rodecomp/Source/Contents
ragnarok-clanker 41bfab1cef Decompile fn_21073 (CreateHallucinationPc)
Batch #17871 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_21073 CreateHallucinationPc: logic confirmed by peer review

Peer-reviewed-by: Yommy, codeplay, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 05:17:50 +00:00
..
Achievement Decompile 2 functions in Source/Contents/Achievement/AchievementMgr.cpp 2026-11-12 04:54:50 +00:00
Actors Decompile fn_21073 (CreateHallucinationPc) 2026-11-12 05:17:50 +00:00
AdventureGuide Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ... 2026-11-12 02:08:59 +00:00
Async Decompile 2 functions in Source/Contents/Async/AsyncWorkMgr.cpp, Source/Contents/Async/AsyncWorkMgr.h, ... 2026-11-12 04:25:27 +00:00
Camera Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ... 2026-11-11 10:58:29 +00:00
CashEmotion Decompile fn_02969 (CCashEmotionMgr::AddShortcut) 2026-11-12 03:49:52 +00:00
Clan Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Configuration Confirm 2 functions in Source/Contents/Configuration/ServiceConfiguration.cpp, Source/Contents/Navigation/NavigationRequest.cpp 2026-11-12 05:04:04 +00:00
Effects Confirm fn_06989 (CEZ2STREffectMgr::EffectId) 2026-11-12 05:16:20 +00:00
Emblems Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
EntryQueue Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/EntryQueue/EntryQueueMgr.cpp, ... 2026-11-11 16:13:30 +00:00
Events Decompile 10 functions in Source/Script/LuaScript.cpp, Source/UI/Text/UIStaticText.cpp, ... 2026-11-12 01:35:16 +00:00
Ground Confirm fn_17556 (GroundGeometry::Build) 2026-11-11 20:16:52 +00:00
Guild Decompile 2 functions in Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Guild/GuildInfo.cpp 2026-11-11 12:54:14 +00:00
Hotkeys Decompile fn_12663 (UIHotKeyWnd::Paint) 2026-11-12 01:49:08 +00:00
Items Confirm fn_06571 (ITEM_INFO::operator<) 2026-11-12 05:16:40 +00:00
Jobs Decompile fn_23580 (CSession::HasJobShieldSprite) 2026-11-12 04:51:27 +00:00
Map Decompile 3 functions in Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenGeometry.cpp, ... 2026-11-12 04:04:48 +00:00
Messenger Confirm 3 functions in Source/Contents/Messenger/WhisperBlockMgr.cpp 2026-11-12 05:16:01 +00:00
Models Decompile fn_17482 (C3dNodeV1::Initialize) 2026-11-12 02:08:16 +00:00
Monster Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Movement Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Movies Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Navigation Confirm 2 functions in Source/Contents/Configuration/ServiceConfiguration.cpp, Source/Contents/Navigation/NavigationRequest.cpp 2026-11-12 05:04:04 +00:00
Party Decompile fn_03711 (CStopRecruitingAsyncWork::CStopRecruitingAsyncWork) 2026-11-12 04:58:53 +00:00
Pet Decompile fn_05371 (CPetEvolutionMgr::Load) 2026-11-12 00:37:21 +00:00
Quest Decompile fn_05454 (CRenewQuestMgr::IsInFilter) 2026-11-12 04:10:53 +00:00
Repute Confirm fn_04287 (CReputeMgr::InfoInserter::operator()) 2026-11-12 01:29:44 +00:00
Rodex Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RuneSystem Decompile fn_08143 (CRuneSystemMgr::GetDecomList) 2026-11-11 22:44:39 +00:00
Schedule Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
SignBoard Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ... 2026-11-11 11:26:00 +00:00
Skills Decompile fn_23830 (CSession::GetSkillActionInfo) 2026-11-12 04:06:02 +00:00
Skin Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Sound Decompile fn_22416 (CNpc::Render) 2026-11-12 03:26:31 +00:00
Sprites Decompile fn_04817 (SpriteLayerRenderer::DrawLayer) 2026-11-12 04:19:31 +00:00
Store Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
Tables Decompile fn_09078 (CSimpleStringMgr::TransformFields) 2026-11-12 02:53:00 +00:00
Time Confirm fn_23643 (CSession::AddShopName) 2026-11-12 05:17:02 +00:00
UserData Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
World Decompile fn_21296 (CGameMode::LaunchTargetEffect) 2026-11-12 01:40:48 +00:00
ClientState.cpp Decompile 5 functions in Source/Contents/ClientState.cpp 2026-11-11 23:16:27 +00:00
ClientState.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
CombatTypes.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
InstantVar.cpp Confirm fn_21086 (RenderObjectState::Reset) 2026-11-10 10:13:06 +00:00
InstantVar.h Confirm fn_21086 (RenderObjectState::Reset) 2026-11-10 10:13:06 +00:00