ragnarok-clanker
dc2f3a8f88
Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers).
2026-10-29 13:12:37 +01:00
ragnarok-clanker
d9580bfeda
Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers).
2026-10-29 12:27:01 +01:00
ragnarok-clanker
385c906a98
Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers).
2026-10-29 12:09:28 +01:00
ragnarok-clanker
5b51184749
Decompile 20 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
...
Batch #2111 by ragnarok-clanker: 0 byte-identical, 20 confirmed by peer review.
- fn_21042 CGameActor::GetEffectiveJob: logic confirmed by peer review
- fn_03042 CGameActor::Slot62: logic confirmed by peer review
- fn_03046 CGameActor::GetExtent: logic confirmed by peer review
- fn_03048 CGameActor::Slot45: logic confirmed by peer review
- fn_03054 CGameActor::Slot48: logic confirmed by peer review
- fn_03062 CGameActor::Slot47: logic confirmed by peer review
- fn_21040 CGameActor::Slot55: logic confirmed by peer review
- fn_21048 CGameActor::Slot51: logic confirmed by peer review
- fn_21052 CGameActor::Slot53: logic confirmed by peer review
- fn_21135 CGameActor::Slot49: logic confirmed by peer review
- fn_23576 CSession::IsNpcJob: logic confirmed by peer review
- fn_23792 CSession::GetPairValue: logic confirmed by peer review
- fn_23872 CSession::IsGuardianJob: logic confirmed by peer review
- fn_23887 CSession::IsPlayerJobId: logic confirmed by peer review
- fn_22615 CGrannyPc::Slot40: logic confirmed by peer review
- fn_22616 CPc::Slot40: logic confirmed by peer review
- fn_22621 CGrannyPc::Slot41: logic confirmed by peer review
- fn_22622 CPc::Slot41: logic confirmed by peer review
- fn_22625 CPc::Slot47: logic confirmed by peer review
- fn_22383 CPc::Slot35: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 10:59:31 +00:00
ragnarok-clanker
7cbe10620b
Decompile 22 functions in Source/Contents/Actors/ActorStateFlags.cpp, Source/Contents/Actors/ActorStateFlags.h
...
Batch #2118 by ragnarok-clanker: 0 byte-identical, 22 confirmed by peer review.
- fn_23525 StateFlag01Changed: logic confirmed by peer review
- fn_23527 StateFlag05Changed: logic confirmed by peer review
- fn_23529 StateFlag23Changed: logic confirmed by peer review
- fn_23531 StateFlag24Changed: logic confirmed by peer review
- fn_23533 StateFlag25Changed: logic confirmed by peer review
- fn_23535 StateFlag26Changed: logic confirmed by peer review
- fn_23537 StateFlag19Changed: logic confirmed by peer review
- fn_23538 StateFlag14: logic confirmed by peer review
- fn_23540 StateFlag02: logic confirmed by peer review
- fn_23541 StateFlag02Changed: logic confirmed by peer review
- fn_23542 StateFlag22: logic confirmed by peer review
- fn_23544 StateFlagsClear: logic confirmed by peer review
- fn_23546 StateFlag11: logic confirmed by peer review
- fn_23547 StateFlag20: logic confirmed by peer review
- fn_23548 StateFlag20Changed: logic confirmed by peer review
- fn_23549 StateFlag13: logic confirmed by peer review
- fn_23550 StateFlag13Changed: logic confirmed by peer review
- fn_23552 StateFlag00: logic confirmed by peer review
- fn_23553 StateFlag00Changed: logic confirmed by peer review
- fn_23554 StateFlag06: logic confirmed by peer review
- fn_23555 StateFlag06Changed: logic confirmed by peer review
- fn_23557 StateFlag15Changed: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 10:58:34 +00:00
ragnarok-clanker
7f8b1faa57
Decompile 18 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
...
Batch #2112 by ragnarok-clanker: 18 byte-identical, 0 confirmed by peer review.
- fn_03043 CGameActor::Slot46: byte-identical
- fn_03044 CGameActor::Slot13: byte-identical
- fn_03045 CGameActor::Slot50: byte-identical
- fn_03047 CGameActor::Slot58: byte-identical
- fn_03049 CGameActor::Slot56: byte-identical
- fn_03050 CGameActor::Slot42: byte-identical
- fn_03051 CGameActor::Slot35: byte-identical
- fn_03057 CGameActor::Slot40: byte-identical
- fn_03059 CGameActor::Slot59: byte-identical
- fn_03060 CGameActor::Slot57: byte-identical
- fn_03061 CGameActor::Slot41: byte-identical
- fn_03068 CGameActor::Slot60: byte-identical
- fn_03071 CGameActor::Slot43: byte-identical
- fn_22636 CPc::Slot60: byte-identical
- fn_22378 CPc::Slot46: byte-identical
- fn_22380 CPc::Slot58: byte-identical
- fn_22381 CPc::Slot56: byte-identical
- fn_22382 CPc::Slot42: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-29 10:36:51 +00:00
ragnarok-clanker
df6f74535d
Decompile 14 functions in Source/Contents/Actors/ActorStateFlags.cpp, Source/Contents/Actors/ActorStateFlags.h
...
Batch #2106 by ragnarok-clanker: 0 byte-identical, 14 confirmed by peer review.
- fn_23524 StateFlag01: logic confirmed by peer review
- fn_23526 StateFlag05: logic confirmed by peer review
- fn_23528 StateFlag23: logic confirmed by peer review
- fn_23530 StateFlag24: logic confirmed by peer review
- fn_23532 StateFlag25: logic confirmed by peer review
- fn_23534 StateFlag26: logic confirmed by peer review
- fn_23536 StateFlag19: logic confirmed by peer review
- fn_23539 StateFlag27: logic confirmed by peer review
- fn_23543 StateFlag12: logic confirmed by peer review
- fn_23545 StateFlag28: logic confirmed by peer review
- fn_23551 StateFlag16: logic confirmed by peer review
- fn_23556 StateFlag15: logic confirmed by peer review
- fn_23558 StateFlag18: logic confirmed by peer review
- fn_23559 StateFlag21: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/Actors/ActorStateFlags.cpp
2026-10-29 10:27:11 +00:00
ragnarok-clanker
d15190c45f
Decompile fn_21041 (CGameObject::GetDir)
...
Batch #2105 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21041 CGameObject::GetDir: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 10:24:11 +00:00
ragnarok-clanker
8c95ae6c7e
Decompile fn_18987 (CEffect::Slot06)
...
Batch #2100 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.
- fn_18987 CEffect::Slot06: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-29 10:09:26 +00:00
ragnarok-clanker
3a6bebae77
Decompile 7 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/Player.cpp, ...
...
Batch #2092 by ragnarok-clanker: 0 byte-identical, 7 confirmed by peer review.
- fn_21037 CGameActor::Slot37: logic confirmed by peer review
- fn_21074 CGameActor::Slot38: logic confirmed by peer review
- fn_21199 CGameActor::Slot39: logic confirmed by peer review
- fn_22619 CGrannyPc::Slot39: logic confirmed by peer review
- fn_22620 CPc::Slot39: logic confirmed by peer review
- fn_22354 CCorpse::CCorpse: logic confirmed by peer review
- fn_21301 CGameMode::SpawnCorpse: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 10:04:49 +00:00
ragnarok-clanker
e4be8f4190
Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
...
Batch #2077 by ragnarok-clanker: 0 byte-identical, 18 confirmed by peer review.
- fn_04709 TopLevelExceptionFilter: logic confirmed by peer review (already on main)
- fn_08004 C3dGrannyModelRes::PlayAnimation: logic confirmed by peer review
- fn_09315 UIRequestJoinPartyWnd::SendMsg: logic confirmed by peer review
- fn_19761 EffectParticle::EffectParticle: logic confirmed by peer review
- fn_19768 EffectParticle::InitializeRecords: logic confirmed by peer review
- fn_20007 AttachedEffect::AttachedEffect: logic confirmed by peer review
- fn_20076 CreateEffectParticle: logic confirmed by peer review
- fn_20088 UpdatePartyEffect: logic confirmed by peer review
- fn_20991 CRenderObject::CRenderObject: logic confirmed by peer review
- fn_21069 ?CreatePartyEffect@?A0xba063134@@YAPAUAttachedEffect@@AAUEffectActor@@AAUPartyEffectMode@@@Z: logic confirmed by peer review
- fn_21086 RenderObjectState::Reset: logic confirmed by peer review
- fn_23396 CSession::GetJobName: logic confirmed by peer review
- fn_23495 CSession::InitJobNameTable: logic confirmed by peer review
- fn_23788 CSession::GetMonsterActName: logic confirmed by peer review
- fn_23791 CSession::GetMonsterTalkText: logic confirmed by peer review
- fn_20987 EffectActor::EffectActor: logic confirmed by peer review
- fn_22363 CSoundMaker::CSoundMaker: logic confirmed by peer review
- fn_24251 CEffectMaker::CEffectMaker: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 09:48:08 +00:00
ragnarok-clanker
193a4afbfc
Decompile fn_21105 (CRenderObject::DrawShadow)
...
Batch #1972 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21105 CRenderObject::DrawShadow: logic confirmed by peer review
Peer-reviewed-by: eAthena, Yommy
Reviewed-by: ragnarok-clanker
2026-10-29 09:01:59 +00:00
ragnarok-clanker
ce2aab5af8
Decompile 4 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/EffectActors.h
...
Batch #1976 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review.
- fn_22397 CBlurPC::Update: logic confirmed by peer review
- fn_22401 CHalluPC2::Update: logic confirmed by peer review
- fn_22410 CCorpse::Draw: logic confirmed by peer review
- fn_22415 CHalluPlant::Draw: logic confirmed by peer review
Peer-reviewed-by: eAthena, Yommy
Reviewed-by: ragnarok-clanker
2026-10-29 08:58:05 +00:00
ragnarok-clanker
97cf23ebda
Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ...
...
Batch #1949 by ragnarok-clanker: 1 byte-identical, 3 confirmed by peer review.
- fn_21086 RenderObjectState::Reset: logic confirmed by peer review
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_20088 UpdatePartyEffect: logic confirmed by peer review
Peer-reviewed-by: Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 00:03:44 +00:00
ragnarok-clanker
57e5de208c
Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/RenderObject.h
...
Batch #1935 by eAthena: 0 byte-identical, 2 confirmed by peer review.
- fn_21122 CRenderObject::DrawStatusOverlays: logic confirmed by peer review
- fn_21126 CRenderObject::DrawTintedQuad: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 00:02:56 +00:00
ragnarok-clanker
ac2249cef5
Decompile fn_24284 (CGroundScope::Update)
...
Batch #1905 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_24284 CGroundScope::Update: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/Actors/GroundScope.cpp
2026-10-28 23:26:33 +00:00
ragnarok-clanker
3b3e844b6b
Decompile fn_21110 (CGameActor::ApplyPendingUnknown0408)
...
Batch #1899 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21110 CGameActor::ApplyPendingUnknown0408: logic confirmed by peer review
Peer-reviewed-by: Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 23:23:02 +00:00
ragnarok-clanker
3950b1196e
Decompile fn_10103 (SpriteDrawingPolicy::OffsetLayerDepth)
...
Batch #1871 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_10103 SpriteDrawingPolicy::OffsetLayerDepth: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/SpriteLayerDepth.cpp
2026-10-28 23:09:15 +00:00
ragnarok-clanker
81e812ea39
Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
...
Batch #1869 by ragnarok-clanker: 3 byte-identical, 0 confirmed by peer review.
- fn_19971 EffectParticle::PrimWaterFall: byte-identical
- fn_21090 CGameActor::ProcessBodyState: byte-identical
- fn_12629 UIShortCutWnd::Slot03: byte-identical (already on main)
Merged automatically: every function is byte-identical to the original.
2026-10-28 23:05:45 +00:00
ragnarok-clanker
8a9e5752b5
Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h
...
Batch #1855 by Yommy: 2 byte-identical, 0 confirmed by peer review.
- fn_21090 CGameActor::ProcessBodyState: byte-identical
- fn_08455 CGameActor::GetShield: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-28 22:54:17 +00:00
ragnarok-clanker
2e808aaa74
Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
...
Batch #1853 by ragnarok-clanker: 1 byte-identical, 2 confirmed by peer review.
- fn_19849 EffectPrimitiveState::UpdateColor: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review
Peer-reviewed-by: Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:53:38 +00:00
ragnarok-clanker
d7862ef5c4
Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ...
...
Batch #1843 by ragnarok-clanker: 1 byte-identical, 8 confirmed by peer review.
- fn_02024 ClientRadians: logic confirmed by peer review
- fn_17668 WorldScene::GetGameActorByAID: logic confirmed by peer review
- fn_21057 CRenderObject::GetTargetPos: logic confirmed by peer review
- fn_17667 WorldScene::GetGameActorByAidIncludeMe: logic confirmed by peer review
- fn_21290 CGameMode::NotifyItemBounds: logic confirmed by peer review
- fn_03089 CEffect::Slot25: logic confirmed by peer review
- fn_08405 CellWorldPosition: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review
Peer-reviewed-by: Yommy, eAthena, ragnarok-clanker
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:49:51 +00:00
ragnarok-clanker
a8ff0839ca
Decompile 12 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h, ...
...
Batch #1819 by Yommy: 0 byte-identical, 12 confirmed by peer review.
- fn_22606 CGrannyPc::SetAnimation: logic confirmed by peer review
- fn_22611 CGrannyPc::PlayMotion: logic confirmed by peer review
- fn_22612 CPc::Slot34: logic confirmed by peer review
- fn_22626 CGrannyPc::Slot26: logic confirmed by peer review
- fn_22628 CGrannyPc::Slot27: logic confirmed by peer review
- fn_22630 CGrannyPc::Slot25: logic confirmed by peer review
- fn_22632 CGrannyPc::Slot20: logic confirmed by peer review
- fn_22637 CGrannyPc::Slot22: logic confirmed by peer review
- fn_22639 CGrannyPc::Slot21: logic confirmed by peer review
- fn_22648 CGrannyPc::Slot23: logic confirmed by peer review
- fn_22662 CPlayer::AngleToDirection: logic confirmed by peer review
- fn_22663 CPlayer::IsSpecialState: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 22:39:36 +00:00
ragnarok-clanker
b01dd18bf1
Decompile fn_22646 (CGrannyPc::Slot24)
...
Batch #1820 by Yommy: 1 byte-identical, 0 confirmed by peer review.
- fn_22646 CGrannyPc::Slot24: byte-identical
Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Actors/Player.cpp
2026-10-28 22:39:23 +00:00
ragnarok-clanker
20fdbc549c
Decompile fn_21109 (CRenderObject::SendValueMessage)
...
Batch #1666 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21109 CRenderObject::SendValueMessage: logic confirmed by peer review
Peer-reviewed-by: eAthena
Reviewed-by: ragnarok-clanker
2026-10-28 19:48:21 +00:00
ragnarok-clanker
856429f9dc
Decompile fn_10102 (SpriteDrawingPolicy::ProjectCell)
...
Batch #1615 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_10102 SpriteDrawingPolicy::ProjectCell: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Render/SpriteGeometry.cpp
2026-10-28 19:44:43 +00:00
ragnarok-clanker
c3fe24e020
Decompile 2 functions in Source/Contents/ActorMovementRoute.cpp, Source/Contents/Actors/GameActor.h, ...
...
Batch #1601 by eAthena: 0 byte-identical, 2 confirmed by peer review.
- fn_19317 Replay::DelayScale: logic confirmed by peer review
- fn_21028 CGameActor::FindRoute: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/ActorMovementRoute.cpp
2026-10-28 19:42:58 +00:00
ragnarok-clanker
8163309a36
Decompile 2 functions in Source/Contents/Actors/GameObject.cpp, Source/Contents/Actors/RenderObject.h
...
Batch #1557 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.
- fn_21108 CRenderObject::SetActionSpeed: logic confirmed by peer review
- fn_21102 CRenderObject::Draw: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 18:54:18 +00:00
ragnarok-clanker
3b469b8970
Decompile fn_21015 (CRenderObject::JitterBounds)
...
Batch #1460 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21015 CRenderObject::JitterBounds: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 15:37:50 +00:00
ragnarok-clanker
17def7f7e4
Decompile fn_04340 (CRenderObject::GetInstant)
...
Batch #1458 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_04340 CRenderObject::GetInstant: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 13:29:33 +00:00
ragnarok-clanker
fd4e979ab4
Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/GameActor.h, ...
...
Batch #1421 by ragnarok-clanker: 2 byte-identical, 0 confirmed by peer review.
- fn_22403 CHalluPlant::Update: byte-identical
- fn_22411 CGndRiser::Draw: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-28 12:40:42 +00:00
ragnarok-clanker
a16b447574
Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h
...
Batch #1391 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.
- fn_21141 CGameActor::SetUnknown0318: logic confirmed by peer review
- fn_21145 CGameActor::SetUnknown0330: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 12:15:16 +00:00
ragnarok-clanker
c05b411b4d
Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h
...
Batch #1393 by ragnarok-clanker: 6 byte-identical, 0 confirmed by peer review.
- fn_21136 CGameActor::Slot30: byte-identical
- fn_21147 CGameActor::Slot25: byte-identical
- fn_21148 CGameActor::Slot18: byte-identical
- fn_21149 CGameActor::Slot22: byte-identical
- fn_21150 CGameActor::Slot21: byte-identical
- fn_21152 CGameActor::Slot23: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-28 12:13:36 +00:00
ragnarok-clanker
125a8d26f9
Decompile 5 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/RenderObject.h, ...
...
Batch #1380 by Yommy: 0 byte-identical, 5 confirmed by peer review.
- fn_21117 CGameActor::SetAnimation: logic confirmed by peer review
- fn_21121 CRenderObject::HoverHeight: logic confirmed by peer review
- fn_21123 CRenderObject::ScaleByPulse: logic confirmed by peer review
- fn_21124 CRenderObject::ApplySwing: logic confirmed by peer review
- fn_21138 CRenderObject::SetInstantValue: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 12:06:17 +00:00
ragnarok-clanker
d1fbbd049e
Decompile fn_21102 (GameObjectActorContext::SubCB20B0)
...
Batch #1198 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21102 GameObjectActorContext::SubCB20B0: logic confirmed by peer review
Peer-reviewed-by: eAthena
Reviewed-by: ragnarok-clanker
2026-10-27 21:08:17 +00:00
ragnarok-clanker
b722d4e36d
Decompile 8 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/EffectActors.h
...
Batch #1131 by eAthena: 0 byte-identical, 8 confirmed by peer review.
- fn_22365 CBlowEffect::`scalar deleting destructor': logic confirmed by peer review
- fn_22367 CCorpse::`scalar deleting destructor': logic confirmed by peer review
- fn_22373 CMasterChaser::`scalar deleting destructor': logic confirmed by peer review
- fn_22375 CNumEffect::`scalar deleting destructor': logic confirmed by peer review
- fn_22405 CNumEffect::Update: logic confirmed by peer review
- fn_22418 CBlowEffect::SendObjectMessage: logic confirmed by peer review
- fn_22420 CCorpse::SendObjectMessage: logic confirmed by peer review
- fn_22427 CNumEffect::SendObjectMessage: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker
Reviewed-by: ragnarok-clanker
2026-10-27 21:05:10 +00:00
ragnarok-clanker
f14ab7ea91
Decompile 7 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/RenderObject.h, ...
...
Batch #1129 by eAthena: 0 byte-identical, 7 confirmed by peer review.
- fn_21116 CRenderObject::SetActionName: logic confirmed by peer review
- fn_21125 CGameActor::SetUnknown0305: logic confirmed by peer review
- fn_21127 CGameActor::RaiseUnknown03C8: logic confirmed by peer review
- fn_21134 CGameActor::SetUnknown02E4: logic confirmed by peer review
- fn_21142 CGameActor::SetUnknown02C8: logic confirmed by peer review
- fn_21146 CGameActor::SetUnknown0260: logic confirmed by peer review
- fn_21151 CRenderObject::SetSpriteName: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-27 21:05:03 +00:00
ragnarok-clanker
02df811b36
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke
...
Batch #1066 by ragnarok-clanker: no function's compiled code changes; checked with 70 compiled unit(s), including every includer of Source/Contents/Actors/RenderObject.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Effects/AttachedEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectParticle.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Emblems/GuildEmblemReqBundle.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/Ground/GroundWaterState.h, Source/Contents/Ground/TerrainHeight.h, Source/Contents/Hotkeys/EmotionHotkeys.h, Source/Contents/Hotkeys/HotkeyInfo.h, Source/Contents/Hotkeys/UserHotkeyMgr.h, Source/Contents/InstantVar.h.
2026-10-27 13:57:41 +00:00
ragnarok-clanker
2a43504543
Decompile 9 functions in Source/Client/ReplayControl.cpp, Source/Client/Replay.h, ...
...
Batch #1043 by ragnarok-clanker: 0 byte-identical, 9 confirmed by peer review.
- fn_19316 Replay::AnimationScale: logic confirmed by peer review
- fn_19343 Replay::SetState: logic confirmed by peer review
- fn_21118 CRenderObject::SetAnimation: logic confirmed by peer review
- fn_21119 CRenderObject::SetColor: logic confirmed by peer review
- fn_21130 CRenderObject::SetSequenceDeadline: logic confirmed by peer review
- fn_21131 CRenderObject::SetSequenceInterval: logic confirmed by peer review
- fn_21132 CRenderObject::SetAnimationSequence: logic confirmed by peer review
- fn_21133 CRenderObject::SetFrameSequence: logic confirmed by peer review
- fn_21140 CRenderObject::SetAnimationSpeed: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Client/ReplayControl.cpp
2026-10-27 11:01:59 +00:00
ragnarok-clanker
e21c7e6235
Decompile 2 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h
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Batch #1021 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.
- fn_22327 CMercenaryAI::CMercenaryAI: logic confirmed by peer review
- fn_22328 CMercenaryAI::~CMercenaryAI: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-27 10:04:43 +00:00
ragnarok-clanker
7afc1a3a5b
Decompile fn_22331 (CMercenaryAI::Shutdown)
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Batch #1022 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.
- fn_22331 CMercenaryAI::Shutdown: byte-identical
Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Actors/MercenaryAI.cpp
2026-10-27 09:33:55 +00:00
ragnarok-clanker
3897c27241
Decompile 4 functions in Source/Contents/ActorGeometry.cpp, Source/Contents/Actors/RenderObject.h, ...
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Batch #837 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review.
- fn_21007 CRenderObject::Heading: logic confirmed by peer review
- fn_21008 CRenderObject::Face: logic confirmed by peer review
- fn_21009 CRenderObject::HorizontalDistance: logic confirmed by peer review
- fn_21010 CRenderObject::Distance: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/ActorGeometry.cpp
2026-10-26 21:51:37 +00:00
ragnarok-clanker
1122aa7c98
Decompile 7 functions in Source/Contents/Jobs/JobId.h, Source/Contents/Jobs/JobInheritance.cpp, ...
...
Batch #921 by ragnarok-clanker: 0 byte-identical, 7 confirmed by peer review.
- fn_23461 GetRealWeaponId: logic confirmed by peer review
- fn_23585 ?IsTreeGroupTwo@?A0x66373c89@@YA_NH@Z: logic confirmed by peer review
- fn_23586 ?IsTreeGroupThree@?A0x66373c89@@YA_NH@Z: logic confirmed by peer review
- fn_23587 IsPlayerJob: logic confirmed by peer review
- fn_23907 JobInheritance::InitializeSkillTree: logic confirmed by peer review
- fn_23495 JobNames::Initialize: logic confirmed by peer review
- fn_23444 AttackMotionLength: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-26 21:33:33 +00:00
ragnarok-clanker
e168b4e4a6
Restore translation-unit ownership and publish verified source corrections
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Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.
449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00
ragnarok-clanker
a47d20f8be
Reconstruct readable C++ and organize cohesive source subsystems
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Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00