rodecomp/Source/Contents/Skills
ragnarok-clanker 0b4e937605 Decompile fn_03285 (sub_5AF030)
Batch #4719 by Qwenkler3.8: 1 byte-identical, 0 confirmed by peer review.

- fn_03285 sub_5AF030: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-30 04:41:25 +00:00
..
AutomaticSkills.cpp Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
AutomaticSkills.h Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
ClientSkills.cpp Decompile fn_23751 (CSession::RestoreItems5C68) 2026-10-30 02:39:03 +00:00
ClientSkills.h Decompile 2 functions in Source/Contents/Configuration/ServiceOptions.cpp, Source/Contents/Skills/ClientSkills.h 2026-10-30 04:05:10 +00:00
PlayerSkillBundle.cpp Decompile fn_08285 (IsIndexedSkill) 2026-10-28 20:21:09 +00:00
PlayerSkillBundle.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills, 2026-10-27 13:52:05 +00:00
SkillActionAlitea.cpp Decompile fn_03285 (sub_5AF030) 2026-10-30 04:41:25 +00:00
SkillActionDruid.cpp Decompile 46 functions in Source/Contents/Skills/SkillActionDruid.cpp, Source/Contents/Items/SelectPackageItemMgr.cpp, ... 2026-10-30 02:59:20 +00:00
SkillActionImperialGuard.cpp Decompile fn_08626 (CSkillAction_IG_RADIANT_SPEAR::Slot11) 2026-10-30 03:42:37 +00:00
SkillActionInfo.cpp Decompile fn_23831 (CSession::GetSkillActionInfo2) 2026-10-30 04:09:37 +00:00
SkillActionKarnos.cpp Decompile fn_03361 (CSkillAction_KR_THUNDERING_ORB::Slot12) 2026-10-30 02:38:08 +00:00
SkillActionNightWatch.cpp Decompile 4 functions in Source/Contents/Skills/SkillActionNightWatch.cpp 2026-10-30 02:49:01 +00:00
SkillActionRegistrar.cpp Decompile 2 functions in Source/Contents/Skills/SkillActionRegistrar.cpp 2026-10-30 04:40:52 +00:00
SkillActionShinkiroShiranui.cpp Decompile 3 functions in Source/Contents/Skills/SkillActionShinkiroShiranui.cpp 2026-10-29 22:41:37 +00:00
SkillActionSkyEmperor.cpp Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ... 2026-10-30 03:41:31 +00:00
SkillActionSoulAscetic.cpp Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ... 2026-10-30 03:41:31 +00:00
SkillActionSpiritHandler.cpp Decompile 66 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp, Source/Contents/Skills/SkillActionTroubadour.cpp, ... 2026-10-30 03:51:45 +00:00
SkillActionTroubadour.cpp Decompile 66 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp, Source/Contents/Skills/SkillActionTroubadour.cpp, ... 2026-10-30 03:51:45 +00:00
SkillActionWindHawk.cpp Decompile 66 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp, Source/Contents/Skills/SkillActionTroubadour.cpp, ... 2026-10-30 03:51:45 +00:00
SkillId.h Add SkillId enum and name SkillInfo skill helpers 2026-10-28 22:19:15 +01:00
SkillInfo.cpp Decompile fn_08562 (CSkillAction_HN_NAPALM_VULCAN_STRIKE::Slot15) 2026-10-30 02:26:31 +00:00
SkillInfo.h Decompile fn_03339 (CSkillActionMgr::GetInstance) 2026-10-29 23:38:45 +00:00
SkillLevelConfig.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SkillLevelConfig.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SkillLevelRegistry.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SkillLevelRegistry.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SkillTreeScript.cpp 🛠️ refactor(source): annotated inlined functions and removed unused include 2026-10-27 10:01:19 +01:00
SkillTreeScript.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00