rodecomp/Source/Render
ragnarok-clanker c60cbe211b Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ...
Batch #1037 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.

- fn_17847 FadeOutMode: logic confirmed by peer review
- fn_17148 DrawBitmapResource: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Client/ModeFadeOut.cpp, Source/Render/BitmapDrawing.cpp
2026-10-27 10:19:58 +00:00
..
DeviceContext 📚 docs(inlining): marked inlined functions across modules 2026-10-27 10:21:57 +01:00
DX7 📝 docs(headers): annotated inlined methods 2026-10-27 10:43:00 +01:00
DX9 📝 docs(annotations): marked inlined functions across modules 2026-10-27 10:42:13 +01:00
Primitives 🛠️ refactor(source): annotated inlined functions and removed unused include 2026-10-27 10:01:19 +01:00
Projection 📝 docs(annotations): marked inlined functions across modules 2026-10-27 10:42:13 +01:00
Text ♻️ refactor(source): removed unused includes and add INLINE comments 2026-10-27 10:09:10 +01:00
Textures ♻️ refactor(source): removed unused includes and add INLINE comments 2026-10-27 10:09:10 +01:00
AlphaRectangle.cpp Decompile 2 functions in Source/Render/AlphaRectangle.cpp, Source/Client/ModeFade.cpp, ... 2026-10-27 10:04:54 +00:00
BitmapDrawing.cpp Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ... 2026-10-27 10:19:58 +00:00
BitmapDrawing.h Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ... 2026-10-27 10:19:58 +00:00
BlendColor.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
BlendColor.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
DeviceSelection.cpp Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
DeviceSelection.h Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
Direct3DErrors.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Direct3DErrors.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
DisplayMode.cpp Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
DisplayMode.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
FogConfiguration.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderAdapter.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderAdapter.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderBackends.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderBackends.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Renderer.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
Renderer.h Decompile 2 functions in Source/Render/ViewportProjection.cpp, Source/Render/Renderer.h 2026-10-26 21:50:07 +00:00
RendererBackBuffer.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderSystemBase.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
TextureStageModes.h 📝 docs(models,render): added inlined comments to functions 2026-10-27 09:57:08 +01:00
ViewportProjection.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00