Batch #99 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review. - fn_21063 EffectActor::EffectVisible: byte-identical Merged automatically: every function is byte-identical to the original.
67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
#include "Contents/EffectAttachments.h"
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#include "Contents/EffectActor.h"
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#include "Contents/RagEffectState.h"
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// OFFSET: 0x00CADBE0
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// FUNCTION: fn_21062
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bool EffectAttachments::HasId(int id) const {
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for (const RagEffectState* effect : this->effects) {
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if (effect && effect->id == id) {
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return true;
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}
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}
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return false;
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}
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// OFFSET: 0x00CADC40
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// FUNCTION: fn_21064
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bool EffectAttachments::Contains(const RagEffectState* effect) const {
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for (const RagEffectState* current : this->effects) {
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if (current == effect) {
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return true;
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}
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}
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return false;
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}
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// ORIGINAL_SITE: 0x00CB4416 in fn_21111 (fragment)
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void EffectAttachments::Unlink(RagEffectState* effect) {
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if (!effect) {
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return;
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}
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for (auto entry = this->effects.begin(); entry != this->effects.end(); ++entry) {
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if (*entry == effect) {
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this->effects.erase(entry);
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if (this->first == effect) {
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this->first = nullptr;
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} else if (this->second == effect) {
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this->second = nullptr;
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}
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return;
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}
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}
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}
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// Notify before clearing nodes; effects are not deleted, and callback-visible list membership survives.
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// OFFSET: 0x00CA8C40
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void EffectAttachments::DetachAll() {
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for (RagEffectState* effect : this->effects) {
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if (effect) {
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effect->parent = nullptr;
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}
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}
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this->effects.clear();
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this->first = nullptr;
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this->second = nullptr;
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}
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// FUNCTION: fn_21063
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bool EffectActor::EffectVisible() const {
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return this->render.visible != 0 && this->render.enabled != 0;
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}
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