rodecomp/Source/Contents/Skills
ragnarok-clanker ace21574e0 Decompile 25 functions in Source/Render/DX9/DeviceStateDX9.cpp, Source/Contents/Items/BarterMarketItemMgr.cpp, ...
Batch #12861 by KWDev: 25 byte-identical, 0 confirmed by peer review.

- fn_01999 DeviceStateDX9::SetFVF: byte-identical
- fn_03738 CBarterMarketItemMgr::GetAmountById: byte-identical
- fn_03765 CExpandedBarterMarketItemMgr::GetItemValueById: byte-identical
- fn_03768 CExpandedBarterMarketItemMgr::GetItemFactorById: byte-identical
- fn_03771 CExpandedBarterMarketItemMgr::GetValueById: byte-identical
- fn_04794 CSession::AddItem1784: byte-identical
- fn_08113 CTagData::UpdateActiveCount: byte-identical
- fn_08269 CPlayerSkillBundle::UpdatePending: byte-identical
- fn_08277 CPlayerSkillBundle::FindExtra: byte-identical
- fn_09851 UIMacroReporterWnd::Slot31: byte-identical
- fn_10062 UIRodexInboxWnd::RemoveInboxMail: byte-identical
- fn_11524 UIChatHisBox::Resize: byte-identical
- fn_16039 GameSettingsUI::CUIGroupSkin::Refresh: byte-identical
- fn_16979 UIWindow::FindUid: byte-identical
- fn_17144 UIWindowMgr::RemoveOrder: byte-identical
- fn_17165 UIWindowMgr::FindSnapExcludedWindow: byte-identical
- fn_17414 CWebBrowser::Normalize: byte-identical
- fn_18045 GuildInfo::UpdateMemberStatus: byte-identical
- fn_18046 GuildInfo::SetMemberOnline: byte-identical
- fn_18309 TELEXInputMode::IsModifierKey: byte-identical
- fn_21008 CRenderObject::Face: byte-identical
- fn_23740 CSession::UpdateAdditionalSkill: byte-identical
- fn_23741 CSession::UpdateHomunSkill: byte-identical
- fn_23742 CSession::UpdateMercSkill: byte-identical
- fn_23777 CSession::FindUnknown0778: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-06 02:07:05 +00:00
..
AutomaticSkills.cpp Decompile fn_09148 (AutomaticSkills::AutomaticSkills) 2026-11-04 23:30:42 +00:00
AutomaticSkills.h Confirm fn_21406 (AutomaticSkills::Complete) 2026-11-05 04:00:47 +00:00
ClientSkills.cpp Decompile 25 functions in Source/Render/DX9/DeviceStateDX9.cpp, Source/Contents/Items/BarterMarketItemMgr.cpp, ... 2026-11-06 02:07:05 +00:00
ClientSkills.h Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
PlayerSkillBundle.cpp Decompile 25 functions in Source/Render/DX9/DeviceStateDX9.cpp, Source/Contents/Items/BarterMarketItemMgr.cpp, ... 2026-11-06 02:07:05 +00:00
PlayerSkillBundle.h Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
SkillActionAlitea.cpp Decompile fn_03196 (CSkillAction_AT_FRENZY_FANG::Slot11) 2026-11-05 05:59:27 +00:00
SkillActionDruid.cpp Decompile fn_04500 (CSkillAction_DR_LOW_FLIGHT::Slot11) 2026-11-05 16:12:29 +00:00
SkillActionImperialGuard.cpp Decompile fn_08626 (CSkillAction_IG_RADIANT_SPEAR::Slot11) 2026-11-05 04:33:56 +00:00
SkillActionInfo.cpp Decompile fn_23831 (CSession::GetSkillActionInfo2) 2026-10-30 04:09:37 +00:00
SkillActionKarnos.cpp Decompile 2 functions in Source/Contents/Skills/SkillActionKarnos.cpp 2026-11-04 19:23:59 +00:00
SkillActionMeister.cpp Maintenance: [forced, user-approved] Family W4: remove invented EffectAttachments (reference bundle over EffectActorState effects/fir 2026-11-03 13:09:24 +00:00
SkillActionNightWatch.cpp Decompile 4 functions in Source/Contents/Skills/SkillActionNightWatch.cpp 2026-10-30 02:49:01 +00:00
SkillActionRegistrar.cpp Decompile 2 functions in Source/Contents/Skills/SkillActionRegistrar.cpp 2026-10-30 04:40:52 +00:00
SkillActionShinkiroShiranui.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
SkillActionSkyEmperor.cpp Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ... 2026-10-30 03:41:31 +00:00
SkillActionSoulAscetic.cpp Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ... 2026-10-30 03:41:31 +00:00
SkillActionSpiritHandler.cpp Decompile fn_08959 (CSkillAction_SH_HYUN_ROK_CANNON::Slot11) 2026-10-31 12:12:41 +00:00
SkillActionTroubadour.cpp Decompile fn_09021 (CSkillAction_TR_ROSEBLOSSOM::Slot11) 2026-10-31 01:34:21 +00:00
SkillActionWindHawk.cpp Decompile fn_45492 (CSkillAction_WH_CRESCIVE_BOLT::Slot15) 2026-11-04 01:20:46 +00:00
SkillId.h Add SkillId enum and name SkillInfo skill helpers 2026-10-28 22:19:15 +01:00
SkillInfo.cpp Decompile 9 functions in Source/Contents/Skills/SkillInfo.cpp 2026-11-05 11:41:10 +00:00
SkillInfo.h Confirm 2 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/Skills/SkillInfo.h 2026-11-05 04:36:16 +00:00
SkillLevelConfig.cpp Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward 2026-11-03 13:32:00 +00:00
SkillLevelRegistry.cpp Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is 2026-11-03 14:40:29 +00:00
SkillLevelRegistry.h Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward 2026-11-03 13:32:00 +00:00
SkillTreeScript.cpp Decompile fn_18348 (?AddNeededSkill@?A0xf8bc354c@@YAHPAUlua_State@@@Z) 2026-11-05 15:50:46 +00:00
SkillTreeScript.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00