..
Actors
Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ...
2026-10-29 00:03:44 +00:00
Async
📝 docs(annotations): marked inlined functions across modules
2026-10-27 10:42:13 +01:00
Camera
Decompile fn_10103 (SpriteDrawingPolicy::OffsetLayerDepth)
2026-10-28 23:09:15 +00:00
Configuration
Decompile 2 functions in Source/Contents/ClientTiming.cpp, Source/Client/Session.h, ...
2026-10-28 23:27:26 +00:00
Effects
Decompile 2 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h
2026-10-29 00:59:59 +00:00
Emblems
Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ...
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Ground
Decompile fn_21269 (CGameMode::SubcellPosition)
2026-10-28 23:17:28 +00:00
Hotkeys
Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ...
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Items
Decompile 6 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
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Jobs
Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ...
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Messenger
Decompile fn_05768 (EquipmentProperties::CEquipmentProperties::Accumulate)
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Models
Decompile fn_17498 (C3dNode::Draw)
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Movies
Decompile fn_09154 (BinkMovie::BinkMovie)
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Party
Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ...
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Skills
Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Client/Session.h, ...
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Sound
Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ...
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Store
Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ...
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UserData
Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Client/Session.h, ...
2026-10-29 00:11:41 +00:00
World
Decompile fn_17678 (WorldScene::FindActorInCell)
2026-10-28 23:39:00 +00:00
ActorGeometry.cpp
Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ...
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ActorMovementRoute.cpp
Decompile 2 functions in Source/Contents/ActorMovementRoute.cpp, Source/Contents/Actors/GameActor.h, ...
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ActorNameCache.cpp
Decompile 2 functions in Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.h
2026-10-28 20:10:42 +00:00
ActorNameCard.cpp
Decompile 2 functions in Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h
2026-10-27 23:23:10 +00:00
ActorNameCard.h
Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ...
2026-10-28 23:09:00 +00:00
ActorNameDirectory.cpp
Decompile fn_03498 (CActorNameCardHolder::FindId)
2026-10-28 11:04:03 +00:00
ActorNameRequests.cpp
Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ...
2026-10-28 23:09:00 +00:00
AdventureGuideMgr.cpp
Decompile fn_05236 (CAdventureGuideMgr::GetEntryList)
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AdventureGuideMgr.h
Decompile fn_05236 (CAdventureGuideMgr::GetEntryList)
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BodyResources.cpp
Decompile fn_19753 (EquipmentResourceMgr::GetBodyResourceName)
2026-10-28 23:53:53 +00:00
CashEmotionMgr.cpp
Decompile fn_09481 (UICashEmotionPiece::Set)
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CashEmotionMgr.h
Decompile fn_09430 (UICashEmotionMiniWnd::Refresh)
2026-10-28 22:10:32 +00:00
ClientItemLists.cpp
Decompile 15 functions in Source/Client/Session.h, Source/Client/Replay.cpp, ...
2026-10-28 20:47:17 +00:00
ClientState.cpp
Decompile 2 functions in Source/Contents/ClientState.cpp, Source/Contents/ClientState.h, ...
2026-10-28 22:51:20 +00:00
ClientState.h
Decompile 2 functions in Source/Contents/ClientState.cpp, Source/Contents/ClientState.h, ...
2026-10-28 22:51:20 +00:00
ClientTiming.cpp
Decompile 2 functions in Source/Contents/ClientTiming.cpp, Source/Client/Session.h, ...
2026-10-28 23:27:26 +00:00
ClientXmlTables.cpp
Decompile fn_23848 (CSession::LoadXmlTables)
2026-10-28 20:23:55 +00:00
EffectResourceSwitcher.cpp
Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ...
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EnemyMonsterTalk.cpp
Decompile 2 functions in Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/MonsterSpeech.cpp, ...
2026-10-29 00:01:22 +00:00
EquipmentResourceMgr.h
Decompile fn_19753 (EquipmentResourceMgr::GetBodyResourceName)
2026-10-28 23:53:53 +00:00
EquipmentResources.cpp
Decompile 3 functions in Source/Contents/EquipmentResources.cpp, Source/Contents/EquipmentResourceMgr.h, ...
2026-10-28 23:00:12 +00:00
ForbiddenWords.cpp
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
ForbiddenWords.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
GuildEmblemLookup.cpp
Decompile fn_05174 (CGuildMgr::GetEmblemFilename)
2026-10-28 23:26:42 +00:00
GuildEmblemState.cpp
Group Utility units into subsystem folders and require OFFSET provenance
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GuildMgr.cpp
Group Utility units into subsystem folders and require OFFSET provenance
2026-10-26 23:41:07 +01:00
GuildMgr.h
Decompile fn_05174 (CGuildMgr::GetEmblemFilename)
2026-10-28 23:26:42 +00:00
HeadResources.cpp
Decompile 2 functions in Source/Contents/HeadResources.cpp
2026-10-28 22:39:25 +00:00
InstantVar.cpp
Decompile fn_04340 (CRenderObject::GetInstant)
2026-10-28 13:29:33 +00:00
InstantVar.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke
2026-10-27 13:57:41 +00:00
ItemDBToIDMgr.cpp
Decompile 5 functions in Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, ...
2026-10-27 21:07:09 +00:00
ItemDBToIDMgr.h
Decompile fn_06416 (CItemDBToIDMgr::Init)
2026-10-27 20:58:33 +00:00
MapSkyMgr.cpp
Decompile fn_03432 (CMapSkyMgr::Unused)
2026-10-28 20:10:28 +00:00
MapSkyMgr.h
Decompile fn_03432 (CMapSkyMgr::Unused)
2026-10-28 20:10:28 +00:00
MessageTable.cpp
Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ...
2026-10-28 23:09:00 +00:00
MessageTable.h
Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ...
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ModelKeyframes.cpp
Decompile 2 functions in Source/Contents/ModelKeyframes.cpp
2026-10-28 20:20:53 +00:00
MonsterResources.cpp
Decompile 2 functions in Source/Contents/MonsterResources.cpp, Source/Client/Session.h
2026-10-28 19:44:03 +00:00
MonsterSpeech.cpp
Decompile 2 functions in Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/MonsterSpeech.cpp, ...
2026-10-29 00:01:22 +00:00
MonsterXmlActions.cpp
Decompile fn_23789 (CSession::GetMonsterSkillInfo)
2026-10-29 00:00:14 +00:00
MovementRoute.cpp
Decompile 6 functions in Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.h
2026-10-27 10:04:33 +00:00
MovementRouteInterpolation.cpp
Group Utility units into subsystem folders and require OFFSET provenance
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MovementRouteInterpolation.h
Decompile 6 functions in Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.h
2026-10-27 10:04:33 +00:00
NavigationDestinations.cpp
Decompile 12 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ...
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NavigationGraph.cpp
Decompile 12 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ...
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NavigationLink.cpp
Decompile 4 functions in Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h
2026-10-29 00:04:10 +00:00
NavigationManager.h
Decompile fn_19370 (NaviDataEntry::Reset)
2026-10-29 03:02:55 +00:00
NavigationRequest.cpp
Decompile fn_19598 (CNavigationManager::RequestRoute)
2026-10-28 22:37:25 +00:00
NavigationRoute.cpp
Decompile fn_19610 (CNavigationManager::SavedTargetText)
2026-10-28 22:50:17 +00:00
NavigationSource.cpp
Decompile fn_19370 (NaviDataEntry::Reset)
2026-10-29 03:02:55 +00:00
NpcLocationRadius.cpp
Decompile 4 functions in Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/NpcLocationRadius.cpp, ...
2026-10-28 20:24:26 +00:00
Pathfinding.cpp
Decompile 7 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ...
2026-10-28 13:18:31 +00:00
PetStatus.cpp
Decompile fn_23811 (CSession::GetPetHungryStateString)
2026-10-28 19:45:56 +00:00
PetStrings.cpp
Decompile 4 functions in Source/Contents/PetStrings.cpp, Source/Client/Session.h
2026-10-27 21:07:55 +00:00
PetTalk.cpp
Decompile fn_23815 (CSession::GetPetTalkText)
2026-10-28 23:15:39 +00:00
PetTalkNames.cpp
Decompile fn_23814 (CSession::GetPetTalkName)
2026-10-28 19:45:23 +00:00
PlayerNameDictionary.cpp
Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ...
2026-10-28 19:35:29 +00:00
PlayerNameDictionary.h
Decompile 2 functions in Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h
2026-10-28 11:04:17 +00:00
RobeOpacity.cpp
Decompile 2 functions in Source/Contents/RobeOpacity.cpp, Source/Contents/RobeTopLayer.cpp, ...
2026-10-28 19:10:37 +00:00
RobeResources.cpp
Decompile 2 functions in Source/Contents/BodyResources.cpp, Source/Contents/RobeResources.cpp, ...
2026-10-28 19:44:56 +00:00
RobeTopLayer.cpp
Decompile 2 functions in Source/Contents/RobeOpacity.cpp, Source/Contents/RobeTopLayer.cpp, ...
2026-10-28 19:10:37 +00:00
ShowRankingScheduler.cpp
Decompile fn_04738 (RankingBoardStyles)
2026-10-28 20:08:30 +00:00
ShowRankingScheduler.h
Decompile fn_04738 (RankingBoardStyles)
2026-10-28 20:08:30 +00:00
SkinCatalog.cpp
Decompile 2 functions in Source/Contents/SkinInfo.cpp, Source/Contents/SkinCatalog.cpp, ...
2026-10-28 23:12:35 +00:00
SkinInfo.cpp
Decompile 2 functions in Source/Contents/SkinInfo.cpp, Source/Contents/SkinCatalog.cpp, ...
2026-10-28 23:12:35 +00:00
SkinInfo.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
SkinMgr.cpp
Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ...
2026-10-28 19:13:07 +00:00
SkinMgr.h
Decompile 2 functions in Source/Contents/SkinInfo.cpp, Source/Contents/SkinCatalog.cpp, ...
2026-10-28 23:12:35 +00:00
SpriteFrameSynchronization.cpp
Decompile 4 functions in Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/NpcLocationRadius.cpp, ...
2026-10-28 20:24:26 +00:00
SpriteJob.cpp
Decompile 4 functions in Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/NpcLocationRadius.cpp, ...
2026-10-28 20:24:26 +00:00
SpriteLayerDepth.cpp
Decompile fn_10103 (SpriteDrawingPolicy::OffsetLayerDepth)
2026-10-28 23:09:15 +00:00
SpriteLayerOrder.cpp
Decompile fn_22575 (GetSpriteLayerOrder)
2026-10-28 20:21:01 +00:00
SpriteLayerOrder.h
Decompile fn_22575 (GetSpriteLayerOrder)
2026-10-28 20:21:01 +00:00
SpriteRidingPolicy.cpp
Decompile fn_22583 (IsIgnoredRidingState)
2026-10-28 19:10:44 +00:00
SpriteRidingPolicy.h
Decompile fn_22583 (IsIgnoredRidingState)
2026-10-28 19:10:44 +00:00
TerrainPathSearch.cpp
Decompile 4 functions in Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h
2026-10-28 18:20:56 +00:00
TerrainPathSearch.h
Decompile 2 functions in Source/Contents/ActorMovementRoute.cpp, Source/Contents/Actors/GameActor.h, ...
2026-10-28 19:42:58 +00:00
TipBoxTitles.cpp
Decompile fn_09128 (CTipBoxMgr::Sub7ACF50)
2026-10-28 20:26:35 +00:00
TipBoxTitles.h
Decompile fn_09128 (CTipBoxMgr::Sub7ACF50)
2026-10-28 20:26:35 +00:00
TipOfTheDay.cpp
Decompile 2 functions in Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h
2026-10-28 23:12:49 +00:00
TipOfTheDay.h
Decompile fn_12400 (CTipOfTheDay::Size)
2026-10-28 23:12:18 +00:00
WorldNavigation.cpp
Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ...
2026-10-29 00:03:44 +00:00