..
Application
Maintenance: New unit Source/Client/Application/ClientInfo.cpp: the clientinfo.xml start-up loader that the target binary runs from W
2026-11-06 13:44:06 +00:00
Browser
Decompile fn_17434 (CWebEventReceiver::QueryInterface)
2026-11-06 12:01:50 +00:00
Input
Decompile fn_17789 (CLanguageBase::AdvanceCursor)
2026-11-06 14:30:58 +00:00
Mode
Decompile fn_21257 (CGameMode::RefreshMiniMapTooltips)
2026-11-06 15:13:59 +00:00
Stove
Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
2026-11-06 10:56:48 +00:00
ClientOptions.cpp
Decompile 2 functions in Source/Client/ClientOptions.cpp, Source/Contents/InstantVar.h
2026-11-05 12:26:47 +00:00
CrashTestPureVirtualCall.cpp
Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke)
2026-10-29 20:45:17 +00:00
CrashTestPureVirtualCall.h
Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke)
2026-10-29 20:45:17 +00:00
ModeBaseEvents.cpp
Decompile fn_17849 (CMode::SendMsg)
2026-11-05 12:13:04 +00:00
ModeCursorDrawing.cpp
Decompile fn_17824 (CMode::DrawCursor)
2026-11-05 04:24:47 +00:00
ModeFade.cpp
Maintenance: [forced, admin decision] Resubmission of returned batch 10026 rebased on c246e79d: also renames the CMode+0x10 write in
2026-11-02 14:34:46 +00:00
ModeFade.h
Maintenance: [forced, admin decision] Resubmission of returned batch 10026 rebased on c246e79d: also renames the CMode+0x10 write in
2026-11-02 14:34:46 +00:00
ModeFadeOut.cpp
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
ModeFadeOut.h
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
ModeScreenshot.cpp
Decompile 6 functions in Source/Contents/Skills/SkillActionInfo.cpp, Source/Client/Session.h, ...
2026-10-29 12:58:19 +00:00
ModeScreenshot.h
Decompile fn_17830 (SanitizeScreenshotName)
2026-10-28 19:44:47 +00:00
ModeTransitions.cpp
Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers).
2026-10-29 12:27:01 +01:00
Registry.cpp
Maintenance: Preserve original non-null empty C-string initializer: slot 0x01348F80 contains 0x010D4EE8 and its target starts with NU
2026-10-26 19:23:28 +00:00
Registry.h
Maintenance: Define every global once in its owner unit; session members replace member globals
2026-10-26 18:34:25 +00:00
Replay.cpp
Decompile 10 functions in Source/Render/DX9/RendererDX9Operations.cpp, Source/Utility/Text/StringUtil.cpp, ...
2026-11-06 05:24:06 +00:00
Replay.h
Confirm 2 functions in Source/Client/Replay.h, Source/Client/Replay.cpp
2026-11-06 04:52:45 +00:00
ReplayControl.cpp
Decompile 10 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/GameModePackets.cpp, ...
2026-11-06 07:31:21 +00:00
ReplayPacketRecorder.cpp
Decompile fn_19330 (Replay::RecordCachedPackets)
2026-11-05 00:55:22 +00:00
ReplayRecordOption.h
♻️ refactor(replay): replaced magic packet IDs with named constants and added replay record options
2026-10-27 14:43:03 +00:00
Session.cpp
Maintenance: Link fixes (resubmission of 13274, forced). (1) Session.cpp declared the EncryptedName<14, 0xB5F3F779237315F3> construct
2026-11-06 12:38:45 +00:00
Session.h
Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
2026-11-06 10:56:48 +00:00
SessionAchievements.cpp
Decompile fn_23737 (CSession::ToggleTrackedAchievement)
2026-11-06 14:59:41 +00:00
SessionParty.cpp
Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
2026-10-29 12:59:22 +00:00
SessionPredicates.cpp
Decompile fn_23879 (CSession::IsMonsterActor)
2026-11-05 23:39:56 +00:00
SessionState.cpp
Decompile fn_24237 (CSession::SetUnknown7EC8)
2026-11-06 01:00:10 +00:00
Timer.cpp
Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
2026-11-06 10:56:48 +00:00
Timer.h
Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
2026-11-06 10:56:48 +00:00