rodecomp/Source/Contents/Skills
ragnarok-clanker bd0ade90cd Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward
Batch #10259 by ragnarok-clanker: forced by an admin (1 lower score(s), 11 changed function(s)); checked with 508 compiled unit(s), including every includer of Source/Contents/Async/AsyncWorkMgr.h, Source/Contents/Skills/SkillLevelRegistry.h, Source/Contents/UserData/CharacterLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/CharacterLinkedUserDataMgr.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Contents/Skills/SkillLevelConfig.h, Source/Contents/UserData/CharacterConfigLoad.h, Source/UI/Shortcuts/NormalItemSlotLoad.h.
Deletes: Source/Contents/Skills/SkillLevelConfig.h, Source/Contents/UserData/CharacterConfigLoad.h, Source/UI/Shortcuts/NormalItemSlotLoad.h
2026-11-03 13:32:00 +00:00
..
AutomaticSkills.cpp Maintenance: [forced, user-approved] Family G8: type CSession +0x61A8/+0x61AC (replaces G7's *(int*)unknown_61A8_0000 cast). Original 2026-11-02 22:11:24 +00:00
AutomaticSkills.h Maintenance: [forced, user-approved] Family G7: remove WindowRetirement, PlayerNameContext, AutomaticSkillContext. (a) WindowRetireme 2026-11-02 21:54:00 +00:00
ClientSkills.cpp Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
ClientSkills.h Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
PlayerSkillBundle.cpp Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
PlayerSkillBundle.h Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
SkillActionAlitea.cpp Decompile fn_03152 (CSkillAction_DamageWereRaptorForm::sub_5A4760) 2026-10-31 13:21:33 +00:00
SkillActionDruid.cpp Decompile fn_04500 (CSkillAction_DR_LOW_FLIGHT::Slot11) 2026-10-31 04:42:58 +00:00
SkillActionImperialGuard.cpp Decompile fn_08616 (CSkillAction_IG_ULTIMATE_SACRIFICE::Slot08) 2026-10-30 17:53:30 +00:00
SkillActionInfo.cpp Decompile fn_23831 (CSession::GetSkillActionInfo2) 2026-10-30 04:09:37 +00:00
SkillActionKarnos.cpp Maintenance: [forced, user-approved] Family W4: remove invented EffectAttachments (reference bundle over EffectActorState effects/fir 2026-11-03 13:09:24 +00:00
SkillActionMeister.cpp Maintenance: [forced, user-approved] Family W4: remove invented EffectAttachments (reference bundle over EffectActorState effects/fir 2026-11-03 13:09:24 +00:00
SkillActionNightWatch.cpp Decompile 4 functions in Source/Contents/Skills/SkillActionNightWatch.cpp 2026-10-30 02:49:01 +00:00
SkillActionRegistrar.cpp Decompile 2 functions in Source/Contents/Skills/SkillActionRegistrar.cpp 2026-10-30 04:40:52 +00:00
SkillActionShinkiroShiranui.cpp Maintenance: [forced, user-approved] Family W4: remove invented EffectAttachments (reference bundle over EffectActorState effects/fir 2026-11-03 13:09:24 +00:00
SkillActionSkyEmperor.cpp Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ... 2026-10-30 03:41:31 +00:00
SkillActionSoulAscetic.cpp Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ... 2026-10-30 03:41:31 +00:00
SkillActionSpiritHandler.cpp Decompile fn_08959 (CSkillAction_SH_HYUN_ROK_CANNON::Slot11) 2026-10-31 12:12:41 +00:00
SkillActionTroubadour.cpp Decompile fn_09021 (CSkillAction_TR_ROSEBLOSSOM::Slot11) 2026-10-31 01:34:21 +00:00
SkillActionWindHawk.cpp Decompile 66 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp, Source/Contents/Skills/SkillActionTroubadour.cpp, ... 2026-10-30 03:51:45 +00:00
SkillId.h Add SkillId enum and name SkillInfo skill helpers 2026-10-28 22:19:15 +01:00
SkillInfo.cpp Maintenance: [forced, user-approved] Family W4: remove invented EffectAttachments (reference bundle over EffectActorState effects/fir 2026-11-03 13:09:24 +00:00
SkillInfo.h Decompile fn_03339 (CSkillActionMgr::GetInstance) 2026-11-02 02:50:16 +00:00
SkillLevelConfig.cpp Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward 2026-11-03 13:32:00 +00:00
SkillLevelRegistry.cpp Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward 2026-11-03 13:32:00 +00:00
SkillLevelRegistry.h Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward 2026-11-03 13:32:00 +00:00
SkillTreeScript.cpp 🛠️ refactor(source): annotated inlined functions and removed unused include 2026-10-27 10:01:19 +01:00
SkillTreeScript.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00