rodecomp/Source/UI/Shortcuts
ragnarok-clanker 982f440936 Maintenance: Remove aliased globals that live inside g_session in the original and use the real fields (each alias address == g_sessi
Batch #14882 by ragnarok-clanker: forced by an admin (1 lower score(s), 1 changed function(s)); checked with 523 compiled unit(s), including every includer of Source/Client/Application/Launcher.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UIWindowMgr.h.
2026-11-07 22:33:39 +00:00
..
NormalItemSlotLoad.cpp Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward 2026-11-03 13:32:00 +00:00
ShortcutActivation.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ShortcutActivation.h Decompile fn_12689 (UIShortCutWnd::Slot26) 2026-11-06 13:45:49 +00:00
ShortcutBindings.cpp Decompile fn_23913 (CSession::AssignShortcut) 2026-11-07 06:04:23 +00:00
ShortcutControls.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ShortcutCooldowns.cpp Maintenance: Runtime fix, accepted lower byte scores (register allocation only): the party booking list was always empty. g_friendRow 2026-11-07 22:06:41 +00:00
ShortcutCooldowns.h Maintenance: [forced, user-approved] Family S3: remove ShortcutCooldowns (17 reinterpret_cast<ShortcutCooldowns&>(g_session.m_request 2026-11-03 15:12:40 +00:00
ShortcutDetails.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ShortcutDrop.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ShortcutGrid.cpp Decompile 4 functions in Source/UI/Shortcuts/UIShortCutWnd.cpp, Source/UI/Shortcuts/ShortcutGrid.cpp, ... 2026-11-05 05:17:20 +00:00
ShortcutGrid.h Decompile 4 functions in Source/UI/Shortcuts/UIShortCutWnd.cpp, Source/UI/Shortcuts/ShortcutGrid.cpp, ... 2026-11-05 05:17:20 +00:00
ShortcutPainting.cpp Decompile fn_12680 (UIShortCutWnd::Paint) 2026-11-04 23:14:40 +00:00
ShortcutPress.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ShortcutTooltip.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ShortcutVisibility.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIQuickSlotWnd.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIQuickSlotWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIShortCutWnd.cpp Maintenance: Remove aliased globals that live inside g_session in the original and use the real fields (each alias address == g_sessi 2026-11-07 22:33:39 +00:00
UIShortCutWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00