rodecomp/Source/Contents/Skills
ragnarok-clanker cec182f31b Decompile 2 functions in Source/Contents/Skills/SkillActionKarnos.cpp
Batch #14338 by Yommy: 0 byte-identical, 2 confirmed by peer review.

- fn_03403 CWhirlwindEffect::Init: logic confirmed by peer review
- fn_03404 CWhirlwindEffect::OnProcess: logic confirmed by peer review

Peer-reviewed-by: secret, KWDev, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-07 07:26:18 +00:00
..
AutomaticSkills.cpp Decompile fn_09152 (AutomaticSkills::Contains) 2026-11-07 07:12:22 +00:00
AutomaticSkills.h Confirm fn_21406 (AutomaticSkills::Complete) 2026-11-05 04:00:47 +00:00
ClientSkills.cpp Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp 2026-11-07 01:17:25 +00:00
ClientSkills.h Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
PlayerSkillBundle.cpp Confirm fn_08309 (CPlayerSkillBundle::Add) 2026-11-06 21:13:02 +00:00
PlayerSkillBundle.h Decompile 2 functions in Source/Contents/Skills/PlayerSkillBundle.cpp, Source/Contents/Skills/PlayerSkillBundle.h, ... 2026-11-06 19:56:51 +00:00
SkillActionAlitea.cpp Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
SkillActionDruid.cpp Decompile fn_04481 (CSkillAction_DR_CRUEL_BITE::Slot11) 2026-11-07 00:43:28 +00:00
SkillActionImperialGuard.cpp Decompile 34 functions in Source/Contents/Skills/SkillActionImperialGuard.cpp 2026-11-06 19:51:48 +00:00
SkillActionInfo.cpp Decompile fn_23830 (CSession::GetSkillActionInfo) 2026-11-07 07:08:23 +00:00
SkillActionKarnos.cpp Decompile 2 functions in Source/Contents/Skills/SkillActionKarnos.cpp 2026-11-07 07:26:18 +00:00
SkillActionMeister.cpp Decompile fn_08667 (CSkillAction_MT_RUSH_STRIKE::Slot11) 2026-11-06 19:52:07 +00:00
SkillActionNightWatch.cpp Decompile 18 functions in Source/Contents/Skills/SkillActionNightWatch.cpp 2026-11-06 19:19:00 +00:00
SkillActionRegistrar.cpp Decompile 2 functions in Source/Contents/Skills/SkillActionRegistrar.cpp 2026-10-30 04:40:52 +00:00
SkillActionShinkiroShiranui.cpp Decompile fn_08799 (CSkillAction_SS_ANTENPOU::Slot11) 2026-11-06 19:53:14 +00:00
SkillActionSkyEmperor.cpp Decompile 3 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp 2026-11-07 01:05:00 +00:00
SkillActionSoulAscetic.cpp Decompile 15 functions in Source/Contents/Skills/SkillActionSoulAscetic.cpp 2026-11-06 14:57:22 +00:00
SkillActionSpiritHandler.cpp Decompile 20 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp 2026-11-06 19:16:47 +00:00
SkillActionTroubadour.cpp Decompile 3 functions in Source/Contents/Skills/SkillActionTroubadour.cpp 2026-11-06 16:01:47 +00:00
SkillActionWindHawk.cpp Decompile 8 functions in Source/Contents/Skills/SkillActionWindHawk.cpp 2026-11-06 14:34:52 +00:00
SkillId.h Add SkillId enum and name SkillInfo skill helpers 2026-10-28 22:19:15 +01:00
SkillInfo.cpp Decompile 4 functions in Source/Contents/Skills/SkillInfo.cpp 2026-11-06 20:13:50 +00:00
SkillInfo.h Confirm 2 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/Skills/SkillInfo.h 2026-11-05 04:36:16 +00:00
SkillLevelConfig.cpp Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward 2026-11-03 13:32:00 +00:00
SkillLevelRegistry.cpp Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is 2026-11-03 14:40:29 +00:00
SkillLevelRegistry.h Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward 2026-11-03 13:32:00 +00:00
SkillTreeScript.cpp Decompile 18 functions in Source/Client/Session.h, Source/Contents/Messenger/MessengerMember.h, ... 2026-11-06 22:19:59 +00:00
SkillTreeScript.h Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00