rodecomp/Source
ragnarok-clanker d12ec6edf0 Decompile fn_13080 (UIGuildWnd::Paint)
Batch #15872 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_13080 UIGuildWnd::Paint: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 14:23:35 +00:00
..
Archive Decompile fn_18114 (PakRegistry::ReadArchive) 2026-11-10 13:05:34 +00:00
Client Decompile fn_22016 (CGameMode::ReceiveClanChat) 2026-11-10 14:20:05 +00:00
Contents Decompile 2 functions in Source/Contents/Effects/Level150Effect.cpp 2026-11-10 14:20:10 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-10 12:14:11 +00:00
Interface
Network Decompile 2 functions in Source/Network/Connection/Connection.cpp 2026-11-10 14:20:31 +00:00
Render Confirm 2 functions in Source/Render/DX9/RendererDX9.cpp 2026-11-10 14:13:20 +00:00
Resource Decompile fn_18171 (ResourceFailures::Report) 2026-11-10 14:19:13 +00:00
Script Decompile 6 functions in Source/Script/LuaScript.cpp 2026-11-10 13:28:06 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile fn_13080 (UIGuildWnd::Paint) 2026-11-10 14:23:35 +00:00
Utility Decompile 2 functions in Source/Utility/Async/NAsyncWorkQueue.cpp 2026-11-10 14:18:48 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp