..
AutomaticSkills.cpp
Confirm fn_21406 (AutomaticSkills::Complete)
2026-11-12 11:07:24 +00:00
AutomaticSkills.h
Decompile fn_09151 (AutomaticSkills::CancelOption)
2026-11-10 11:54:39 +00:00
ClientSkills.cpp
Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp
2026-11-12 01:43:04 +00:00
ClientSkills.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
GraffiSkill.cpp
Decompile 9 functions in Source/Render/Textures/TextureCache.h, Source/Render/Textures/TextureCache.cpp, ...
2026-11-11 21:05:38 +00:00
GraffiSkill.h
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
PlayerSkillBundle.cpp
Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
2026-11-11 20:19:09 +00:00
PlayerSkillBundle.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
SkillActionAlitea.cpp
Decompile 3 functions in Source/Contents/Skills/SkillActionAlitea.cpp, Source/UI/Dialogs/UIMessageBox.cpp
2026-11-12 11:05:27 +00:00
SkillActionDruid.cpp
Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
2026-11-12 10:22:51 +00:00
SkillActionImperialGuard.cpp
Decompile 5 functions in Source/Contents/Skills/SkillActionAlitea.cpp, Source/Contents/Skills/SkillActionImperialGuard.cpp, ...
2026-11-12 10:52:37 +00:00
SkillActionInfo.cpp
Decompile fn_23830 (CSession::GetSkillActionInfo)
2026-11-12 04:06:02 +00:00
SkillActionKarnos.cpp
Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
2026-11-12 10:22:51 +00:00
SkillActionMeister.cpp
Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
2026-11-12 10:22:51 +00:00
SkillActionNightWatch.cpp
Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
2026-11-12 10:22:51 +00:00
SkillActionRegistrar.cpp
Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
2026-11-12 10:22:51 +00:00
SkillActionShinkiroShiranui.cpp
Decompile 5 functions in Source/Contents/Skills/SkillActionAlitea.cpp, Source/Contents/Skills/SkillActionImperialGuard.cpp, ...
2026-11-12 10:52:37 +00:00
SkillActionSkyEmperor.cpp
Decompile 5 functions in Source/Contents/Skills/SkillActionAlitea.cpp, Source/Contents/Skills/SkillActionImperialGuard.cpp, ...
2026-11-12 10:52:37 +00:00
SkillActionSoulAscetic.cpp
Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
2026-11-12 10:22:51 +00:00
SkillActionSpiritHandler.cpp
Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
2026-11-12 10:22:51 +00:00
SkillActionTroubadour.cpp
Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
2026-11-12 10:22:51 +00:00
SkillActionWindHawk.cpp
Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
2026-11-12 10:22:51 +00:00
SkillId.h
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
2026-11-07 23:58:37 +00:00
SkillInfo.cpp
Maintenance: C11: CSkillInfo::DisplayName() takes no LuaScript argument: original fn_08315 ends with plain ret and reads this->id (mo
2026-11-12 10:39:57 +00:00
SkillInfo.h
Maintenance: C11: CSkillInfo::DisplayName() takes no LuaScript argument: original fn_08315 ends with plain ret and reads this->id (mo
2026-11-12 10:39:57 +00:00
SkillLevelConfig.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
SkillLevelRegistry.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
SkillLevelRegistry.h
Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward
2026-11-03 13:32:00 +00:00
SkillTreeScript.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
SkillTreeScript.h
Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
2026-11-06 10:56:48 +00:00
SkillUnitId.h
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
2026-11-07 23:58:37 +00:00