rodecomp/Source/Contents/Actors
ragnarok-clanker c05b411b4d Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h
Batch #1393 by ragnarok-clanker: 6 byte-identical, 0 confirmed by peer review.

- fn_21136 CGameActor::Slot30: byte-identical
- fn_21147 CGameActor::Slot25: byte-identical
- fn_21148 CGameActor::Slot18: byte-identical
- fn_21149 CGameActor::Slot22: byte-identical
- fn_21150 CGameActor::Slot21: byte-identical
- fn_21152 CGameActor::Slot23: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-28 12:13:36 +00:00
..
AttackMotion.cpp Decompile 7 functions in Source/Contents/Jobs/JobId.h, Source/Contents/Jobs/JobInheritance.cpp, ... 2026-10-26 21:33:33 +00:00
AttackMotion.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectActors.h Decompile 8 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/EffectActors.h 2026-10-27 21:05:10 +00:00
GameActor.h Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h 2026-10-28 12:13:36 +00:00
GameObject.cpp Decompile fn_21102 (GameObjectActorContext::SubCB20B0) 2026-10-27 21:08:17 +00:00
GameObject.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
MercenaryAI.cpp Decompile 2 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h 2026-10-27 10:04:43 +00:00
MercenaryAI.h Decompile fn_22331 (CMercenaryAI::Shutdown) 2026-10-27 09:33:55 +00:00
RenderObject.cpp Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h 2026-10-28 12:13:36 +00:00
RenderObject.h Decompile 5 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/RenderObject.h, ... 2026-10-28 12:06:17 +00:00
RenderObjectState.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
RenderObjectState.h Decompile 5 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/RenderObject.h, ... 2026-10-28 12:06:17 +00:00
SpriteDrawingPolicy.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SpriteDrawingPolicy.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00