14 lines
562 B
C++
14 lines
562 B
C++
#include "Render/RenderBackends.h"
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// The original fills a by-value vector with two constant records, inserting the
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// identity before the name and moving each temporary string into place. It does
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// not consult the operating system, DirectDraw/Direct3D availability or any
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// adapter, so both entries are always present.
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// OFFSET: 0x0056A2A0
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// FUNCTION: fn_02289
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std::vector<RenderBackend> EnumerateRenderBackends() {
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std::vector<RenderBackend> backends;
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backends.push_back({1, "DirectX 7"});
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backends.push_back({2, "DirectX 9"});
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return backends;
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}
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