| .. |
|
ActorEnums.h
|
Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr
|
2026-11-08 13:56:42 +00:00 |
|
ActorStateFlags.cpp
|
Decompile 3 functions in Source/Contents/Actors/ActorStateFlags.cpp, Source/Contents/Actors/ActorStateFlags.h
|
2026-10-29 23:11:56 +00:00 |
|
ActorStateFlags.h
|
Decompile 3 functions in Source/Contents/Actors/ActorStateFlags.cpp, Source/Contents/Actors/ActorStateFlags.h
|
2026-10-29 23:11:56 +00:00 |
|
AttackMotion.cpp
|
Decompile fn_23444 (AttackMotionLength)
|
2026-11-07 18:33:38 +00:00 |
|
AttackMotion.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
CharacterRender.cpp
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
CharacterRender.h
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
EffectActors.h
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
GameActor.cpp
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
GameActor.h
|
Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse
|
2026-11-08 18:16:10 +00:00 |
|
GameObject.cpp
|
Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse
|
2026-11-08 18:16:10 +00:00 |
|
GameObject.h
|
Decompile fn_20989 (CGameObject::CGameObject)
|
2026-11-06 01:18:39 +00:00 |
|
GndRiser.h
|
Decompile 7 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/Npc.h, ...
|
2026-10-31 12:22:31 +00:00 |
|
GraffiSkill.cpp
|
Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d
|
2026-11-07 16:19:02 +00:00 |
|
GraffiSkill.h
|
Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse
|
2026-11-08 18:16:10 +00:00 |
|
GrannyGameActor.h
|
Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse
|
2026-11-08 18:16:10 +00:00 |
|
GroundScope.cpp
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
GroundScope.h
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
Item.cpp
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
Item.h
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
MercenaryAI.cpp
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
MercenaryAI.h
|
Decompile 3 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h, ...
|
2026-10-30 19:38:23 +00:00 |
|
MousePointer.cpp
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
MousePointer.h
|
Decompile fn_20990 (CMousePointer::CMousePointer)
|
2026-10-31 13:44:06 +00:00 |
|
Npc.h
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
Pc.h
|
Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse
|
2026-11-08 18:16:10 +00:00 |
|
PetEnums.h
|
Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
|
2026-11-08 12:37:46 +00:00 |
|
Player.cpp
|
Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse
|
2026-11-08 18:16:10 +00:00 |
|
RenderObject.cpp
|
Decompile 10 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Session.cpp, ...
|
2026-11-08 23:56:15 +00:00 |
|
RenderObject.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RenderObjectState.cpp
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
RenderObjectState.h
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
Skill.cpp
|
Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse
|
2026-11-08 18:16:10 +00:00 |
|
Skill.h
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
SpriteDrawingPolicy.cpp
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |