rodecomp/Source/Contents
ragnarok-clanker e4457d9ef2 Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/EntryQueue/EntryQueueMgr.cpp, ...
Batch #17236 by cremane: 0 byte-identical, 2 confirmed by peer review.

- fn_19675 AddEntryQueue: logic confirmed by peer review (already on main)
- fn_19710 UIEntryQueueWnd::SendMsg: logic confirmed by peer review

Peer-reviewed-by: kyoshi, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 16:13:30 +00:00
..
Achievement Confirm fn_05320 (CAchievementMgr::GetCompletedCount) 2026-11-11 14:37:11 +00:00
Actors Decompile fn_24292 (CGroundScope::Render) 2026-11-11 15:34:31 +00:00
AdventureGuide Decompile 3 functions in Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ... 2026-11-11 11:46:10 +00:00
Async Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart 2026-11-11 13:28:21 +00:00
Camera Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ... 2026-11-11 10:58:29 +00:00
CashEmotion Maintenance: Forced resubmit of 17189, rebased on 7ea84b3b3 (main had added 25 more copies of the same lines, now converted too). Sha 2026-11-11 15:11:07 +00:00
Clan Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Configuration Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
Effects Decompile 2 functions in Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/Primitives/EffectPrim.h 2026-11-11 16:12:25 +00:00
Emblems Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
EntryQueue Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/EntryQueue/EntryQueueMgr.cpp, ... 2026-11-11 16:13:30 +00:00
Events Decompile fn_04739 (CShowRankingScheduler::Process) 2026-11-11 14:43:03 +00:00
Ground Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Guild Decompile 2 functions in Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Guild/GuildInfo.cpp 2026-11-11 12:54:14 +00:00
Hotkeys Maintenance: Forced resubmit of 17189, rebased on 7ea84b3b3 (main had added 25 more copies of the same lines, now converted too). Sha 2026-11-11 15:11:07 +00:00
Items Maintenance: Forced resubmit of 17189, rebased on 7ea84b3b3 (main had added 25 more copies of the same lines, now converted too). Sha 2026-11-11 15:11:07 +00:00
Jobs Decompile fn_23583 (IsJobWeaponAllowed) 2026-11-11 14:35:05 +00:00
Map Confirm fn_20980 (CMapPropertyMgr::Create) 2026-11-11 13:00:45 +00:00
Messenger Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
Models Decompile fn_24304 (CSkill::ShowModel) 2026-11-11 12:58:23 +00:00
Monster Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Movement Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Movies Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Navigation Maintenance: Forced resubmit of 17189, rebased on 7ea84b3b3 (main had added 25 more copies of the same lines, now converted too). Sha 2026-11-11 15:11:07 +00:00
Party Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
Pet Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
Quest Decompile 5 functions in Source/Contents/Messenger/ClientMessenger.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, ... 2026-11-11 12:35:29 +00:00
Repute Decompile fn_04293 (CReputeMgr::Load) 2026-11-11 15:34:37 +00:00
Rodex Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RuneSystem Decompile 7 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/Contents/RuneSystem/RuneSystem.h 2026-11-11 09:22:04 +00:00
Schedule Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
SignBoard Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ... 2026-11-11 11:26:00 +00:00
Skills Decompile fn_24291 (CGraffiSkill::Render) 2026-11-11 15:29:14 +00:00
Skin Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Sound Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
Sprites Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Store Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
Tables Decompile 2 functions in Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, ... 2026-11-11 14:04:33 +00:00
Time Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
UserData Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
World Decompile 468 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/GameModeHandlers.cpp, ... 2026-11-11 14:13:18 +00:00
ClientState.cpp Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/EntryQueue/EntryQueueMgr.cpp, ... 2026-11-11 16:13:30 +00:00
ClientState.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
CombatTypes.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
InstantVar.cpp Confirm fn_21086 (RenderObjectState::Reset) 2026-11-10 10:13:06 +00:00
InstantVar.h Confirm fn_21086 (RenderObjectState::Reset) 2026-11-10 10:13:06 +00:00