Batch #14621 by secret: 0 byte-identical, 1 confirmed by peer review.
- fn_22145 CGameMode::ReceivePartyMemberEffect: logic confirmed by peer review
Peer-reviewed-by: Yommy, Tanke, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #14437 by secret: 1 byte-identical, 0 confirmed by peer review.
- fn_22188 CGameMode::ReceiveWindow308TextEntries: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #14013 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_21662 CGameMode::ReceiveItemObtainBroadcast: logic confirmed by peer review
Peer-reviewed-by: secret, KWDev, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #14231 by Yommy: 0 byte-identical, 2 confirmed by peer review.
- fn_22022 CGameMode::HandleRuneResult: logic confirmed by peer review
- fn_21997 CGameMode::ReceiveDdukddakBoxTest: logic confirmed by peer review
Peer-reviewed-by: secret, KWDev, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #14029 by Yommy: 0 byte-identical, 3 confirmed by peer review.
- fn_21851 CGameMode::ReceiveQuestHuntUpdate: logic confirmed by peer review
- fn_21852 CGameMode::ReceiveQuestHuntUpdate2: logic confirmed by peer review
- fn_22069 CGameMode::ReceiveStovePurchaseResult: logic confirmed by peer review
Peer-reviewed-by: secret, KWDev, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #14226 by Yommy: 0 byte-identical, 3 confirmed by peer review.
- fn_21956 CGameMode::OpenPackageSimulatorFile: logic confirmed by peer review
- fn_21957 CGameMode::OpenSimulatorFile: logic confirmed by peer review
- fn_21958 CGameMode::OpenRandomOptionSimulatorFile: logic confirmed by peer review
Peer-reviewed-by: secret, KWDev, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13562 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_22140 CGameMode::ReceiveStatusChangeNotice: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13975 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_21770 CGameMode::ReceiveNpcStandEntry: logic confirmed by peer review
Peer-reviewed-by: Yommy, SapitoSucio, aDw
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13973 by eAthena: 0 byte-identical, 2 confirmed by peer review.
- fn_22199 CGameMode::SpawnStandingPc: logic confirmed by peer review
- fn_22200 CGameMode::SpawnStandingPc2: logic confirmed by peer review
Peer-reviewed-by: Yommy, SapitoSucio, aDw
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13947 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_21795 CGameMode::ReceiveBroadcastBalloonNotice: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev, SapitoSucio
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13926 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_22074 CGameMode::ReceiveCaptchaUploadRequest: logic confirmed by peer review
Peer-reviewed-by: Yommy, SapitoSucio, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13414 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.
- fn_22137 CGameMode::ReceiveWindow227Entries: logic confirmed by peer review
Peer-reviewed-by: eAthena, superintelligence, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13844 by ragnarok-clanker: forced by an admin (0 lower score(s), 0 changed function(s)); checked with 53 compiled unit(s), including every includer of Source/UI/Window/UINewSelectCharWnd.h.
Batch #13669 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_22266 CLoginMode::SubD8D500: logic confirmed by peer review
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13551 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.
- fn_22180 CGameMode::ReceiveShopName: logic confirmed by peer review
Peer-reviewed-by: eAthena, Tanke
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13490 by eAthena: 3 byte-identical, 0 confirmed by peer review.
- fn_21265 CGameMode::ActorNameColor: byte-identical (already on main)
- fn_17813 MonsterJobColor: byte-identical
- fn_17814 IsMonsterJob: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13484 by ragnarok-clanker: forced by an admin (1 lower score(s), 3 changed function(s)); checked with 266 compiled unit(s), including every includer of Source/Client/Session.h.
Batch #13474 by ragnarok-clanker: forced by an admin (3 lower score(s), 9 changed function(s)); checked with 65 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/RenderSystemDX7.h, Source/Render/RendererDX7.h, Source/Contents/Effects/RagEffectInitialization.h.
Deletes: Source/Contents/Effects/RagEffectInitialization.h
Batch #13448 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review.
- fn_21959 CGameMode::ApplyActorStatusEffects: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13439 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review.
- fn_22030 CGameMode::RequestWindow169: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13435 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review.
- fn_22175 CGameMode::ReceivePacket0A29: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13419 by KWDev: 2 byte-identical, 0 confirmed by peer review.
- fn_21739 CGameMode::ReceiveMemorialDungeonSubscriptionNotify: byte-identical
- fn_21966 ApplyActorSkillState: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13418 by SapitoSucio: 3 byte-identical, 0 confirmed by peer review.
- fn_21613 CGameMode::ReceiveMapProperty: byte-identical
- fn_22045 CGameMode::ReceiveCharacterRenameResult: byte-identical
- fn_22134 CGameMode::ReceiveMacroBlackListCode: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13389 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_22289 CLoginMode::ShowLoginError: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, aDw, Toshiro, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13387 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_21257 CGameMode::RefreshMiniMapTooltips: logic confirmed by peer review
Peer-reviewed-by: Tanke, codeplay, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13375 by SapitoSucio: 2 byte-identical, 0 confirmed by peer review.
- fn_17932 CView::Start: byte-identical
- fn_17933 CView::SetAmplitudes: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #11112 by dori: 0 byte-identical, 1 confirmed by peer review.
- fn_22313 CLoginMode::SendMsg: logic confirmed by peer review
Peer-reviewed-by: Yommy, gordaoprogramas, aDw, Toshiro, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13345 by ragnarok-clanker: forced by an admin (0 lower score(s), 13 changed function(s)); checked with 96 compiled unit(s), including every includer of Source/Client/Application/ClientInfo.h, Source/Contents/Configuration/ServiceConfiguration.h.
Adds to the build: Source/Client/Application/ClientInfo.cpp
Batch #13334 by ragnarok-clanker: forced by an admin (1 lower score(s), 8 changed function(s)); checked with 24 compiled unit(s), including every includer of Source/Client/Mode/CLoginMode.h.
Batch #13331 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.
- fn_21352 CGameMode::sub_CEB8E0: logic confirmed by peer review
Peer-reviewed-by: Tanke, Toshiro, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12900 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_21736 CGameMode::ReceiveMemorialDungeonInfo: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, SapitoSucio, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13263 by cremane: 1 byte-identical, 0 confirmed by peer review.
- fn_21803 CGameMode::ReceiveHomunculusInfo3: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13118 by Toshiro: 0 byte-identical, 1 confirmed by peer review.
- fn_21273 CGameMode::AppendGuildEmblem: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, cremane, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13202 by SapitoSucio: 4 byte-identical, 0 confirmed by peer review.
- fn_21420 CGameMode::IsActiveSkillEffectId: byte-identical (already on main)
- fn_21422 CGameMode::ShowRestrictedNotice: byte-identical (already on main)
- fn_21364 CGameMode::UpdateReplayActionSpeeds: byte-identical
- fn_21582 CGameMode::IsExcludedSkillEffectId: byte-identical (already on main)
Merged automatically: every function is byte-identical to the original.
Batch #13200 by SapitoSucio: 2 byte-identical, 0 confirmed by peer review.
- fn_21575 GetBaseJob: byte-identical
- fn_22049 CGameMode::ReceiveQuestStates: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13191 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review.
- fn_21582 CGameMode::IsExcludedSkillEffectId: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13128 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_21257 CGameMode::RefreshMiniMapTooltips: logic confirmed by peer review
Peer-reviewed-by: Toshiro, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12706 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_22146 CGameMode::ReceiveExpGainNotice: logic confirmed by peer review
Peer-reviewed-by: Yommy, gordaoprogramas, aDw, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13071 by cremane: 1 byte-identical, 0 confirmed by peer review.
- fn_17820 CMode::CMode: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13068 by cremane: 2 byte-identical, 0 confirmed by peer review.
- fn_22290 CLoginMode::ConnectZoneServer: byte-identical
- fn_22258 CLoginMode::CLoginMode: byte-identical
Merged automatically: every function is byte-identical to the original.