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Achievement
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Confirm fn_05320 (CAchievementMgr::GetCompletedCount)
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2026-11-11 14:37:11 +00:00 |
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Actors
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Decompile fn_17910 (CActorPickNode::Pick)
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2026-11-11 14:43:19 +00:00 |
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AdventureGuide
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Decompile 3 functions in Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ...
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2026-11-11 11:46:10 +00:00 |
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Async
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Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart
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2026-11-11 13:28:21 +00:00 |
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Camera
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Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ...
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2026-11-11 10:58:29 +00:00 |
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CashEmotion
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Decompile fn_06467 (CJobCodeForItem::IsJobAllowed)
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2026-11-11 14:28:22 +00:00 |
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Clan
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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Configuration
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Decompile 7 functions in Source/Contents/Models/ModelPlayback.cpp, Source/Contents/Actors/ActorPickNode.cpp, ...
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2026-11-11 12:54:30 +00:00 |
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Effects
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Decompile 11 functions in Source/Contents/Effects/Core/RagEffect.cpp
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2026-11-11 14:43:31 +00:00 |
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Emblems
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Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ...
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2026-11-11 14:17:23 +00:00 |
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EntryQueue
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Events
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Decompile fn_04739 (CShowRankingScheduler::Process)
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2026-11-11 14:43:03 +00:00 |
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Ground
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Guild
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Decompile 2 functions in Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Guild/GuildInfo.cpp
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2026-11-11 12:54:14 +00:00 |
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Hotkeys
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Items
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Decompile fn_06467 (CJobCodeForItem::IsJobAllowed)
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2026-11-11 14:28:22 +00:00 |
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Jobs
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Decompile fn_23583 (IsJobWeaponAllowed)
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2026-11-11 14:35:05 +00:00 |
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Map
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Confirm fn_20980 (CMapPropertyMgr::Create)
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2026-11-11 13:00:45 +00:00 |
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Messenger
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Decompile fn_06193 (EquipmentProperties::CEquipmentPropertiesMgr::LoadEnumVar)
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2026-11-11 14:28:54 +00:00 |
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Models
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Decompile fn_24304 (CSkill::ShowModel)
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2026-11-11 12:58:23 +00:00 |
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Monster
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Movement
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Movies
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Navigation
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Confirm fn_19636 (CNavigationManager::RouteToSavedTarget)
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2026-11-11 14:18:10 +00:00 |
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Party
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Decompile 5 functions in Source/Contents/Party/AgencyRequests.cpp
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2026-11-11 14:42:57 +00:00 |
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Pet
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Confirm fn_05367 (CPetEvolutionMgr::Create)
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2026-11-11 14:17:16 +00:00 |
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Quest
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Decompile 5 functions in Source/Contents/Messenger/ClientMessenger.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, ...
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2026-11-11 12:35:29 +00:00 |
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Repute
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Confirm fn_19636 (CNavigationManager::RouteToSavedTarget)
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2026-11-11 14:18:10 +00:00 |
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Rodex
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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RuneSystem
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Decompile 7 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/Contents/RuneSystem/RuneSystem.h
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2026-11-11 09:22:04 +00:00 |
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Schedule
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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SignBoard
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Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
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2026-11-11 11:26:00 +00:00 |
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Skills
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Decompile 468 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/GameModeHandlers.cpp, ...
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2026-11-11 14:13:18 +00:00 |
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Skin
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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Sound
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Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile
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2026-11-11 11:49:17 +00:00 |
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Sprites
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Store
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Confirm fn_19636 (CNavigationManager::RouteToSavedTarget)
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2026-11-11 14:18:10 +00:00 |
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Tables
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Decompile 2 functions in Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, ...
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2026-11-11 14:04:33 +00:00 |
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Time
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Decompile fn_23605 (CSession::AddPingSample)
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2026-11-11 10:06:24 +00:00 |
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UserData
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Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ...
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2026-11-11 14:39:54 +00:00 |
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World
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Decompile 468 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/GameModeHandlers.cpp, ...
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2026-11-11 14:13:18 +00:00 |
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ClientState.cpp
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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ClientState.h
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Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
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2026-11-06 16:30:12 +00:00 |
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CombatTypes.h
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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InstantVar.cpp
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Confirm fn_21086 (RenderObjectState::Reset)
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2026-11-10 10:13:06 +00:00 |
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InstantVar.h
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Confirm fn_21086 (RenderObjectState::Reset)
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2026-11-10 10:13:06 +00:00 |