rodecomp/Source/Contents
ragnarok-clanker ca690786a0 Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
Batch #14874 by ragnarok-clanker: no function's compiled code changes; checked with 651 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/Camera/Camera.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/SkillInfo.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/Resource.h, Source/UI/Acceptance/UIAutoMessageWnd.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBitmapButton2.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionMiniWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Emotion/UIEmotionWnd.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIBitmapTab.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWordDisplayWnd.h.
2026-11-07 21:38:02 +00:00
..
Actors Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Async Confirm 14 functions in Source/Utility/Async/NRecycleObject.h, Source/Contents/Async/AsyncWorkRecycleObjectPoolMgr.cpp, ... 2026-11-07 18:59:06 +00:00
Camera Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Configuration Decompile fn_06317 (CGameSettingsMgr::LoadSettings) 2026-11-07 19:07:39 +00:00
Effects Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Emblems Confirm 14 functions in Source/Utility/Async/NRecycleObject.h, Source/Contents/Async/AsyncWorkRecycleObjectPoolMgr.cpp, ... 2026-11-07 18:59:06 +00:00
Ground Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Hotkeys Decompile fn_04053 (HotkeyInfo::~HotkeyInfo) 2026-11-07 18:31:33 +00:00
Items Confirm fn_06571 (ITEM_INFO::operator<) 2026-11-07 19:09:48 +00:00
Jobs Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Messenger Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Models Decompile 3 functions in Source/Resource/Models/ModelResourceV2.cpp, Source/Resource/Models/ModelResource.h, ... 2026-11-07 17:22:36 +00:00
Movies Decompile 2 functions in Source/Contents/Movies/BinkMovie.cpp 2026-11-07 11:46:29 +00:00
Party Confirm 14 functions in Source/Utility/Async/NRecycleObject.h, Source/Contents/Async/AsyncWorkRecycleObjectPoolMgr.cpp, ... 2026-11-07 18:59:06 +00:00
Schedule Decompile 2 functions in Source/Contents/Schedule/CaptchaUploadSchedule.cpp 2026-11-07 11:34:39 +00:00
SignBoard Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Skills Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Sound Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Store Confirm 14 functions in Source/Utility/Async/NRecycleObject.h, Source/Contents/Async/AsyncWorkRecycleObjectPoolMgr.cpp, ... 2026-11-07 18:59:06 +00:00
UserData Confirm 14 functions in Source/Utility/Async/NRecycleObject.h, Source/Contents/Async/AsyncWorkRecycleObjectPoolMgr.cpp, ... 2026-11-07 18:59:06 +00:00
World Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
WorldView Decompile fn_04357 (CWorldViewWorld::MapAt) 2026-11-07 06:56:03 +00:00
AchievementMgr.cpp Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
AchievementMgr.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
ActorGeometry.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ActorMovementRoute.cpp Decompile 10 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/GameModePackets.cpp, ... 2026-11-06 07:31:21 +00:00
ActorNameCache.cpp Decompile fn_03499 (CActorNameCardHolder::Save) 2026-11-07 05:00:53 +00:00
ActorNameCard.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
ActorNameCard.h
ActorNameDirectory.cpp Decompile fn_03498 (CActorNameCardHolder::FindId) 2026-11-05 00:31:41 +00:00
ActorNameRequests.cpp
AdventureGuideMgr.cpp Decompile fn_05256 (CAdventureGuideMgr::IsAvailable) 2026-11-07 10:42:04 +00:00
AdventureGuideMgr.h Decompile 2 functions in Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h 2026-11-05 01:31:26 +00:00
BodyResources.cpp Decompile fn_19753 (EquipmentResourceMgr::GetBodyResourceName) 2026-11-07 07:20:04 +00:00
CashEmotionMgr.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
CashEmotionMgr.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
ChampionMonsterMgr.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ChampionMonsterMgr.h
CheckAttendanceMgr.cpp Decompile fn_05351 (CCheckAttendanceMgr::GetReward) 2026-11-06 01:23:38 +00:00
CheckAttendanceMgr.h Confirm fn_05349 (CCheckAttendanceMgr::Create) 2026-11-06 04:27:35 +00:00
ClanInfo.cpp Decompile fn_17964 (CClanInfo::Create) 2026-11-05 18:18:08 +00:00
ClanInfo.h Decompile fn_24380 (COMDAT) 2026-11-01 17:11:39 +00:00
ClientItemLists.cpp Decompile 3 functions in Source/Contents/ClientItemLists.cpp, Source/Client/Session.cpp 2026-11-07 13:40:43 +00:00
ClientItemLists.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
ClientState.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ClientState.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
ClientTiming.cpp Confirm fn_23400 (CSession::GetPartyMemberAid) 2026-11-07 09:46:06 +00:00
ClientXmlTables.cpp
ConfigMgr.cpp
ConfigMgr.h
EffectResourceSwitcher.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
EffectResourceSwitcher.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
EmblemCacheRaw.cpp Maintenance: Consolidate the guild state into its real owner. The original has one GuildInfo object at 0x16D4400 (static ctor 0x4A887 2026-11-02 13:42:03 +00:00
EnchantMgr.cpp Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
EnchantMgr.h Confirm fn_05566 (L_AddPerfectEnchant) 2026-11-04 20:29:53 +00:00
EnemyMonsterTalk.cpp
EntryQueueMgr.cpp Decompile fn_19660 (CEntryQueueMgr::SendAdmissionReply) 2026-11-06 19:53:58 +00:00
EntryQueueMgr.h Decompile fn_19659 (CreateEntryQueueMgr) 2026-10-30 22:21:43 +00:00
EquipmentResourceMgr.h Decompile fn_19757 (EquipmentResourceMgr::GetShieldResourceName) 2026-10-31 00:28:39 +00:00
EquipmentResources.cpp Decompile 2 functions in Source/Contents/EquipmentResources.cpp 2026-11-07 06:11:34 +00:00
FlyingShipRouteInfo.cpp Decompile fn_12657 (CFlyingShipRouteInfo::Draw) 2026-11-07 04:24:54 +00:00
FlyingShipRouteInfo.h Confirm fn_12778 (UIRoMapWnd::DrawKafraMarkers) 2026-11-04 18:12:24 +00:00
ForbiddenWords.cpp Decompile fn_18061 (ForbiddenWords::Mask) 2026-11-07 07:34:58 +00:00
ForbiddenWords.h Maintenance: Resubmission of batch 9115 rebased onto main (it conflicted with 9108's CommonObject.cpp change, which it already contai 2026-11-01 02:10:48 +00:00
GuildEmblemLookup.cpp Maintenance: [forced, user-approved] Family G28: remove EmblemCache (inventory row 71). Its fields are CGuildMgr members (g_guildMgr 2026-11-03 12:45:41 +00:00
GuildEmblemState.cpp Decompile fn_05175 (CGuildMgr::GetEmblemVersion) 2026-11-06 04:23:43 +00:00
GuildInfo.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
GuildInfo.h Maintenance: Consolidate the guild state into its real owner. The original has one GuildInfo object at 0x16D4400 (static ctor 0x4A887 2026-11-02 13:42:03 +00:00
GuildMgr.cpp
GuildMgr.h Confirm fn_21954 (CGuildMgr::ReceiveEmblem) 2026-11-05 04:02:39 +00:00
GuildTip.cpp Decompile 9 functions in Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, ... 2026-10-30 02:59:34 +00:00
GuildTip.h Decompile 2 functions in Source/UI/Guild/UIGuildHelperWnd.cpp, Source/UI/Guild/UIGuildHelperWnd.h, ... 2026-10-31 05:40:18 +00:00
HeadResources.cpp Decompile 2 functions in Source/Contents/HeadResources.cpp, Source/Contents/RobeResources.cpp 2026-11-07 07:11:28 +00:00
HitSounds.cpp Decompile 2 functions in Source/Contents/HitSounds.cpp 2026-11-07 03:39:40 +00:00
InstantVar.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
InstantVar.h Decompile fn_24153 (CSession::EndSkillOption) 2026-11-05 16:58:11 +00:00
ItemDBToIDMgr.cpp
ItemDBToIDMgr.h Confirm fn_24373 (CItemDBToIDMgr::GetInstance) 2026-11-05 03:53:59 +00:00
JobCodeForItem.cpp Decompile fn_06430 (CJobCodeForItem::AddJobCode<JobId,JobId>) 2026-11-06 19:59:43 +00:00
JobCodeForItem.h Decompile 4 functions in Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h 2026-10-30 19:42:25 +00:00
MapInfoMgr.cpp Decompile fn_06491 (CMapInfoMgr::GetSignSubName) 2026-11-06 00:28:43 +00:00
MapInfoMgr.h Confirm fn_06487 (CMapInfoMgr::ShowMapName) 2026-11-06 12:24:13 +00:00
MapNameTable.cpp Decompile fn_08216 (CNProtectGameGuardMgr::GameName) 2026-11-05 22:37:01 +00:00
MapPropertyMgr.cpp Decompile fn_20980 (CMapPropertyMgr::Create) 2026-11-06 02:11:22 +00:00
MapPropertyMgr.h Confirm fn_20974 (CMapProperty::GetValue) 2026-11-04 18:24:28 +00:00
MapSkyMgr.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
MapSkyMgr.h Confirm fn_24375 (GetMapSkyMgr) 2026-11-05 03:36:12 +00:00
MessageTable.cpp Decompile fn_18376 (LookupMessage) 2026-11-07 04:31:52 +00:00
MessageTable.h Confirm 3 functions in Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h 2026-11-04 16:51:01 +00:00
ModelKeyframes.cpp
MonsterResources.cpp
MonsterSpeech.cpp
MonsterXmlActions.cpp Decompile 3 functions in Source/Client/Mode/GameModeNames.cpp, Source/Contents/MonsterXmlActions.cpp 2026-11-06 19:57:18 +00:00
MovementRoute.cpp Decompile fn_17870 (MovementRouteInterpolation::EndTick) 2026-11-06 04:29:42 +00:00
MovementRouteInterpolation.cpp
MovementRouteInterpolation.h Decompile 6 functions in Source/ActorPickNode.cpp, Source/ActorPickNode.h, ... 2026-10-30 17:16:50 +00:00
MovementTraversal.cpp Decompile fn_17879 (CPathFinder::CanMove) 2026-11-06 00:50:47 +00:00
NavigationCandidates.cpp Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
NavigationDestinations.cpp Decompile fn_19599 (CNavigationManager::LoadStates) 2026-11-07 06:55:07 +00:00
NavigationGraph.cpp Decompile fn_19394 (CNaviData::ResetLinkDepths) 2026-11-06 13:12:03 +00:00
NavigationLink.cpp Decompile 3 functions in Source/Contents/NavigationLink.cpp 2026-11-07 10:39:12 +00:00
NavigationManager.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
NavigationRequest.cpp Decompile fn_19638 (CNavigationManager::UpdateGround) 2026-11-07 06:44:58 +00:00
NavigationRoute.cpp Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d 2026-11-07 16:19:02 +00:00
NavigationSource.cpp Decompile 4 functions in Source/Contents/NavigationSource.cpp 2026-11-06 04:57:33 +00:00
NpcLocationRadius.cpp Decompile fn_23504 (CSession::InitNpcLocationRadius) 2026-10-31 00:42:10 +00:00
Pathfinding.cpp Decompile fn_17865 (CPathFinder::~CPathFinder) 2026-11-05 21:12:50 +00:00
PetEvolutionMgr.cpp Decompile fn_05373 (CPetEvolutionMgr::InsertRecipe) 2026-11-06 10:13:56 +00:00
PetEvolutionMgr.h Decompile 14 functions in Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, ... 2026-10-30 02:01:21 +00:00
PetStatus.cpp Decompile fn_23847 (CSession::InitPetActionTable) 2026-10-30 05:16:44 +00:00
PetStrings.cpp Decompile 10 functions in Source/Contents/Effects/RagEffect.cpp, Source/Contents/Items/ItemInfo.cpp, ... 2026-11-06 17:00:22 +00:00
PetTalk.cpp
PetTalkNames.cpp Decompile fn_23814 (CSession::GetPetTalkName) 2026-11-06 05:59:58 +00:00
PlayerNameDictionary.cpp Decompile 2 functions in Source/Contents/PlayerNameDictionary.cpp 2026-11-07 07:22:38 +00:00
PlayerNameDictionary.h Decompile 2 functions in Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h 2026-11-06 23:37:06 +00:00
PrivateAirplaneMgr.cpp Decompile fn_06504 (CPrivateAirplaneMgr::Create) 2026-11-06 12:31:57 +00:00
PrivateAirplaneMgr.h Decompile fn_06504 (CPrivateAirplaneMgr::Create) 2026-11-06 12:31:57 +00:00
RDamageVar.cpp Decompile fn_07746 (RDamageVar::~RDamageVar) 2026-10-31 01:10:57 +00:00
RDamageVar.h Decompile fn_07746 (RDamageVar::~RDamageVar) 2026-10-31 01:10:57 +00:00
RenewQuestMgr.cpp Decompile fn_05452 (CRenewQuestMgr::AddRecommendedQuest) 2026-11-07 05:16:26 +00:00
RenewQuestMgr.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
ReputeMgr.cpp Decompile 2 functions in Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h 2026-11-07 06:33:17 +00:00
ReputeMgr.h Decompile 2 functions in Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h 2026-11-07 06:33:17 +00:00
ReputeRecords.h Decompile 2 functions in Source/Contents/ReputeMgrLoad.inl, Source/Contents/ReputeMgr.h, ... 2026-10-31 07:31:43 +00:00
RobeOpacity.cpp
RobeResources.cpp Decompile 2 functions in Source/Contents/HeadResources.cpp, Source/Contents/RobeResources.cpp 2026-11-07 07:11:28 +00:00
RobeTopLayer.cpp
RodexMailStore.cpp Decompile 3 functions in Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, ... 2026-10-30 05:33:04 +00:00
RodexMailStore.h Decompile fn_22043 (CGameMode::ReceiveRodexMailList) 2026-10-31 18:19:23 +00:00
RouletteMgr.cpp Decompile 3 functions in Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h 2026-11-07 07:12:28 +00:00
RouletteMgr.h Decompile 3 functions in Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h 2026-11-07 07:12:28 +00:00
ServerTimeManager.cpp Confirm fn_01695 (ServerTimeManager::Reset) 2026-11-04 16:31:01 +00:00
ServerTimeManager.h
ShowRankingScheduler.cpp Maintenance: Forced (approved by the maintainer: small score loss accepted for correct behaviour). Resubmission of 13479. CSession+0x 2026-11-06 19:10:41 +00:00
ShowRankingScheduler.h Decompile 2 functions in Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h 2026-11-06 00:21:17 +00:00
SimpleStringMgr.cpp Decompile fn_09079 (CSimpleStringMgr::GetString) 2026-11-06 05:00:46 +00:00
SimpleStringMgr.h Decompile fn_09076 (CSimpleStringMgr::Create) 2026-11-05 18:16:16 +00:00
SkinCatalog.cpp
SkinInfo.cpp Decompile fn_09683 (CSkinMgr::Prepare) 2026-11-05 00:57:25 +00:00
SkinMgr.cpp
SkinMgr.h
SpecialPopupMgr.cpp Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
SpecialPopupMgr.h Decompile fn_23337 (CSession::InitClientData) 2026-11-07 11:33:13 +00:00
SpriteFrameSynchronization.cpp
SpriteJob.cpp
SpriteLayerDepth.cpp Decompile fn_10103 (CCharacterRender::OffsetLayerDepth) 2026-11-06 02:03:07 +00:00
SpriteLayerDrawing.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
SpriteLayerDrawing.h Decompile fn_22586 (CGrannyPc::OnProcess) 2026-10-31 15:05:04 +00:00
SpriteLayerOrder.cpp
SpriteLayerOrder.h
SpriteRidingOffset.cpp Decompile fn_22576 (SpriteRidingOffset) 2026-11-07 03:55:33 +00:00
SpriteRidingOffset.h Decompile fn_09626 (UINewMakeCharWnd::sub_7DBFD0) 2026-10-31 01:50:15 +00:00
SpriteRidingPolicy.cpp
SpriteRidingPolicy.h
SpriteRobe.cpp Maintenance: [forced, user-approved] Family W2: remove invented SpriteDrawingPolicy and AccessoryLayerDepth reference structs; their 2026-11-03 12:41:12 +00:00
SpriteRobeCommands.cpp Maintenance: [forced, user-approved] Family W2: remove invented SpriteDrawingPolicy and AccessoryLayerDepth reference structs; their 2026-11-03 12:41:12 +00:00
SpriteShadow.cpp Confirm fn_21014 (CRenderObject::DrawPulseOutline) 2026-11-07 20:07:45 +00:00
StatusIconImages.cpp Decompile fn_23833 (CSession::GetEFSTImgFileName) 2026-11-06 05:52:16 +00:00
TableMng.cpp Decompile fn_20935 (CTableMng::Clear) 2026-11-06 04:08:38 +00:00
TableMng.h Decompile fn_20933 (CTableMng::ReadEntryQueueXls) 2026-10-30 22:17:46 +00:00
TerrainPathSearch.cpp Decompile fn_17860 (CPathFinder::CPathFinder) 2026-11-06 04:47:18 +00:00
TerrainPathSearch.h Confirm 2 functions in Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h 2026-11-04 22:44:56 +00:00
TipBoxTitles.cpp Decompile fn_09144 (AddIsTag) 2026-11-07 13:09:18 +00:00
TipBoxTitles.h Decompile 2 functions in Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h 2026-11-07 11:55:11 +00:00
TipOfTheDay.cpp Decompile 2 functions in Source/Contents/TipOfTheDay.cpp 2026-10-31 03:05:50 +00:00
TipOfTheDay.h
TownInfoMgr.cpp Decompile fn_18007 (CTownInfoMgr::AddTownInfo) 2026-11-07 12:05:22 +00:00
TownInfoMgr.h Confirm fn_18008 (CTownInfoMgr::Create) 2026-11-06 12:22:31 +00:00
WorldNavigation.cpp Decompile fn_21282 (CGameMode::PlayerCell) 2026-11-04 19:53:38 +00:00