| .. |
|
Achievement
|
Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ...
|
2026-11-12 02:08:59 +00:00 |
|
Actors
|
Decompile fn_03053 (CCharacterNpc::SendMsg)
|
2026-11-12 02:56:32 +00:00 |
|
AdventureGuide
|
Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ...
|
2026-11-12 02:08:59 +00:00 |
|
Async
|
Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
|
2026-11-11 20:19:09 +00:00 |
|
Camera
|
Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ...
|
2026-11-11 10:58:29 +00:00 |
|
CashEmotion
|
Decompile 10 functions in Source/Script/LuaScript.cpp, Source/UI/Text/UIStaticText.cpp, ...
|
2026-11-12 01:35:16 +00:00 |
|
Clan
|
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
|
2026-11-10 23:40:35 +00:00 |
|
Configuration
|
Maintenance: CRYPT_BYTES: CryptName.h gains CRYPT_BYTES(length, "text", key), the std::uint8_t counterpart of CRYPT_CHARS (consteval
|
2026-11-11 17:05:29 +00:00 |
|
Effects
|
Decompile fn_19208 (CStarEffect::UpdateParticle)
|
2026-11-12 02:43:50 +00:00 |
|
Emblems
|
Decompile fn_03445 (CAccountLinkedUserDataLoadAsyncWork::Bind)
|
2026-11-12 02:05:20 +00:00 |
|
EntryQueue
|
Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/EntryQueue/EntryQueueMgr.cpp, ...
|
2026-11-11 16:13:30 +00:00 |
|
Events
|
Decompile 10 functions in Source/Script/LuaScript.cpp, Source/UI/Text/UIStaticText.cpp, ...
|
2026-11-12 01:35:16 +00:00 |
|
Ground
|
Confirm fn_17556 (GroundGeometry::Build)
|
2026-11-11 20:16:52 +00:00 |
|
Guild
|
Decompile 2 functions in Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Guild/GuildInfo.cpp
|
2026-11-11 12:54:14 +00:00 |
|
Hotkeys
|
Decompile fn_12663 (UIHotKeyWnd::Paint)
|
2026-11-12 01:49:08 +00:00 |
|
Items
|
Decompile fn_23392 (SkillDragResource)
|
2026-11-12 02:18:06 +00:00 |
|
Jobs
|
Confirm fn_23899 (CSession::UnequipCostumeItem)
|
2026-11-12 00:51:26 +00:00 |
|
Map
|
Decompile fn_18010 (CTownInfoMgr::LoadScript)
|
2026-11-12 00:40:14 +00:00 |
|
Messenger
|
Decompile fn_23304 (CSession::UpdateRandomStats)
|
2026-11-11 22:51:26 +00:00 |
|
Models
|
Decompile fn_17482 (C3dNodeV1::Initialize)
|
2026-11-12 02:08:16 +00:00 |
|
Monster
|
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
|
2026-11-11 01:05:24 +00:00 |
|
Movement
|
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
|
2026-11-11 01:05:24 +00:00 |
|
Movies
|
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
|
2026-11-11 16:21:46 +00:00 |
|
Navigation
|
Decompile fn_19502 (CNaviInfo::SearchMap)
|
2026-11-12 03:05:04 +00:00 |
|
Party
|
Decompile 3 functions in Source/Contents/Party/AgencyRequests.cpp
|
2026-11-12 03:10:40 +00:00 |
|
Pet
|
Decompile fn_05371 (CPetEvolutionMgr::Load)
|
2026-11-12 00:37:21 +00:00 |
|
Quest
|
Decompile 10 functions in Source/Script/LuaScript.cpp, Source/UI/Text/UIStaticText.cpp, ...
|
2026-11-12 01:35:16 +00:00 |
|
Repute
|
Confirm fn_04287 (CReputeMgr::InfoInserter::operator())
|
2026-11-12 01:29:44 +00:00 |
|
Rodex
|
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
|
2026-11-10 23:40:35 +00:00 |
|
RuneSystem
|
Decompile fn_08143 (CRuneSystemMgr::GetDecomList)
|
2026-11-11 22:44:39 +00:00 |
|
Schedule
|
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
|
2026-11-10 23:40:35 +00:00 |
|
SignBoard
|
Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
|
2026-11-11 11:26:00 +00:00 |
|
Skills
|
Decompile 4 functions in Source/Contents/Skills/SkillInfo.cpp
|
2026-11-12 03:14:42 +00:00 |
|
Skin
|
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
|
2026-11-10 23:40:35 +00:00 |
|
Sound
|
Confirm fn_23494 (CSession::InitJobHitWaveNames)
|
2026-11-12 00:10:37 +00:00 |
|
Sprites
|
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
|
2026-11-11 01:05:24 +00:00 |
|
Store
|
Decompile fn_03445 (CAccountLinkedUserDataLoadAsyncWork::Bind)
|
2026-11-12 02:05:20 +00:00 |
|
Tables
|
Decompile fn_09078 (CSimpleStringMgr::TransformFields)
|
2026-11-12 02:53:00 +00:00 |
|
Time
|
Maintenance: CRYPT_CHARS: CryptName.h gains CRYPT_CHARS(length, "text", key), a braced initializer whose elements are consteval lambd
|
2026-11-11 16:38:53 +00:00 |
|
UserData
|
Decompile fn_03445 (CAccountLinkedUserDataLoadAsyncWork::Bind)
|
2026-11-12 02:05:20 +00:00 |
|
World
|
Decompile fn_21296 (CGameMode::LaunchTargetEffect)
|
2026-11-12 01:40:48 +00:00 |
|
ClientState.cpp
|
Decompile 5 functions in Source/Contents/ClientState.cpp
|
2026-11-11 23:16:27 +00:00 |
|
ClientState.h
|
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
|
2026-11-06 16:30:12 +00:00 |
|
CombatTypes.h
|
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
|
2026-11-10 23:40:35 +00:00 |
|
InstantVar.cpp
|
Confirm fn_21086 (RenderObjectState::Reset)
|
2026-11-10 10:13:06 +00:00 |
|
InstantVar.h
|
Confirm fn_21086 (RenderObjectState::Reset)
|
2026-11-10 10:13:06 +00:00 |