rodecomp/Source/Contents/Effects
ragnarok-clanker 5ad8e0c58c Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
Batch #16351 by ragnarok-clanker: no function's compiled code changes; checked with 784 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Browser/BrowserCommandTarget.h, Source/Client/Browser/BrowserDocumentUI.h, Source/Client/Browser/BrowserInPlace.h, Source/Client/Browser/WebBrowser.h, Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Input/Mouse.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StovePCSDK.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClanInfo.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/GuildInfo.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/RuneSystem.h, Source/Contents/MapSkyMgr.h, Source/Contents/Models/ModelActor.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/NavigationManager.h, Source/Contents/Party/PartyBookingMgr.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/RenewQuestMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/Schedule/Schedule.h, Source/Contents/Schedule/ShutDownSchedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/Store/MCStoreInfoBackupAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/WorldView/WorldViewData.h, Source/Network/Connection/Connection.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Text/EmbedFont.h, Source/Render/Text/TextContext.h, Source/Render/Textures/Texture.h, Source/Resource/BinkRuntime.h, Source/Resource/GifResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/ResourceMgr.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Security/NProtectGameGuardMgr.h, Source/Security/ReassemblyPacketMgr.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowId.h, Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObjectPoolMgr.h, Source/Utility/JsonCppLoader.h, Source/Utility/Lexicon/LexiconSerializer.h, Source/Utility/NFileLog.h, Source/Utility/Threading/NThread.h.
2026-11-10 17:38:25 +00:00
..
AcidifiedThrow.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
AcidifiedThrow.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
AMachineEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
AMachineEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
AnimatedEmitterEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
AnimatedEmitterEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ArrowEffect.cpp Decompile fn_24280 (CArrowEffect::OnProcess) 2026-11-10 14:41:59 +00:00
ArrowEffect.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
AstralStrikeEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
AstralStrikeEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
AxeBoomerang.cpp Decompile fn_06840 (CAxeBoomerang::Open) 2026-11-10 10:22:15 +00:00
AxeBoomerang.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
Bash.cpp Decompile fn_18872 (CBash::OnProcess) 2026-11-10 09:27:55 +00:00
Bash.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
BezierArcThrowEffect.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
BezierArcThrowEffect.h Confirm 2 functions in Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h 2026-11-10 11:40:54 +00:00
BindTrapEffect.cpp Decompile fn_06910 (CBindTrapEffect::OnProcess) 2026-11-10 14:18:43 +00:00
BindTrapEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
BlastForge.cpp Decompile 2 functions in Source/Contents/Effects/BlastForge.cpp 2026-11-10 10:21:15 +00:00
BlastForge.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
CaneOfEvilEyeEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
CaneOfEvilEyeEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
CartCannon.cpp Decompile fn_06897 (CCartCannon::Open) 2026-11-10 09:31:19 +00:00
CartCannon.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
CellRangeEffect.cpp Decompile fn_18880 (CCellRangeEffect::OnProcess) 2026-11-10 08:57:08 +00:00
CellRangeEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ChangeSizeEffect.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ChangeSizeEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
CharacterParticleBundle.cpp Decompile 2 functions in Source/Contents/Effects/CharacterParticleBundle.cpp 2026-11-10 11:32:19 +00:00
CharacterParticleBundle.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
ChargingPierceEffect.cpp Decompile 2 functions in Source/Contents/Effects/ChargingPierceEffect.cpp 2026-11-10 09:30:44 +00:00
ChargingPierceEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
CherryBlossomEffect.cpp Decompile fn_18882 (CCherryBlossomEffect::CCherryBlossomEffect) 2026-11-10 07:56:32 +00:00
CherryBlossomEffect.h Decompile fn_18882 (CCherryBlossomEffect::CCherryBlossomEffect) 2026-11-10 07:56:32 +00:00
ClimaxEffect.cpp Decompile fn_07052 (CClimaxEffect::OnProcess) 2026-11-10 11:40:32 +00:00
ClimaxEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
CloudEffect.cpp Confirm fn_06922 (CCloud::Drift) 2026-11-10 15:35:13 +00:00
CloudEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
CloudKillEffect.cpp Decompile fn_06930 (CCloudKillEffect::OnProcess) 2026-11-10 10:29:07 +00:00
CloudKillEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
CommonFloorEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
CommonFloorEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Competentia.cpp Decompile fn_07080 (CCompetentia::Open) 2026-11-10 12:59:00 +00:00
Competentia.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
CresciveBolt.cpp Decompile 2 functions in Source/Contents/Effects/CresciveBolt.cpp 2026-11-10 12:27:29 +00:00
CresciveBolt.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
DummyEffectLauncher.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
DummyEffectLauncher.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
Effect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
Effect.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EffectActor.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EffectActor.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EffectAttachments.cpp Decompile fn_21064 (EffectActor::Contains) 2026-11-07 10:48:20 +00:00
EffectEmitter.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EffectForceRender.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
EffectLists.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EffectLists.h Maintenance: [forced, user-approved] R5: remove the null EffectRetirement reference (GameMode.cpp:2776, last nullptr-reference argume 2026-11-03 10:56:12 +00:00
EffectMaker.cpp Decompile fn_24297 (CEffectMaker::SendMsg) 2026-11-10 12:49:24 +00:00
EffectMaker.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
EffectMemoryMgr.cpp Decompile 4 functions in Source/Contents/Effects/EffectMemoryMgr.cpp 2026-11-10 12:03:03 +00:00
EffectMemoryMgr.h Decompile 13 functions in Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, ... 2026-10-30 00:02:37 +00:00
EffectMessageId.h Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni 2026-11-07 23:58:37 +00:00
EffectPoint.h Decompile 8 functions in Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/HealSpEffect.cpp, ... 2026-10-30 02:01:09 +00:00
EffectPrim.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
EffectPrim.h Decompile fn_19767 (CEffectPrim::Initialize) 2026-11-07 06:48:26 +00:00
EffectPrimId.h Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
EffectPrimitiveArcs.cpp Decompile 11 functions in Source/Contents/Effects/EffectPrimitiveArcs.cpp 2026-11-09 19:41:41 +00:00
EffectPrimitiveColor.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
EffectPrimitiveGlowSquares.cpp Decompile fn_19996 (CEffectPrim::RenderTwinGlowSquares) 2026-11-05 14:25:29 +00:00
EffectPrimitiveMotion.cpp Decompile 23 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp 2026-11-10 15:37:13 +00:00
EffectPrimitiveMotion.h Maintenance: [forced, user-approved] R2: remove invented EffectMotionContext {parentRender, cameraPitch, cameraYaw, ground}. The moti 2026-11-03 09:28:57 +00:00
EffectPrimitivePanels.cpp Decompile fn_19995 (CEffectPrim::RenderFoldingRibbon) 2026-11-09 20:55:47 +00:00
EffectPrimitiveRecords.cpp Decompile fn_19768 (CEffectPrim::InitSegment) 2026-11-10 12:41:25 +00:00
EffectPrimitiveRendering.cpp Decompile 5 functions in Source/Contents/Effects/EffectPrimitiveRendering.cpp 2026-11-10 17:00:27 +00:00
EffectPrimitiveSprites.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
EffectPrimitiveState.cpp Decompile fn_19767 (CEffectPrim::Initialize) 2026-11-10 12:28:32 +00:00
EffectPrimitiveState.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EffectPrimitiveSweeps.cpp Decompile fn_19993 (CEffectPrim::RenderGlowSquare) 2026-11-09 21:15:44 +00:00
EffectTypes.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EffectTypes.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EffectVisibility.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
ElectricEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
ElectricEffect.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EmitterEffect.cpp Decompile fn_19018 (CEmitterEffect::UpdateParticle) 2026-11-10 12:16:02 +00:00
EmitterEffect.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EnergyOrbEffect.cpp Decompile fn_19027 (CEnergyOrbEffect::OnProcess) 2026-11-10 09:46:27 +00:00
EnergyOrbEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
EvilLandEffect.cpp Decompile fn_06948 (CEvilLandEffect::Open) 2026-11-10 13:25:00 +00:00
EvilLandEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
EvilsPawEffect.cpp Decompile fn_06960 (CEvilsPawEffect::OnProcess) 2026-11-10 14:19:44 +00:00
EvilsPawEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
EZ2STREffect.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EZ2STREffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
EZ2STREffectEx.cpp Decompile fn_06966 (ScreenAngle) 2026-11-10 16:52:58 +00:00
EZ2STREffectEx.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
FlowerCastingEffect.cpp Decompile fn_19063 (CFlowerCastingEffect::OnProcess) 2026-11-10 12:16:26 +00:00
FlowerCastingEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
FortuneKissEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
FortuneKissEffect.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
FriggSongEffect.cpp Decompile fn_06999 (CFriggSongEffect::CFriggSongEffect) 2026-11-10 10:30:53 +00:00
FriggSongEffect.h Decompile fn_06999 (CFriggSongEffect::CFriggSongEffect) 2026-11-10 10:30:53 +00:00
FuumaShouakuEffect.cpp Decompile 2 functions in Source/Contents/Effects/FuumaShouakuEffect.cpp 2026-11-10 11:30:13 +00:00
FuumaShouakuEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
GlassWallEffect.cpp Decompile fn_18892 (CGlassWall::Open) 2026-11-09 01:33:04 +00:00
GlassWallEffect.h Decompile fn_18892 (CGlassWall::Open) 2026-11-09 01:33:04 +00:00
GravityControlEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
HealEffect.cpp Decompile 2 functions in Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h 2026-11-10 16:03:09 +00:00
HealEffect.h Decompile 2 functions in Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h 2026-11-10 16:03:09 +00:00
HealSpEffect.cpp Decompile fn_18905 (CHealSp::Render) 2026-11-10 01:53:18 +00:00
HealSpEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
HitLineEffect.cpp Decompile 2 functions in Source/Contents/Effects/HitLineEffect.cpp 2026-11-10 10:23:45 +00:00
HitLineEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
JupitelThunderStormEffect.cpp Decompile fn_07045 (CJupitelThunderStormEffect::OnProcess) 2026-11-10 11:39:52 +00:00
JupitelThunderStormEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Level99Effect.cpp Confirm fn_19079 (CLevel99Effect::CLevel99Effect) 2026-11-10 08:46:24 +00:00
Level99Effect.h Confirm fn_19079 (CLevel99Effect::CLevel99Effect) 2026-11-10 08:46:24 +00:00
Level99Orb1Effect.cpp Decompile fn_19089 (CLevel99Orb1Effect::CLevel99Orb1Effect) 2026-11-10 07:52:57 +00:00
Level99Orb1Effect.h Decompile fn_19089 (CLevel99Orb1Effect::CLevel99Orb1Effect) 2026-11-10 07:52:57 +00:00
Level99Orb2Effect.cpp Decompile 2 functions in Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h 2026-11-10 11:34:56 +00:00
Level99Orb2Effect.h Decompile 2 functions in Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h 2026-11-10 11:34:56 +00:00
Level150Effect.cpp Decompile 2 functions in Source/Contents/Effects/Level150Effect.cpp 2026-11-10 14:20:10 +00:00
Level150Effect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
LightSphereEffect.cpp Decompile fn_19109 (CLightSphereEffect::OnProcess) 2026-11-10 12:16:39 +00:00
LightSphereEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
MagicFloorEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
MagicFloorEffect.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
MagnumBreak.cpp Decompile fn_18942 (CMagnumBreak::OnProcess) 2026-11-10 11:38:21 +00:00
MagnumBreak.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
MandraAttackEffect.cpp Decompile fn_24300 (CMandraAttackEffect::SendMsg) 2026-11-10 12:07:39 +00:00
MandraAttackEffect.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
MapChainEffect.cpp Decompile fn_18952 (CMapChainEffect::OnProcess) 2026-11-10 13:06:12 +00:00
MapChainEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
MapMagicZoneEffect.cpp Decompile 2 functions in Source/Contents/Effects/MapMagicZoneEffect.cpp 2026-11-10 09:48:03 +00:00
MapMagicZoneEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
MappillarEffect.cpp Decompile 2 functions in Source/Contents/Effects/MappillarEffect.cpp 2026-11-10 09:21:07 +00:00
MappillarEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
MeteorEffect.cpp Decompile 2 functions in Source/Contents/Effects/MeteorEffect.cpp 2026-11-10 12:15:44 +00:00
MonsterSkillEffects.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
MonsterSkillEffects.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
MsgEffect.cpp Decompile fn_24286 (CMsgEffect::OnProcess) 2026-11-09 20:49:27 +00:00
MsgEffect.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
NyanggrassEffect.cpp Decompile fn_07069 (CMultiTexParticle::Render) 2026-11-10 11:12:26 +00:00
NyanggrassEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
Particle.cpp Decompile fn_18821 (CEZ2STRParticle::Process) 2026-11-10 16:44:19 +00:00
Particle.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
ParticlePool.cpp Decompile 2 functions in Source/Contents/Effects/ParticlePool.cpp 2026-11-10 12:24:31 +00:00
ParticlePool.h Decompile fn_18855 (ParticlePool::Clear) 2026-10-29 19:30:23 +00:00
PartyMemberEffects.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
PartyMemberEffects.h Decompile 3 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h, ... 2026-11-01 19:07:16 +00:00
PokJukEffect.cpp Decompile 2 functions in Source/Contents/Effects/PokJukEffect.cpp 2026-11-10 09:42:59 +00:00
PokJukEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
PowderingEffect.cpp Decompile fn_07094 (CPowderingEffect::OnProcess) 2026-11-10 09:52:55 +00:00
PowderingEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
RagEffect.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
RagEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
RagEffectInitialization.cpp Confirm fn_20074 (CRagEffect::Init) 2026-11-09 23:08:45 +00:00
RagEffectState.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
RainbowEffect.cpp Decompile fn_19131 (CRainbowEffect::OnProcess) 2026-11-10 12:14:39 +00:00
RainbowEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
RectUpEffect.cpp Decompile fn_07096 (CRectUpEffect::CRectUpEffect) 2026-11-10 08:59:45 +00:00
RectUpEffect.h Decompile fn_07096 (CRectUpEffect::CRectUpEffect) 2026-11-10 08:59:45 +00:00
RedLineEffect.cpp Decompile fn_19138 (CRedLineEffect::OnProcess) 2026-11-10 10:29:30 +00:00
RedLineEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
RichManKim.cpp Decompile fn_07117 (CRichManKim::OnProcess) 2026-11-10 14:31:00 +00:00
RichManKim.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
RotateBgEffect.cpp Decompile fn_19144 (CRotateBgEffect::OnProcess) 2026-11-10 09:44:53 +00:00
RotateBgEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
RotateItemEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
RotateItemEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
RotateLineEffect.cpp Decompile fn_19153 (CRotateLineEffect::CRotateLineEffect) 2026-11-10 10:39:00 +00:00
RotateLineEffect.h Decompile fn_19153 (CRotateLineEffect::CRotateLineEffect) 2026-11-10 10:39:00 +00:00
SaintCastingEffect.cpp Decompile 2 functions in Source/Contents/Effects/SaintCastingEffect.cpp 2026-11-10 10:38:08 +00:00
SaintCastingEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ScatterEffect.cpp Decompile fn_19172 (CScatterEffect::OnProcess) 2026-11-10 14:30:18 +00:00
ScatterEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ShadowExceedEffect.cpp Decompile fn_07435 (CShadowExceed::OnProcess) 2026-11-10 10:30:02 +00:00
ShadowExceedEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
ShadowExceedNewEffect.cpp Decompile fn_07436 (CShadowExceedNew::OnProcess) 2026-11-10 09:50:32 +00:00
ShowEffect.cpp Decompile fn_07447 (CShowEffect::Close) 2026-11-10 09:32:01 +00:00
ShowEffect.h Decompile 5 functions in Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h 2026-10-30 17:57:20 +00:00
SkillEffects.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
SmokeEffect.cpp Decompile fn_19179 (CSmokeEffect::OnProcess) 2026-11-10 11:33:44 +00:00
SmokeEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
SoulCollectEffect.cpp Decompile fn_07460 (CSoulCollectEffect::Open) 2026-11-10 09:36:54 +00:00
SoulCollectEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
SoulUnityEffect.cpp Decompile fn_07472 (CSoulUnityEffect::OnProcess) 2026-11-10 10:25:18 +00:00
SoulUnityEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
SphereWind2Effect.cpp Decompile fn_19185 (CSphereWind2Effect::OnProcess) 2026-11-10 14:08:57 +00:00
SphereWind2Effect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
SphereWindEffect.cpp Decompile fn_19192 (CSphereWindEffect::UpdateParticle) 2026-11-10 09:23:19 +00:00
SphereWindEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
SpriteEffect.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
SpriteEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
SpriteParticle.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
SpriteParticle.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
SquareRangeEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
SquareRangeEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
StarEffect.cpp Decompile 2 functions in Source/Contents/Effects/StarEffect.cpp 2026-11-10 09:28:17 +00:00
StarEffect.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
StarEmperorEffect.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
StarEmperorEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
StealEffect.cpp Decompile 2 functions in Source/Contents/Effects/StealEffect.cpp 2026-11-10 11:36:47 +00:00
StealEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
StormCannonEffect.cpp Decompile fn_07489 (CStormCannonEffect::OnProcess) 2026-11-10 13:28:20 +00:00
StormCannonEffect.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
StormGustEffect.cpp Decompile 2 functions in Source/Contents/Effects/StormGustEffect.cpp 2026-11-10 13:05:58 +00:00
StormGustEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
StormKickEffect.cpp Decompile fn_19222 (CStormKickEffect::Open) 2026-11-10 07:04:00 +00:00
StormKickEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
SunStanceEffect.cpp Decompile fn_07495 (CSunStanceEffect::Open) 2026-11-10 14:31:22 +00:00
SunStanceEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
TalismanMarkEffect.cpp Decompile fn_07505 (CTalismanMarkEffect::OnProcess) 2026-11-10 14:25:49 +00:00
TalismanMarkEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
TetraBallEffect.cpp Decompile fn_07511 (CTetraBallEffect::AddBall) 2026-11-10 14:30:38 +00:00
TetraBallEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ThrowEffects.cpp Decompile 2 functions in Source/Contents/Effects/ThrowEffects.cpp 2026-11-10 14:40:37 +00:00
ThrowEffects.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
TriangleShotArrow.cpp Decompile fn_07524 (CTriangleShotArrow::Open) 2026-11-10 11:40:07 +00:00
TriangleShotArrow.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ViolentQuakeEffect.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
ViolentQuakeEffect.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
WhirlwindEffect.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
WindEffect.cpp Confirm fn_07537 (CWindEffect::CWindEffect) 2026-11-10 08:02:30 +00:00
WindEffect.h Confirm fn_07537 (CWindEffect::CWindEffect) 2026-11-10 08:02:30 +00:00