153, reinterpret_cast<std::intptr_t>(link.c_str()), 0, 0, 0);
}
// OFFSET: 0x005C4830
// FUNCTION: fn_03576
void UINavigationV4Wnd::RefreshLayout() {
if (g_navigationManager.expandedMap == true) {
this->Resize(134, 61);
this->expandedCloseButton->Move((this->geometry.width - 15), 2);
this->maximizeButton->Move((this->geometry.width - 32), 2);
this->helpButton->Move(-1000, -1000);
this->closeButton->Move(-1000, -1000);
this->minimizeButton->Move(-1000, -1000);
this->searchType->Move(-1000, -1000);
this->searchEdit->Move(-1000, -1000);
this->searchButton->Move(-1000, -1000);
this->dataButton->Move(-1000, -1000);
this->backButton->Move(-1000, -1000);
this->roadIconButton->Move(-1000, -1000);
this->minimizeCheck->Move(-1000, -1000);
this->summaryLabel->Move(-1000, -1000);
this->roadList->Move(-1000, -1000);
this->searchList->Move(-1000, -1000);
this->filterCheck->Move(-1000, -1000);
this->shareButton->Move(-1000, -1000);
this->findButton->Move(-1000, -1000);
this->roadListButton->Move(-1000, -1000);
this->moveButton->Move(-1000, -1000);
} else {
this->Resize(272, 338);
if (g_navigationManager.displayMode == 0) {
this->LayoutWithDetails();
} else {
this->LayoutWithoutDetails();
}
}
this->Show(!g_navigationManager.hideWindow);
this->FillRouteGroups();
this->SelectRoute(g_navigationManager.selectedPath);
g_navigationManager.LoadTargetPreview();
g_navigationManager.DestinationTitle();
g_navigationManager.DestinationText();
g_navigationManager.RouteText();
g_navigationManager.SelectedNodeText();
g_navigationManager.SubDestinationText();
this->Invalidate();
}
// OFFSET: 0x005C9FE0
// FUNCTION: fn_03637
void UINavigationV4Wnd::SelectRouteNode(int node) {
if (node == -1) {
return;
}
g_navigationManager.selectedPathNode = node;
if (!g_navigationManager.SelectNodeState()) {
g_navigationManager.selectedPathNode = 0;
g_navigationManager.SelectNodeState();
}
UIListBox_NaviSearch* list = this->searchList;
list->selected = g_navigationManager.selectedPathNode;
list->Invalidate();
if (g_windowMgr.modal) {
reinterpret_cast<UINavigationWnd*>(g_windowMgr.modal)->RefreshWorldMapSelection();
}
this->Invalidate();
}
// OFFSET: 0x00A85850
// FUNCTION: fn_17017
void UIWindow::DrawAlignedText(
int x, int y, std::string text, int width, int align, std::uint32_t color, int outlineColor, int family, int height, int bold, unsigned char outlined
) {
const int textWidth = this->TextWidth(text.c_str(), static_cast<unsigned>(text.size()), family, height, static_cast<unsigned char>(bold), 0);
switch (align) {
case 2:
x -= textWidth;
break;
case 6:
x = static_cast<int>((width - textWidth) * g_depthAverageHalf + x);
break;
}
int offset = 0;
const char* current = text.c_str();
const char* const end = current + std::strlen(current);
while (current != end) {
const char* const next = CharNextExA(static_cast<WORD>(g_textCodePage), current, 0);
const int glyphWidth = this->TextWidth(std::string(current, next).c_str(), 0, family, height, static_cast<unsigned char>(bold), 0);
if (outlined == 1) {
{
const std::string glyph(current, next);
const char* const string = glyph.c_str();
const int bytes = static_cast<int>(std::strlen(string));
TextContext context(*this->geometry.surface);
context.SetFont(family, height, static_cast<unsigned char>(bold), 0);
context.SetColor(outlineColor);
context.Draw(x + offset + 1, y, string, bytes);
}
{
const std::string glyph(current, next);
const char* const string = glyph.c_str();
const int bytes = static_cast<int>(std::strlen(string));
TextContext context(*this->geometry.surface);
context.SetFont(family, height, static_cast<unsigned char>(bold), 0);
context.SetColor(outlineColor);
context.Draw(x + offset - 1, y, string, bytes);
}
{
const std::string glyph(current, next);
const char* const string = glyph.c_str();
const int bytes = static_cast<int>(std::strlen(string));
TextContext context(*this->geometry.surface);
context.SetFont(family, height, static_cast<unsigned char>(bold), 0);
context.SetColor(outlineColor);
context.Draw(x + offset, y + 1, string, bytes);
}
{
const std::string glyph(current, next);
const char* const string = glyph.c_str();
const int bytes = static_cast<int>(std::strlen(string));
TextContext context(*this->geometry.surface);
context.SetFont(family, height, static_cast<unsigned char>(bold), 0);
context.SetColor(outlineColor);
context.Draw(x + offset, y - 1, string, bytes);
}
}
{
const std::string glyph(current, next);
const char* const string = glyph.c_str();
const int bytes = static_cast<int>(std::strlen(string));
TextContext context(*this->geometry.surface);
context.SetFont(family, height, static_cast<unsigned char>(bold), 0);
context.SetColor(color);
context.Draw(x + offset, y, string, bytes);
}
offset += glyphWidth;
if (offset > width) {
break;
}
current = next;
}
}
// OFFSET: 0x005C9D00
// FUNCTION: fn_03635
void UINavigationV4Wnd::SetRoadIcon(int slot) {
if (static_cast<unsigned>(slot - 1) > 7) {
return;
}
g_navigationManager.SetViewIcon(slot);
char normal[100];
char over[100];
char press[100];
std::memset(normal, 0, sizeof(normal));
std::memset(over, 0, sizeof(over));
std::memset(press, 0, sizeof(press));
std::sprintf(normal, "유저인터페이스\\navigation_interface3\\btn_roadIocn_select%d_normal.bmp", slot);
std::sprintf(over, "유저인터페이스\\navigation_interface3\\btn_roadIocn_select%d_over.bmp", slot);
std::sprintf(press, "유저인터페이스\\navigation_interface3\\btn_roadIocn_select%d_press.bmp", slot);
static_cast<UIBitmapButton*>(this->roadIconButton)->SetBitmap(normal, 0, 0);
static_cast<UIBitmapButton*>(this->roadIconButton)->SetBitmap(over, 1, 0);
static_cast<UIBitmapButton*>(this->roadIconButton)->SetBitmap(press, 2, 0);
this->roadIconButton->Invalidate();
g_navigationManager.BuildGridLabels();
}
// OFFSET: 0x005C5E50
// FUNCTION: fn_03583
void UIPrivateAirplaneWnd::OnCreate(int, int) {
this->AddBaseButton();
this->AddCloseButton("", 0);
for (int index = 0, y = 26; index < static_cast<int>(g_privateAirplaneItems->m_needItems.size()); ++index, y += 26) {
const int itemId = g_privateAirplaneItems->GetNeedItem(index);
ITEM_INFO item;
item.SetItemId(itemId);
char name[260];
std::memset(name, 0, sizeof(name));
int capacity = 0x104;
item.GetIdDisplayName(name, capacity, 0);
if (std::strlen(name) == 0) {
continue;
}
UIBasicButton* button = new UIBasicButton();
const std::string text = FormatOwnedString(LookupMessage(MSI_PRIVATE_AIRPLANE_FAILED_ISNOT_ENDABLE_MAP), name);
button->Configure(0xc0, text.c_str());
button->Move(8, y);
button->SetId(500);
button->m_argument = itemId;
this->AddChild(button);
this->m_buttons.push_back(button);
}
}
// OFFSET: 0x005C8DA0
// FUNCTION: fn_03628
int UIPrivateAirplaneWnd::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
switch (message) {
case 154:
this->m_text = reinterpret_cast<const char*>(argument1);
this->Invalidate();
break;
case UM_REFRESHBUTTON:
for (auto it = this->m_buttons.begin(); it != this->m_buttons.end(); ++it) {
(*it)->SetDisabled(1);
(*it)->Invalidate();
}
this->Invalidate();
break;
case UM_COMMAND:
switch (argument1) {
case ID_CLOSE:
if (!g_windowMgr.modalWindows.empty() && g_windowMgr.modalWindows.back()) {
g_windowMgr.modalResponse = 0xBC;
}
break;
case 500: {
const std::string mapName = g_navigationManager.GetCurrentTargetName() + ".gat";
g_navigationManager.RequestPrivateAirship(mapName, static_cast<int>(argument2));
break;
}
}
break;
}
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
// OFFSET: 0x00A7B4D0
// FUNCTION: fn_16930
UIItemTagButton* UIWindow::CreateItemTagButton(const std::string& title, const std::string& label, int tagId, UIWindow* parent, std::uint32_t color) {
const std::string text = "<" + label + ">";
UIItemTagButton* button = new (std::nothrow) UIItemTagButton();
if (button) {
button->Configure(text.c_str(), color, 0, 12, 0, 0);
if (title != label) {
button->SetTooltip(title.c_str());
}
button->m_hoverColor = color;
button->SetId(0x1D0);
button->m_value = 0x205;
button->Move(0, 0);
button->tipId = tagId;
if (parent) {
UIWindow* const child = button;
child->parent = parent;
parent->m_children.push_back(child);
}
}
return button;
}
// OFFSET: 0x005C34B0
// FUNCTION: fn_03558
void UINavigationV4Wnd::DrawTargetSprite(int x, int y, int width, int height, const CBitmapRes* background) {
if (!g_navigationManager.GetCurrentTarget().object) {
return;
}
CNavi_Object* target = static_cast<CNavi_Object*>(g_navigationManager.GetCurrentTarget().object);
NavigationTargetLook look = {
target->job, target->sex, target->bodyPalette, target->head, target->headPalette,
target->accessory0, target->accessory1, target->accessory2, target->robe,
};
if (!look.job) {
this->DrawActionSprite(g_navigationManager.previewSprite, g_navigationManager.previewAction, x, y, width, height, 1500, true, background);
return;
}
std::vector<CActRes*> actions(9);
std::vector<CSprRes*> sprites(9);
int offsetX = 0;
int offsetY = 0;
float scale = 1.0f;
actions[0] = static_cast<CActRes*>(ResourceMgr::Instance().Load(GetBodyActionResourceName(look.job, look.sex, look.job, 0)));
sprites[0] = static_cast<CSprRes*>(ResourceMgr::Instance().Load(g_session.GetBodySprName(look.job, look.sex, look.job, 0)));
if (!sprites[0] || !actions[0]) {
return;
}
const std::vector<ActionFrame>* fitFrames = &actions[0]->Animation(0);
if (!fitFrames || fitFrames->empty()) {
return;
}
if (!this->FitSprite(&(*fitFrames)[0], sprites[0], width, height, &offsetX, &offsetY, &scale)) {
return;
}
offsetY += 10;
scale = 1.0f;
if (background) {
const BitmapImage& image = background->image;
this->geometry.surface->Copy(offsetX - image.width / 2 + x, offsetY - image.height / 2 + y, image.width, image.height, image.pixels, true);
}
const std::vector<ActionFrame>* bodyFrames = &actions[0]->Animation(0);
if (!bodyFrames) {
return;
}
const DWORD now = timeGetTime();
// GLOBAL: gl_25176
static DWORD bodyTime = now;
// GLOBAL: gl_25177
static DWORD accessoryTime0 = now;
// GLOBAL: gl_25178
static DWORD accessoryTime1 = now;
// GLOBAL: gl_25179
static DWORD accessoryTime2 = now;
// GLOBAL: gl_25180
static int bodyFrame = 0;
// GLOBAL: gl_25181
static int accessoryFrame0 = 0;
// GLOBAL: gl_25182
static int accessoryFrame1 = 0;
// GLOBAL: gl_25183
static int accessoryFrame2 = 0;
bodyFrame = 0;
const int bodyCount = static_cast<int>(bodyFrames->size());
if (static_cast<int>(now - bodyTime) / (this->animationDuration / bodyCount) >= bodyCount) {
bodyTime = now;
}
if (look.robe) {
actions[8] = static_cast<CActRes*>(ResourceMgr::Instance().Load(g_session.GetRobeActName(look.job, look.job, look.sex, look.robe, 0, look.job)));
sprites[8] = static_cast<CSprRes*>(ResourceMgr::Instance().Load(g_session.GetRobeSprName(look.job, look.job, look.sex, look.robe, 0, look.job)));
if (sprites[8] && actions[8]) {
const std::vector<ActionFrame>* robeFrames = &actions[8]->Animation(0);
if (robeFrames && !robeFrames->empty()) {
const ActionFrame* robeFrame = &(*robeFrames)[bodyFrame];
if (robeFrame) {
this->geometry.surface->DrawScaledSprite(x, y, width, height, sprites[8], robeFrame, offsetX, offsetY, scale, nullptr);
}
}
}
}
if (bodyFrames->empty()) {
return;
}
const std::uint32_t* bodyPalette = nullptr;
if (look.bodyPalette > 0) {
std::string paletteName = g_session.GetBodyPalName(look.job, look.sex, look.bodyPalette, look.job, 0, 0);
bodyPalette = static_cast<CPaletteRes*>(ResourceMgr::Instance().Load(paletteName.c_str()))->palette;
}
const ActionFrame* body = &(*bodyFrames)[bodyFrame];
this->geometry.surface->DrawScaledSprite(x, y, width, height, sprites[0], body, offsetX, offsetY, 1.0f, bodyPalette);
actions[1] = static_cast<CActRes*>(ResourceMgr::Instance().Load(g_session.GetHeadActName(look.job, look.sex, &look.head)));
sprites[1] = static_cast<CSprRes*>(ResourceMgr::Instance().Load(g_session.GetHeadSprName(look.job, look.sex, &look.head)));
if (sprites[1] && actions[1]) {
const std::vector<ActionFrame>* headFrames = &actions[1]->Animation(0);
if (headFrames) {
const std::uint32_t* headPalette = nullptr;
const ActionFrame* headFrame = &(*headFrames)[bodyFrame];
const int headX = body->anchors[0].x - headFrame->anchors[0].x;
const int headY = body->anchors[0].y - headFrame->anchors[0].y;
if (look.headPalette > 0) {
std::string paletteName = g_session.GetHeadPalName(look.head, look.job, look.sex, look.headPalette);
headPalette = static_cast<CPaletteRes*>(ResourceMgr::Instance().Load(paletteName.c_str()))->palette;
}
this->geometry.surface->DrawScaledSprite(x + headX, y + headY, width, height, sprites[1], headFrame, offsetX, offsetY, scale, headPalette);
}
}
if (look.accessory0) {
actions[2] = static_cast<CActRes*>(ResourceMgr::Instance().Load(g_session.GetAccessoryActName(look.job, look.sex, look.head, look.accessory0)));
sprites[2] = static_cast<CSprRes*>(ResourceMgr::Instance().Load(g_session.GetAccessorySprName(look.job, look.sex, look.head, look.accessory0)));
if (sprites[2] && actions[2]) {
const std::vector<ActionFrame>* accessoryFrames = &actions[2]->Animation(0);
if (accessoryFrames) {
const int count = static_cast<int>(accessoryFrames->size());
if (static_cast<int>(now - accessoryTime0) / (this->animationDuration / count) >= count) {
accessoryTime0 = now;
}
accessoryFrame0 = 0;
const ActionFrame* frame = &(*accessoryFrames)[accessoryFrame0];
const int accessoryX = body->anchors[0].x - frame->anchors[0].x;
const int accessoryY = body->anchors[0].y - frame->anchors[0].y;
this->geometry.surface->DrawScaledSprite(x + accessoryX, y + accessoryY, width, height, sprites[2], frame, offsetX, offsetY, scale, nullptr);
}
}
}
if (look.accessory1) {
actions[3] = static_cast<CActRes*>(ResourceMgr::Instance().Load(g_session.GetAccessoryActName(look.job, look.sex, look.head, look.accessory1)));
sprites[3] = static_cast<CSprRes*>(ResourceMgr::Instance().Load(g_session.GetAccessorySprName(look.job, look.sex, look.head, look.accessory1)));
if (sprites[3] && actions[3]) {
const std::vector<ActionFrame>* accessoryFrames = &actions[3]->Animation(0);
if (accessoryFrames) {
const int count = static_cast<int>(accessoryFrames->size());
if (static_cast<int>(now - accessoryTime1) / (this->animationDuration / count) >= count) {
accessoryTime1 = now;
}
accessoryFrame1 = 0;
const ActionFrame* frame = &(*accessoryFrames)[accessoryFrame1];
const int accessoryX = body->anchors[0].x - frame->anchors[0].x;
const int accessoryY = body->anchors[0].y - frame->anchors[0].y;
this->geometry.surface->DrawScaledSprite(x + accessoryX, y + accessoryY, width, height, sprites[3], frame, offsetX, offsetY, scale, nullptr);
}
}
}
if (look.accessory2) {
actions[4] = static_cast<CActRes*>(ResourceMgr::Instance().Load(g_session.GetAccessoryActName(look.job, look.sex, look.head, look.accessory2)));
sprites[4] = static_cast<CSprRes*>(ResourceMgr::Instance().Load(g_session.GetAccessorySprName(look.job, look.sex, look.head, look.accessory2)));
if (sprites[4] && actions[4]) {
const std::vector<ActionFrame>* accessoryFrames = &actions[4]->Animation(0);
if (accessoryFrames) {
const int count = static_cast<int>(accessoryFrames->size());
if (static_cast<int>(now - accessoryTime2) / (this->animationDuration / count) >= count) {
accessoryTime2 = now;
}
accessoryFrame2 = 0;
const ActionFrame* frame = &(*accessoryFrames)[accessoryFrame2];
const int accessoryX = body->anchors[0].x - frame->anchors[0].x;
const int accessoryY = body->anchors[0].y - frame->anchors[0].y;
this->geometry.surface->DrawScaledSprite(x + accessoryX, y + accessoryY, width, height, sprites[4], frame, offsetX, offsetY, scale, nullptr);
}
}
}
}
// OFFSET: 0x00A84400
// FUNCTION: fn_17010
int UIWindow::DrawWrappedFormattedText(
int x, int y, const std::string& text, int width, int lineSpacing, int align, int family, int height, std::uint32_t color, unsigned char bold
) {
std::list<std::string> lines;
this->WrapFormattedText(text, &lines, width, family, height, bold);
if (width == 0) {
width = this->FormattedTextWidth(text, family, height, bold);
}
int totalHeight = 0;
for (auto line = lines.begin(); line != lines.end(); ++line) {
this->DrawFormattedText(x, y + totalHeight, *line, width, align, family, height, color, bold);
totalHeight += height;
auto nextLine = line;
++nextLine;
if (nextLine != lines.end()) {
totalHeight += lineSpacing;
}
}
return totalHeight;
}
// OFFSET: 0x00A7DA40
// FUNCTION: fn_16958
std::list<int> UIWindow::WrapText(std::string text, std::list<std::string>* lines, int maxWidth, int family, int height, unsigned char bold) {
lines->clear();
std::list<int> widths;
int width = 0;
std::string line;
const char* current = text.c_str();
const char* end = current + std::strlen(current);
while (current != end) {
if (*current == '\n') {
lines->push_back(line);
line.clear();
widths.push_back(width);
width = 0;
++current;
continue;
}
if (current[1] == '\\' && current[2] == 'n') {
lines->push_back(line);
line.clear();
widths.push_back(width);
width = 0;
current += 2;
continue;
}
const char* next = CharNextExA(static_cast<WORD>(g_textCodePage), current, 0);
const std::string character(current, next);
const char* const measured = character.c_str();
int characterWidth = 0;
if (measured) {
const unsigned bytes = static_cast<unsigned>(std::strlen(measured));
if (bytes) {
TextContext context(*this->geometry.surface);
context.SetFont(family, height, bold, 0);
characterWidth = context.Measure(measured, bytes).cx;
}
}
if (width + characterWidth > maxWidth) {
lines->push_back(line);
line.clear();
widths.push_back(width);
width = 0;
}
width += characterWidth;
line.append(current, next - current);
current = next;
if (current == end) {
lines->push_back(line);
}
}
return widths;
}