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AttackMotion.cpp
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Decompile 7 functions in Source/Contents/Jobs/JobId.h, Source/Contents/Jobs/JobInheritance.cpp, ...
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2026-10-26 21:33:33 +00:00 |
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AttackMotion.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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EffectActors.h
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Decompile 4 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/EffectActors.h
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2026-10-29 08:58:05 +00:00 |
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GameActor.h
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Decompile fn_21110 (CGameActor::ApplyPendingUnknown0408)
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2026-10-28 23:23:02 +00:00 |
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GameObject.cpp
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Decompile fn_21105 (CRenderObject::DrawShadow)
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2026-10-29 09:01:59 +00:00 |
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GameObject.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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GndRiser.h
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Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/GameActor.h, ...
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2026-10-28 12:40:42 +00:00 |
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GroundScope.cpp
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Decompile fn_24284 (CGroundScope::Update)
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2026-10-28 23:26:33 +00:00 |
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GroundScope.h
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Decompile fn_24284 (CGroundScope::Update)
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2026-10-28 23:26:33 +00:00 |
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MercenaryAI.cpp
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Decompile 2 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h
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2026-10-27 10:04:43 +00:00 |
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MercenaryAI.h
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Decompile fn_22331 (CMercenaryAI::Shutdown)
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2026-10-27 09:33:55 +00:00 |
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Npc.h
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Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/GameActor.h, ...
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2026-10-28 12:40:42 +00:00 |
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Pc.h
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Decompile fn_22646 (CGrannyPc::Slot24)
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2026-10-28 22:39:23 +00:00 |
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Player.cpp
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Decompile 12 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h, ...
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2026-10-28 22:39:36 +00:00 |
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RenderObject.cpp
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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RenderObject.h
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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RenderObjectState.cpp
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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RenderObjectState.h
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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SpriteDrawingPolicy.cpp
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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SpriteDrawingPolicy.h
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Decompile fn_10103 (SpriteDrawingPolicy::OffsetLayerDepth)
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2026-10-28 23:09:15 +00:00 |