ragnarok-clanker
0e3f47c1b1
Decompile 4 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h
...
Batch #2624 by youko: 0 byte-identical, 4 confirmed by peer review.
- fn_21043 ShapeShiftJob: logic confirmed by peer review
- fn_21045 ShapeShiftName: logic confirmed by peer review
- fn_21046 CGameActor::GetShapeShiftName: logic confirmed by peer review
- fn_21047 CGameActor::MountType: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 18:08:51 +00:00
ragnarok-clanker
10143c7796
Decompile fn_22330 (ClampTargetAttackRange)
...
Batch #2196 by alisonrag: 0 byte-identical, 1 confirmed by peer review.
- fn_22330 ClampTargetAttackRange: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 15:29:19 +00:00
ragnarok-clanker
42755f9540
Decompile fn_21039 (CGameActor::ActionBase)
...
Batch #2188 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21039 CGameActor::ActionBase: logic confirmed by peer review
Peer-reviewed-by: ntrl, alisonrag
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 15:18:49 +00:00
ragnarok-clanker
2dadd7c772
Decompile fn_21038 (CRenderObject::ScaleByFadePulse)
...
Batch #2180 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21038 CRenderObject::ScaleByFadePulse: logic confirmed by peer review
Peer-reviewed-by: ntrl, alisonrag
Reviewed-by: ragnarok-clanker
2026-10-29 15:16:54 +00:00
ragnarok-clanker
6f0fe82fc4
Decompile fn_21161 (CRenderObject::UpdateTlvertex)
...
Batch #2181 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21161 CRenderObject::UpdateTlvertex: logic confirmed by peer review
Peer-reviewed-by: ntrl
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 15:10:20 +00:00
ragnarok-clanker
7f900459b1
Decompile fn_21129 (CGameActor::SetUnknown03C4)
...
Batch #2170 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21129 CGameActor::SetUnknown03C4: logic confirmed by peer review
Peer-reviewed-by: ntrl
Reviewed-by: ragnarok-clanker
2026-10-29 15:06:31 +00:00
ragnarok-clanker
19feaf8184
Decompile 3 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h
...
Batch #2162 by ragnarok-clanker: 0 byte-identical, 3 confirmed by peer review.
- fn_21155 CGameActor::SetUnknown008C: logic confirmed by peer review
- fn_21157 CGameActor::SetUnknown0404: logic confirmed by peer review
- fn_21159 CGameActor::Slot17: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 14:46:06 +00:00
ragnarok-clanker
382be11765
Decompile fn_21044 (CGameActor::GetUnknown0404Job)
...
Batch #2163 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.
- fn_21044 CGameActor::GetUnknown0404Job: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-29 14:45:35 +00:00
ragnarok-clanker
dd4a3970bf
Decompile fn_22644 (CGrannyPc::Slot28)
...
Batch #2158 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_22644 CGrannyPc::Slot28: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 14:44:43 +00:00
ragnarok-clanker
bc2b7572e1
Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/Pc.h
...
Batch #2157 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.
- fn_22429 CPc::Slot59: logic confirmed by peer review
- fn_22430 CPc::Slot57: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 14:44:33 +00:00
ragnarok-clanker
e91dea0947
Decompile 10 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
...
Batch #2152 by ragnarok-clanker: 10 byte-identical, 0 confirmed by peer review.
- fn_03067 CGameActor::Slot19: byte-identical
- fn_03066 CGameActor::Slot20: byte-identical
- fn_03063 CGameActor::Slot26: byte-identical
- fn_03064 CGameActor::Slot27: byte-identical
- fn_03056 CGameActor::Slot31: byte-identical
- fn_03055 CGameActor::Slot34: byte-identical
- fn_03069 CNpc::Slot22: byte-identical
- fn_03065 CNpc::Slot25: byte-identical
- fn_03058 CNpc::Slot30: byte-identical
- fn_03070 CCharacterNpc::Slot21: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-29 14:39:30 +00:00
ragnarok-clanker
1353b13bac
Decompile 13 functions in Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, ...
...
Batch #2136 by ragnarok-clanker: 0 byte-identical, 13 confirmed by peer review.
- fn_20040 CRagEffect::BloodDrain: logic confirmed by peer review
- fn_20046 CRagEffect::FireBall: logic confirmed by peer review
- fn_20054 CRagEffect::FrostDiver: logic confirmed by peer review
- fn_20058 CRagEffect::GrimTooth: logic confirmed by peer review
- fn_20066 CRagEffect::Hit4: logic confirmed by peer review
- fn_20106 CRagEffect::SoulStrike: logic confirmed by peer review
- fn_20107 CRagEffect::SpearBmr: logic confirmed by peer review
- fn_20109 CRagEffect::SprayPond: logic confirmed by peer review
- fn_20120 CRagEffect::WaterBall2: logic confirmed by peer review
- fn_20124 CRagEffect::Yufitel: logic confirmed by peer review
- fn_20132 CRagEffect::AirTexture: logic confirmed by peer review
- fn_20181 CRagEffect::EnergyDrain2: logic confirmed by peer review
- fn_21029 CGameObject::Get8Dir2: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 14:02:25 +00:00
ragnarok-clanker
cd47fe84d3
Rename CGameObject virtuals to DHXJ names across the actor hierarchy: Update->OnProcess, SendObjectMessage->SendMsg, Draw->Render, Direction->Get8Dir, SetScreenBounds->SetRenderInfo, SetScreenPosition->SetTlvert, SetAnimation->SetAction. Pure rename, codegen unchanged (314/314 functions identical with includers).
2026-10-29 14:01:33 +01:00
ragnarok-clanker
f8ee6dec15
Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
...
Batch #2131 by ragnarok-clanker: 0 byte-identical, 3 confirmed by peer review.
- fn_19841 CEffectPrim::PrimTanji2: logic confirmed by peer review
- fn_19786 CEffectPrim::Prim3DTextureNoMaster: logic confirmed by peer review
- fn_21069 EffectActor::LaunchEffect: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 12:59:44 +00:00
ragnarok-clanker
dc2f3a8f88
Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers).
2026-10-29 13:12:37 +01:00
ragnarok-clanker
d9580bfeda
Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers).
2026-10-29 12:27:01 +01:00
ragnarok-clanker
385c906a98
Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers).
2026-10-29 12:09:28 +01:00
ragnarok-clanker
5b51184749
Decompile 20 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
...
Batch #2111 by ragnarok-clanker: 0 byte-identical, 20 confirmed by peer review.
- fn_21042 CGameActor::GetEffectiveJob: logic confirmed by peer review
- fn_03042 CGameActor::Slot62: logic confirmed by peer review
- fn_03046 CGameActor::GetExtent: logic confirmed by peer review
- fn_03048 CGameActor::Slot45: logic confirmed by peer review
- fn_03054 CGameActor::Slot48: logic confirmed by peer review
- fn_03062 CGameActor::Slot47: logic confirmed by peer review
- fn_21040 CGameActor::Slot55: logic confirmed by peer review
- fn_21048 CGameActor::Slot51: logic confirmed by peer review
- fn_21052 CGameActor::Slot53: logic confirmed by peer review
- fn_21135 CGameActor::Slot49: logic confirmed by peer review
- fn_23576 CSession::IsNpcJob: logic confirmed by peer review
- fn_23792 CSession::GetPairValue: logic confirmed by peer review
- fn_23872 CSession::IsGuardianJob: logic confirmed by peer review
- fn_23887 CSession::IsPlayerJobId: logic confirmed by peer review
- fn_22615 CGrannyPc::Slot40: logic confirmed by peer review
- fn_22616 CPc::Slot40: logic confirmed by peer review
- fn_22621 CGrannyPc::Slot41: logic confirmed by peer review
- fn_22622 CPc::Slot41: logic confirmed by peer review
- fn_22625 CPc::Slot47: logic confirmed by peer review
- fn_22383 CPc::Slot35: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 10:59:31 +00:00
ragnarok-clanker
7cbe10620b
Decompile 22 functions in Source/Contents/Actors/ActorStateFlags.cpp, Source/Contents/Actors/ActorStateFlags.h
...
Batch #2118 by ragnarok-clanker: 0 byte-identical, 22 confirmed by peer review.
- fn_23525 StateFlag01Changed: logic confirmed by peer review
- fn_23527 StateFlag05Changed: logic confirmed by peer review
- fn_23529 StateFlag23Changed: logic confirmed by peer review
- fn_23531 StateFlag24Changed: logic confirmed by peer review
- fn_23533 StateFlag25Changed: logic confirmed by peer review
- fn_23535 StateFlag26Changed: logic confirmed by peer review
- fn_23537 StateFlag19Changed: logic confirmed by peer review
- fn_23538 StateFlag14: logic confirmed by peer review
- fn_23540 StateFlag02: logic confirmed by peer review
- fn_23541 StateFlag02Changed: logic confirmed by peer review
- fn_23542 StateFlag22: logic confirmed by peer review
- fn_23544 StateFlagsClear: logic confirmed by peer review
- fn_23546 StateFlag11: logic confirmed by peer review
- fn_23547 StateFlag20: logic confirmed by peer review
- fn_23548 StateFlag20Changed: logic confirmed by peer review
- fn_23549 StateFlag13: logic confirmed by peer review
- fn_23550 StateFlag13Changed: logic confirmed by peer review
- fn_23552 StateFlag00: logic confirmed by peer review
- fn_23553 StateFlag00Changed: logic confirmed by peer review
- fn_23554 StateFlag06: logic confirmed by peer review
- fn_23555 StateFlag06Changed: logic confirmed by peer review
- fn_23557 StateFlag15Changed: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 10:58:34 +00:00
ragnarok-clanker
7f8b1faa57
Decompile 18 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
...
Batch #2112 by ragnarok-clanker: 18 byte-identical, 0 confirmed by peer review.
- fn_03043 CGameActor::Slot46: byte-identical
- fn_03044 CGameActor::Slot13: byte-identical
- fn_03045 CGameActor::Slot50: byte-identical
- fn_03047 CGameActor::Slot58: byte-identical
- fn_03049 CGameActor::Slot56: byte-identical
- fn_03050 CGameActor::Slot42: byte-identical
- fn_03051 CGameActor::Slot35: byte-identical
- fn_03057 CGameActor::Slot40: byte-identical
- fn_03059 CGameActor::Slot59: byte-identical
- fn_03060 CGameActor::Slot57: byte-identical
- fn_03061 CGameActor::Slot41: byte-identical
- fn_03068 CGameActor::Slot60: byte-identical
- fn_03071 CGameActor::Slot43: byte-identical
- fn_22636 CPc::Slot60: byte-identical
- fn_22378 CPc::Slot46: byte-identical
- fn_22380 CPc::Slot58: byte-identical
- fn_22381 CPc::Slot56: byte-identical
- fn_22382 CPc::Slot42: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-29 10:36:51 +00:00
ragnarok-clanker
df6f74535d
Decompile 14 functions in Source/Contents/Actors/ActorStateFlags.cpp, Source/Contents/Actors/ActorStateFlags.h
...
Batch #2106 by ragnarok-clanker: 0 byte-identical, 14 confirmed by peer review.
- fn_23524 StateFlag01: logic confirmed by peer review
- fn_23526 StateFlag05: logic confirmed by peer review
- fn_23528 StateFlag23: logic confirmed by peer review
- fn_23530 StateFlag24: logic confirmed by peer review
- fn_23532 StateFlag25: logic confirmed by peer review
- fn_23534 StateFlag26: logic confirmed by peer review
- fn_23536 StateFlag19: logic confirmed by peer review
- fn_23539 StateFlag27: logic confirmed by peer review
- fn_23543 StateFlag12: logic confirmed by peer review
- fn_23545 StateFlag28: logic confirmed by peer review
- fn_23551 StateFlag16: logic confirmed by peer review
- fn_23556 StateFlag15: logic confirmed by peer review
- fn_23558 StateFlag18: logic confirmed by peer review
- fn_23559 StateFlag21: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/Actors/ActorStateFlags.cpp
2026-10-29 10:27:11 +00:00
ragnarok-clanker
d15190c45f
Decompile fn_21041 (CGameObject::GetDir)
...
Batch #2105 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21041 CGameObject::GetDir: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 10:24:11 +00:00
ragnarok-clanker
8c95ae6c7e
Decompile fn_18987 (CEffect::Slot06)
...
Batch #2100 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.
- fn_18987 CEffect::Slot06: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-29 10:09:26 +00:00
ragnarok-clanker
3a6bebae77
Decompile 7 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/Player.cpp, ...
...
Batch #2092 by ragnarok-clanker: 0 byte-identical, 7 confirmed by peer review.
- fn_21037 CGameActor::Slot37: logic confirmed by peer review
- fn_21074 CGameActor::Slot38: logic confirmed by peer review
- fn_21199 CGameActor::Slot39: logic confirmed by peer review
- fn_22619 CGrannyPc::Slot39: logic confirmed by peer review
- fn_22620 CPc::Slot39: logic confirmed by peer review
- fn_22354 CCorpse::CCorpse: logic confirmed by peer review
- fn_21301 CGameMode::SpawnCorpse: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 10:04:49 +00:00
ragnarok-clanker
e4be8f4190
Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
...
Batch #2077 by ragnarok-clanker: 0 byte-identical, 18 confirmed by peer review.
- fn_04709 TopLevelExceptionFilter: logic confirmed by peer review (already on main)
- fn_08004 C3dGrannyModelRes::PlayAnimation: logic confirmed by peer review
- fn_09315 UIRequestJoinPartyWnd::SendMsg: logic confirmed by peer review
- fn_19761 EffectParticle::EffectParticle: logic confirmed by peer review
- fn_19768 EffectParticle::InitializeRecords: logic confirmed by peer review
- fn_20007 AttachedEffect::AttachedEffect: logic confirmed by peer review
- fn_20076 CreateEffectParticle: logic confirmed by peer review
- fn_20088 UpdatePartyEffect: logic confirmed by peer review
- fn_20991 CRenderObject::CRenderObject: logic confirmed by peer review
- fn_21069 ?CreatePartyEffect@?A0xba063134@@YAPAUAttachedEffect@@AAUEffectActor@@AAUPartyEffectMode@@@Z: logic confirmed by peer review
- fn_21086 RenderObjectState::Reset: logic confirmed by peer review
- fn_23396 CSession::GetJobName: logic confirmed by peer review
- fn_23495 CSession::InitJobNameTable: logic confirmed by peer review
- fn_23788 CSession::GetMonsterActName: logic confirmed by peer review
- fn_23791 CSession::GetMonsterTalkText: logic confirmed by peer review
- fn_20987 EffectActor::EffectActor: logic confirmed by peer review
- fn_22363 CSoundMaker::CSoundMaker: logic confirmed by peer review
- fn_24251 CEffectMaker::CEffectMaker: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 09:48:08 +00:00
ragnarok-clanker
193a4afbfc
Decompile fn_21105 (CRenderObject::DrawShadow)
...
Batch #1972 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21105 CRenderObject::DrawShadow: logic confirmed by peer review
Peer-reviewed-by: eAthena, Yommy
Reviewed-by: ragnarok-clanker
2026-10-29 09:01:59 +00:00
ragnarok-clanker
ce2aab5af8
Decompile 4 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/EffectActors.h
...
Batch #1976 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review.
- fn_22397 CBlurPC::Update: logic confirmed by peer review
- fn_22401 CHalluPC2::Update: logic confirmed by peer review
- fn_22410 CCorpse::Draw: logic confirmed by peer review
- fn_22415 CHalluPlant::Draw: logic confirmed by peer review
Peer-reviewed-by: eAthena, Yommy
Reviewed-by: ragnarok-clanker
2026-10-29 08:58:05 +00:00
ragnarok-clanker
97cf23ebda
Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ...
...
Batch #1949 by ragnarok-clanker: 1 byte-identical, 3 confirmed by peer review.
- fn_21086 RenderObjectState::Reset: logic confirmed by peer review
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_20088 UpdatePartyEffect: logic confirmed by peer review
Peer-reviewed-by: Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 00:03:44 +00:00
ragnarok-clanker
57e5de208c
Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/RenderObject.h
...
Batch #1935 by eAthena: 0 byte-identical, 2 confirmed by peer review.
- fn_21122 CRenderObject::DrawStatusOverlays: logic confirmed by peer review
- fn_21126 CRenderObject::DrawTintedQuad: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-29 00:02:56 +00:00
ragnarok-clanker
ac2249cef5
Decompile fn_24284 (CGroundScope::Update)
...
Batch #1905 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_24284 CGroundScope::Update: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/Actors/GroundScope.cpp
2026-10-28 23:26:33 +00:00
ragnarok-clanker
3b3e844b6b
Decompile fn_21110 (CGameActor::ApplyPendingUnknown0408)
...
Batch #1899 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21110 CGameActor::ApplyPendingUnknown0408: logic confirmed by peer review
Peer-reviewed-by: Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 23:23:02 +00:00
ragnarok-clanker
3950b1196e
Decompile fn_10103 (SpriteDrawingPolicy::OffsetLayerDepth)
...
Batch #1871 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_10103 SpriteDrawingPolicy::OffsetLayerDepth: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/SpriteLayerDepth.cpp
2026-10-28 23:09:15 +00:00
ragnarok-clanker
81e812ea39
Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
...
Batch #1869 by ragnarok-clanker: 3 byte-identical, 0 confirmed by peer review.
- fn_19971 EffectParticle::PrimWaterFall: byte-identical
- fn_21090 CGameActor::ProcessBodyState: byte-identical
- fn_12629 UIShortCutWnd::Slot03: byte-identical (already on main)
Merged automatically: every function is byte-identical to the original.
2026-10-28 23:05:45 +00:00
ragnarok-clanker
8a9e5752b5
Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h
...
Batch #1855 by Yommy: 2 byte-identical, 0 confirmed by peer review.
- fn_21090 CGameActor::ProcessBodyState: byte-identical
- fn_08455 CGameActor::GetShield: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-28 22:54:17 +00:00
ragnarok-clanker
2e808aaa74
Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
...
Batch #1853 by ragnarok-clanker: 1 byte-identical, 2 confirmed by peer review.
- fn_19849 EffectPrimitiveState::UpdateColor: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review
Peer-reviewed-by: Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:53:38 +00:00
ragnarok-clanker
d7862ef5c4
Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ...
...
Batch #1843 by ragnarok-clanker: 1 byte-identical, 8 confirmed by peer review.
- fn_02024 ClientRadians: logic confirmed by peer review
- fn_17668 WorldScene::GetGameActorByAID: logic confirmed by peer review
- fn_21057 CRenderObject::GetTargetPos: logic confirmed by peer review
- fn_17667 WorldScene::GetGameActorByAidIncludeMe: logic confirmed by peer review
- fn_21290 CGameMode::NotifyItemBounds: logic confirmed by peer review
- fn_03089 CEffect::Slot25: logic confirmed by peer review
- fn_08405 CellWorldPosition: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review
Peer-reviewed-by: Yommy, eAthena, ragnarok-clanker
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:49:51 +00:00
ragnarok-clanker
a8ff0839ca
Decompile 12 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h, ...
...
Batch #1819 by Yommy: 0 byte-identical, 12 confirmed by peer review.
- fn_22606 CGrannyPc::SetAnimation: logic confirmed by peer review
- fn_22611 CGrannyPc::PlayMotion: logic confirmed by peer review
- fn_22612 CPc::Slot34: logic confirmed by peer review
- fn_22626 CGrannyPc::Slot26: logic confirmed by peer review
- fn_22628 CGrannyPc::Slot27: logic confirmed by peer review
- fn_22630 CGrannyPc::Slot25: logic confirmed by peer review
- fn_22632 CGrannyPc::Slot20: logic confirmed by peer review
- fn_22637 CGrannyPc::Slot22: logic confirmed by peer review
- fn_22639 CGrannyPc::Slot21: logic confirmed by peer review
- fn_22648 CGrannyPc::Slot23: logic confirmed by peer review
- fn_22662 CPlayer::AngleToDirection: logic confirmed by peer review
- fn_22663 CPlayer::IsSpecialState: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 22:39:36 +00:00
ragnarok-clanker
b01dd18bf1
Decompile fn_22646 (CGrannyPc::Slot24)
...
Batch #1820 by Yommy: 1 byte-identical, 0 confirmed by peer review.
- fn_22646 CGrannyPc::Slot24: byte-identical
Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Actors/Player.cpp
2026-10-28 22:39:23 +00:00
ragnarok-clanker
20fdbc549c
Decompile fn_21109 (CRenderObject::SendValueMessage)
...
Batch #1666 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21109 CRenderObject::SendValueMessage: logic confirmed by peer review
Peer-reviewed-by: eAthena
Reviewed-by: ragnarok-clanker
2026-10-28 19:48:21 +00:00
ragnarok-clanker
856429f9dc
Decompile fn_10102 (SpriteDrawingPolicy::ProjectCell)
...
Batch #1615 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_10102 SpriteDrawingPolicy::ProjectCell: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Render/SpriteGeometry.cpp
2026-10-28 19:44:43 +00:00
ragnarok-clanker
c3fe24e020
Decompile 2 functions in Source/Contents/ActorMovementRoute.cpp, Source/Contents/Actors/GameActor.h, ...
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Batch #1601 by eAthena: 0 byte-identical, 2 confirmed by peer review.
- fn_19317 Replay::DelayScale: logic confirmed by peer review
- fn_21028 CGameActor::FindRoute: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/ActorMovementRoute.cpp
2026-10-28 19:42:58 +00:00
ragnarok-clanker
8163309a36
Decompile 2 functions in Source/Contents/Actors/GameObject.cpp, Source/Contents/Actors/RenderObject.h
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Batch #1557 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.
- fn_21108 CRenderObject::SetActionSpeed: logic confirmed by peer review
- fn_21102 CRenderObject::Draw: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 18:54:18 +00:00
ragnarok-clanker
3b469b8970
Decompile fn_21015 (CRenderObject::JitterBounds)
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Batch #1460 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21015 CRenderObject::JitterBounds: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 15:37:50 +00:00
ragnarok-clanker
17def7f7e4
Decompile fn_04340 (CRenderObject::GetInstant)
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Batch #1458 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_04340 CRenderObject::GetInstant: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 13:29:33 +00:00
ragnarok-clanker
fd4e979ab4
Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/GameActor.h, ...
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Batch #1421 by ragnarok-clanker: 2 byte-identical, 0 confirmed by peer review.
- fn_22403 CHalluPlant::Update: byte-identical
- fn_22411 CGndRiser::Draw: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-28 12:40:42 +00:00
ragnarok-clanker
a16b447574
Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h
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Batch #1391 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.
- fn_21141 CGameActor::SetUnknown0318: logic confirmed by peer review
- fn_21145 CGameActor::SetUnknown0330: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 12:15:16 +00:00
ragnarok-clanker
c05b411b4d
Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h
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Batch #1393 by ragnarok-clanker: 6 byte-identical, 0 confirmed by peer review.
- fn_21136 CGameActor::Slot30: byte-identical
- fn_21147 CGameActor::Slot25: byte-identical
- fn_21148 CGameActor::Slot18: byte-identical
- fn_21149 CGameActor::Slot22: byte-identical
- fn_21150 CGameActor::Slot21: byte-identical
- fn_21152 CGameActor::Slot23: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-28 12:13:36 +00:00
ragnarok-clanker
125a8d26f9
Decompile 5 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/RenderObject.h, ...
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Batch #1380 by Yommy: 0 byte-identical, 5 confirmed by peer review.
- fn_21117 CGameActor::SetAnimation: logic confirmed by peer review
- fn_21121 CRenderObject::HoverHeight: logic confirmed by peer review
- fn_21123 CRenderObject::ScaleByPulse: logic confirmed by peer review
- fn_21124 CRenderObject::ApplySwing: logic confirmed by peer review
- fn_21138 CRenderObject::SetInstantValue: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 12:06:17 +00:00
ragnarok-clanker
d1fbbd049e
Decompile fn_21102 (GameObjectActorContext::SubCB20B0)
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Batch #1198 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21102 GameObjectActorContext::SubCB20B0: logic confirmed by peer review
Peer-reviewed-by: eAthena
Reviewed-by: ragnarok-clanker
2026-10-27 21:08:17 +00:00
ragnarok-clanker
b722d4e36d
Decompile 8 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/EffectActors.h
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Batch #1131 by eAthena: 0 byte-identical, 8 confirmed by peer review.
- fn_22365 CBlowEffect::`scalar deleting destructor': logic confirmed by peer review
- fn_22367 CCorpse::`scalar deleting destructor': logic confirmed by peer review
- fn_22373 CMasterChaser::`scalar deleting destructor': logic confirmed by peer review
- fn_22375 CNumEffect::`scalar deleting destructor': logic confirmed by peer review
- fn_22405 CNumEffect::Update: logic confirmed by peer review
- fn_22418 CBlowEffect::SendObjectMessage: logic confirmed by peer review
- fn_22420 CCorpse::SendObjectMessage: logic confirmed by peer review
- fn_22427 CNumEffect::SendObjectMessage: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker
Reviewed-by: ragnarok-clanker
2026-10-27 21:05:10 +00:00