rodecomp/Source
ragnarok-clanker 96c0972334 Maintenance: Remove Source/Utility/MD5.cpp, left unused by maintenance batch 13186: its functions are defined in Source/Utility/Hash/
Batch #13215 by ragnarok-clanker: no function's compiled code changes; checked with 0 compiled unit(s).
Deletes: Source/Utility/MD5.cpp
2026-11-06 11:54:03 +00:00
..
Archive Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Client Decompile 4 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h 2026-11-06 11:24:43 +00:00
Contents Decompile fn_13667 (NormalItemSlotWindow::IsValid) 2026-11-06 11:51:09 +00:00
File Decompile 2 functions in Source/File/FileEnumeration.cpp 2026-11-05 16:20:19 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Render Decompile fn_01777 (CSurfaceDX7::CSurfaceDX7) 2026-11-06 11:53:29 +00:00
Resource Decompile 2 functions in Source/Resource/Sprites/ActionResource.cpp, Source/Resource/Sprites/ActionResource.h 2026-11-06 11:12:16 +00:00
Script Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Security Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
UI Decompile fn_03885 (UIChangeMaterialWnd_List::Slot28) 2026-11-06 11:52:49 +00:00
Utility Maintenance: Remove Source/Utility/MD5.cpp, left unused by maintenance batch 13186: its functions are defined in Source/Utility/Hash/ 2026-11-06 11:54:03 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00