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CharacterParticleBundle.h
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Decompile fn_18576 (?Create@?$CEffectAllocator@VCChopChopClawMarks@@@?A0x3d349e23@@UAEPAVCEffect@@XZ)
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2026-10-29 09:57:46 +00:00 |
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Effect.cpp
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Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
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2026-10-29 12:59:22 +00:00 |
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Effect.h
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Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
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2026-10-29 12:59:22 +00:00 |
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EffectActor.cpp
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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EffectActor.h
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Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
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2026-10-29 12:59:44 +00:00 |
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EffectAttachments.cpp
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Group Utility units into subsystem folders and require OFFSET provenance
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2026-10-26 23:41:07 +01:00 |
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EffectAttachments.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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EffectForceRender.cpp
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Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
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2026-10-29 12:59:22 +00:00 |
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EffectLists.cpp
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Decompile 3 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/Effect.cpp, ...
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2026-10-29 10:47:33 +00:00 |
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EffectLists.h
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Decompile 3 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/Effect.cpp, ...
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2026-10-29 10:47:33 +00:00 |
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EffectMaker.cpp
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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EffectMaker.h
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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EffectPrim.cpp
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Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers).
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2026-10-29 12:19:20 +01:00 |
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EffectPrim.h
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Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
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2026-10-29 12:59:44 +00:00 |
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EffectPrimitiveColor.cpp
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Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers).
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2026-10-29 12:19:20 +01:00 |
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EffectPrimitiveMotion.cpp
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Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
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2026-10-29 12:59:44 +00:00 |
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EffectPrimitiveMotion.h
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Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers).
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2026-10-29 12:09:28 +01:00 |
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EffectPrimitiveRecords.cpp
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Rename EffectParticle -> CEffectPrim (DHXJ), EffectParticle.{h,cpp} -> EffectPrim.{h,cpp}. Pure rename, codegen unchanged (50/50 functions identical with includers).
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2026-10-29 12:15:56 +01:00 |
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EffectPrimitiveRendering.cpp
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Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers).
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2026-10-29 12:19:20 +01:00 |
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EffectPrimitiveRendering.h
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Restore translation-unit ownership and publish verified source corrections
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2026-10-25 15:42:21 +00:00 |
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EffectPrimitiveState.cpp
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Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers).
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2026-10-29 12:19:20 +01:00 |
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EffectPrimitiveState.h
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Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers).
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2026-10-29 12:19:20 +01:00 |
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EffectTypes.cpp
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🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs
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2026-10-27 09:46:33 +01:00 |
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EffectTypes.h
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🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs
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2026-10-27 09:46:33 +01:00 |
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EffectVisibility.cpp
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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EffectVisibility.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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GravityControlEffect.h
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Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ...
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2026-10-29 09:55:51 +00:00 |
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PartyEffect.cpp
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Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers).
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2026-10-29 12:19:20 +01:00 |
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PartyEffect.h
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Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers).
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2026-10-29 12:19:20 +01:00 |
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PartyMemberEffects.cpp
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Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
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2026-10-29 12:59:44 +00:00 |
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PartyMemberEffects.h
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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RagEffect.cpp
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Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers).
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2026-10-29 12:19:20 +01:00 |
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RagEffect.h
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Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
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2026-10-29 12:59:44 +00:00 |
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RagEffectInitialization.cpp
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Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ...
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2026-10-29 00:03:44 +00:00 |
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RagEffectInitialization.h
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Decompile fn_18182 (ResourceMgr::Exists)
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2026-10-28 19:50:12 +00:00 |
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RagEffectState.h
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📚 docs(RagEffectState): corrected field offset comments
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2026-10-28 17:59:04 +01:00 |
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SkillEffects.h
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Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ...
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2026-10-29 09:55:51 +00:00 |