rodecomp/Source/Client
ragnarok-clanker ecdd48ef4a Decompile 2 functions in Source/Client/Mode/GameMode.cpp
Batch #17373 by eAthena: 2 byte-identical, 0 confirmed by peer review.

- fn_21342 CGameMode::ReloadScene: byte-identical
- fn_21359 CGameMode::InitializeCamera: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-11 22:10:31 +00:00
..
Application Maintenance: OBFUSCATE_STRING: the client's string encryption is the public-domain Obfuscate library (AY_OBFUSCATE_KEY: every key is 2026-11-11 21:53:17 +00:00
Browser Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e 2026-11-11 20:19:09 +00:00
Input Decompile fn_17765 (CLanguageBase::CopySelection) 2026-11-11 13:45:18 +00:00
Mode Decompile 2 functions in Source/Client/Mode/GameMode.cpp 2026-11-11 22:10:31 +00:00
Replay Decompile 2 functions in Source/Client/Replay/Replay.cpp 2026-11-11 11:56:34 +00:00
Session Decompile fn_23461 (CSession::GetRealWeaponId) 2026-11-11 21:59:40 +00:00
Stove Maintenance: OBFUSCATE_STRING: the client's string encryption is the public-domain Obfuscate library (AY_OBFUSCATE_KEY: every key is 2026-11-11 21:53:17 +00:00