rodecomp/Source/Contents
ragnarok-clanker 8b9a32234d Decompile 5 functions in Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, ...
Batch #17134 by eAthena: 0 byte-identical, 5 confirmed by peer review.

- fn_18887 CCherryBlossomEffect::OnProcess: logic confirmed by peer review
- fn_19092 CLevel99Orb1Effect::Open: logic confirmed by peer review
- fn_19094 CLevel99Orb1Effect::OnProcess: logic confirmed by peer review
- fn_19099 CLevel99Orb2Effect::Open: logic confirmed by peer review
- fn_19101 CLevel99Orb2Effect::OnProcess: logic confirmed by peer review

Peer-reviewed-by: Yommy, alisonrag, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 14:00:47 +00:00
..
Achievement Confirm fn_05311 (CAchievementMgr::CreateInstance) 2026-11-11 12:59:35 +00:00
Actors Decompile 3 functions in Source/Contents/Actors/Player.cpp 2026-11-11 13:40:09 +00:00
AdventureGuide Decompile 3 functions in Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ... 2026-11-11 11:46:10 +00:00
Async Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart 2026-11-11 13:28:21 +00:00
Camera Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ... 2026-11-11 10:58:29 +00:00
CashEmotion Decompile 3 functions in Source/Contents/CashEmotion/CashEmotionMgr.cpp 2026-11-11 13:52:11 +00:00
Clan Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Configuration Decompile 7 functions in Source/Contents/Models/ModelPlayback.cpp, Source/Contents/Actors/ActorPickNode.cpp, ... 2026-11-11 12:54:30 +00:00
Effects Decompile 5 functions in Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, ... 2026-11-11 14:00:47 +00:00
Emblems Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart 2026-11-11 13:28:21 +00:00
EntryQueue Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Events Decompile 14 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/Events/RouletteMgr.h 2026-11-11 08:19:49 +00:00
Ground Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Guild Decompile 2 functions in Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Guild/GuildInfo.cpp 2026-11-11 12:54:14 +00:00
Hotkeys Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Items Confirm 8 functions in Source/Contents/Items/ClientItemLists.cpp 2026-11-11 13:46:15 +00:00
Jobs Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp 2026-11-11 12:13:17 +00:00
Map Confirm fn_20980 (CMapPropertyMgr::Create) 2026-11-11 13:00:45 +00:00
Messenger Decompile 7 functions in Source/Contents/Models/ModelPlayback.cpp, Source/Contents/Actors/ActorPickNode.cpp, ... 2026-11-11 12:54:30 +00:00
Models Decompile fn_24304 (CSkill::ShowModel) 2026-11-11 12:58:23 +00:00
Monster Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Movement Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Movies Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Navigation Decompile 2 functions in Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Guild/GuildInfo.cpp 2026-11-11 12:54:14 +00:00
Party Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart 2026-11-11 13:28:21 +00:00
Pet Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in 2026-11-11 10:05:15 +00:00
Quest Decompile 5 functions in Source/Contents/Messenger/ClientMessenger.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, ... 2026-11-11 12:35:29 +00:00
Repute Decompile 2 functions in Source/Contents/Repute/ReputeMgr.cpp, Source/UI/Macro/UIMacroUserInfoWnd.cpp 2026-11-11 12:07:39 +00:00
Rodex Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RuneSystem Decompile 7 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/Contents/RuneSystem/RuneSystem.h 2026-11-11 09:22:04 +00:00
Schedule Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
SignBoard Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ... 2026-11-11 11:26:00 +00:00
Skills Decompile 9 functions in Source/Contents/Skills/SkillActionDruid.cpp 2026-11-11 13:39:57 +00:00
Skin Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Sound Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Sprites Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Store Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Tables Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Time Decompile fn_23605 (CSession::AddPingSample) 2026-11-11 10:06:24 +00:00
UserData Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
World Decompile fn_04374 (CWorldViewMgr::ScaleToScreen) 2026-11-11 12:55:12 +00:00
ClientState.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ClientState.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
CombatTypes.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
InstantVar.cpp Confirm fn_21086 (RenderObjectState::Reset) 2026-11-10 10:13:06 +00:00
InstantVar.h Confirm fn_21086 (RenderObjectState::Reset) 2026-11-10 10:13:06 +00:00