rodecomp/Source/UI/Window/UIJobListWnd.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

188 lines
5.7 KiB
C++

#include "UI/Window/WindowId.h"
#include "UI/Window/UIJobListWnd.h"
#include "UI/Window/UIEnums.h"
#include "Contents/MessageTable.h"
#include "Contents/UserData/NormalItemSlots.h"
#include "Network/Connection/Connection.h"
#include "Network/Packets/PacketId.h"
#include "Network/Packets/PacketLengths.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Buttons/UICheckBox.h"
#include "UI/Text/UIStaticText.h"
#include "UI/Window/UIWindowMgr.h"
#include "Resource/MSGSTRINGID.h"
#include <cstring>
#include <windows.h>
#include <cstdio>
#include <string>
// GLOBAL: gl_25023
std::map<int, bool> g_partyBookingJobs;
struct PartyBookingUpdatePacket {
/* 0000 */ std::int16_t packetType;
/* 0002 */ std::int16_t jobs[6];
};
static_assert(sizeof(PartyBookingUpdatePacket) == 14);
// OFFSET: 0x00920D60
// FUNCTION: fn_12640
void UIJobListWnd::OnCreate(int width, int height) {
char title[9] = {};
std::sprintf(title, "Job List");
this->m_title = new UIStaticText();
this->m_title->SetSize(this->geometry.width - 32, 15);
this->m_title->SetTextFitted(title);
this->m_title->Move(16, 2);
this->m_title->shadow = 1;
this->AddChild(this->m_title);
this->AddCloseButton("", 0);
{
const std::string path = "유저인터페이스\\";
this->m_okButton = new UIBitmapButton();
this->m_okButton->SetBitmap((path + "btn_ok" + ".bmp").c_str(), 0, 0);
this->m_okButton->SetBitmap((path + "btn_ok_a" + ".bmp").c_str(), 1, 0);
this->m_okButton->SetBitmap((path + "btn_ok_b" + ".bmp").c_str(), 2, 0);
this->m_okButton->SetSize(this->m_okButton->BitmapWidth(), this->m_okButton->BitmapHeight());
this->m_okButton->Move(this->geometry.width - 92, this->geometry.height - 24);
this->m_okButton->SetId(184);
this->AddChild(this->m_okButton);
}
for (int index = 0; index < 6; ++index) {
this->m_jobChecks[index] = nullptr;
}
}
// OFFSET: 0x0092C640
// FUNCTION: fn_12664
void UIJobListWnd::Paint() {
this->DrawTitleBar(true, "", 0);
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
this->FillRegion(0, 17, this->geometry.width, this->geometry.height - 38, RGB(red, green, blue));
this->DrawButtonBar(2, 0, 1);
}
// OFFSET: 0x00940DE0
// FUNCTION: fn_12780
void UIJobListWnd::StoreInfo() {
if (this->m_saved) {
this->m_saved->width = this->geometry.width;
this->m_saved->height = this->geometry.height;
this->m_saved->x = this->geometry.x;
this->m_saved->y = this->geometry.y;
}
}
// OFFSET: 0x00935610
// FUNCTION: fn_12746
int UIJobListWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != UM_COMMAND) {
if (message != UM_SETINFO) {
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
this->m_saved = reinterpret_cast<JobListWndInfo*>(argument1);
if (!this->m_saved->IsValid()) {
this->m_saved->Reset();
}
this->Move(this->m_saved->x, this->m_saved->y);
this->SendMsg(nullptr, UM_RESIZE, 3, this->m_saved->width, this->m_saved->height, 0);
this->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
return 0;
}
switch (argument1) {
case ID_OK: {
PartyBookingUpdatePacket packet{};
packet.packetType = ID_CZ_PARTY_BOOKING_REQ_UPDATE;
for (int i = 0; i < 6; ++i) {
packet.jobs[i] = -1;
}
int selected = 0;
int index = 0;
const auto end = g_partyBookingJobs.end();
for (auto it = g_partyBookingJobs.begin(); it != end; ++it, ++index) {
UIWindow* check = this->m_jobChecks[index];
std::int16_t job = -1;
bool enabled = false;
if (check != nullptr) {
if (check->geometry.state != 0) {
++selected;
enabled = true;
job = static_cast<std::int16_t>(it->first);
}
}
packet.jobs[index] = job;
it->second = enabled;
}
if (selected == 0) {
g_windowMgr.Confirm(LookupMessage(MSI_PARTY_BOOKING_ERR1), 0, true, false, 0, "Message", 280, 120, 0);
return 0;
}
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
}
[[fallthrough]];
case ID_CLOSE:
g_windowMgr.CloseWindow(WID_JOBLISTWND);
break;
}
return 0;
}
// OFFSET: 0x00944C90
// FUNCTION: fn_12834
void UIJobListWnd::RefreshJobs() {
const std::string path = "유저인터페이스\\";
for (int index = 0; index < 6; ++index) {
if (this->m_jobChecks[index]) {
this->RemoveChild(this->m_jobChecks[index], 1);
this->m_jobChecks[index] = nullptr;
}
}
int index = 0;
for (auto it = g_partyBookingJobs.begin(); it != g_partyBookingJobs.end(); ++it, ++index) {
this->m_jobChecks[index] = new UICheckBox();
this->m_jobChecks[index]->SetSize(120, 15);
const int job = it->first;
if (job == -1) {
continue;
}
if (job - 1 < 4) {
this->m_jobChecks[index]->SetImages(
(path + "basic_interface\\" + "grp_online" + ".bmp").c_str(), (path + "basic_interface\\" + "grp_offline" + ".bmp").c_str(),
LookupMessage(job + 0x6AF)
);
} else {
this->m_jobChecks[index]->SetImages(
(path + "basic_interface\\" + "grp_online" + ".bmp").c_str(), (path + "basic_interface\\" + "grp_offline" + ".bmp").c_str(),
LookupMessage(job + 0x658)
);
}
this->m_jobChecks[index]->Move(10, (index + 1) * 25);
this->m_jobChecks[index]->SetChecked(it->second);
this->AddChild(this->m_jobChecks[index]);
}
}
// OFFSET: 0x00911410
// FUNCTION: fn_12514
UIJobListWnd::UIJobListWnd()
: UIFrameWnd(0), m_title(nullptr), m_okButton(nullptr), m_selectionState(0) {
}