Ragnarok Online reconstruction through Clank Together
https://clank.rodecomp.online/
- C++ 97.6%
- C 1.9%
- Python 0.3%
- POV-Ray SDL 0.2%
Batch #15020 by codeplay: 11 byte-identical, 0 confirmed by peer review. - fn_15890 GameSettingsUI::CUIGroupEmblem::CUIGroupEmblem: byte-identical - fn_15891 GameSettingsUI::CUIGroupFullscreen::CUIGroupFullscreen: byte-identical - fn_15893 GameSettingsUI::CUIGroupGraphicsAPI::CUIGroupGraphicsAPI: byte-identical - fn_15894 GameSettingsUI::CUIGroupLogInOut::CUIGroupLogInOut: byte-identical - fn_15895 GameSettingsUI::CUIGroupProcessPriority::CUIGroupProcessPriority: byte-identical - fn_15896 GameSettingsUI::CUIGroupRodexSpam::CUIGroupRodexSpam: byte-identical - fn_15897 GameSettingsUI::CUIGroupSkin::CUIGroupSkin: byte-identical - fn_15898 GameSettingsUI::CUIGroupSound::CUIGroupSound: byte-identical - fn_15899 GameSettingsUI::CUIGroupSpriteDetailLevel::CUIGroupSpriteDetailLevel: byte-identical - fn_15900 GameSettingsUI::CUIGroupTextureDetailLevel::CUIGroupTextureDetailLevel: byte-identical - fn_15901 GameSettingsUI::CUIGroupTrilinear::CUIGroupTrilinear: byte-identical Merged automatically: every function is byte-identical to the original. |
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| data | ||
| docs | ||
| Recovered | ||
| scripts | ||
| Source | ||
| ThirdParty | ||
| .clang-format | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CODING_RULES.md | ||
| README.md | ||
A matching decompilation of the Ragnarok Online client.