rodecomp/Source
ragnarok-clanker ce1e18ab7c Decompile fn_18194 (CRes::Unlock)
Batch #16135 by Yommy: 1 byte-identical, 0 confirmed by peer review.

- fn_18194 CRes::Unlock: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-10 14:45:47 +00:00
..
Archive Decompile 6 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ... 2026-11-10 14:44:58 +00:00
Client Decompile fn_03937 (CSession::SetOption) 2026-11-10 14:41:30 +00:00
Contents Decompile fn_24280 (CArrowEffect::OnProcess) 2026-11-10 14:41:59 +00:00
File Decompile 3 functions in Source/File/ResourcePath.cpp, Source/File/ResourcePath.h 2026-11-10 14:44:31 +00:00
Interface
Network Decompile fn_45442 (CGameMode::ApplyAdditionalSkillPacket) 2026-11-10 14:45:15 +00:00
Render Decompile fn_02065 (CRendererDX7::CRendererDX7) 2026-11-10 14:43:50 +00:00
Resource Decompile fn_18194 (CRes::Unlock) 2026-11-10 14:45:47 +00:00
Script Decompile 6 functions in Source/Script/LuaScript.cpp 2026-11-10 13:28:06 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile fn_17168 (UIWindowMgr::FindRenderedUid) 2026-11-10 14:44:17 +00:00
Utility Decompile 6 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ... 2026-11-10 14:44:58 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp