| .. |
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AcidifiedThrow.cpp
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Decompile 4 functions in Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h
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2026-10-30 04:21:14 +00:00 |
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AcidifiedThrow.h
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Decompile 4 functions in Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h
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2026-10-30 04:21:14 +00:00 |
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AMachineEffect.cpp
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Decompile 6 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h
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2026-10-30 03:39:49 +00:00 |
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AMachineEffect.h
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Decompile 6 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h
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2026-10-30 03:39:49 +00:00 |
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AnimatedEmitterEffect.cpp
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Decompile 3 functions in Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h
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2026-10-30 03:24:57 +00:00 |
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AnimatedEmitterEffect.h
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Decompile 3 functions in Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h
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2026-10-30 03:24:57 +00:00 |
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ArrowEffect.cpp
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
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2026-10-30 13:56:17 +00:00 |
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ArrowEffect.h
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
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2026-10-30 13:56:17 +00:00 |
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AstralStrikeEffect.cpp
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Decompile fn_06833 (CAstralStrikeEffect::Slot01)
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2026-10-30 10:37:47 +00:00 |
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AstralStrikeEffect.h
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Decompile fn_06833 (CAstralStrikeEffect::Slot01)
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2026-10-30 10:37:47 +00:00 |
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AxeBoomerang.cpp
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Decompile fn_06840 (CAxeBoomerang::Slot01)
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2026-10-30 14:00:18 +00:00 |
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AxeBoomerang.h
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Decompile 3 functions in Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h
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2026-10-30 05:11:57 +00:00 |
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Bash.cpp
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Decompile 14 functions in Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, ...
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2026-10-30 02:51:03 +00:00 |
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Bash.h
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Decompile fn_18871 (CBash::Slot06)
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2026-10-30 02:25:07 +00:00 |
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BezierArcThrowEffect.cpp
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Decompile fn_09110 (CBezierArcThrowEffect::Slot03)
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2026-10-30 04:43:39 +00:00 |
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BezierArcThrowEffect.h
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Decompile fn_09110 (CBezierArcThrowEffect::Slot03)
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2026-10-30 04:43:39 +00:00 |
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BindTrapEffect.cpp
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Decompile fn_06910 (CBindTrapEffect::Slot03)
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2026-10-30 10:46:35 +00:00 |
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BindTrapEffect.h
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Decompile 3 functions in Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h
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2026-10-30 00:26:33 +00:00 |
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BlastForge.cpp
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Decompile 6 functions in Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h
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2026-10-30 03:40:04 +00:00 |
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BlastForge.h
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Decompile 6 functions in Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h
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2026-10-30 03:40:04 +00:00 |
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CaneOfEvilEyeEffect.cpp
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Decompile 9 functions in Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, ...
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2026-10-30 01:37:02 +00:00 |
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CaneOfEvilEyeEffect.h
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Decompile 9 functions in Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, ...
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2026-10-30 01:37:02 +00:00 |
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CartCannon.cpp
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Decompile fn_06897 (CCartCannon::Slot01)
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2026-10-30 14:30:00 +00:00 |
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CartCannon.h
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Decompile 6 functions in Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h
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2026-10-30 05:48:27 +00:00 |
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CellRangeEffect.cpp
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Decompile 14 functions in Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, ...
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2026-10-30 02:51:03 +00:00 |
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CellRangeEffect.h
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Decompile fn_18871 (CBash::Slot06)
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2026-10-30 02:25:07 +00:00 |
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ChangeSizeEffect.cpp
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Decompile 7 functions in Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, ...
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2026-10-30 01:15:19 +00:00 |
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ChangeSizeEffect.h
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Decompile 9 functions in Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, ...
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2026-10-29 23:00:06 +00:00 |
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CharacterParticleBundle.cpp
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Decompile 3 functions in Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h
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2026-10-30 01:26:31 +00:00 |
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CharacterParticleBundle.h
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Decompile 2 functions in Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h
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2026-10-30 01:01:41 +00:00 |
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ChargingPierceEffect.cpp
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Decompile 4 functions in Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h
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2026-10-30 01:48:24 +00:00 |
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ChargingPierceEffect.h
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Decompile 4 functions in Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h
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2026-10-30 01:48:24 +00:00 |
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CherryBlossomEffect.cpp
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Decompile 11 functions in Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, ...
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2026-10-30 04:28:35 +00:00 |
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CherryBlossomEffect.h
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Decompile 11 functions in Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, ...
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2026-10-30 04:28:35 +00:00 |
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ClimaxEffect.cpp
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Decompile fn_07050 (CClimaxEffect::Slot01)
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2026-10-30 13:01:49 +00:00 |
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ClimaxEffect.h
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Decompile fn_07050 (CClimaxEffect::Slot01)
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2026-10-30 13:01:49 +00:00 |
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CloudEffect.cpp
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Decompile 5 functions in Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h
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2026-10-30 00:27:02 +00:00 |
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CloudEffect.h
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Decompile 3 functions in Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h
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2026-10-30 00:26:08 +00:00 |
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CloudKillEffect.cpp
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Decompile fn_06930 (CCloudKillEffect::Slot03)
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2026-10-30 04:49:52 +00:00 |
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CloudKillEffect.h
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Decompile 3 functions in Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h
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2026-10-30 04:44:00 +00:00 |
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CommonFloorEffect.cpp
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Decompile fn_06942 (CCommonFloorEffect::Slot04)
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2026-10-30 01:35:58 +00:00 |
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CommonFloorEffect.h
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Decompile fn_06940 (CCommonFloorEffect::Slot06)
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2026-10-30 00:27:46 +00:00 |
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Competentia.cpp
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Decompile 2 functions in Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, ...
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2026-10-30 10:13:27 +00:00 |
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Competentia.h
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Decompile fn_07076 (CNyanggrassEffect::Slot04)
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2026-10-30 10:00:30 +00:00 |
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CresciveBolt.cpp
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Decompile 5 functions in Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h
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2026-10-30 04:41:18 +00:00 |
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CresciveBolt.h
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Decompile 5 functions in Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h
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2026-10-30 04:41:18 +00:00 |
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DummyEffectLauncher.cpp
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
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2026-10-30 13:56:17 +00:00 |
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DummyEffectLauncher.h
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
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2026-10-30 13:56:17 +00:00 |
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Effect.cpp
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Decompile fn_18993 (CEffect::Update)
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2026-10-30 01:39:24 +00:00 |
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Effect.h
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Decompile 5 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/EffectResourceSwitcher.cpp, ...
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2026-10-30 16:51:18 +00:00 |
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EffectActor.cpp
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Decompile fn_21083 (EffectActor::ResetEffectState)
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2026-10-29 20:43:04 +00:00 |
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EffectActor.h
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Decompile fn_21111 (EffectActor::SendMsg)
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2026-10-30 09:37:06 +00:00 |
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EffectAttachments.cpp
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RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
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2026-10-29 16:00:58 +01:00 |
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EffectAttachments.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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EffectEmitter.h
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Decompile 3 functions in Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, ...
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2026-10-30 01:27:50 +00:00 |
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EffectForceRender.cpp
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Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
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2026-10-29 12:59:22 +00:00 |
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EffectLists.cpp
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Decompile fn_18793 (EffectLists::Update)
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2026-10-30 10:10:44 +00:00 |
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EffectLists.h
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Decompile fn_18787 (EffectLists::RegisterAllocator)
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2026-10-30 09:57:47 +00:00 |
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EffectMaker.cpp
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
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2026-10-30 13:56:17 +00:00 |
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EffectMaker.h
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
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2026-10-30 13:56:17 +00:00 |
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EffectMemoryMgr.cpp
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Decompile 13 functions in Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, ...
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2026-10-30 00:02:37 +00:00 |
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EffectMemoryMgr.h
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Decompile 13 functions in Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, ...
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2026-10-30 00:02:37 +00:00 |
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EffectPoint.h
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Decompile 8 functions in Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/HealSpEffect.cpp, ...
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2026-10-30 02:01:09 +00:00 |
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EffectPrim.cpp
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RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
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2026-10-29 16:00:58 +01:00 |
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EffectPrim.h
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Decompile fn_19861 (CEffectPrim::RenderSegmentSprites2)
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2026-10-30 16:27:46 +00:00 |
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EffectPrimitiveArcs.cpp
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Decompile fn_19985 (CEffectPrim::RenderCurvedFanTrail)
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2026-10-30 10:16:23 +00:00 |
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EffectPrimitiveColor.cpp
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EffectPrimitiveState: split unknown_0258[4] into DHXJ chPoint/chVal1/chVal2/chVal3 (std::vector<float> each). Pure rename, codegen unchanged.
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2026-10-29 16:53:57 +01:00 |
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EffectPrimitiveMotion.cpp
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Decompile 17 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrim.h
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2026-10-30 09:20:25 +00:00 |
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EffectPrimitiveMotion.h
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Decompile 4 functions in Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
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2026-10-29 14:19:13 +00:00 |
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EffectPrimitiveRecords.cpp
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EffectPrimitiveState: name 84 CEffectPrim members after DHXJ (layout matches DHXJ member order with 12-byte std::vector and one extra 2026 dword at 0x1D8): stateCnt, duration, pattern, count, renderFlag, numSegment, speed/accel, gravSpeed/gravAccel, longitude/latitude/roll, size, alpha*, lati*/long*/roll* speeds and accels, radius*, width*/height*, orgPos, deltaPos/deltaPos2/deltaPos3, segPos, rotAxis, transform/rotTransform, etc. Pure rename, codegen unchanged (221/221 functions with includers).
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2026-10-29 15:58:02 +01:00 |
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EffectPrimitiveRendering.cpp
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Decompile fn_19861 (CEffectPrim::RenderSegmentSprites2)
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2026-10-30 16:27:46 +00:00 |
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EffectPrimitiveRendering.h
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Restore translation-unit ownership and publish verified source corrections
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2026-10-25 15:42:21 +00:00 |
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EffectPrimitiveState.cpp
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RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
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2026-10-29 16:00:58 +01:00 |
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EffectPrimitiveState.h
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EffectPrimitiveState: split unknown_0258[4] into DHXJ chPoint/chVal1/chVal2/chVal3 (std::vector<float> each). Pure rename, codegen unchanged.
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2026-10-29 16:53:57 +01:00 |
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EffectPrimitiveSweeps.cpp
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Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectPrim.h
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2026-10-30 05:45:07 +00:00 |
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EffectTypes.cpp
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Decompile fn_20014 (BuildLifetimes)
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2026-10-30 12:20:51 +00:00 |
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EffectTypes.h
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🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs
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2026-10-27 09:46:33 +01:00 |
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EffectVisibility.cpp
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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EffectVisibility.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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ElectricEffect.cpp
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Decompile 2 functions in Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h
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2026-10-30 02:53:14 +00:00 |
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ElectricEffect.h
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Decompile 3 functions in Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h
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2026-10-30 02:30:19 +00:00 |
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EmitterEffect.cpp
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Decompile 8 functions in Source/Script/LuaScript.cpp, Source/Script/LuaScript.h, ...
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2026-10-30 02:24:21 +00:00 |
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EmitterEffect.h
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Decompile 8 functions in Source/Script/LuaScript.cpp, Source/Script/LuaScript.h, ...
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2026-10-30 02:24:21 +00:00 |
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EnergyOrbEffect.cpp
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Decompile fn_19027 (CEnergyOrbEffect::Slot03)
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2026-10-30 01:52:59 +00:00 |
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EnergyOrbEffect.h
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Decompile fn_19027 (CEnergyOrbEffect::Slot03)
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2026-10-30 01:52:59 +00:00 |
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EvilLandEffect.cpp
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Decompile 3 functions in Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, ...
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2026-10-30 10:26:19 +00:00 |
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EvilLandEffect.h
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Decompile 3 functions in Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, ...
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2026-10-30 10:26:19 +00:00 |
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EvilsPawEffect.cpp
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Decompile fn_06957 (CEvilsPawEffect::Slot01)
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2026-10-30 00:50:32 +00:00 |
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EvilsPawEffect.h
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Decompile fn_06959 (CEvilsPawEffect::Slot06)
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2026-10-30 00:35:54 +00:00 |
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EZ2STREffect.cpp
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Decompile 10 functions in Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h
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2026-10-30 12:55:22 +00:00 |
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EZ2STREffect.h
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Decompile 10 functions in Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h
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2026-10-30 12:55:22 +00:00 |
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EZ2STREffectEx.cpp
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Decompile 4 functions in Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h
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2026-10-30 00:39:25 +00:00 |
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EZ2STREffectEx.h
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Decompile 4 functions in Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h
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2026-10-30 00:39:25 +00:00 |
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FlowerCastingEffect.cpp
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Decompile 14 functions in Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, ...
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2026-10-30 01:35:50 +00:00 |
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FlowerCastingEffect.h
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Decompile 14 functions in Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, ...
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2026-10-30 01:35:50 +00:00 |
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FortuneKissEffect.cpp
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Decompile 2 functions in Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h
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2026-10-30 03:44:18 +00:00 |
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FortuneKissEffect.h
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Decompile 2 functions in Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h
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2026-10-30 03:44:18 +00:00 |
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FriggSongEffect.cpp
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Decompile 3 functions in Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h
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2026-10-30 00:35:25 +00:00 |
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FriggSongEffect.h
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Decompile 3 functions in Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h
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2026-10-30 00:35:25 +00:00 |
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FuumaShouakuEffect.cpp
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Decompile 3 functions in Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h
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2026-10-30 01:46:45 +00:00 |
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FuumaShouakuEffect.h
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Decompile 3 functions in Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h
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2026-10-30 01:46:45 +00:00 |
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GlassWallEffect.cpp
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Decompile fn_18892 (CGlassWall::Slot01)
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2026-10-30 14:24:54 +00:00 |
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GlassWallEffect.h
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Decompile fn_18892 (CGlassWall::Slot01)
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2026-10-30 14:24:54 +00:00 |
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GravityControlEffect.h
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Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ...
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2026-10-29 09:55:51 +00:00 |
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HealEffect.cpp
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Decompile 3 functions in Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h
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2026-10-30 10:20:35 +00:00 |
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HealEffect.h
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Decompile 3 functions in Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h
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2026-10-30 10:20:35 +00:00 |
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HealSpEffect.cpp
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Decompile 11 functions in Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, ...
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2026-10-30 04:28:35 +00:00 |
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HealSpEffect.h
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Decompile 11 functions in Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, ...
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2026-10-30 04:28:35 +00:00 |
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HitLineEffect.cpp
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Decompile 5 functions in Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h
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2026-10-30 03:39:38 +00:00 |
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HitLineEffect.h
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Decompile 5 functions in Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h
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2026-10-30 03:39:38 +00:00 |
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JupitelThunderStormEffect.cpp
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Decompile 3 functions in Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, ...
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2026-10-30 10:26:19 +00:00 |
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JupitelThunderStormEffect.h
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Decompile 3 functions in Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, ...
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2026-10-30 10:26:19 +00:00 |
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Level99Effect.cpp
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Decompile 4 functions in Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h
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2026-10-30 04:24:03 +00:00 |
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Level99Effect.h
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Decompile 4 functions in Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h
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2026-10-30 04:24:03 +00:00 |
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Level99Orb1Effect.cpp
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Decompile 6 functions in Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h
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2026-10-30 03:45:01 +00:00 |
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Level99Orb1Effect.h
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Decompile 6 functions in Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h
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2026-10-30 03:45:01 +00:00 |
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Level99Orb2Effect.cpp
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Decompile 6 functions in Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h
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2026-10-30 03:29:20 +00:00 |
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Level99Orb2Effect.h
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Decompile 6 functions in Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h
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2026-10-30 03:29:20 +00:00 |
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Level150Effect.cpp
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Decompile 8 functions in Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/HealSpEffect.cpp, ...
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2026-10-30 02:29:36 +00:00 |
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Level150Effect.h
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Decompile 8 functions in Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/HealSpEffect.cpp, ...
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2026-10-30 02:01:09 +00:00 |
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LightSphereEffect.cpp
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Decompile 3 functions in Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h
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2026-10-30 05:53:15 +00:00 |
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LightSphereEffect.h
|
Decompile 3 functions in Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h
|
2026-10-30 05:53:15 +00:00 |
|
MagicFloorEffect.cpp
|
Decompile 8 functions in Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/HealSpEffect.cpp, ...
|
2026-10-30 02:29:36 +00:00 |
|
MagicFloorEffect.h
|
Decompile 8 functions in Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/HealSpEffect.cpp, ...
|
2026-10-30 02:01:09 +00:00 |
|
MagnumBreak.cpp
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Decompile 4 functions in Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h
|
2026-10-30 02:32:43 +00:00 |
|
MagnumBreak.h
|
Decompile 4 functions in Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h
|
2026-10-30 02:32:43 +00:00 |
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MandraAttackEffect.cpp
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
|
2026-10-30 13:56:17 +00:00 |
|
MandraAttackEffect.h
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
|
2026-10-30 13:56:17 +00:00 |
|
MapChainEffect.cpp
|
Decompile 4 functions in Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h
|
2026-10-30 05:47:48 +00:00 |
|
MapChainEffect.h
|
Decompile 4 functions in Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h
|
2026-10-30 05:47:48 +00:00 |
|
MapMagicZoneEffect.cpp
|
Decompile 3 functions in Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h
|
2026-10-30 04:42:44 +00:00 |
|
MapMagicZoneEffect.h
|
Decompile 3 functions in Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h
|
2026-10-30 04:42:44 +00:00 |
|
MappillarEffect.cpp
|
Decompile fn_18956 (CMappillarEffect::Slot01)
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2026-10-30 03:08:29 +00:00 |
|
MappillarEffect.h
|
Decompile fn_18955 (CMappillarEffect::Close)
|
2026-10-30 02:24:52 +00:00 |
|
MeteorEffect.cpp
|
Decompile 2 functions in Source/Contents/Effects/MeteorEffect.cpp
|
2026-10-30 07:37:30 +00:00 |
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MonsterSkillEffects.cpp
|
Decompile 7 functions in Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h
|
2026-10-30 09:49:01 +00:00 |
|
MonsterSkillEffects.h
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Decompile 7 functions in Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h
|
2026-10-30 09:49:01 +00:00 |
|
MsgEffect.cpp
|
Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
|
2026-10-30 13:56:17 +00:00 |
|
MsgEffect.h
|
Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
|
2026-10-30 13:56:17 +00:00 |
|
NyanggrassEffect.cpp
|
Decompile 2 functions in Source/Contents/Effects/NyanggrassEffect.cpp
|
2026-10-30 12:30:30 +00:00 |
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NyanggrassEffect.h
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Decompile 3 functions in Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, ...
|
2026-10-30 10:26:19 +00:00 |
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Particle.cpp
|
Decompile fn_18845 (CParticle::SetRenderFlag)
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2026-10-29 22:46:35 +00:00 |
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Particle.h
|
Decompile 9 functions in Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, ...
|
2026-10-30 01:37:02 +00:00 |
|
ParticlePool.cpp
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Decompile 7 functions in Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h
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2026-10-29 19:34:31 +00:00 |
|
ParticlePool.h
|
Decompile fn_18855 (ParticlePool::Clear)
|
2026-10-29 19:30:23 +00:00 |
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PartyEffect.cpp
|
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
|
2026-10-29 18:23:21 +00:00 |
|
PartyEffect.h
|
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
|
2026-10-29 18:23:21 +00:00 |
|
PartyMemberEffects.cpp
|
Decompile fn_04338 (?GetDuration@CRollingCutterRagEffect@?A0xc62a2aae@@UAEHXZ)
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2026-10-29 23:54:47 +00:00 |
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PartyMemberEffects.h
|
Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
|
2026-10-29 09:48:08 +00:00 |
|
PokJukEffect.cpp
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Decompile 3 functions in Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h
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2026-10-30 04:53:35 +00:00 |
|
PokJukEffect.h
|
Decompile 3 functions in Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h
|
2026-10-30 04:53:35 +00:00 |
|
PowderingEffect.cpp
|
Decompile 2 functions in Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h
|
2026-10-30 07:06:20 +00:00 |
|
PowderingEffect.h
|
Decompile 2 functions in Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h
|
2026-10-30 07:06:20 +00:00 |
|
RagEffect.cpp
|
Decompile 6 functions in Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h
|
2026-10-30 14:25:16 +00:00 |
|
RagEffect.h
|
Decompile 6 functions in Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h
|
2026-10-30 14:25:16 +00:00 |
|
RagEffectInitialization.cpp
|
RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
|
2026-10-29 16:00:58 +01:00 |
|
RagEffectInitialization.h
|
Decompile fn_18182 (ResourceMgr::Exists)
|
2026-10-28 19:50:12 +00:00 |
|
RagEffectState.h
|
RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
|
2026-10-29 16:00:58 +01:00 |
|
RainbowEffect.cpp
|
Decompile 12 functions in Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, ...
|
2026-10-30 04:42:23 +00:00 |
|
RainbowEffect.h
|
Decompile 3 functions in Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h
|
2026-10-30 04:41:32 +00:00 |
|
RectUpEffect.cpp
|
Decompile fn_07099 (CRectUpEffect::Slot02)
|
2026-10-30 02:27:01 +00:00 |
|
RectUpEffect.h
|
Decompile fn_07098 (CRectUpEffect::Close)
|
2026-10-30 00:26:05 +00:00 |
|
RedLineEffect.cpp
|
Decompile 4 functions in Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h
|
2026-10-30 04:53:26 +00:00 |
|
RedLineEffect.h
|
Decompile 4 functions in Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h
|
2026-10-30 04:53:26 +00:00 |
|
RichManKim.cpp
|
Decompile fn_07117 (CRichManKim::Slot03)
|
2026-10-30 05:42:37 +00:00 |
|
RichManKim.h
|
Decompile 4 functions in Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h
|
2026-10-30 05:07:10 +00:00 |
|
RotateBgEffect.cpp
|
Decompile 4 functions in Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h
|
2026-10-30 03:42:08 +00:00 |
|
RotateBgEffect.h
|
Decompile 4 functions in Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h
|
2026-10-30 03:42:08 +00:00 |
|
RotateItemEffect.cpp
|
Decompile 2 functions in Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h
|
2026-10-30 00:53:11 +00:00 |
|
RotateItemEffect.h
|
Decompile fn_19150 (CRotateItemEffect::Slot06)
|
2026-10-30 00:46:30 +00:00 |
|
RotateLineEffect.cpp
|
Decompile 3 functions in Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h
|
2026-10-30 00:54:54 +00:00 |
|
RotateLineEffect.h
|
Decompile 3 functions in Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h
|
2026-10-30 00:54:54 +00:00 |
|
SaintCastingEffect.cpp
|
Decompile 7 functions in Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, ...
|
2026-10-30 00:19:15 +00:00 |
|
SaintCastingEffect.h
|
Decompile 7 functions in Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, ...
|
2026-10-30 00:19:15 +00:00 |
|
ScatterEffect.cpp
|
Decompile 3 functions in Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h
|
2026-10-30 00:39:42 +00:00 |
|
ScatterEffect.h
|
Decompile 3 functions in Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h
|
2026-10-30 00:39:42 +00:00 |
|
ShadowExceedEffect.cpp
|
Decompile 6 functions in Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h
|
2026-10-30 04:08:39 +00:00 |
|
ShadowExceedEffect.h
|
Decompile 6 functions in Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h
|
2026-10-30 04:08:39 +00:00 |
|
ShadowExceedNewEffect.cpp
|
Decompile 5 functions in Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/SkillEffects.h
|
2026-10-30 04:16:12 +00:00 |
|
SkillEffects.h
|
Decompile 2 functions in Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/SkillEffects.h
|
2026-10-30 04:56:00 +00:00 |
|
SmokeEffect.cpp
|
Decompile 2 functions in Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h
|
2026-10-30 00:26:52 +00:00 |
|
SmokeEffect.h
|
Decompile 2 functions in Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h
|
2026-10-30 00:26:00 +00:00 |
|
SoulCollectEffect.cpp
|
Decompile 6 functions in Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h
|
2026-10-30 03:48:50 +00:00 |
|
SoulCollectEffect.h
|
Decompile 6 functions in Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h
|
2026-10-30 03:48:50 +00:00 |
|
SoulUnityEffect.cpp
|
Decompile 6 functions in Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h
|
2026-10-30 03:48:31 +00:00 |
|
SoulUnityEffect.h
|
Decompile 6 functions in Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h
|
2026-10-30 03:48:31 +00:00 |
|
SphereWind2Effect.cpp
|
Decompile 2 functions in Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h
|
2026-10-30 00:44:55 +00:00 |
|
SphereWind2Effect.h
|
Decompile fn_19184 (CSphereWind2Effect::Slot06)
|
2026-10-30 00:40:54 +00:00 |
|
SphereWindEffect.cpp
|
Decompile 6 functions in Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h
|
2026-10-30 00:31:59 +00:00 |
|
SphereWindEffect.h
|
Decompile 6 functions in Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h
|
2026-10-30 00:31:59 +00:00 |
|
SpriteEffect.cpp
|
Decompile 2 functions in Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, ...
|
2026-10-30 05:47:08 +00:00 |
|
SpriteEffect.h
|
Decompile 2 functions in Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, ...
|
2026-10-30 05:47:08 +00:00 |
|
SpriteParticle.cpp
|
Decompile fn_18865 (CSpriteParticle::sub_B40F30)
|
2026-10-29 23:00:33 +00:00 |
|
SpriteParticle.h
|
Decompile fn_19270 (?Alloc@?$CEffectMemoryPool@VCSpriteParticle@@@?A0x215e3f01@@UAEPAVCParticle@@XZ)
|
2026-10-29 23:23:42 +00:00 |
|
SquareRangeEffect.cpp
|
Decompile 3 functions in Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h
|
2026-10-30 00:59:53 +00:00 |
|
SquareRangeEffect.h
|
Decompile 3 functions in Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h
|
2026-10-30 00:59:53 +00:00 |
|
StarEffect.cpp
|
Decompile 22 functions in Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, ...
|
2026-10-30 03:42:30 +00:00 |
|
StarEffect.h
|
Decompile 22 functions in Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, ...
|
2026-10-30 03:42:30 +00:00 |
|
StarEmperorEffect.cpp
|
Decompile 9 functions in Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h
|
2026-10-30 04:07:21 +00:00 |
|
StarEmperorEffect.h
|
Decompile 9 functions in Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h
|
2026-10-30 04:07:21 +00:00 |
|
StealEffect.cpp
|
Decompile 5 functions in Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h
|
2026-10-30 04:41:10 +00:00 |
|
StealEffect.h
|
Decompile 5 functions in Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h
|
2026-10-30 04:41:10 +00:00 |
|
StormCannonEffect.cpp
|
Decompile 6 functions in Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h
|
2026-10-30 04:50:02 +00:00 |
|
StormCannonEffect.h
|
Decompile 6 functions in Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h
|
2026-10-30 04:50:02 +00:00 |
|
StormGustEffect.cpp
|
Decompile 22 functions in Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, ...
|
2026-10-30 03:42:30 +00:00 |
|
StormGustEffect.h
|
Decompile 22 functions in Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, ...
|
2026-10-30 03:42:30 +00:00 |
|
StormKickEffect.cpp
|
Decompile 22 functions in Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, ...
|
2026-10-30 03:42:30 +00:00 |
|
StormKickEffect.h
|
Decompile 22 functions in Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, ...
|
2026-10-30 03:42:30 +00:00 |
|
SunStanceEffect.cpp
|
Decompile fn_07491 (CSunStanceEffect::CSunStanceEffect)
|
2026-10-30 04:28:39 +00:00 |
|
SunStanceEffect.h
|
Decompile fn_07491 (CSunStanceEffect::CSunStanceEffect)
|
2026-10-30 04:28:39 +00:00 |
|
TalismanMarkEffect.cpp
|
Decompile 7 functions in Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, ...
|
2026-10-30 04:04:39 +00:00 |
|
TalismanMarkEffect.h
|
Decompile 7 functions in Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, ...
|
2026-10-30 04:04:39 +00:00 |
|
TetraBallEffect.cpp
|
Decompile 4 functions in Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h
|
2026-10-30 00:41:45 +00:00 |
|
TetraBallEffect.h
|
Decompile 4 functions in Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h
|
2026-10-30 00:41:45 +00:00 |
|
ThrowEffects.cpp
|
Decompile 3 functions in Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h
|
2026-10-30 10:46:19 +00:00 |
|
ThrowEffects.h
|
Decompile 2 functions in Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h
|
2026-10-30 09:34:07 +00:00 |
|
TriangleShotArrow.cpp
|
Decompile fn_07524 (CTriangleShotArrow::Slot01)
|
2026-10-30 01:36:07 +00:00 |
|
TriangleShotArrow.h
|
Decompile fn_07523 (CTriangleShotArrow::Close)
|
2026-10-30 00:39:52 +00:00 |
|
ViolentQuakeEffect.cpp
|
Decompile 2 functions in Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h
|
2026-10-30 00:50:38 +00:00 |
|
ViolentQuakeEffect.h
|
Decompile fn_07532 (CViolentQuakeEffect::Close)
|
2026-10-30 00:40:00 +00:00 |
|
WhirlwindEffect.h
|
Decompile 5 functions in Source/Contents/Skills/SkillActionKarnos.cpp, Source/Contents/Effects/WhirlwindEffect.h
|
2026-10-29 20:33:40 +00:00 |
|
WindEffect.cpp
|
Decompile fn_07539 (CWindEffect::Init)
|
2026-10-30 00:31:15 +00:00 |
|
WindEffect.h
|
Decompile 3 functions in Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h
|
2026-10-30 00:26:54 +00:00 |