..
AcidifiedThrow.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
AcidifiedThrow.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
AMachineEffect.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
AMachineEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
AnimatedEmitterEffect.cpp
Decompile fn_06892 (CAnimatedEmitterEffect::UpdateParticle)
2026-11-10 17:52:04 +00:00
AnimatedEmitterEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
ArrowEffect.cpp
Decompile fn_24295 (CArrowEffect::SendMsg)
2026-11-10 18:29:20 +00:00
ArrowEffect.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
AstralStrikeEffect.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
AstralStrikeEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
AxeBoomerang.cpp
Decompile fn_06840 (CAxeBoomerang::Open)
2026-11-10 10:22:15 +00:00
AxeBoomerang.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
Bash.cpp
Decompile fn_18872 (CBash::OnProcess)
2026-11-10 09:27:55 +00:00
Bash.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
BezierArcThrowEffect.cpp
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
BezierArcThrowEffect.h
Confirm 2 functions in Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h
2026-11-10 11:40:54 +00:00
BindTrapEffect.cpp
Decompile fn_06910 (CBindTrapEffect::OnProcess)
2026-11-10 14:18:43 +00:00
BindTrapEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
BlastForge.cpp
Decompile 2 functions in Source/Contents/Effects/BlastForge.cpp
2026-11-10 10:21:15 +00:00
BlastForge.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
CaneOfEvilEyeEffect.cpp
Decompile fn_06880 (CCaneOfEvilEyeEffect::UpdateEyes)
2026-11-10 18:31:29 +00:00
CaneOfEvilEyeEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
CartCannon.cpp
Decompile fn_06897 (CCartCannon::Open)
2026-11-10 09:31:19 +00:00
CartCannon.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
CellRangeEffect.cpp
Decompile fn_18876 (CCellRangeEffect::SetCellTexture)
2026-11-10 18:54:28 +00:00
CellRangeEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
ChangeSizeEffect.cpp
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
ChangeSizeEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
CharacterParticleBundle.cpp
Decompile 2 functions in Source/Contents/Effects/CharacterParticleBundle.cpp
2026-11-10 11:32:19 +00:00
CharacterParticleBundle.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
ChargingPierceEffect.cpp
Decompile fn_07031 (CChargingPierceNewEffect::OnProcess)
2026-11-10 17:56:38 +00:00
ChargingPierceEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
CherryBlossomEffect.cpp
Decompile fn_18882 (CCherryBlossomEffect::CCherryBlossomEffect)
2026-11-10 07:56:32 +00:00
CherryBlossomEffect.h
Decompile fn_18882 (CCherryBlossomEffect::CCherryBlossomEffect)
2026-11-10 07:56:32 +00:00
ClimaxEffect.cpp
Decompile fn_07052 (CClimaxEffect::OnProcess)
2026-11-10 11:40:32 +00:00
ClimaxEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
CloudEffect.cpp
Decompile fn_06922 (CCloud::Drift)
2026-11-10 19:08:48 +00:00
CloudEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
CloudKillEffect.cpp
Decompile fn_06930 (CCloudKillEffect::OnProcess)
2026-11-10 10:29:07 +00:00
CloudKillEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
CommonFloorEffect.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
CommonFloorEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
Competentia.cpp
Decompile fn_07080 (CCompetentia::Open)
2026-11-10 12:59:00 +00:00
Competentia.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
CresciveBolt.cpp
Decompile 2 functions in Source/Contents/Effects/CresciveBolt.cpp
2026-11-10 12:27:29 +00:00
CresciveBolt.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
DummyEffectLauncher.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
DummyEffectLauncher.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
Effect.cpp
Decompile fn_18994 (CEffect::CheckRange)
2026-11-10 20:12:34 +00:00
Effect.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
EffectActor.cpp
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
EffectActor.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
EffectAttachments.cpp
Decompile fn_21064 (EffectActor::Contains)
2026-11-07 10:48:20 +00:00
EffectEmitter.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
EffectForceRender.cpp
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
EffectLists.cpp
Decompile 2 functions in Source/Contents/Effects/EffectLists.cpp
2026-11-10 17:43:20 +00:00
EffectLists.h
Maintenance: [forced, user-approved] R5: remove the null EffectRetirement reference (GameMode.cpp:2776, last nullptr-reference argume
2026-11-03 10:56:12 +00:00
EffectMaker.cpp
Decompile fn_24297 (CEffectMaker::SendMsg)
2026-11-10 12:49:24 +00:00
EffectMaker.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
EffectMemoryMgr.cpp
Decompile 4 functions in Source/Contents/Effects/EffectMemoryMgr.cpp
2026-11-10 12:03:03 +00:00
EffectMemoryMgr.h
Decompile 13 functions in Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, ...
2026-10-30 00:02:37 +00:00
EffectMessageId.h
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
2026-11-07 23:58:37 +00:00
EffectPoint.h
Decompile 8 functions in Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/HealSpEffect.cpp, ...
2026-10-30 02:01:09 +00:00
EffectPrim.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
EffectPrim.h
Decompile fn_19767 (CEffectPrim::Initialize)
2026-11-07 06:48:26 +00:00
EffectPrimId.h
Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
2026-11-08 12:37:46 +00:00
EffectPrimitiveArcs.cpp
Decompile fn_20001 (CEffectPrim::RenderTaperedQuad)
2026-11-10 22:26:28 +00:00
EffectPrimitiveColor.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
EffectPrimitiveGlowSquares.cpp
Decompile fn_19996 (CEffectPrim::RenderTwinGlowSquares)
2026-11-05 14:25:29 +00:00
EffectPrimitiveMotion.cpp
Decompile 23 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp
2026-11-10 15:37:13 +00:00
EffectPrimitiveMotion.h
Maintenance: [forced, user-approved] R2: remove invented EffectMotionContext {parentRender, cameraPitch, cameraYaw, ground}. The moti
2026-11-03 09:28:57 +00:00
EffectPrimitivePanels.cpp
Decompile fn_19995 (CEffectPrim::RenderFoldingRibbon)
2026-11-09 20:55:47 +00:00
EffectPrimitiveRecords.cpp
Decompile fn_19768 (CEffectPrim::InitSegment)
2026-11-10 12:41:25 +00:00
EffectPrimitiveRendering.cpp
Decompile fn_19868 (CEffectPrim::RenderHaloLayers)
2026-11-10 22:44:32 +00:00
EffectPrimitiveSprites.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
EffectPrimitiveState.cpp
Decompile fn_19767 (CEffectPrim::Initialize)
2026-11-10 12:28:32 +00:00
EffectPrimitiveState.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
EffectPrimitiveSweeps.cpp
Decompile fn_19994 (CEffectPrim::RenderArcWalls)
2026-11-10 22:17:25 +00:00
EffectTypes.cpp
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
EffectTypes.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
EffectVisibility.cpp
Decompile fn_20327 (CRagEffect::PartyEffectVisible)
2026-11-10 22:42:45 +00:00
ElectricEffect.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
ElectricEffect.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
EmitterEffect.cpp
Decompile fn_19018 (CEmitterEffect::UpdateParticle)
2026-11-10 12:16:02 +00:00
EmitterEffect.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
EnergyOrbEffect.cpp
Decompile fn_19027 (CEnergyOrbEffect::OnProcess)
2026-11-10 09:46:27 +00:00
EnergyOrbEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
EvilLandEffect.cpp
Decompile fn_06948 (CEvilLandEffect::Open)
2026-11-10 13:25:00 +00:00
EvilLandEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
EvilsPawEffect.cpp
Decompile fn_06960 (CEvilsPawEffect::OnProcess)
2026-11-10 14:19:44 +00:00
EvilsPawEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
EZ2STREffect.cpp
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
EZ2STREffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
EZ2STREffectEx.cpp
Decompile fn_06966 (ScreenAngle)
2026-11-10 16:52:58 +00:00
EZ2STREffectEx.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
FlowerCastingEffect.cpp
Decompile fn_19063 (CFlowerCastingEffect::OnProcess)
2026-11-10 12:16:26 +00:00
FlowerCastingEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
FortuneKissEffect.cpp
Decompile fn_06995 (CFortuneKiss::Open)
2026-11-10 22:19:19 +00:00
FortuneKissEffect.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
FriggSongEffect.cpp
Decompile fn_06999 (CFriggSongEffect::CFriggSongEffect)
2026-11-10 10:30:53 +00:00
FriggSongEffect.h
Decompile fn_06999 (CFriggSongEffect::CFriggSongEffect)
2026-11-10 10:30:53 +00:00
FuumaShouakuEffect.cpp
Decompile 2 functions in Source/Contents/Effects/FuumaShouakuEffect.cpp
2026-11-10 11:30:13 +00:00
FuumaShouakuEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
GlassWallEffect.cpp
Decompile fn_18892 (CGlassWall::Open)
2026-11-09 01:33:04 +00:00
GlassWallEffect.h
Decompile fn_18892 (CGlassWall::Open)
2026-11-09 01:33:04 +00:00
GravityControlEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
HealEffect.cpp
Decompile 2 functions in Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h
2026-11-10 16:03:09 +00:00
HealEffect.h
Decompile 2 functions in Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h
2026-11-10 16:03:09 +00:00
HealSpEffect.cpp
Decompile fn_18905 (CHealSp::Render)
2026-11-10 01:53:18 +00:00
HealSpEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
HitLineEffect.cpp
Decompile 2 functions in Source/Contents/Effects/HitLineEffect.cpp
2026-11-10 10:23:45 +00:00
HitLineEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
JupitelThunderStormEffect.cpp
Decompile fn_07045 (CJupitelThunderStormEffect::OnProcess)
2026-11-10 11:39:52 +00:00
JupitelThunderStormEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
Level99Effect.cpp
Confirm fn_19079 (CLevel99Effect::CLevel99Effect)
2026-11-10 08:46:24 +00:00
Level99Effect.h
Confirm fn_19079 (CLevel99Effect::CLevel99Effect)
2026-11-10 08:46:24 +00:00
Level99Orb1Effect.cpp
Decompile fn_19089 (CLevel99Orb1Effect::CLevel99Orb1Effect)
2026-11-10 07:52:57 +00:00
Level99Orb1Effect.h
Decompile fn_19089 (CLevel99Orb1Effect::CLevel99Orb1Effect)
2026-11-10 07:52:57 +00:00
Level99Orb2Effect.cpp
Decompile 2 functions in Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h
2026-11-10 11:34:56 +00:00
Level99Orb2Effect.h
Decompile 2 functions in Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h
2026-11-10 11:34:56 +00:00
Level150Effect.cpp
Decompile 2 functions in Source/Contents/Effects/Level150Effect.cpp
2026-11-10 14:20:10 +00:00
Level150Effect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
LightSphereEffect.cpp
Decompile fn_19109 (CLightSphereEffect::OnProcess)
2026-11-10 12:16:39 +00:00
LightSphereEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
MagicFloorEffect.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
MagicFloorEffect.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
MagnumBreak.cpp
Decompile fn_18942 (CMagnumBreak::OnProcess)
2026-11-10 11:38:21 +00:00
MagnumBreak.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
MandraAttackEffect.cpp
Decompile fn_24300 (CMandraAttackEffect::SendMsg)
2026-11-10 12:07:39 +00:00
MandraAttackEffect.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
MapChainEffect.cpp
Decompile fn_18952 (CMapChainEffect::OnProcess)
2026-11-10 13:06:12 +00:00
MapChainEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
MapMagicZoneEffect.cpp
Decompile 2 functions in Source/Contents/Effects/MapMagicZoneEffect.cpp
2026-11-10 09:48:03 +00:00
MapMagicZoneEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
MappillarEffect.cpp
Decompile 2 functions in Source/Contents/Effects/MappillarEffect.cpp
2026-11-10 09:21:07 +00:00
MappillarEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
MeteorEffect.cpp
Decompile fn_07056 (CMeteorEffect::Open)
2026-11-10 20:09:08 +00:00
MonsterSkillEffects.cpp
Decompile fn_07334 (CNewCloudKillEffect::ResetMistParticle)
2026-11-10 22:36:47 +00:00
MonsterSkillEffects.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
MsgEffect.cpp
Decompile fn_24286 (CMsgEffect::OnProcess)
2026-11-10 22:48:57 +00:00
MsgEffect.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
NyanggrassEffect.cpp
Decompile fn_07069 (CMultiTexParticle::Render)
2026-11-10 11:12:26 +00:00
NyanggrassEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
Particle.cpp
Decompile 4 functions in Source/Contents/Effects/Particle.cpp, Source/Resource/EZeffectResource.cpp, ...
2026-11-10 22:45:52 +00:00
Particle.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
ParticlePool.cpp
Decompile 2 functions in Source/Contents/Effects/ParticlePool.cpp
2026-11-10 12:24:31 +00:00
ParticlePool.h
Decompile fn_18855 (ParticlePool::Clear)
2026-10-29 19:30:23 +00:00
PartyMemberEffects.cpp
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
PartyMemberEffects.h
Decompile 3 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h, ...
2026-11-01 19:07:16 +00:00
PokJukEffect.cpp
Decompile 2 functions in Source/Contents/Effects/PokJukEffect.cpp
2026-11-10 09:42:59 +00:00
PokJukEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
PowderingEffect.cpp
Decompile fn_07089 (CPowderingEffect::Open)
2026-11-10 22:35:46 +00:00
PowderingEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
RagEffect.cpp
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
RagEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
RagEffectInitialization.cpp
Confirm fn_20074 (CRagEffect::Init)
2026-11-09 23:08:45 +00:00
RagEffectState.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
RainbowEffect.cpp
Decompile fn_19131 (CRainbowEffect::OnProcess)
2026-11-10 12:14:39 +00:00
RainbowEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
RectUpEffect.cpp
Decompile fn_07099 (CRectUpEffect::Open)
2026-11-10 22:19:55 +00:00
RectUpEffect.h
Decompile fn_07096 (CRectUpEffect::CRectUpEffect)
2026-11-10 08:59:45 +00:00
RedLineEffect.cpp
Decompile fn_19134 (CRedLineEffect::CreateLines)
2026-11-10 22:21:31 +00:00
RedLineEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
RichManKim.cpp
Decompile fn_07117 (CRichManKim::OnProcess)
2026-11-10 14:31:00 +00:00
RichManKim.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
RotateBgEffect.cpp
Decompile fn_19144 (CRotateBgEffect::OnProcess)
2026-11-10 09:44:53 +00:00
RotateBgEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
RotateItemEffect.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
RotateItemEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
RotateLineEffect.cpp
Decompile fn_19153 (CRotateLineEffect::CRotateLineEffect)
2026-11-10 10:39:00 +00:00
RotateLineEffect.h
Decompile fn_19153 (CRotateLineEffect::CRotateLineEffect)
2026-11-10 10:39:00 +00:00
SaintCastingEffect.cpp
Decompile 2 functions in Source/Contents/Effects/SaintCastingEffect.cpp
2026-11-10 10:38:08 +00:00
SaintCastingEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
ScatterEffect.cpp
Decompile fn_19172 (CScatterEffect::OnProcess)
2026-11-10 14:30:18 +00:00
ScatterEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
ShadowExceedEffect.cpp
Decompile fn_07435 (CShadowExceed::OnProcess)
2026-11-10 10:30:02 +00:00
ShadowExceedEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
ShadowExceedNewEffect.cpp
Decompile fn_07436 (CShadowExceedNew::OnProcess)
2026-11-10 09:50:32 +00:00
ShowEffect.cpp
Decompile fn_07449 (CShowEffect::Remove)
2026-11-10 18:30:52 +00:00
ShowEffect.h
Decompile 5 functions in Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h
2026-10-30 17:57:20 +00:00
SkillEffects.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
SmokeEffect.cpp
Decompile fn_19179 (CSmokeEffect::OnProcess)
2026-11-10 11:33:44 +00:00
SmokeEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
SoulCollectEffect.cpp
Decompile fn_07460 (CSoulCollectEffect::Open)
2026-11-10 09:36:54 +00:00
SoulCollectEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
SoulUnityEffect.cpp
Decompile fn_07472 (CSoulUnityEffect::OnProcess)
2026-11-10 10:25:18 +00:00
SoulUnityEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
SphereWind2Effect.cpp
Decompile fn_19185 (CSphereWind2Effect::OnProcess)
2026-11-10 14:08:57 +00:00
SphereWind2Effect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
SphereWindEffect.cpp
Decompile fn_19192 (CSphereWindEffect::UpdateParticle)
2026-11-10 09:23:19 +00:00
SphereWindEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
SpriteEffect.cpp
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
SpriteEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
SpriteParticle.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
SpriteParticle.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
SquareRangeEffect.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
SquareRangeEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
StarEffect.cpp
Decompile 2 functions in Source/Contents/Effects/StarEffect.cpp
2026-11-10 09:28:17 +00:00
StarEffect.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
StarEmperorEffect.cpp
Decompile fn_07481 (CStarEmperorEffect::UpdateRing)
2026-11-10 19:05:41 +00:00
StarEmperorEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
StealEffect.cpp
Decompile 2 functions in Source/Contents/Effects/StealEffect.cpp
2026-11-10 11:36:47 +00:00
StealEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
StormCannonEffect.cpp
Decompile fn_07489 (CStormCannonEffect::OnProcess)
2026-11-10 13:28:20 +00:00
StormCannonEffect.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
StormGustEffect.cpp
Decompile 2 functions in Source/Contents/Effects/StormGustEffect.cpp
2026-11-10 13:05:58 +00:00
StormGustEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
StormKickEffect.cpp
Decompile fn_19218 (CStormKickEffect::CreateStorms)
2026-11-10 22:50:27 +00:00
StormKickEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
SunStanceEffect.cpp
Decompile fn_07495 (CSunStanceEffect::Open)
2026-11-10 14:31:22 +00:00
SunStanceEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
TalismanMarkEffect.cpp
Decompile fn_07505 (CTalismanMarkEffect::OnProcess)
2026-11-10 14:25:49 +00:00
TalismanMarkEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
TetraBallEffect.cpp
Decompile fn_07511 (CTetraBallEffect::AddBall)
2026-11-10 14:30:38 +00:00
TetraBallEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
ThrowEffects.cpp
Decompile 2 functions in Source/Contents/Effects/ThrowEffects.cpp
2026-11-10 14:40:37 +00:00
ThrowEffects.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
TriangleShotArrow.cpp
Decompile fn_07524 (CTriangleShotArrow::Open)
2026-11-10 11:40:07 +00:00
TriangleShotArrow.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
ViolentQuakeEffect.cpp
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
ViolentQuakeEffect.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
WhirlwindEffect.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
WindEffect.cpp
Confirm fn_07537 (CWindEffect::CWindEffect)
2026-11-10 08:02:30 +00:00
WindEffect.h
Confirm fn_07537 (CWindEffect::CWindEffect)
2026-11-10 08:02:30 +00:00