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AutomaticSkills.cpp
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Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ...
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2026-10-28 20:01:00 +00:00 |
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AutomaticSkills.h
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Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ...
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2026-10-28 20:01:00 +00:00 |
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ClientSkills.cpp
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Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Client/Session.h, ...
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2026-10-29 17:23:04 +00:00 |
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ClientSkills.h
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Decompile 3 functions in Source/Client/Session.cpp, Source/Client/Session.h, ...
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2026-10-28 20:33:49 +00:00 |
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PlayerSkillBundle.cpp
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Decompile fn_08285 (IsIndexedSkill)
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2026-10-28 20:21:09 +00:00 |
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PlayerSkillBundle.h
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Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills,
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2026-10-27 13:52:05 +00:00 |
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SkillActionAlitea.cpp
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Decompile 40 functions in Source/Contents/Skills/SkillActionAlitea.cpp
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2026-10-30 01:45:15 +00:00 |
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SkillActionImperialGuard.cpp
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Decompile 48 functions in Source/Contents/Skills/SkillActionImperialGuard.cpp
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2026-10-29 22:38:46 +00:00 |
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SkillActionInfo.cpp
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Decompile 6 functions in Source/Contents/Skills/SkillActionInfo.cpp, Source/Client/Session.h, ...
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2026-10-29 12:58:19 +00:00 |
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SkillActionKarnos.cpp
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Decompile 8 functions in Source/Contents/Skills/SkillActionKarnos.cpp
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2026-10-29 22:32:02 +00:00 |
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SkillActionShinkiroShiranui.cpp
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Decompile 3 functions in Source/Contents/Skills/SkillActionShinkiroShiranui.cpp
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2026-10-29 22:41:37 +00:00 |
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SkillActionSkyEmperor.cpp
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Decompile 5 functions in Source/Contents/Skills/SkillActionShinkiroShiranui.cpp, Source/Contents/Skills/SkillActionSkyEmperor.cpp
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2026-10-29 21:57:56 +00:00 |
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SkillActionSpiritHandler.cpp
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Decompile 6 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp
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2026-10-29 22:44:54 +00:00 |
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SkillActionTroubadour.cpp
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Decompile 5 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp, Source/Contents/Skills/SkillActionTroubadour.cpp, ...
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2026-10-29 21:01:18 +00:00 |
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SkillActionWindHawk.cpp
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Decompile 8 functions in Source/Contents/Skills/SkillActionWindHawk.cpp
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2026-10-29 22:45:55 +00:00 |
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SkillId.h
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Add SkillId enum and name SkillInfo skill helpers
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2026-10-28 22:19:15 +01:00 |
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SkillInfo.cpp
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Decompile fn_03339 (CSkillActionMgr::GetInstance)
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2026-10-29 23:38:45 +00:00 |
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SkillInfo.h
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Decompile fn_03339 (CSkillActionMgr::GetInstance)
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2026-10-29 23:38:45 +00:00 |
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SkillLevelConfig.cpp
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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SkillLevelConfig.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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SkillLevelRegistry.cpp
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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SkillLevelRegistry.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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SkillTreeScript.cpp
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🛠️ refactor(source): annotated inlined functions and removed unused include
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2026-10-27 10:01:19 +01:00 |
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SkillTreeScript.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |