Batch #12534 by Yommy: 0 byte-identical, 3 confirmed by peer review.
- fn_22126 CGameMode::ReceiveItemDropEntry: logic confirmed by peer review
- fn_21851 CGameMode::ReceiveQuestHuntUpdate: logic confirmed by peer review
- fn_21852 CGameMode::ReceiveQuestHuntUpdate2: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12531 by StrawberrysherbetIX: 0 byte-identical, 3 confirmed by peer review.
- fn_21319 CGameMode::End: logic confirmed by peer review (already on main)
- fn_21320 CGameMode::Initialize: logic confirmed by peer review (already on main)
- fn_21420 CGameMode::IsActiveSkillEffectId: logic confirmed by peer review (already on main)
Peer-reviewed-by: Yommy, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12524 by Toshiro: 0 byte-identical, 1 confirmed by peer review.
- fn_22188 CGameMode::ReceiveWindow308TextEntries: logic confirmed by peer review
Peer-reviewed-by: Yommy, gordaoprogramas
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11795 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_21434 CGameMode::ProcessStatusIconTooltip: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12515 by Yommy: 0 byte-identical, 4 confirmed by peer review.
- fn_21261 CGameMode::DrawMiniMapNumber: logic confirmed by peer review
- fn_21259 CGameMode::DrawTimeAttackTimer: logic confirmed by peer review
- fn_21260 CGameMode::DrawTimeAttackCountdown: logic confirmed by peer review
- fn_21254 CGameMode::UpdateMiniMapTooltip: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, KWDev, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12491 by Yommy: 0 byte-identical, 7 confirmed by peer review.
- fn_21841 CGameMode::ReceiveStatusChangeAck: logic confirmed by peer review
- fn_22097 CGameMode::ReceiveEffectRemove: logic confirmed by peer review
- fn_22119 CGameMode::ReceiveActorMessage144: logic confirmed by peer review
- fn_22121 CGameMode::NotifyResult4138: logic confirmed by peer review
- fn_22142 sub_D73A10: logic confirmed by peer review
- fn_22137 CGameMode::ReceiveWindow227Entries: logic confirmed by peer review
- fn_21836 CGameMode::ReceiveSpriteChange2: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, Tanke, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12429 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_17834 CMode::ShowTooltip: logic confirmed by peer review
Peer-reviewed-by: Yommy, dori, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12221 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.
- fn_21840 CGameMode::ReceiveStatusChange: logic confirmed by peer review
Peer-reviewed-by: Yommy, Tanke, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12191 by cremane: 0 byte-identical, 2 confirmed by peer review.
- fn_21589 SendPacketHeader: logic confirmed by peer review
- fn_21590 SendPacketHeader2: logic confirmed by peer review
Peer-reviewed-by: Yommy, Tanke, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12284 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_21414 CGameMode::GetActiveSkillEffectTimeText: logic confirmed by peer review
Peer-reviewed-by: KWDev, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12134 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.
- fn_21351 CGameMode::WriteReplaySkillState: logic confirmed by peer review
Peer-reviewed-by: Yommy, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12071 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.
- fn_21850 CGameMode::ReceiveVendingItemSoldNow: logic confirmed by peer review
Peer-reviewed-by: Yommy, Tanke
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12061 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.
- fn_21364 CGameMode::UpdateReplayActionSpeeds: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11999 by Yommy: 1 byte-identical, 0 confirmed by peer review.
- fn_21835 CGameMode::ReceiveInventoryStart: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #12010 by Yommy: 1 byte-identical, 0 confirmed by peer review.
- fn_22064 CGameMode::ReceiveCaptchaPreview: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #11830 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_21411 CGameMode::HuntTargetText: logic confirmed by peer review
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11827 by StrawberrysherbetIX: 2 byte-identical, 0 confirmed by peer review.
- fn_11457 UIServerListBox::Slot28: byte-identical
- fn_11076 UIServerListBox::UIServerListBox: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #10692 by StrawberrysherbetIX: 0 byte-identical, 1 confirmed by peer review.
- fn_21595 CGameMode::sub_D08910: logic confirmed by peer review (already on main)
Peer-reviewed-by: Yommy, Tanke, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11396 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_22150 CGameMode::ReceiveActorSkillAction: logic confirmed by peer review
Peer-reviewed-by: KWDev, dori, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11461 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_22312 CLoginMode::ReceiveNotifyBan: logic confirmed by peer review
Peer-reviewed-by: Yommy, kyoshi, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11451 by dori: 0 byte-identical, 2 confirmed by peer review.
- fn_21337 CGameMode::ProcessRightButtonDrag: logic confirmed by peer review
- fn_21332 CGameMode::ProcessActorClick: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11115 by dori: 0 byte-identical, 1 confirmed by peer review.
- fn_21618 CGameMode::sub_D1A520: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11449 by dori: 0 byte-identical, 1 confirmed by peer review.
- fn_22290 CLoginMode::ConnectZoneServer: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11398 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_21357 ModeDragState::Clear: logic confirmed by peer review
Peer-reviewed-by: Yommy, dori, raiken
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11137 by dori: 0 byte-identical, 1 confirmed by peer review.
- fn_21261 CGameMode::DrawMiniMapNumber: logic confirmed by peer review
Peer-reviewed-by: kyoshi, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11342 by dori: 0 byte-identical, 2 confirmed by peer review.
- fn_22100 CGameMode::ReceiveMacroBlackListResult: logic confirmed by peer review
- fn_22101 CGameMode::ReceiveMacroDetectorResult: logic confirmed by peer review
Peer-reviewed-by: Yommy, kyoshi, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11274 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_21824 CGameMode::SpawnGroundSkill: logic confirmed by peer review
Peer-reviewed-by: Yommy, Tanke, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10928 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_22272 CLoginMode::GetMaxCharacterSlot: logic confirmed by peer review
Peer-reviewed-by: Yommy, dori, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11209 by StrawberrysherbetIX: 0 byte-identical, 1 confirmed by peer review.
- fn_22309 CLoginMode::PollNetworkStatus: logic confirmed by peer review (already on main)
Peer-reviewed-by: Yommy, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11163 by ragnarok-clanker: no function's compiled code changes; checked with 226 compiled unit(s), including every includer of Source/Client/Application/UnhandledExceptionHandler.h, Source/Contents/ReputeMgrLoad.inl, Source/Render/RenderSystemBase.h, Source/UI/Lists/UIListBoxTemplate.h, Source/Utility/Async/NRecycleObject.h.
Batch #10829 by StrawberrysherbetIX: 0 byte-identical, 1 confirmed by peer review.
- fn_21272 CGameMode::DragItemName: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10655 by StrawberrysherbetIX: 0 byte-identical, 1 confirmed by peer review.
- fn_22131 CGameMode::ReceiveVendingItemList2: logic confirmed by peer review (already on main)
Peer-reviewed-by: Tanke, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10578 by cremane: 0 byte-identical, 3 confirmed by peer review.
- fn_21575 GetBaseJob: logic confirmed by peer review
- fn_22062 CGameMode::ReceiveRodexOpen: logic confirmed by peer review
- fn_22095 CGameMode::ReceiveRodexRecipient: logic confirmed by peer review
Peer-reviewed-by: kyoshi, Tanke, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10785 by kyoshi: 1 byte-identical, 0 confirmed by peer review.
- fn_21247 CGameMode::CompleteUnknown0194: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #10674 by cremane: 0 byte-identical, 3 confirmed by peer review.
- fn_21243 CGameMode::IsOverWeight: logic confirmed by peer review
- fn_21356 CGameMode::sub_CEC6A0: logic confirmed by peer review
- fn_21583 CGameMode::SubD07740: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, kyoshi, Tanke
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10551 by dori: 0 byte-identical, 1 confirmed by peer review.
- fn_21265 CGameMode::ActorNameColor: logic confirmed by peer review
Peer-reviewed-by: Toshiro, cremane, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10612 by kyoshi: 1 byte-identical, 0 confirmed by peer review.
- fn_24184 CSession::IsAllyActor: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #10459 by KWDev: 0 byte-identical, 2 confirmed by peer review.
- fn_45498 ConfirmGameModeAction96: logic confirmed by peer review
- fn_45499 ConfirmGameModeActionB8: logic confirmed by peer review
Peer-reviewed-by: Yommy, secret, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10444 by dori: 0 byte-identical, 1 confirmed by peer review.
- fn_21595 CGameMode::sub_D08910: logic confirmed by peer review
Peer-reviewed-by: secret, willerthal, KWDev, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10442 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_22297 CLoginMode::Slot7: logic confirmed by peer review
Peer-reviewed-by: willerthal, KWDev, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10432 by dori: 0 byte-identical, 1 confirmed by peer review.
- fn_45485 CGameMode::HandleCameraInfo: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10441 by dori: 0 byte-identical, 1 confirmed by peer review.
- fn_21319 CGameMode::End: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, Yommy, kyoshi
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10434 by ragnarok-clanker: no function's compiled code changes; checked with 266 compiled unit(s), including every includer of Source/Client/Mode/CLoginMode.h, Source/Client/Session.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Window/UISeekPartyWnd.h.
Batch #10426 by dori: 0 byte-identical, 4 confirmed by peer review.
- fn_21249 sub_CCFF10: logic confirmed by peer review
- fn_21253 CGameMode::DrawMiniMapMembers: logic confirmed by peer review (already on main)
- fn_21259 CGameMode::DrawTimeAttackTimer: logic confirmed by peer review
- fn_21260 CGameMode::DrawTimeAttackCountdown: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10430 by ragnarok-clanker: no function's compiled code changes; checked with 530 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/RenderObject.h, Source/Contents/ClientState.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Messenger/MessengerMember.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/UIBartermarketWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UIWindowMgr.h.
Batch #10420 by doczeira: 0 byte-identical, 1 confirmed by peer review.
- fn_21323 CGameMode::Update: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10422 by dori: 0 byte-identical, 1 confirmed by peer review.
- fn_21801 CGameMode::ReceivePlayerMessage82: logic confirmed by peer review
Peer-reviewed-by: meitogi, sherollyner, Qwenkler3.8
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).