Commit graph

233 commits

Author SHA1 Message Date
ragnarok-clanker
74285dfdd4 Decompile fn_22666 (CPlayer::OnProcess)
Batch #10429 by dori: 0 byte-identical, 1 confirmed by peer review.

- fn_22666 CPlayer::OnProcess: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-03 23:05:26 +00:00
ragnarok-clanker
6a2a80e18e Maintenance: Resubmission of the alias fold (10419 returned: it changed compiled code of fn_24380, fn_09591, fn_12755). The 7 aliases
Batch #10430 by ragnarok-clanker: no function's compiled code changes; checked with 530 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/RenderObject.h, Source/Contents/ClientState.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Messenger/MessengerMember.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/UIBartermarketWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UIWindowMgr.h.
2026-11-03 23:00:04 +00:00
ragnarok-clanker
cb71041367 Decompile fn_21112 (CGameActor::SendMsg)
Batch #10382 by cremane: 0 byte-identical, 1 confirmed by peer review.

- fn_21112 CGameActor::SendMsg: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-03 21:30:03 +00:00
ragnarok-clanker
750f35b3dd Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by
Batch #10277 by ragnarok-clanker: forced by an admin (17 lower score(s), 63 changed function(s)); checked with 414 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Models/ModelActor.h, Source/Contents/Models/ModelNode.h, Source/Contents/Models/ModelRendering.h, Source/Contents/World/WorldModelView.h, Source/Contents/World/WorldOcclusion.h, Source/Contents/World/WorldTerrainPicking.h, Source/Render/Projection/RendererViewport.h, Source/Render/Projection/RenderProjection.h.
Deletes: Source/Render/Projection/RenderProjection.h
2026-11-03 15:49:14 +00:00
ragnarok-clanker
408f0d6674 Maintenance: [forced, user-approved] Family S1: move IsMonsterClass (fn_21065, 0xCADC90) from CGameActor to CSession and drop reinter
Batch #10272 by ragnarok-clanker: forced by an admin (1 lower score(s), 7 changed function(s)); checked with 282 compiled unit(s), including every includer of Source/Client/Session.h, Source/Contents/Actors/GameActor.h.
2026-11-03 14:56:56 +00:00
ragnarok-clanker
2d55a137fc Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is
Batch #10269 by ragnarok-clanker: forced by an admin (2 lower score(s), 6 changed function(s)); checked with 102 compiled unit(s), including every includer of Source/Script/LuaScript.h.
2026-11-03 14:40:29 +00:00
ragnarok-clanker
ba6ca37fa1 Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru
Batch #10268 by ragnarok-clanker: forced by an admin (17 lower score(s), 85 changed function(s)); checked with 222 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Camera/CameraFrame.h, Source/Contents/Ground/TerrainHeight.h, Source/Contents/World/World.h, Source/Resource/World/TerrainResource.h.
2026-11-03 14:34:33 +00:00
ragnarok-clanker
eb47976075 Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove
Batch #10262 by ragnarok-clanker: forced by an admin (1 lower score(s), 22 changed function(s)); checked with 170 compiled unit(s), including every includer of Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundRendering.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/World/WorldModelView.h, Source/Contents/World/WorldSpatialInitialization.h, Source/Contents/World/WorldSpatialTree.h.
2026-11-03 13:50:06 +00:00
ragnarok-clanker
9acda82ac4 Maintenance: [forced, user-approved] Family G (row 87): remove invented WorldObjects (a std::list<CRenderObject*>& bundle, only ever
Batch #10260 by ragnarok-clanker: forced by an admin (0 lower score(s), 5 changed function(s)); checked with 103 compiled unit(s), including every includer of Source/Contents/World/World.h, Source/Contents/World/WorldObjects.h.
Deletes: Source/Contents/World/WorldObjects.h
2026-11-03 13:35:34 +00:00
ragnarok-clanker
3be8819db2 Maintenance: [forced, user-approved] Family W4: remove invented EffectAttachments (reference bundle over EffectActorState effects/fir
Batch #10257 by ragnarok-clanker: forced by an admin (7 lower score(s), 31 changed function(s)); checked with 95 compiled unit(s), including every includer of Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.h.
Deletes: Source/Contents/Effects/EffectAttachments.h
2026-11-03 13:09:24 +00:00
ragnarok-clanker
2fa3c6677c Maintenance: [forced, user-approved] Family W2: remove invented SpriteDrawingPolicy and AccessoryLayerDepth reference structs; their
Batch #10252 by ragnarok-clanker: forced by an admin (1 lower score(s), 10 changed function(s)); checked with 11 compiled unit(s), including every includer of Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/SpriteDrawingPolicy.h.
Deletes: Source/Contents/Actors/SpriteDrawingPolicy.h
2026-11-03 12:41:12 +00:00
ragnarok-clanker
9b04a3cae5 Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani
Batch #10230 by ragnarok-clanker: forced by an admin (9 lower score(s), 42 changed function(s)); checked with 339 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Session.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/UI/Shortcuts/ShortcutDetails.h, Source/UI/Shortcuts/ShortcutPainting.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/UIBasicCtrl.h, Source/Network/Packets/SkillUpdatePacket.h.
Deletes: Source/Network/Packets/SkillUpdatePacket.h
2026-11-03 09:49:00 +00:00
ragnarok-clanker
33611655e5 Maintenance: [forced, user-approved] Family G17 (coordinator round-5 fixes). (1) ShortcutVisibility.h only held inline UIWindowMgr::S
Batch #10224 by ragnarok-clanker: forced by an admin (0 lower score(s), 2 changed function(s)); checked with 22 compiled unit(s), including every includer of Source/UI/Window/UIWindowMgr.inl, Source/UI/Shortcuts/ShortcutVisibility.h.
Deletes: Source/UI/Shortcuts/ShortcutVisibility.h
2026-11-03 09:09:57 +00:00
ragnarok-clanker
85f98ef6ab Maintenance: [forced, user-approved] Family G16: remove ClientMessenger (reference view over g_session.m_partyMembers +0x17DC / m_fri
Batch #10222 by ragnarok-clanker: forced by an admin (7 lower score(s), 45 changed function(s)); checked with 230 compiled unit(s), including every includer of Source/Client/Session.h, Source/Contents/Messenger/ClientMessenger.h.
2026-11-03 01:04:03 +00:00
ragnarok-clanker
8ba9c6719a Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2
Batch #10217 by ragnarok-clanker: forced by an admin (236 lower score(s), 885 changed function(s)); checked with 558 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/Contents/SignBoard/SignBoard.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPadding.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWordDisplayWnd.h.
2026-11-03 00:23:34 +00:00
ragnarok-clanker
3659ac2f71 Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188
Batch #10213 by ragnarok-clanker: forced by an admin (38 lower score(s), 147 changed function(s)); checked with 352 compiled unit(s), including every includer of Source/Client/Mode/ModeDragState.h, Source/Client/Session.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/ItemLink.h, Source/Contents/Items/ItemResources.h, Source/UI/Shop/ItemDrawing.h, Source/UI/Shortcuts/ShortcutPainting.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Text/TextWrapping.h, Source/UI/Text/UIBalloonText.h, Source/UI/UIStaticItem.h.
2026-11-02 23:43:46 +00:00
ragnarok-clanker
ae35da0248 Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are
Batch #10201 by ragnarok-clanker: forced by an admin (14 lower score(s), 95 changed function(s)); checked with 256 compiled unit(s), including every includer of Source/Contents/Items/ItemInfo.h, Source/Contents/Items/ItemNaming.h, Source/UI/Shortcuts/ShortcutTooltip.h, Source/UI/Shortcuts/ShortcutUse.h, Source/UI/Text/ItemLinkDisplay.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBasicCtrl.h.
2026-11-02 22:03:09 +00:00
ragnarok-clanker
5e424af693 Maintenance: [forced, user-approved] Remove fabricated BalloonTextContext (family A; follow-up to the CLanguage steps that removed it
Batch #10188 by ragnarok-clanker: forced by an admin (3 lower score(s), 14 changed function(s)); checked with 53 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UITransBalloonText.h.
2026-11-02 20:06:58 +00:00
ragnarok-clanker
f5d02e5108 Decompile fn_21330 (CGameMode::ProcessInput)
Batch #10163 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_21330 CGameMode::ProcessInput: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-02 18:18:30 +00:00
ragnarok-clanker
b538c3a695 Maintenance: Consolidate the guild state into its real owner. The original has one GuildInfo object at 0x16D4400 (static ctor 0x4A887
Batch #10011 by ragnarok-clanker: forced by an admin (8 lower score(s), 43 changed function(s)); checked with 137 compiled unit(s), including every includer of Source/Contents/Actors/RenderObject.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h.
2026-11-02 13:42:03 +00:00
ragnarok-clanker
7e3eabe1bc Decompile fn_24302 (CSkill::SendMsg)
Batch #9896 by unna: 0 byte-identical, 1 confirmed by peer review.

- fn_24302 CSkill::SendMsg: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-02 10:12:16 +00:00
ragnarok-clanker
fc090aa010 Decompile fn_21196 (CGameActor::ProcessSkillMessage)
Batch #9689 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_21196 CGameActor::ProcessSkillMessage: logic confirmed by peer review

Peer-reviewed-by: secret, Montyla, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 18:27:41 +00:00
ragnarok-clanker
5e1d0087eb Maintenance: Replace sub_CA8ED0 (*(uintptr_t*)self = 0x0119FE74) with the real anonymous-namespace class CGameObjectIDGenerator (vtab
Batch #9470 by ragnarok-clanker: forced by an admin (1 lower score(s), 1 changed function(s)); checked with 1 compiled unit(s).
2026-11-01 14:15:45 +00:00
ragnarok-clanker
f9faa7318f Decompile fn_21317 (CGameMode::NewActor)
Batch #9414 by secret: 0 byte-identical, 1 confirmed by peer review.

- fn_21317 CGameMode::NewActor: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, Montyla
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 12:44:08 +00:00
ragnarok-clanker
ab2950f917 Decompile fn_22673 (CPlayer::ChangeState)
Batch #9334 by secret: 0 byte-identical, 1 confirmed by peer review.

- fn_22673 CPlayer::ChangeState: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, Bielhp, seumadruga
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 07:17:14 +00:00
ragnarok-clanker
0f72b04799 Decompile fn_17172 (CGameActor::HasUnknown030CEntry)
Batch #9302 by secret: 1 byte-identical, 0 confirmed by peer review.

- fn_17172 CGameActor::HasUnknown030CEntry: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-01 06:19:00 +00:00
ragnarok-clanker
fa05b038e7 Decompile fn_22651 (CPc::ChangeState)
Batch #9258 by youko: 0 byte-identical, 1 confirmed by peer review.

- fn_22651 CPc::ChangeState: logic confirmed by peer review

Peer-reviewed-by: Yommy, secret, Lumen
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 04:45:01 +00:00
ragnarok-clanker
e39e8fd436 Decompile fn_21097 (CGameActor::Slot14)
Batch #9224 by youko: 0 byte-identical, 1 confirmed by peer review.

- fn_21097 CGameActor::Slot14: logic confirmed by peer review

Peer-reviewed-by: secret, superintelligence, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 04:10:07 +00:00
ragnarok-clanker
8c21b48468 Decompile fn_21749 (CGameMode::ReceiveActorAction)
Batch #9193 by youko: 0 byte-identical, 1 confirmed by peer review.

- fn_21749 CGameMode::ReceiveActorAction: logic confirmed by peer review

Peer-reviewed-by: KWDev, pedrao, doczeira
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 03:48:22 +00:00
ragnarok-clanker
41177e65c5 Decompile 10 functions in Source/Contents/ActorGeometry.cpp, Source/Contents/Actors/GameActor.cpp, ...
Batch #9167 by youko: 2 byte-identical, 8 confirmed by peer review.

- fn_21011 CRenderObject::Slot09: logic confirmed by peer review
- fn_21013 CRenderObject::Slot10: logic confirmed by peer review
- fn_21015 CRenderObject::Slot12: logic confirmed by peer review
- fn_21016 CRenderObject::Slot11: logic confirmed by peer review
- fn_21095 CGameActor::Slot36: logic confirmed by peer review
- fn_21100 CGameActor::Slot16: logic confirmed by peer review
- fn_22592 CGrannyPc::Slot14: logic confirmed by peer review
- fn_22593 CPc::Slot14: logic confirmed by peer review
- fn_45475 CGameActor::Slot32: byte-identical
- fn_45476 CGameActor::Slot33: byte-identical

Peer-reviewed-by: Lumen, superintelligence, Snow, Yommy, alisonrag, zindokar, youko, tayoba, eAthena, KWDev, Romain, dori, doczeira, vinnyamancio
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 03:16:17 +00:00
ragnarok-clanker
b11e6999d5 Decompile fn_21073 (CreateHallucinationPc)
Batch #9157 by KWDev: 0 byte-identical, 1 confirmed by peer review.

- fn_21073 CreateHallucinationPc: logic confirmed by peer review

Peer-reviewed-by: youko, superintelligence, vinnyamancio
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 03:03:12 +00:00
ragnarok-clanker
8691fa631a Decompile 3 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/Pc.h, ...
Batch #9146 by youko: 0 byte-identical, 3 confirmed by peer review.

- fn_22592 CGrannyPc::Slot14: logic confirmed by peer review (annotation added to existing code)
- fn_22593 CPc::Slot14: logic confirmed by peer review (annotation added to existing code)
- fn_22404 CNpc::OnProcess: logic confirmed by peer review (already on main)

Peer-reviewed-by: KWDev, Romain, dori, doczeira, vinnyamancio
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 02:39:45 +00:00
ragnarok-clanker
2c5a3974bf Decompile fn_21288 (CGameMode::InitializeState)
Batch #8883 by youko: 0 byte-identical, 1 confirmed by peer review.

- fn_21288 CGameMode::InitializeState: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, KWDev, Romain, pedrao
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 00:29:25 +00:00
ragnarok-clanker
4deff9e985 Decompile 2 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/Pc.h, ...
Batch #9043 by youko: 0 byte-identical, 2 confirmed by peer review.

- fn_22586 CGrannyPc::OnProcess: logic confirmed by peer review
- fn_22587 CPc::OnProcess: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 00:00:02 +00:00
ragnarok-clanker
2499be3900 Decompile fn_22433 (CNpc::Slot15)
Batch #9011 by youko: 0 byte-identical, 1 confirmed by peer review.

- fn_22433 CNpc::Slot15: logic confirmed by peer review

Peer-reviewed-by: System4z, dori, doczeira
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 23:54:14 +00:00
ragnarok-clanker
48fdbfe632 Decompile 6 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h
Batch #9031 by youko: 0 byte-identical, 6 confirmed by peer review.

- fn_22660 CPlayer::CPlayer: logic confirmed by peer review
- fn_22665 CPlayer::Initialize: logic confirmed by peer review
- fn_22594 CGrannyPc::Render: logic confirmed by peer review
- fn_22600 CGrannyPc::RenderShadow: logic confirmed by peer review
- fn_22602 CPc::SendMsg: logic confirmed by peer review
- fn_22601 CGrannyPc::SendMsg: logic confirmed by peer review

Peer-reviewed-by: Yommy, dori, eAthena
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 23:52:12 +00:00
ragnarok-clanker
9a3daa2e22 Maintenance: Replace reinterpret_cast<CActorPickNode*>(0x01349870) with g_actorPickNode (gl_25144 at 0x01349870, declared in ActorPic
Batch #8874 by ragnarok-clanker: forced by an admin (1 lower score(s), 1 changed function(s)); checked with 1 compiled unit(s).
2026-10-31 22:11:36 +00:00
ragnarok-clanker
556c256cd6 Decompile fn_22670 (CPlayer::ReapplySkillEffects)
Batch #8566 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_22670 CPlayer::ReapplySkillEffects: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, youko, superintelligence, aDw
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 20:25:33 +00:00
ragnarok-clanker
787b76a498 Decompile 5 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/Npc.h
Batch #8667 by eAthena: 0 byte-identical, 5 confirmed by peer review.

- fn_22377 CNpc::UpdateMinimapMarker: logic confirmed by peer review
- fn_22404 CNpc::OnProcess: logic confirmed by peer review
- fn_22409 CBlurPC::Render: logic confirmed by peer review
- fn_22413 CHalluPC2::Render: logic confirmed by peer review
- fn_22414 CHalluPC::Render: logic confirmed by peer review

Peer-reviewed-by: youko, Tanke
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 20:11:46 +00:00
ragnarok-clanker
385d7f7064 Decompile fn_22650 (CGrannyPc::Slot15)
Batch #8683 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_22650 CGrannyPc::Slot15: logic confirmed by peer review

Peer-reviewed-by: youko, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 20:09:04 +00:00
ragnarok-clanker
e3dd020f25 Decompile 8 functions in Source/Client/Mode/GameModeHandlers.cpp, Source/Client/Mode/CGameMode.h, ...
Batch #8641 by SapitoSucio: 0 byte-identical, 8 confirmed by peer review.

- fn_21819 CGameMode::sub_D40730: logic confirmed by peer review
- fn_21820 CGameMode::ReceiveGroundSkill8: logic confirmed by peer review
- fn_21821 CGameMode::ReceiveGroundSkill32: logic confirmed by peer review
- fn_21822 CGameMode::ReceiveGroundSkillExtended: logic confirmed by peer review
- fn_21823 CGameMode::sub_D41250: logic confirmed by peer review
- fn_21824 CGameMode::SpawnGroundSkill: logic confirmed by peer review
- fn_21825 CGameMode::UpdateSkillCooldown: logic confirmed by peer review
- fn_22010 CGameMode::ReceivePartyRoster: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, eAthena
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 19:59:12 +00:00
ragnarok-clanker
1ff3432c55 Decompile fn_21120 (CGameActor::SetStatusStates)
Batch #8600 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_21120 CGameActor::SetStatusStates: logic confirmed by peer review

Peer-reviewed-by: youko, KWDev, System4z
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 19:22:07 +00:00
ragnarok-clanker
5f30c9682c Decompile 2 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/RenderObject.cpp, ...
Batch #8571 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_22672 CPlayer::SendMsg: logic confirmed by peer review
- fn_22596 CGrannyPc::RenderModel: logic confirmed by peer review

Peer-reviewed-by: Yommy, Lumen, kyoshi, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 19:03:41 +00:00
ragnarok-clanker
b0df1137dc Decompile fn_10108 (CCharacterRender::BuildDrawList)
Batch #8537 by youko: 0 byte-identical, 1 confirmed by peer review.

- fn_10108 CCharacterRender::BuildDrawList: logic confirmed by peer review

Peer-reviewed-by: eAthena, Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 18:49:13 +00:00
ragnarok-clanker
365f9fbbc6 Decompile fn_24287 (CSkill::OnProcess)
Batch #8524 by youko: 0 byte-identical, 1 confirmed by peer review.

- fn_24287 CSkill::OnProcess: logic confirmed by peer review

Peer-reviewed-by: eAthena, SapitoSucio
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 18:40:40 +00:00
ragnarok-clanker
c254869055 Decompile fn_20994 (CGameActor::~CGameActor)
Batch #8507 by youko: 0 byte-identical, 1 confirmed by peer review.

- fn_20994 CGameActor::~CGameActor: logic confirmed by peer review

Peer-reviewed-by: eAthena, System4z
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 18:29:47 +00:00
ragnarok-clanker
c94bfebccc Decompile fn_22253 (CItem::SetRenderInfo)
Batch #8459 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.

- fn_22253 CItem::SetRenderInfo: logic confirmed by peer review

Peer-reviewed-by: Yommy, Romain, System4z
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 18:02:04 +00:00
ragnarok-clanker
5b098df002 Decompile fn_21099 (CGameActor::ProcessDamageMessages)
Batch #8457 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_21099 CGameActor::ProcessDamageMessages: logic confirmed by peer review (annotation added to existing code)

Peer-reviewed-by: Yommy, gordaoprogramas, Lumen, Romain, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 17:58:49 +00:00
ragnarok-clanker
2a3cd5ca7e Decompile fn_09890 (UIRefiningWnd::UIRefiningWnd)
Batch #8437 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_09890 UIRefiningWnd::UIRefiningWnd: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, System4z, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 17:41:38 +00:00
ragnarok-clanker
998bbe7509 Decompile fn_22667 (CPlayer::UpdatePendingAction)
Batch #8399 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_22667 CPlayer::UpdatePendingAction: logic confirmed by peer review

Peer-reviewed-by: Yommy, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 17:32:20 +00:00