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Achievement
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Decompile 7 functions in Source/Archive/PakRegistry.cpp, Source/Client/Mode/GameMode.cpp, ...
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2026-11-12 10:04:54 +00:00 |
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Actors
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Decompile fn_21057 (CRenderObject::GetTargetPos)
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2026-11-12 09:55:52 +00:00 |
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AdventureGuide
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Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ...
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2026-11-12 02:08:59 +00:00 |
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Async
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Decompile 2 functions in Source/Contents/Async/AsyncWorkMgr.cpp, Source/Contents/Async/AsyncWorkMgr.h, ...
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2026-11-12 04:25:27 +00:00 |
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Camera
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Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ...
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2026-11-11 10:58:29 +00:00 |
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CashEmotion
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Decompile 4 functions in Source/Contents/CashEmotion/CashEmotionMgr.cpp
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2026-11-12 08:25:50 +00:00 |
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Clan
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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Configuration
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Confirm 2 functions in Source/Contents/Configuration/ServiceConfiguration.cpp, Source/Contents/Navigation/NavigationRequest.cpp
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2026-11-12 05:04:04 +00:00 |
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Effects
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Decompile 7 functions in Source/Archive/PakRegistry.cpp, Source/Client/Mode/GameMode.cpp, ...
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2026-11-12 10:04:54 +00:00 |
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Emblems
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Decompile fn_03978 (CEmblemDataUploadAsyncWork::CEmblemDataUploadAsyncWork)
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2026-11-12 05:41:36 +00:00 |
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EntryQueue
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Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.cpp
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2026-11-12 09:09:22 +00:00 |
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Events
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Decompile 10 functions in Source/Script/LuaScript.cpp, Source/UI/Text/UIStaticText.cpp, ...
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2026-11-12 01:35:16 +00:00 |
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Ground
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Confirm fn_17556 (GroundGeometry::Build)
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2026-11-11 20:16:52 +00:00 |
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Guild
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Decompile 2 functions in Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Guild/GuildInfo.cpp
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2026-11-11 12:54:14 +00:00 |
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Hotkeys
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Decompile fn_12663 (UIHotKeyWnd::Paint)
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2026-11-12 01:49:08 +00:00 |
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Items
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Confirm 2 functions in Source/Contents/Items/ItemInfo.cpp
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2026-11-12 09:47:45 +00:00 |
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Jobs
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Decompile fn_23580 (CSession::HasJobShieldSprite)
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2026-11-12 04:51:27 +00:00 |
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Map
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Decompile 3 functions in Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenGeometry.cpp, ...
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2026-11-12 04:04:48 +00:00 |
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Messenger
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Confirm 3 functions in Source/Contents/Messenger/WhisperBlockMgr.cpp
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2026-11-12 05:16:01 +00:00 |
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Models
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Decompile fn_01727 (SampleModelTexture)
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2026-11-12 09:46:21 +00:00 |
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Monster
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Movement
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Movies
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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Navigation
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Decompile 2 functions in Source/Contents/Navigation/NavigationLink.cpp
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2026-11-12 09:56:33 +00:00 |
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Party
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Decompile fn_03698 (CLoadPartyListAsyncWork::CLoadPartyListAsyncWork)
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2026-11-12 06:44:13 +00:00 |
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Pet
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Decompile fn_05371 (CPetEvolutionMgr::Load)
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2026-11-12 00:37:21 +00:00 |
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Quest
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Decompile fn_05432 (CRenewQuestMgr::AddIconTooltip)
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2026-11-12 09:03:31 +00:00 |
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Repute
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Confirm fn_04287 (CReputeMgr::InfoInserter::operator())
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2026-11-12 01:29:44 +00:00 |
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Rodex
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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RuneSystem
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Decompile fn_08143 (CRuneSystemMgr::GetDecomList)
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2026-11-11 22:44:39 +00:00 |
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Schedule
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Decompile fn_19723 (CPartialShutDownSchedule::Process)
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2026-11-12 09:55:37 +00:00 |
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SignBoard
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Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
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2026-11-11 11:26:00 +00:00 |
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Skills
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Decompile 2 functions in Source/Contents/Skills/SkillInfo.cpp
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2026-11-12 09:47:07 +00:00 |
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Skin
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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Sound
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Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp
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2026-11-12 09:59:27 +00:00 |
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Sprites
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Confirm 2 functions in Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp
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2026-11-12 09:01:31 +00:00 |
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Store
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Decompile 2 functions in Source/Contents/Store/MCStoreInfoBackupAsyncWork.cpp
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2026-11-12 05:42:07 +00:00 |
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Tables
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Decompile 2 functions in Source/Contents/Tables/TableMng.cpp
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2026-11-12 06:41:51 +00:00 |
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Time
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Confirm fn_23643 (CSession::AddShopName)
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2026-11-12 05:17:02 +00:00 |
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UserData
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Decompile 2 functions in Source/Contents/UserData/NormalItemSlots.cpp
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2026-11-12 07:22:21 +00:00 |
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World
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Decompile fn_17684 (CWorld::InitWorld)
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2026-11-12 08:27:36 +00:00 |
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ClientState.cpp
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Decompile 5 functions in Source/Contents/ClientState.cpp
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2026-11-11 23:16:27 +00:00 |
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ClientState.h
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Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
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2026-11-06 16:30:12 +00:00 |
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CombatTypes.h
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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InstantVar.cpp
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Confirm fn_21086 (RenderObjectState::Reset)
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2026-11-10 10:13:06 +00:00 |
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InstantVar.h
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Confirm fn_21086 (RenderObjectState::Reset)
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2026-11-10 10:13:06 +00:00 |