rodecomp/Source
ragnarok-clanker ee34aebabf Decompile fn_01807 (CTextureDX7::CTextureDX7)
Batch #12709 by cremane: 1 byte-identical, 0 confirmed by peer review.

- fn_01807 CTextureDX7::CTextureDX7: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-06 00:06:14 +00:00
..
Archive Decompile fn_18100 (myGPack::PakCipher::DecodePrefix) 2026-11-05 16:48:02 +00:00
Client Decompile fn_23879 (CSession::IsMonsterActor) 2026-11-05 23:39:56 +00:00
Contents Decompile fn_21039 (CGameActor::ActionBase) 2026-11-06 00:05:05 +00:00
File Decompile 2 functions in Source/File/FileEnumeration.cpp 2026-11-05 16:20:19 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20387 (CheckConnectionRuntime) 2026-11-05 23:48:05 +00:00
Render Decompile fn_01807 (CTextureDX7::CTextureDX7) 2026-11-06 00:06:14 +00:00
Resource Decompile 3 functions in Source/Resource/Sprites/ActionResource.cpp 2026-11-05 23:57:24 +00:00
Script Decompile fn_20939 (TreeSubMap::Clear) 2026-11-05 03:46:03 +00:00
Security Decompile fn_08216 (CNProtectGameGuardMgr::GameName) 2026-11-05 22:37:01 +00:00
UI Decompile 2 functions in Source/UI/Lists/UIScrollBar.cpp 2026-11-05 23:59:47 +00:00
Utility Decompile fn_17773 (LanguageCodePage) 2026-11-05 23:40:40 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00