rodecomp/Source
ragnarok-clanker fec919b88e Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
Batch #13186 by ragnarok-clanker: forced by an admin (40 lower score(s), 206 changed function(s)); checked with 620 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Client/Stove/StovePCSDK.h, Source/Client/Timer.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/RenderObject.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/ServiceOptions.h, Source/Contents/Skills/SkillTreeScript.h, Source/Render/DX9/D3DX9Runtime.h, Source/Resource/GifResource.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Cooldowns/CooldownOwner.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/Utility/EncryptedName.h.
2026-11-06 10:56:48 +00:00
..
Archive Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Client Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Contents Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
File Decompile 2 functions in Source/File/FileEnumeration.cpp 2026-11-05 16:20:19 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Render Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Resource Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Script Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Security Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
UI Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Utility Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00