rodecomp/Source
ragnarok-clanker dd7c1ff560 Decompile 6 functions in Source/Render/AlphaQueuesDX7.cpp, Source/Render/AuxiliaryQueuesDX7.cpp, ...
Batch #16161 by Yommy: 0 byte-identical, 6 confirmed by peer review.

- fn_02089 CRendererDX7::DrawAlphaQueues: logic confirmed by peer review (already on main)
- fn_45495 CRendererDX7::FlushRenderList: logic confirmed by peer review (already on main)
- fn_45496 CRendererDX7::DrawTopmostQueue: logic confirmed by peer review (already on main)
- fn_45497 CRendererDX7::DrawBlendedQueue: logic confirmed by peer review (already on main)
- fn_02088 CRendererDX7::DrawDepthSortedQueue: logic confirmed by peer review
- fn_02091 CRendererDX7::DrawOpaqueQueues: logic confirmed by peer review (already on main)

Peer-reviewed-by: alisonrag, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 14:48:16 +00:00
..
Archive Decompile 6 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ... 2026-11-10 14:44:58 +00:00
Client Decompile fn_03937 (CSession::SetOption) 2026-11-10 14:41:30 +00:00
Contents Decompile fn_01724 (ModelRotationTrack::Sample) 2026-11-10 14:46:25 +00:00
File Decompile fn_21276 (ScriptMapName) 2026-11-10 14:47:15 +00:00
Interface
Network Decompile fn_45442 (CGameMode::ApplyAdditionalSkillPacket) 2026-11-10 14:45:15 +00:00
Render Decompile 6 functions in Source/Render/AlphaQueuesDX7.cpp, Source/Render/AuxiliaryQueuesDX7.cpp, ... 2026-11-10 14:48:16 +00:00
Resource Decompile fn_18194 (CRes::Unlock) 2026-11-10 14:45:47 +00:00
Script Decompile 6 functions in Source/Script/LuaScript.cpp 2026-11-10 13:28:06 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile fn_09551 (UICashShopWnd::OnProcess) 2026-11-10 14:47:52 +00:00
Utility Decompile 6 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ... 2026-11-10 14:44:58 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp