..
DeviceContext
📚 docs(inlining): marked inlined functions across modules
2026-10-27 10:21:57 +01:00
DX7
📝 docs(headers): annotated inlined methods
2026-10-27 10:43:00 +01:00
DX9
📝 docs(annotations): marked inlined functions across modules
2026-10-27 10:42:13 +01:00
Primitives
🛠️ refactor(source): annotated inlined functions and removed unused include
2026-10-27 10:01:19 +01:00
Projection
📝 docs(annotations): marked inlined functions across modules
2026-10-27 10:42:13 +01:00
Text
♻️ refactor(source): removed unused includes and add INLINE comments
2026-10-27 10:09:10 +01:00
Textures
♻️ refactor(source): removed unused includes and add INLINE comments
2026-10-27 10:09:10 +01:00
AlphaRectangle.cpp
Decompile 2 functions in Source/Render/AlphaRectangle.cpp, Source/Client/ModeFade.cpp, ...
2026-10-27 10:04:54 +00:00
BitmapDrawing.cpp
Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ...
2026-10-27 10:19:58 +00:00
BitmapDrawing.h
Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ...
2026-10-27 10:19:58 +00:00
BlendColor.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
BlendColor.h
Initial rodecomp source snapshot
2026-10-24 00:35:19 +00:00
DeviceSelection.cpp
Maintenance: Define every global once in its owner unit; session members replace member globals
2026-10-26 18:34:25 +00:00
DeviceSelection.h
Maintenance: Define every global once in its owner unit; session members replace member globals
2026-10-26 18:34:25 +00:00
Direct3DErrors.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
Direct3DErrors.h
Initial rodecomp source snapshot
2026-10-24 00:35:19 +00:00
DisplayMode.cpp
Maintenance: Define every global once in its owner unit; session members replace member globals
2026-10-26 18:34:25 +00:00
DisplayMode.h
Initial rodecomp source snapshot
2026-10-24 00:35:19 +00:00
FogConfiguration.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderAdapter.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderAdapter.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderBackends.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderBackends.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
Renderer.cpp
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
Renderer.h
Decompile 2 functions in Source/Render/ViewportProjection.cpp, Source/Render/Renderer.h
2026-10-26 21:50:07 +00:00
RendererBackBuffer.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderSystemBase.h
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
TextureStageModes.h
📝 docs(models,render): added inlined comments to functions
2026-10-27 09:57:08 +01:00
ViewportProjection.cpp
Group Utility units into subsystem folders and require OFFSET provenance
2026-10-26 23:41:07 +01:00