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Achievement
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Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
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2026-11-11 10:05:15 +00:00 |
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Actors
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Decompile 5 functions in Source/Contents/Actors/RenderObject.cpp
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2026-11-11 11:10:10 +00:00 |
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AdventureGuide
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Decompile 4 functions in Source/Contents/AdventureGuide/AdventureGuideMgr.cpp
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2026-11-11 09:01:44 +00:00 |
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Async
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Confirm 14 functions in Source/Utility/Async/NRecycleObject.h, Source/Contents/Async/AsyncWorkRecycleObjectPoolMgr.cpp, ...
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2026-11-07 18:59:06 +00:00 |
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Camera
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Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ...
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2026-11-11 10:58:29 +00:00 |
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CashEmotion
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Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ...
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2026-11-11 10:58:29 +00:00 |
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Clan
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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Configuration
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Decompile 2 functions in Source/Contents/Configuration/ServiceOptions.cpp
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2026-11-11 11:13:43 +00:00 |
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Effects
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Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
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2026-11-11 11:26:00 +00:00 |
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Emblems
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Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
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2026-11-11 10:05:15 +00:00 |
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EntryQueue
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Events
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Decompile 14 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/Events/RouletteMgr.h
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2026-11-11 08:19:49 +00:00 |
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Ground
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Guild
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Decompile 10 functions in Source/Client/Application/Launcher.cpp, Source/Contents/Actors/MercenaryAI.cpp, ...
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2026-11-11 11:00:36 +00:00 |
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Hotkeys
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Items
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Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
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2026-11-11 11:26:00 +00:00 |
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Jobs
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Confirm 3 functions in Source/Client/Session/Session.h, Source/Contents/Jobs/JobInheritance.cpp, ...
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2026-11-11 09:23:41 +00:00 |
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Map
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Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
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2026-11-11 10:05:15 +00:00 |
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Messenger
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Confirm fn_06170 (EquipmentProperties::CEquipmentPropertiesMgr::Clear)
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2026-11-11 10:25:41 +00:00 |
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Models
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Monster
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Movement
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Movies
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Navigation
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Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
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2026-11-11 11:26:00 +00:00 |
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Party
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Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
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2026-11-11 10:05:15 +00:00 |
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Pet
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Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
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2026-11-11 10:05:15 +00:00 |
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Quest
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Repute
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Rodex
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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RuneSystem
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Decompile 7 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/Contents/RuneSystem/RuneSystem.h
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2026-11-11 09:22:04 +00:00 |
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Schedule
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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SignBoard
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Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
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2026-11-11 11:26:00 +00:00 |
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Skills
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Decompile 3 functions in Source/Contents/Skills/SkillInfo.cpp
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2026-11-11 11:06:23 +00:00 |
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Skin
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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Sound
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Maintenance: Centralize the 4 remaining EncryptedText copies (GameModePackets, ServiceConfiguration, SoundConfiguration, AccountLinke
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2026-11-11 10:16:02 +00:00 |
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Sprites
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Store
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Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
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2026-11-11 10:05:15 +00:00 |
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Tables
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Decompile 10 functions in Source/Client/Application/Launcher.cpp, Source/Contents/Actors/MercenaryAI.cpp, ...
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2026-11-11 11:00:36 +00:00 |
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Time
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Decompile fn_23605 (CSession::AddPingSample)
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2026-11-11 10:06:24 +00:00 |
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UserData
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Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ...
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2026-11-11 10:58:29 +00:00 |
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World
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Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
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2026-11-11 11:26:00 +00:00 |
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ClientState.cpp
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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ClientState.h
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Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
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2026-11-06 16:30:12 +00:00 |
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CombatTypes.h
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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InstantVar.cpp
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Confirm fn_21086 (RenderObjectState::Reset)
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2026-11-10 10:13:06 +00:00 |
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InstantVar.h
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Confirm fn_21086 (RenderObjectState::Reset)
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2026-11-10 10:13:06 +00:00 |