rodecomp/Source/Contents/UserData
ragnarok-clanker cf3c0f7d0d Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ...
Batch #17209 by eAthena: 0 byte-identical, 5 confirmed by peer review.

- fn_03682 CChangePartyMasterAsyncWork::Complete: logic confirmed by peer review
- fn_03689 CLoadMyPartyAsyncWork::Complete: logic confirmed by peer review
- fn_03715 CStopRecruitingAsyncWork::Complete: logic confirmed by peer review
- fn_03920 CCharacterLinkedUserDataLoadAsyncWork::Complete: logic confirmed by peer review
- fn_03927 CCharacterLinkedUserDataMgr::CompleteLoad: logic confirmed by peer review

Peer-reviewed-by: alisonrag, cremane, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 14:39:54 +00:00
..
AccountLinkedUserDataLoadAsyncWork.cpp Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ... 2026-11-11 14:17:23 +00:00
AccountLinkedUserDataLoadAsyncWork.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
AccountLinkedUserDataMgr.cpp Confirm 2 functions in Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, ... 2026-11-11 14:14:00 +00:00
AccountLinkedUserDataMgr.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
AccountLinkedUserDataSaveAsyncWork.cpp Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in 2026-11-11 10:05:15 +00:00
AccountLinkedUserDataSaveAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountService.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountService.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountUserData.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountUserData.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
CharacterConfigLoad.cpp Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ... 2026-11-11 14:39:54 +00:00
CharacterConfigSave.cpp Confirm fn_19636 (CNavigationManager::RouteToSavedTarget) 2026-11-11 14:18:10 +00:00
CharacterLinkedUserDataLoadAsyncWork.cpp Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ... 2026-11-11 14:39:54 +00:00
CharacterLinkedUserDataLoadAsyncWork.h Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward 2026-11-03 13:32:00 +00:00
CharacterLinkedUserDataMgr.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
CharacterLinkedUserDataMgr.h Decompile 2 functions in Source/Contents/UserData/CharacterLinkedUserDataMgr.cpp, Source/Contents/UserData/CharacterLinkedUserDataMgr.h 2026-11-10 09:46:54 +00:00
CharacterLinkedUserDataSaveAsyncWork.cpp Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in 2026-11-11 10:05:15 +00:00
CharacterLinkedUserDataSaveAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
NormalItemSlots.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
NormalItemSlots.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00