..
AutomaticSkills.cpp
Decompile fn_09148 (AutomaticSkills::AutomaticSkills)
2026-11-04 23:30:42 +00:00
AutomaticSkills.h
Confirm fn_21406 (AutomaticSkills::Complete)
2026-11-05 04:00:47 +00:00
ClientSkills.cpp
Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Contents/Skills/PlayerSkillBundle.cpp, ...
2026-11-06 12:09:19 +00:00
ClientSkills.h
Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani
2026-11-03 09:49:00 +00:00
PlayerSkillBundle.cpp
Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Contents/Skills/PlayerSkillBundle.cpp, ...
2026-11-06 12:09:19 +00:00
PlayerSkillBundle.h
Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Contents/Skills/PlayerSkillBundle.cpp, ...
2026-11-06 12:09:19 +00:00
SkillActionAlitea.cpp
Decompile 33 functions in Source/Contents/Skills/SkillActionAlitea.cpp
2026-11-06 14:38:26 +00:00
SkillActionDruid.cpp
Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
2026-11-06 10:56:48 +00:00
SkillActionImperialGuard.cpp
Decompile fn_08599 (CEfstAction_IG_HOLY_SHIELD::Slot01)
2026-11-06 12:43:46 +00:00
SkillActionInfo.cpp
Decompile fn_23831 (CSession::GetSkillActionInfo2)
2026-10-30 04:09:37 +00:00
SkillActionKarnos.cpp
Decompile 5 functions in Source/Contents/Skills/SkillActionKarnos.cpp
2026-11-06 16:01:57 +00:00
SkillActionMeister.cpp
Decompile 9 functions in Source/Contents/Skills/SkillActionMeister.cpp
2026-11-06 16:01:33 +00:00
SkillActionNightWatch.cpp
Decompile fn_08721 (CEfstAction_HIDDEN_CARD::Slot01)
2026-11-06 12:53:20 +00:00
SkillActionRegistrar.cpp
Decompile 2 functions in Source/Contents/Skills/SkillActionRegistrar.cpp
2026-10-30 04:40:52 +00:00
SkillActionShinkiroShiranui.cpp
Decompile 26 functions in Source/Contents/Skills/SkillActionShinkiroShiranui.cpp
2026-11-06 15:00:27 +00:00
SkillActionSkyEmperor.cpp
Decompile 7 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp
2026-11-06 12:28:49 +00:00
SkillActionSoulAscetic.cpp
Decompile 15 functions in Source/Contents/Skills/SkillActionSoulAscetic.cpp
2026-11-06 14:57:22 +00:00
SkillActionSpiritHandler.cpp
Decompile 2 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp
2026-11-06 12:52:39 +00:00
SkillActionTroubadour.cpp
Decompile 3 functions in Source/Contents/Skills/SkillActionTroubadour.cpp
2026-11-06 16:01:47 +00:00
SkillActionWindHawk.cpp
Decompile 8 functions in Source/Contents/Skills/SkillActionWindHawk.cpp
2026-11-06 14:34:52 +00:00
SkillId.h
Add SkillId enum and name SkillInfo skill helpers
2026-10-28 22:19:15 +01:00
SkillInfo.cpp
Decompile 32 functions in Source/Contents/Skills/SkillInfo.cpp
2026-11-06 15:39:33 +00:00
SkillInfo.h
Confirm 2 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/Skills/SkillInfo.h
2026-11-05 04:36:16 +00:00
SkillLevelConfig.cpp
Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward
2026-11-03 13:32:00 +00:00
SkillLevelRegistry.cpp
Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is
2026-11-03 14:40:29 +00:00
SkillLevelRegistry.h
Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward
2026-11-03 13:32:00 +00:00
SkillTreeScript.cpp
Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
2026-11-06 10:56:48 +00:00
SkillTreeScript.h
Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
2026-11-06 10:56:48 +00:00