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AutomaticSkills.cpp
Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ...
2026-10-28 20:01:00 +00:00
AutomaticSkills.h
Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ...
2026-10-28 20:01:00 +00:00
ClientSkills.cpp
Decompile fn_23905 (CSession::ReturnStackedItem)
2026-10-30 23:10:18 +00:00
ClientSkills.h
Decompile 2 functions in Source/Contents/Configuration/ServiceOptions.cpp, Source/Contents/Skills/ClientSkills.h
2026-10-30 04:05:10 +00:00
PlayerSkillBundle.cpp
Decompile fn_08285 (IsIndexedSkill)
2026-10-28 20:21:09 +00:00
PlayerSkillBundle.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills,
2026-10-27 13:52:05 +00:00
SkillActionAlitea.cpp
Decompile 2 functions in Source/Contents/Skills/SkillActionAlitea.cpp
2026-10-30 22:37:42 +00:00
SkillActionDruid.cpp
Decompile 2 functions in Source/Contents/Skills/SkillActionDruid.cpp
2026-10-30 22:55:22 +00:00
SkillActionImperialGuard.cpp
Decompile fn_08616 (CSkillAction_IG_ULTIMATE_SACRIFICE::Slot08)
2026-10-30 17:53:30 +00:00
SkillActionInfo.cpp
Decompile fn_23831 (CSession::GetSkillActionInfo2)
2026-10-30 04:09:37 +00:00
SkillActionKarnos.cpp
Decompile 3 functions in Source/Contents/Skills/SkillActionKarnos.cpp
2026-10-30 11:47:39 +00:00
SkillActionMeister.cpp
Decompile 34 functions in Source/Contents/Skills/SkillActionImperialGuard.cpp, Source/Contents/Skills/SkillActionMeister.cpp, ...
2026-10-30 04:46:02 +00:00
SkillActionNightWatch.cpp
Decompile 4 functions in Source/Contents/Skills/SkillActionNightWatch.cpp
2026-10-30 02:49:01 +00:00
SkillActionRegistrar.cpp
Decompile 2 functions in Source/Contents/Skills/SkillActionRegistrar.cpp
2026-10-30 04:40:52 +00:00
SkillActionShinkiroShiranui.cpp
Decompile 28 functions in Source/Contents/Skills/SkillActionShinkiroShiranui.cpp
2026-10-30 05:42:33 +00:00
SkillActionSkyEmperor.cpp
Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ...
2026-10-30 03:41:31 +00:00
SkillActionSoulAscetic.cpp
Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ...
2026-10-30 03:41:31 +00:00
SkillActionSpiritHandler.cpp
Decompile 9 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp
2026-10-30 10:17:23 +00:00
SkillActionTroubadour.cpp
Decompile fn_09017 (CSkillAction_TR_RHYTHMSHOOTING::Slot16)
2026-10-30 19:41:14 +00:00
SkillActionWindHawk.cpp
Decompile 66 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp, Source/Contents/Skills/SkillActionTroubadour.cpp, ...
2026-10-30 03:51:45 +00:00
SkillId.h
Add SkillId enum and name SkillInfo skill helpers
2026-10-28 22:19:15 +01:00
SkillInfo.cpp
Decompile 2 functions in Source/Contents/Skills/SkillInfo.cpp
2026-10-30 21:13:37 +00:00
SkillInfo.h
Decompile fn_03339 (CSkillActionMgr::GetInstance)
2026-10-29 23:38:45 +00:00
SkillLevelConfig.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
SkillLevelConfig.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
SkillLevelRegistry.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
SkillLevelRegistry.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
SkillTreeScript.cpp
🛠️ refactor(source): annotated inlined functions and removed unused include
2026-10-27 10:01:19 +01:00
SkillTreeScript.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00